Work I did at Begeistert, trying to use the new driver manager and
detecting display controls. It should probably be a good example of
how a new driver is built. It currently loads and detects
display controls correctly but doesn't do any actual work yet.
Not sure when I have the time to finish the driver, it shouldn't be
that hard but I currently have have other priorities. Feel free to
work on it in the meantime.
Got rid of X86_ONLY and friends in HaikuImage, FloppyBootImage, etc.
Instead we use build feature specification annotated lists with
FFilterByBuildFeatures (either explicitly or implicitly where passing
the list directly to the image rules).
I just translated the variables to the respective annotatation in most
cases, though in some cases different annotation would be more correct
(e.g. for the OpenGL stuff).
Provides a simple framework for addressing #3798. The interested reader
may add the build features and add/adjust the annotations accordingly.
Setting 'HAIKU_STRIP_DEBUG_FROM_OPTIONAL_PACKAGES = 1' will enable the
mechanism. By default all packages will be stripped. Passing anything
other than '1' or 'true' in the InstallOptionalHaikuImagePackage call
will disable it for a particular package.
* added optional feature package for libpng 1.5.12 gcc4/gcc2 x86 and ppc
* drop libpng sources and headers from the tree.
* added optional feature package for jpeg 8d gcc4/gcc2 x86 and ppc
* drop jpeg sources and headers from the tree.
This module provides an interface for drivers to use to perform calls
to the BIOS (only really for use by graphics drivers which need to use
the VESA BIOS). It uses the x86emu library from X.org which emulates
a real mode x86 CPU. This is necessary for x86_64 as virtual 8086 mode
no longer exists there.
* This puts the registers in a better state and ensures
all model dependant defines are prefixed with card series
* Consolidate evergreen defines into single header
* Rename 3D Rendering to GL Info
* Moved it in the source tree from src/preferences/3drendering/
to src/tests/kits/opengl/glinfo/
* Moved in HaikuImage from SYSTEM_PREFERENCES to SYSTEM_APPS
* Does not show up in DESKBAR_APPLICATIONS like AboutSystem
but can be found in the resulting image in /boot/system/apps/
* Make the locale kit a part of libbe.
* Drop the LocaleBackend kludge used from within libbe (and from
other places, too) in order to access system catalog strings.
This is now done via gSystemCatalog, which is provided and initialized
by libbe.
* Drop all references to liblocale.so from all Jamfiles.
* Add legacy symlink liblocale.so in order to keep optional packages
that rely on it in a working state.
TODO: the documentation hasn't been updated.
* as pointed out by diver: libgutenberg has been configured to
expect its data files in /system/data, but we used to install them
into common.
This way, the Gutenberg printer add-on actually shows some printers.
* The sources are unchanged, and most of it doesn't follow Haiku's coding
style -- stuff that I updated over the years might also have seen a coding
style update.
* This was also the basis on which Haiku's BFS has been written.
* In the long run, the stuff in 'lib' that is already part of BFS should
be removed, and used directly from BFS itself.
* I haven't yet added any other of the tools to the image. Not sure if they
are ready for inclusion yet; 'recover' could also be renamed to reflect that
it is BFS specific.
* added optional feature package for freetype 2.4.6 gcc4/gcc2 x86 and gcc4 ppc.
* FT_CONFIG_OPTION_SUBPIXEL_RENDERING is disabled, --include-patented-code doesn't
change this setting anymore. This would require different packages.
* drop freetype sources and headers from the tree.
* fix decorators, test app server and appearance to use feature package headers.
* hybrid build untested.
* Prevent trademark issues with "OpenGL" text.
* Rename OpenGL preference pane "3D Rendering"
* Update catkeys
* Add a better image to 3D Rendering preferences
(we can change this if there are objections, just
trying to pretty the pane up a little)