Committed libnetwork.so. I actually wanted to port BSD's libc/net resolver, but that one uses too many unsupported functions, so I basically merged libbind.so and libsocket.so into one library.
Moved the libbind.so sources to libnetwork/dns.
Cleaned up native part of libbind.so a little bit more. Though, the ugly hack remains. We nbetter pthread/mutex support. Added TODO that we also shousctl() into the kernel and libroot.so.
Improved DEVNOTES a little bit.
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written the page, we now do it before, so that it cannot lose any changed data
anymore; it doesn't matter if the page is written to while writing it back, the
worst thing that can happen is that we write the same page twice. Also, we don't
rely on the PAGE_MODIFIED bit anymore, we now check all mappings of that page
to find all modified pages, no matter how far the (currently disabled) page
daemon had come.
Also, destroying an area will now result in writing back changed pages - this
is only really important for memory mapped files, though, and should probably
be avoided for other vm_store types.
Minor cleanup.
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Moved some headers around and cleaned them up.
Fixed threading code in libbind.so. Don't know why I hadn't noticed this before. Now it is reliable, but uses an even uglier hack.
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mappings yet, that's a good way to test this functionality.
* Turns out the directory of the mappings must be known already - they
should be added automatically, but I've added them manually for now
(which is okay for the default system directory).
* Having more than one style with the same family in the mappings didn't
work as planned - it now does.
* On my current system, time spend in the font manager constructor went
down from 1.5 secs to around 12000 usecs (and I have only a moderate
number of fonts installed, or so I thought - looks like the mappings
were a good idea :-)) - and that directly cuts down the boot time.
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service depends on it, it doesn't make any sense to call it that early in the
game.
* The VFS now has a low memory handler for vnodes as well. If there is enough
memory left, it won't free any vnodes anymore.
* Potential crashing bug fix: some functions did not check if the FD passed
in belonged to the right type; they just assumed it had a valid vnode, but
it could have had a mount structure associated as well.
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memory status.
Added new B_NO_LOW_MEMORY constant for the usual case.
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kernel TLBs from being flushed on context switch.
* new arch_cpu_user_TLB_invalidate() that now does what arch_cpu_global_TLB_invalidate()
did before.
* arch_cpu_global_TLB_invalidate() will now flush all TLBs, even those from the
kernel.
* some cleanups.
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* The boot loader now checks the CPU for the cpuid and rdtsc features, which we
currently both rely on.
* Removed old and no longer used stage2_priv.h header
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has not yet been tested, though - I'll do this after this commit):
* Removed the arch_memory_type stuff from vm_area; since there are only 8 memory
ranges on x86, it's simply overkill. The MTRR code now remembers the area ID
and finds the MTRR that way (it could also iterate over the existing MTRRs).
* Introduced some post_modules() init functions.
* If the other x86 CPUs out there don't differ a lot, MTRR functionality might
be put back into the kernel.
* x86_write_msr() was broken, it wrote the 64 bit number with the 32 bit words
switched - it took me some time (and lots of #GPs) to figure that one out.
* Removed the macro read_ebp() and introduced a function x86_read_ebp()
(it's not really a time critical call).
* Followed the Intel docs on how to change MTRRs (symmetrically on all CPUs
with caches turned off).
* Asking for memory types will automatically change the requested length to
a power of two - note that BeOS seems to behave in the same, although that's
not really very clean.
* fixed MTRRs are ignored for now - we should make sure at least, though,
that they are identical on all CPUs (or turn them off, even though I'd
prefer the BIOS stuff to be uncacheable, which we don't enforce yet, though).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15528 a95241bf-73f2-0310-859d-f6bbb57e9c96
but it compiles at least. :-)
* Pulled the architecture specific part out of <posix/setjmp.h> into
<posix/arch/<arch>/arch_setjmp.h>.
* Moved setjmp_save_sigs.c from the x86 specific implementation into a
"generic" sibling directory, since it is reusable (and actually used
by the PPC implementation).
* Added generic/longjmp_return.c containing a function __longjmp_return,
which is invoked at the end of siglongjmp(), resetting the signal mask
and validating the return value. It is used by the PPC implementation,
and should also be used by the x86 implementation, but I'll leave that
to someone who's motivated enough to also test it. :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15479 a95241bf-73f2-0310-859d-f6bbb57e9c96
* finally nailed that much hated bug where the
wrong background underneath the cursor was restored.
I always looked for this in the wrong place -
of course, you cannot blit regions on top
of the cursor and expect the backup of the
background to be magically valid still... ;-)
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AttachedToWindow().
This fixes the double team entries in the Deskbar.
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The BViews must be resized directly after every change in the window size - we
cannot wait until B_WINDOW_RESIZED, since subsequent calls have wrong view
sizes, then.
B_WINDOW_RESIZED is only really useful for app_server caused window resizing.
Added TODO to SetLook(): it may change the window size as well.
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server.
This saves overhead on both sides, the server doesn't need to build the update message
for the client, and the client doesn't have to unflatten and parse another message.
* This code is actually needed for the new clipping code in the app_server, but shouldn't
do much harm for the old app_server, either.
* Also disabled getting the bounds from the server, as that is just never needed (and would
also break the code).
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is known by the server, anyway.
* B_MODAL_SUBSET_WINDOW_FEEL now also works as expected.
* Renamed AS_REM_FROM_SUBSET to AS_REMOVE_FROM_SUBSET.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15285 a95241bf-73f2-0310-859d-f6bbb57e9c96
* renamed some Decorator functions like GetLook() to Look().
* renamed _look to fLook and _flags to fFlags.
* removed the feel from decorators - they don't need to know
or care about the feel.
* the DefaultDecorator didn't allow resizing of modal windows.
* DefaultDecorator::SetTitle() no longer clears the passed
in updateRegion, it just fills it (so that you can call
more than one of these methods after the other, and still
get a correct update region).
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