The only purpose of this was to use the installed version of Errors.h,
which isn't strictly needed and create some annoyance when new error
codes are added.
This allows adding new error codes to the libbe_build without breaking
the build on older Haiku versions.
Fixes the build for the newly introduced B_PARTIAL_READ and
B_PARTIAL_WRITE.
* FDDataWriter and ZlibDataWriter weren't used anymore.
* AbstractDataWriter was implemented only by PackageFileHeapWriter,
which was only used by WriterImplBase.
* Add a PackageFileHeapWriter::AddDataThrows() which has semantics
equivalent to the previously inherited WriteDataThrows().
* BDaemonClient: Move inner class BCommitTransactionResult to top level
and make it public.
* BCommitTransactionResult:
- Add a whole bunch of specific error code enum values. Such an error
code is now the primary error, as opposed to before where we would
mix status_t and enum value errors. There's a systemError property
of type status_t which may provide additional information, though
(depending on the primary error type).
- Remove the errorMessage property. Due to mapping all errors to the
specific error codes this is no longer necessary. Mixing such a
message with another error description is also not very helpful when
it comes to localization (still not supported, though).
- Add several properties (paths, strings, error codes) that serve as
arguments to the primary error and are used by FullErrorMessage().
- Add issues property, a list of instances of new class
BTransactionIssue. Those describe non-critical issues (e.g. failed
update of a settings file) that occurred in the process of
committing the transaction. Those issues should be presented to the
user by the package management program.
* Exception: Adjust to transport the BCommitTransactionResult
properties.
* CommitTransactionHandler, FsTransactions, Root, Volume: Adjust to
BCommitTransactionResult/Exception changes.
* CommitTransactionHandler: Now requires a BCommitTransactionResult to
which it adds the issues it encounters. The reply BMessage is no
longer needed, though.
* Volume: Refactor common code from the three methods that use
CommitTransactionHandler into new method _CommitTransaction.
* This avoids polluting the Haiku headers with host issues,
as pointed out by Axel.
* Should also resolve build issues for various versions of
host compilers that were introduced in previous commits.
* Instead of forcing the hash-table to use a copy of the key,
introduce and use TypeOperation template to avoid taking a
reference of a reference type (which gcc2 doesn't allow).
* I don't know what I am doing here, but the test app_server only
ever built for me recently when I disabled the define, so I might
as well commit this...
* This will be used to implement compressed http streams
* Remove the custom BDataOutput class, and use BDataIO instead, for
easier integration with existing code.
This is required on OS X and other systems which do not have the glibc
extensions for regular expressions (FreeBSD is not one of them as it
already includes gnuregex in /usr). With this there are no hardcoded
non-standard paths for OS X anymore.
regex.c and regex.h are from the official gnuregex 0.12 distribution,
the only modification is that I added __BEGIN_DECLS and __END_DECLS to
regex.h.
* Previously PE binaries would trigger the "incorrectly
executable" dialog. Now we get a special message for
B_LEGACY_EXECUTABLE and B_UNKNOWN_EXECUTABLE
* Legacy at the moment is a R3 x86 PE binary. This could
be extended to gcc2 binaries someday far, far, down the
road though
* The check for legacy is based on a PE flag I see
set on every R3 binary (that isn't set on dos ones)
* Unknown is something we know *is* an executable, but
can't do anything with (such as an MSDOS or Windows
application)
* No performance drops as we do the PE scan last
* Tested on x86 and x86_gcc2
* My BeagleBone gcc defines __ARMEL__ but not
__ARM__ which breaks the native tool builds
* As ARM was originally Little Endian, we assume
__ARM__ means as such.
* Look for Big Endian ARM and define the needed big
endian preprocessors
* No need for the atomically changed variables to be declared as
volatile.
* Drop support for atomically getting and setting unaligned data.
* Introduce atomic_get_and_set[64]() which works the same as
atomic_set[64]() used to. atomic_set[64]() does not return the
previous value anymore.
Should already have been done back when the semantics for the
B_COMMON_*DIRECTORY constants was changed.
Currently old and new version behave the same. So this is just a
contingency measure ATM.
* Move RepositoryBuilder class to libpackage and add B* prefix to name.
* Pull BPackageManager class out of PackageManager and move to
libpackage. The base class is customizable via three handler objects
responsible for transaction handling, request execution, respectively
user interaction.
* Reorganize _ApplyPackageChanges(): Now we first prepare the
transactions for all affected installation locations (downloading
files etc.) and then commit them.
* Build libsolv and the dependency solver part of the package kit for
the build platform.
* Add build tool get_package_dependencies. Given a list of package files
and a list of repository files it determines the additional packages
that need to be retrieved from the repositories and prints their URLs.
* Add rules to work with external repositories in the build system
(build/jam/RepositoryRules):
- PackageRepository declares an external repository with all its
packages. The URL of the repository file isn't specified. It is
computed from a given base URL and the SHA256 hash of the list of
package files.
- GeneratedRepositoryPackageList generates a file containing the file
names of all packages in a repository.
