that arrived before the shutdown can still be read.
* Debug some more returns.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25514 a95241bf-73f2-0310-859d-f6bbb57e9c96
into the kernel:
* Added device_removed() function to the device level as well.
* A device_node now also tracks its published devices.
* Made the driver API more consistent with the device API; instead of the node,
they now get the driverCookie (so they now need to store the node themselves,
the driver cookie could be retrieved via the node).
Alternatively, one could either pass both, or have something similar to what
Ingo did for the file systems, ie. pass a structure that contains both
elements. Suggestions welcome.
* Implemented device node replacement when a better driver becomes available:
the new node (and its devices) is already published even though the old device
is still in use. The new device is B_BUSY until the old one is closed.
* Implemented an update cycle counter: this will prevent a device node from
being probed again, if there is no new driver since the last time; eventually
this will be moved into devfs, though.
* Driver removal and replacement now works as expected in all tested scenarios
(device removed, better driver installed, both with and without open device).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25512 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Use find_directory() for the hash for preloaded modules. I am not sure this
patch is needed, since it only concerns the hash. Please review.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25511 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Renamed main.c to main.cpp
* Use find_directory() to construct the Bootscript path.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25509 a95241bf-73f2-0310-859d-f6bbb57e9c96
Use find_directory() to find the runtime_loader when starting teams.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25506 a95241bf-73f2-0310-859d-f6bbb57e9c96
message correctly, it is a bit strange why the message should not follow
protocol.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25499 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added [un]publish_device() calls to the device manager.
* added a very basic devfs emulation to the playground to be able to test how
the manager reacts to opened devices.
* renamed *_device() functions to *_node() in the device manager API.
* made B_DEVICE_FIND_CHILD_FLAGS a generic flags field, and renamed it to
B_DEVICE_FLAGS.
* added support for keeping a driver loaded as long as its device is available.
* implemented get_next_child_node().
* added test for device removal, and implemented unregister_node() for this.
* fixed some bugs in the device node reference/initialization count maintenance.
* moved more code from register_node() to device_node::Register().
* initialize the device_node::fFlags member to the value of B_DEVICE_FLAGS, and
have additional private flags.
* renamed UninitUnusedChildren() to UninitUnusedDriver(), and fixed this
function by adding the new flag NODE_FLAG_REGISTER_INITIALIZED.
* Now remembers the support when a driver is registered - this will be used
later to be able to compare with a new driver without having to call
supports_device() again.
* Removed NODE_FLAG_REMOVE_ON_UNINIT again, as that was pretty stupid - there
is reference counting for a reason.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25498 a95241bf-73f2-0310-859d-f6bbb57e9c96
are NULL pointers anyway, we just adjust argc.
* Made argv processing more safe, it will now check if the allocation of the
argv array succeeded in the first place.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25496 a95241bf-73f2-0310-859d-f6bbb57e9c96
properly credit James Woodcock, who debugged this problem and whom I forgot
to mention in my previous commit. Sorry!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25495 a95241bf-73f2-0310-859d-f6bbb57e9c96
_ArgvReceived(), the array elements still need to be set to NULL otherwise
the function will free() random pointers at the end.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25494 a95241bf-73f2-0310-859d-f6bbb57e9c96
Shinta, if you can give me your full name, I would like to add you too :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25492 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added a new command line utility "mkfs" which can initialize a given volume
with a file system by it's short name via the new Disk Device API.
Thanks!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25491 a95241bf-73f2-0310-859d-f6bbb57e9c96
the internal enumaration for GetNextDiskSystem(). The compiler spotted that
one actually... :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25490 a95241bf-73f2-0310-859d-f6bbb57e9c96
- fix build (at least CodyCam), NETAPI lib is now libnetapi for Haiku...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25488 a95241bf-73f2-0310-859d-f6bbb57e9c96
to contain headers shared by kernel and userland (mainly libroot).
* Moved quite a few private kernel headers to the new location. Split
several kernel headers into a shared part and one that is still kernel
private. Adjusted all affected Jamfiles and source in the standard x86
build accordingly. The build for other architectures and for test code
may be broken.
* Quite a bit of userland code still includes private kernel headers.
Mostly those are <util/*> headers. The ones that aren't strictly
kernel-only should be moved to some other place (maybe
headers/private/shared/util).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25486 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The built-in services are no longer added as resource to libnetwork,
but as attribute. This removes the libbe dependency.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25485 a95241bf-73f2-0310-859d-f6bbb57e9c96
particularly efficient.
* pthread_mutex implementation:
- Removed the pthread_mutex_t indirection (the type was a pointer to
the actual structure which was allocated on the heap), as it made
sharing the mutex between processes impossible.
- Removed the distinction between process shared and non-shared
mutexes. Benaphores work just as well in shared memory, so we always
use them.
* Fixed some static initializer macros. PTHREAD_COND_INITIALIZER is
still broken, since it doesn't work in C code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25481 a95241bf-73f2-0310-859d-f6bbb57e9c96
(including any drag bitmap). HWInterface::HideFloatingOverlays() was plain
stupid, I know it did check double buffering at one point, but I must have
removed that when messing with it. But copying anything from back to front
buffer is now not overwriting the cursor area anymore, which is painted
immediatly afterwards. Also moving the cursor invalidates only one rect
if old and new cursor area overlap. All these changes should save some cycles
too. Added TODO with regard to caching the on-the-fly cursor compositing
buffer.
If you have
* a more recent computer
* a decent VESA BIOS which supports your native resolution
* don't need video overlays
... I recommend using the VESA driver.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25479 a95241bf-73f2-0310-859d-f6bbb57e9c96
find the DeskCalc icon, we need to use BRoster::FindApp() instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25477 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added comment clarifying the use of reader_count and writer_count.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25474 a95241bf-73f2-0310-859d-f6bbb57e9c96