to be killed. Reverted ShutdownProcess.cpp to continue to use kill_team()
instead of sending a signal.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16780 a95241bf-73f2-0310-859d-f6bbb57e9c96
and a timeout.
* _user_wait_for_thread() was not interruptible before, ie. Control-C wouldn't
work.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16654 a95241bf-73f2-0310-859d-f6bbb57e9c96
time of the idle thread as a measure, we now compute the CPU activity on
each thread switch - the time the CPU worked is the total of user and kernel
time a thread spent during its quantum.
Unlike before, this mechanism works correctly on SMP machines. I hope this
works as expected :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16193 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added syscalls _kern_set_cpu_enabled() and _kern_cpu_enabled().
* scheduler.c::sRunQueue::tail was not maintained at all; changed sRunQueue to
be a simple thread pointer instead of a struct thread_queue.
* Turns out we're monitoring CPU activity incorrectly when we've got more
than one CPU.
* Renamed the global CPU array from "cpu" to gCPU.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16186 a95241bf-73f2-0310-859d-f6bbb57e9c96
The test application lets run a thread at the highest priority that calls
yield all the time - the system stays responsible when it runs, so it seems
to work fine :)
Changed the malloc implementation to use _kern_thread_yield() instead of
snoozing.
We should think about making this call public, too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16166 a95241bf-73f2-0310-859d-f6bbb57e9c96
enqueueing a thread to the run queue.
This mechanism is now used for the thread priority boost on semaphore
release. Also, those threads are no longer made real time threads, they
now get a temporary priority of B_FIRST_REAL_TIME_PRIORITY - 1.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16165 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a thread priority column to the thread list.
* Added "realtime" command that lists all real-time threads.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16141 a95241bf-73f2-0310-859d-f6bbb57e9c96
them apart (this even saves a pointer from vm_virtual_map to its address space)
* aspace -> address_space
* vm_create_address_space() did not check if creating the semaphore succeeded
* Removed team::kaspace - was not really needed (introduced a new vm_kernel_address_space()
function that doesn't grab a reference to the address space)
* Removed vm_address_space::name - it was just a copy of the team name, anyway,
and there is always only one address space per team
* Removed aspace_id - the address space is now using the team_id
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15609 a95241bf-73f2-0310-859d-f6bbb57e9c96
threads listed by team ID. Also, the thread's team is now printed in the list as
well.
Minor cleanup (renamed "t" to "thread" where appropriate).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14629 a95241bf-73f2-0310-859d-f6bbb57e9c96
Extracted scheduler_init() from start_scheduler() (which is now called scheduler_start()).
Moved scheduler related function prototypes from thread.h to the new scheduler.h.
Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14518 a95241bf-73f2-0310-859d-f6bbb57e9c96
dead children time counters - not its own time.
Moved time calculation to team_remove_team().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14464 a95241bf-73f2-0310-859d-f6bbb57e9c96
having the thread lock held and interrupts disabled.
Cleaned up the signal handling code, and fixed some minor bugs with blockable
vs. non-blockable signals.
thread_debug_info was using uint64 for signals sets instead of sigset_t.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14457 a95241bf-73f2-0310-859d-f6bbb57e9c96
it will exit directly to have the same behaviour as in user space (where it doesn't
return to the caller, since signals are handled before returning to user space).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14309 a95241bf-73f2-0310-859d-f6bbb57e9c96
and will only list those threads waiting for that one if used that way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13996 a95241bf-73f2-0310-859d-f6bbb57e9c96
Simplified parsing the ID (no need to differentiate between hex and decimal, if
we do both anyway).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13972 a95241bf-73f2-0310-859d-f6bbb57e9c96
threads which are doing said thing.
Replaced all dprintf() calls from the kernel debugger with kprintf() calls.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13883 a95241bf-73f2-0310-859d-f6bbb57e9c96
with the thread lock held, which might have caused a panic later on, if there
was another thread waiting for the death stack semaphore.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13769 a95241bf-73f2-0310-859d-f6bbb57e9c96
time of the idle thread. IOW Pulse now works :-)
Renamed the idle thread/stack to start with 1 instead of 0 (first idle thread will
be called "idle thread 1").
Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13373 a95241bf-73f2-0310-859d-f6bbb57e9c96
can now only happen if the thread is killed.
_user_receive_data() will now longer pass B_CAN_INTERRUPT to receive_data(),
but B_KILL_CAN_INTERRUPT - this should fix the problem Stefano experienced
with this function, even if I couldn't reproduce it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13075 a95241bf-73f2-0310-859d-f6bbb57e9c96
hardly atomic, so we need to grab the thread lock after all.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12877 a95241bf-73f2-0310-859d-f6bbb57e9c96