- IsPackageAvailable returns whether a package is available in any
repository.
- PackageURL returns the URL for a package.
* Declare the HaikuPorts repository for x86_gcc2
(build/jam/repositories/HaikuPorts/x86_gcc2).
* Add rule AddHaikuImagePackages to add a package to the image and rule
IsHaikuImagePackageAdded to determine whether a package has been
added.
* OptionalPackages: Remove all entries that just downloaded and
installed an external package. AddHaikuImagePackages can be used
instead and is used in the remaining entries. Also move the remaining
optional package dependency declarations from
OptionalPackageDependencies here.
* ExtractBuildFeatureArchives: Instead of the URL parameter a package
name must be specified now. This allows to simplify BuildFeatures
significantly, since there's no dealing with URLs anymore. "if" out
the entries that aren't supported yet.
* build_haiku_image: For the packages installed in system and common
resolve their dependencies and download and install them as well.
* For all identifiers: Rename global settings file to global writable
file. We want to use the respective attribute also for other writable
files, not only settings files.
* User settings file/global writable file info/attribute: Add
isDirectory property/child attribute. This allows declaring global/
user settings directories associated with the package.
... <package/hpkg/PackageAttributes.h>, which also defines other
properties (name and type) for each attribute. It does so via a macro
that the caller can define to generate whatever code is desired.
Global and user settings files can be declared. For global ones an
update policy can be specified. If not specified, the settings file is
not included in the package, but created by the program (or user) later.
If an update type is specified, it defines what to do with the settings
file when updating the package to a newer version.
User settings files are never included in the package; they are always
created by the program or the user. If the package contains a template/
default settings file, it can be declared, but for informative purposes
only.
Instead of handling compression for individual file/attribute data we
do now compress the whole heap where they are stored. This
significantly improves compression ratios. We still divide the
uncompressed data into 64 KiB chunks and use a chunk offset array for
the compressed chunks to allow for quick random access without too much
overhead. The tradeoff is a limited possible compression ratio -- i.e.
we won't be as good as tar.gz (though surprisingly with my test
archives we did better than zip).
The other package file sections (package attributes and TOC) are no
longer compressed individually. Their uncompressed data are simply
pushed onto the heap where the usual compression strategy applies. To
simplify things the repository format has been changed in the same
manner although it doesn't otherwise use the heap, since it only stores
meta data.
Due to the data compression having been exposed in public and private
API, this change touches a lot of package kit using code, including
packagefs and the boot loader packagefs support. The latter two haven't
been tested yet. Moreover packagefs needs a new kind of cache so we
avoid re-reading the same heap chunk for two different data items it
contains.
It uses sub-namespace BPackage::BHPKG::V1. Unlike the one for the
current format version, the V1 version of BPackageInfoContentHandler
lives in BHPKG(::V1) sub-namespace and is private.
This means the build tools will no longer be built against the host
platform's libbe, which avoids compatibility problems -- e.g. an
older Haiku host libbe may not have certain features the build tools
require -- and also makes the build behave more similiar on Haiku and
other platforms. The host libroot dependency still remains and is not
easy to get rid of.
Also remove some bits of BeOS/Dano/Zeta build support.
* Pull out base class MimeEntryProcessor out of AppMetaMimeCreator.
* Pull class MimeInfoUpdater out of UpdateMimeInfoThread and derive it
from MimeEntryProcessor.
* MimeInfoUpdater: Instead of BMimeType::GuessMimeType(), use
Database::GuessMimeType() directly.
* This pulls in some more stuff, like libicon and agg which are also
included in libbe_build, now.
* Update a few libbe_build classes and headers needed to get things
building.
* This likely breaks the <build>mimeset build on Haiku.
* daemon: Handle new request B_MESSAGE_COMMIT_TRANSACTION. It activates
and deactivates given sets of packages. The new packages must be
placed in a directory in the administrative directory. The daemon
moves them to the packages directory and the deactivated packages to
a subdirectory it creates. It also save the old activation state
there.
* Add private BActivationTransaction, describing an activation change
transaction.
* BDaemonClient: Add CommitTransaction(), which sends a given
BActivationTransaction as a B_MESSAGE_COMMIT_TRANSACTION request to
the daemon.
Completely untested yet.
* fs_darwin.c => fs_darwin.cpp
* fs_freebsd.c => fs_freebsd.cpp
* use bool instead of int again in fs_darwin.cpp (C => C++)
* declare loop varibles inline again in fs_freebsd.cpp (C => C++)
* 2 newlines between top header gaurd and first #include
* 2 newlines after last #include
* freebsd/endian.h and freebsd/regex.h convert \r\n to just \n
* remove some leading tabs in fs_freebsd.cpp
* add newlines after single line if statement in fs_freebsd.cpp
* 80-char limit fixes in fs_freebsd.cpp
This completes the final 1/3 of #8857. Changes again by nielx with
style fixes by me.
