* memset() is now available through the commpage.
* CPU modules can provide a model-optimized memset().
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subdirectories. Also moved the x86 kernel arch_string.S there.
* Moved memcpy.c from src/system/libroot/posix/string into the
arch/generic subdirectory.
* Dealt with the consequences of moving things around. Affected are also
the boot loader and runtime loader builds.
Adjust the m68k and ppc parts, too, but only the x86 build is tested.
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to contain headers shared by kernel and userland (mainly libroot).
* Moved quite a few private kernel headers to the new location. Split
several kernel headers into a shared part and one that is still kernel
private. Adjusted all affected Jamfiles and source in the standard x86
build accordingly. The build for other architectures and for test code
may be broken.
* Quite a bit of userland code still includes private kernel headers.
Mostly those are <util/*> headers. The ones that aren't strictly
kernel-only should be moved to some other place (maybe
headers/private/shared/util).
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depending on the gcc version of the executable.
* Adjusted non-BeOS-style symbol resolution so that add-ons and
dynamically loaded libraries find symbols in the executable.
This change re-enables support for undefined symbols.
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* Changed ResAttr rule to allow not deleting the file before writing the
attributes.
* Added application signatures for the runtime_loader and zbeos, just so that
they may have an icon, too (hint, hint) :-)
* As a side effect, this also let's FileTypes handle these two as apps (even
though they aren't), so that I can close bug #606.
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therefore, we could remove the ugly defines from KMessage again, and compile it
with KMESSAGE_CONTAINER_ONLY.
* Added KMessage::SetDeliveryInfo() to be able to send messages with a correct
header.
* Fixed a bug in KMessage::SendTo() that would not send the senderTeam when passing
a negative value for the parameter, but override it when passing in a valid
value.
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for _kern_load_image().
* Added KMessage to the runtime_loader (a bit hacky, though) - it will use
it to deliver the above mentioned functionality.
* load_dependencies() did return the wrong status code in case a library
was missing; now it returns B_MISSING_LIBRARY.
* load_dependencies() will now try to load all dependencies when a report
message is requested; therefore, all missing libraries are listed.
* Renamed uspace_program_args to user_space_program_args.
* The kernel filled in various members of the user_space_program_args structure
unsafely, ie. was not using user_memcpy().
* Renamed some local variables in team.c to better fit our style guide (ie.
uargs to userArgs).
* Changed Tracker to use the new _kern_load_image() variant on Haiku to retrieve
and report all missing libraries. This fixes bug #1324.
* Adapted kernel_cpp.cpp to the runtime loader as well; the latter will now
compile with _LOADER_MODE defined.
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* The previous symbol resolution code was incorrect. It would search all
loaded images in the order they had been loaded. Thus an add-on would
possibly see a symbol of an earlier loaded add-on. Now we search
recursively starting with the respective root image (executable or
add-on).
* Added BeOS style symbol resolution and made it the default. A symbol
undefined in an image is only searched in its direct dependencies.
Fixes bug #889 (BeOS apps crashing under Haiku when opening a file
panel).
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The solution is less than optimal, but should work for now.
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* This sane heap revealed a bunch of bugs (like sLoadedImageCount not being
maintained that was used for various allocations).
* If the allocation of the image fails, opening the app will now just fail
instead of crashing of overwriting random data (IOW VLC will now load
okay, but cannot load some of its add-ons anymore).
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issues:
* Our glue code was broken after all - it allowed Haiku apps to start under
BeOS (and vice versa), but the initialization/termination functions were
called with an invalid image ID - on *both* sides! As it turns out, the
Be glue code did *something* with %ebx, but certainly didn't put the image
ID in there, but just passed it on the stack, as we did before (just in
the wrong order...). Therefore, the arch_call_init_term stuff is not
necessary.
* When unloading add-ons, their termination functions were never called, as
the image (for get_image_symbol()) was already made inaccessible, and
therefore the symbol couldn't be found.
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element. We now soften the rule that the absolute path should be used, and give libraries
another chance and search them in the standard search paths. This fixes bug #601 and lets
Becasso run on Haiku.
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This makes the runtime_loader able to adopt path changes properly.
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file (which does no longer exist) - it now uses the one from the kernel as a
quick fix.
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now run under BeOS as well (as long as they don't use any functions that are not
available under R5).
The solution is a bit messy, but we have to live with it :-)
The runtime loader now patches the __gRuntimeLoader symbol in libroot.so to point
to its exported structure instead of passing it to the init functions as an
argument.
(Hax0red by axeld and bonefish on stippi's assimilated machine -- resistence is futile)
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Each component is built in the respective subdirectory now
and no longer in src/system/Jamfile.
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from OS.h, sorry for triggering a complete rebuild.
To avoid doing a syscall for find_thread(0), the assembly
version is now in libroot. For BeOS R5 compatibility,
_kfind_thread_ is retained. This will fix some compile
problems, and provides a cleaner OS.h for future Haiku
versions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14014 a95241bf-73f2-0310-859d-f6bbb57e9c96
If anything is still broken (and was not before :)), please shout.
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