- we'll just use decimal chip number (68030, ...) to identify cpu, fpu, and mmu for simplicity.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26041 a95241bf-73f2-0310-859d-f6bbb57e9c96
been requested. The first call to a BView::Invalidate() will flush the link
so that app_server is notified as soon as possible. It makes no sense for
further calls to Invalidate() to flush also, since Flush() is not cheap. This
trick makes Invalidate() about 3.2 times faster, making it a cheaper operation.
I could not see any negative effects, I tested with apps that invalidate
multiple different parts inside a window in reaction to something. Thanks go to
Ingo who had the idea.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26020 a95241bf-73f2-0310-859d-f6bbb57e9c96
Adding some helper methods to the Local and remote devices
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26011 a95241bf-73f2-0310-859d-f6bbb57e9c96
waiting for a heap grow.
* Use that nogrow version in the VM code to avoid a deadlock with the address
space lock when a grow operation would try to create an area while a malloc
happened from such a function in the VM.
* When waiting for a grow to happen, notify the waiting thread from the grower
also if it failed to allocate a new heap. Otherwise a thread would just sit
there and wait until another thread requested growing too and that one
succeeded (or just forever in the worst case).
* Make the dedicated grow heap growable too. If the current grow heaps run low
on memory it will instruct the grower to allocate a new grow heap. This
reduces the likelyhood of running out of memory with no way to grow to a
minimum. As the growing is done asynchronously it is still possible to
happen, but it is highly unlikely as the grow heap is solely used to
allocate memory in the process of creating new heap areas and it will even
try using normal public memory if the dedicated memory has run out.
* Reduced the dedicated grow heap from 2 to 1MB. As it can now grow itself, it
doesn't need to last so long.
* Extract heap creation into it's own function that does area creation and heap
attach and use this function for growing normal and grow heaps.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26009 a95241bf-73f2-0310-859d-f6bbb57e9c96
We now keep track of a lower bound as to when the list should scale
itself back down. When increasing the list size, we double the current,
with the lower bound set to 1/4 of the current size, not allowing it to
go any smaller than the block size. These combined allow us to do very
cheap tests to see if an operation requires a resize at all, and minimize
how often the list actually needs to be resized, since the difference in upper
and lower bounds prevents bouncing back and forth between a size in the case
of adding/removing an item while close to a boundary. All in all this should
make BList noticably more scalable when doing large numbers of add/remove
operations.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25946 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Tailor a bit the main module
- Fix definitions in the main header
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25943 a95241bf-73f2-0310-859d-f6bbb57e9c96
* It was not self containing, as it used size_t without defining it.
* It was not C++ safe.
* It used the restrict keyword that is not recognized in GCC2. This fixes bug
#2262.
* It did not contain parameter names as demanded by our coding style.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25818 a95241bf-73f2-0310-859d-f6bbb57e9c96
and remove the then unneeded mutex_init() for them.
* Remove the workaround for allowing uninitialized mutexes on kernel startup.
As they are all initialized statically through the MUTEX_INITIALIZER() now
this is not needed anymore.
* An uninitialized mutex will now cause a panic when used to find possibly
remaining cases.
* Remove now unnecessary driver_settings_init_post_sem() function.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25812 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Cleanup the license header and add authors
* Sort the available keymaps list in the config file and add 'dv'
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25806 a95241bf-73f2-0310-859d-f6bbb57e9c96
keymap there too.
* Add a config header where one can select what KDL keymap should be used
(currently only 'us' and 'sg' are available though).
* Provide a third keymap that is used when the alt modifier is used (the swiss
german keymap is pretty useless without alt as all the useful keys like
backslash and curly braces use alt).
Our KDL is so powerful and nice to use, the only thing that bothered me was
that I always had to think about where some of the special keys are located in
the US keymap. So this simple compile-time keymap switching provided to be
helpful for me and might be for others too. Keymaps for other layouts obviously
have to be written before this becomes really useful.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25803 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added B_BITMAPS_SUPPORT_OVERLAY flag to indicate overlay support for the
color space.
* Rewrote GraphicsDefs.h - the previous one was obvious a copy of the Be header,
including typos and strange white space. I was a bit lazy with respect to
the color space details, and mostly trusted the information provided by the
Be header else.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25793 a95241bf-73f2-0310-859d-f6bbb57e9c96
be put into a boot_item in frame_buffer_console_init().
* The VESA driver now supports gettings the EDID information as well; this
is necessary now, since the app_server no longer takes over the mode the
boot loader had chosen.
* Note, we might want to do this via vm86 instead in the future, and remove
the kernel part again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25786 a95241bf-73f2-0310-859d-f6bbb57e9c96
file for hpet implementation. Not yet added to the build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25773 a95241bf-73f2-0310-859d-f6bbb57e9c96
B_DEBUG_SPINLOCK_CONTENTION is defined to 1. It typedefs spinlock to a
structure (thus breaking BeOS binary compatibility), containing a
counter which is incremented whenever a thread has to wait for the
spinlock.
* Added macros for spinlock initialization and access and changed
code using spinlocks accordingly. This breaks compilation for BeOS --
the macros should be defined in the respective compatibility wrappers.
* Added generic syscall to get the spinlock counters for the thread and
the team spinlocks.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25752 a95241bf-73f2-0310-859d-f6bbb57e9c96
pipes in the shell, though the semantics is a little different: The
second command is invoked whenever the first command has written a
complete line. The line is passed as last argument to the second
command. The new command flag B_KDEBUG_PIPE_FINAL_RERUN causes the
second command to be invoked again (with NULL argument) after the
first command is done.
* Added kprintf_unfiltered() and kputs_unfiltered() which bypass the
pipe mechanism and directly print to the bluescreen/serial output.
* Moved most commands from debug.cpp to the new
debug_builtin_commands.cpp.
* B_KDEBUG_DONT_PARSE_ARGUMENTS commands don't get an argument anymore,
if it would consist of white space only.
* Added new debugger command return value B_KDEBUG_ERROR, which
indicates that executing the command failed. This return code will
abort a complete pipe.
* Since debugger commands can nest (i.e. one command can invoke another
one) the setjmp()/longjmp() mechanism to restore the stack after a
page fault in a command needs more than one jump buffer.
* Added abort_debugger_command(), which longjmp()s out of the currently
executed command. This will also abort the current pipe.
* When pagination is enabled pressing "a" will abort the running command
(as opposed to "q" which only disables the blue screen output, but
lets the command continue).
* Added debugger commands:
- "grep" which can be used to filter output by pattern. Removed the
"filter" command and the underlying mechanism that did that before.
- "head" which prints only the first lines of output of another
command.
- "wc" counts lines, words, and characters of another command's
output.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25744 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Renamed scsi_dsk to scsi_disk.
* Joined all scsi_disk sources together to a single scsi_disk.cpp file.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25737 a95241bf-73f2-0310-859d-f6bbb57e9c96