The one part that I couldn't figure out, and maybe Ingo can chime
in here. If headers/build/host/darwin/sys/stat.h is surrounded in
extern "C" {
}
guards then I get a link error complaining that the functions defined
here are duplicate symbols, once in fs.o and once in function_remapper.o.
For example:
ld: duplicate symbol _futimens in generated/objects/darwin/x86_64/release/build/libroot/libroot_build_function_remapper.a(function_remapper.o) and generated/objects/darwin/x86_64/release/build/libroot/libroot_build.a(fs.o) for architecture x86_64
I'm not sure why that is.
Apparently I should have done a complete rebuild after moving
directories.h from headers/private/libroot to .../system, since a lot of
stuff didn't build anymore.
The implementation is temporary. Currently it reads through the packages
in the respective packages directory and checks against the package
links. Once package activation is tracked explicitly we'll use the
activation file/directory.
A BPackageContentHandler subclass that initializes a BPackageInfo from
the read package attributes. Pulled out of RepositoryWriterImpl's
PackageContentHandler.
This makes opening symlinks work universally in the build system tools.
Two mechanisms have been implemented, both of which don't always work.
The first is remapping via preprocessor macros. This fails where equally
named methods are used (e.g. STL fstream::open()). The other is using
hidden functions in the new libroot_build_function_remapper.a that is
linked into everything that is linked against libroot_build.so. This one
fails for functions that are defined inline in headers (Linux/glibc does
that). Together they seem to cover our build system needs ATM.
Apparently I should have done a complete rebuild after moving
directories.h from headers/private/libroot to .../system, since a lot of
stuff didn't build anymore.
The implementation is temporary. Currently it reads through the packages
in the respective packages directory and checks against the package
links. Once package activation is tracked explicitly we'll use the
activation file/directory.
A BPackageContentHandler subclass that initializes a BPackageInfo from
the read package attributes. Pulled out of RepositoryWriterImpl's
PackageContentHandler.
This makes opening symlinks work universally in the build system tools.
Two mechanisms have been implemented, both of which don't always work.
The first is remapping via preprocessor macros. This fails where equally
named methods are used (e.g. STL fstream::open()). The other is using
hidden functions in the new libroot_build_function_remapper.a that is
linked into everything that is linked against libroot_build.so. This one
fails for functions that are defined inline in headers (Linux/glibc does
that). Together they seem to cover our build system needs ATM.
* libbe_build: Where possible we directly use the actual Haiku headers and
sources, now. In the headers/build headers we just include the respective
Haiku headers as needed. That still allows overrides where necessary. The
intention is to make it easier to keep the build stuff in sync.
* Fixed a few printf() format and signed/unsigned comparison warnings.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42179 a95241bf-73f2-0310-859d-f6bbb57e9c96
* the libbe_build version of BString was broken, at least with respect
to LockBuffer() on an empty string - replaced the implementation and
header with our current version (keeping the type-related changes
required by the build-version)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40526 a95241bf-73f2-0310-859d-f6bbb57e9c96
Cygwin and Solaris rely on Haiku supplying a glibc-compatible regex.h header.
Before r38031, Solaris was able to reuse cygwin/regex.h successfully. Import
the latest stable 2.11 posix/regex.h to avoid local trickery and to silence
some RE_* errors.
It is very likely necessary to update cygwin/regex.h as well, but I don't have
a test setup to verify.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38096 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Added macro __HAIKU_ARCH_BITS specifying the architecture bitness (32/64)
(might be more convenient to use than __HAIKU_ARCH_{32,64}_BIT).
- Added macros __HAIKU_ARCH_PHYSICAL_BITS, __HAIKU_ARCH_PHYSICAL_{32,64}_BIT,
and the types __haiku_phys_[s]addr_t. The intention is to use separate
macros and types for virtual and physical addresses, since for some
architectures (e.g. x86 with PAE) those actually differ.
* sys/types.h, BeBuild.h, SupportDefs.h:
- Added types phys_[s]addr_t and respective printf() format macros.
- Added public macros B_HAIKU_BITS, B_HAIKU_PHYSICAL_BITS,
B_HAIKU_PHYSICAL_{32,64}_BIT.
Might break the build under older Haiku installations. Will test next.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36926 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a few header files in headers/posix/arch that'll allow for an x86_64
haiku target to be compiled. fenv.h is src/lib/msun/amd64/fenv.h from
freebsd.
* configure: Added support for x86_64 arch when running
build_cross_tools_gcc4.
* config[_build]/HaikuConfig.h, BuildSetup: Added x86_64 recognition.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36794 a95241bf-73f2-0310-859d-f6bbb57e9c96
of BKeymap was not compatible with IsDeadKey() of the other Keymap
incarnations.
* Now, I've renamed IsDeadKey() to DeadKey(), and introduced a new
ActiveDeadKey() method that works like the other former IsDeadKey().
* This fixes the dead key problems my earlier BKeymap work introduced.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36400 a95241bf-73f2-0310-859d-f6bbb57e9c96
* keymap and <build>keymap are now using the BKeymap class as a base as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36368 a95241bf-73f2-0310-859d-f6bbb57e9c96