mouse events would not be passed to the correct children of views with
B_DRAW_ON_CHILDREN flag set -> fixed. (fixes#1673)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23300 a95241bf-73f2-0310-859d-f6bbb57e9c96
deserve to be mentioned... please speak up and I will correct it on
the spot! :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23297 a95241bf-73f2-0310-859d-f6bbb57e9c96
* the Revert button always returns to the settings which were active
when the preflet was started
* the Defaults button always applies the default settings (the Revert
button then still reverts to the original settings instead of those
which were active when "Defaults" was pressed)
* the enabled state of the two buttons is correctly maintained
* code cleanup and refactoring
Thanks a lot, aldeck!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23296 a95241bf-73f2-0310-859d-f6bbb57e9c96
frame around the currently selected partition (in the listview)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23290 a95241bf-73f2-0310-859d-f6bbb57e9c96
non-traight lines extending past the thumb frame because of anti-aliasing
effects
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23286 a95241bf-73f2-0310-859d-f6bbb57e9c96
* add support for B_HOME and B_END key (jump to min/max value)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23285 a95241bf-73f2-0310-859d-f6bbb57e9c96
- in the code path, now it's clear if the looper is locked or not
- if menus are quitting, now we don't call snooze() anymore, and avoid
the extra GetMouse() call.
- some other cleanups
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23279 a95241bf-73f2-0310-859d-f6bbb57e9c96
by toggling pointers instead of assigning/transfering regions
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23272 a95241bf-73f2-0310-859d-f6bbb57e9c96
* cleanup the code in a few places
* fixed a bug where the border region would not be made empty if there
was a decorator previously, but there is no new one
* slight improvement for memory footprint of WindowLayer by using bit fields
for more of the flags
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23271 a95241bf-73f2-0310-859d-f6bbb57e9c96
* improve the placement of text in the shutdown window
* define constants for the width of the "stripe" and icon size
Thanks! Fixes#1697.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23270 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fixed bitmap fonts for real (applied the wrong patch last time)
* some cleanup for coding style by myself (in other places)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23269 a95241bf-73f2-0310-859d-f6bbb57e9c96
potential data corruption. This fixes bug #1388.
* get_node_at_offset() would return a node too early in the list if the offset
fell on a node boundary - didn't cause any actual harm, though.
* append_size(): renamed variable tailSpace to previousTailSpace to make
it clearer.
* Improved debug output for duplicate_buffer() and clone_buffer().
* Debug output is now prepended by the thread ID.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23268 a95241bf-73f2-0310-859d-f6bbb57e9c96
NULL (it's not used anywhere yet, anyway).
* Fixed warning when compiling with tracing turned on.
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23267 a95241bf-73f2-0310-859d-f6bbb57e9c96
set when the first chunk of the file could be read in directly, causing it
to read data to a wrong place in the buffer.
* Reading in the first chunk directly would have also only worked if vecIndex
and vecOffset was 0 when calling the function.
* Applied the fs_shell changes in file_map to the kernel version as well (the
constructor already worked correctly, though).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23265 a95241bf-73f2-0310-859d-f6bbb57e9c96
causing all reads with an offset unequal to 0 to fail.
* Also fixed file_map_translate() which was hiding this problem.
* Fixed build and warnings when compiled with debugging output.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23264 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fixed rendering of certain chinese fonts
(I think it fixes rendering of bitmap fonts in general, but it should not
support rotated text AFAIKT, since that is only supported for vector fonts)
Nice work, Anthony, thanks!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23261 a95241bf-73f2-0310-859d-f6bbb57e9c96
while scsi_cmd_rw_12 has a 32 bit field. As both are big endian, that
error shouldn't have caused any problem or data corruption.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23254 a95241bf-73f2-0310-859d-f6bbb57e9c96