Inside the page randomization of initial user stack pointer is not only a part
of ASLR implementation but also a performance improvement that helps
eliminating aligned 64 kB data access.
Minimal user stack size is increased to 8 kB in order to ensure that regardless
of initial stack pointer value there is still enough space on stack.
* Added the aforementioned functions.
* create_area_etc() now takes a guard size parameter.
* The thread_info::stack_base/end range now refers to the usable range
only.
Reused x86 arch_user_debugger.cpp, with a few minor changes to make
the code work for both 32 and 64 bit. Something isn't quite working
right, if a breakpoint is hit the kernel will hang. Other than that
everything appears to work correctly.
The cookie is used to store the base address of the area that was just
visited. On 64-bit systems, int32 is not sufficient. Therefore, changed
to ssize_t which retains compatibility on x86 while expanding to a
sufficient size on x86_64.
Since the commpage is at a kernel address, changed 64-bit paging code
to match x86's behaviour of allowing user-accessible mappings to be
created in the kernel portion of the address space. This is also
required by some drivers.
Since this argument may be used to pass pointers, uint32 is not
correct for 64-bit. Effectively no change on 32-bit targets, both
size_t and uint32 are unsigned long there.
This has been done by adding typedefs in elf_common.h to the correct ELF
structures for the architecture, and changing all Elf32_* uses to those
types. I don't know whether image loading works as I cannot test it yet,
there may be some 64-bit safety issues around. However, symbol lookup for
the kernel is working correctly.
The actual implementation of the ELF loading methods have been put into
an ELFLoader template class that takes a single template parameter, which
is a structure containing all the necessary ELF typedefs. It's a bit
verbose, but I thought it was a neater solution than using a bunch of
standalone functions with a huge number of template parameters. There is
no change to code outside of elf.cpp, the ELF32/ELF64 differences are
handled internally.
* x86_64 is using the existing *_ia32 boot platforms.
* Special flags are required when compiling the loader to get GCC to compile
32-bit code. This adds a new set of rules for compiling boot code rather
than using the kernel rules, which compile using the necessary flags.
* Some x86_64 private headers have been stubbed by #include'ing the x86
versions. These will be replaced later.
directory of a file without traversing leaf links (just like lstat()).
* Minor cleanup.
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address protection bits as well as the wiring flags for an arbitrary address
in a team's address space. Will be used in the debugger for the purposes
of the memory inspector/editor, in order to determine whether it can in fact
allow editing for the currently inspected address range.
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* Reorganized the kernel locking related to threads and teams.
* We now discriminate correctly between process and thread signals. Signal
handlers have been moved to teams. Fixes#5679.
* Implemented real-time signal support, including signal queuing, SA_SIGINFO
support, sigqueue(), sigwaitinfo(), sigtimedwait(), waitid(), and the addition
of the real-time signal range. Closes#1935 and #2695.
* Gave SIGBUS a separate signal number. Fixes#6704.
* Implemented <time.h> clock and timer support, and fixed/completed alarm() and
[set]itimer(). Closes#5682.
* Implemented support for thread cancellation. Closes#5686.
* Moved send_signal() from <signal.h> to <OS.h>. Fixes#7554.
* Lots over smaller more or less related changes.
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all reports so far have been positive. We fall back to legacy mode in the cases
where we can't figure out the correct routing.
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* move system_revision.h to headers/private/libroot
* unify libroot's get_system_revision() (the one I introduced recently) with kernel's
get_haiku_revision(), the function is now called get_haiku_revision() in the kernel
and __get_haiku_revision() in libroot
* system_revision.c is now being built as part of libroot and as part of the kernel
* adjusted all callers of get_system_revision() accordingly
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* add private function get_system_revision() for accessing the
revision string
* adjust uname to use get_system_revision
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* the length of the sHaikuRevision character array symbol needs to be set explicitly,
as using either _SYS_NAMELEN or sizeof(utsname::version) will only return the values
for the host, which may not match ours, thus potentially causing problems when using
sHaikuRevision
* add headers/private/system_revision.h which defines SYSTEM_REVISION_LENGTH to 128
* adjust definitions of sHaikuRevision in libroot and kernel accordingly
utsname::version is shorter than SYSTEM_REVISION_LENGTH, but that doesn't cause any harm
until we have indeed switched to a DVCS (in which case longer revision strings will be
cut off by 'uname').
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IO-APIC can be easily enabled to test it on various configurations. Note that
the previous default opt-out didn't work because the safemode options would not
be touched at all when not actually entering the boot menu.
Once IO-APIC is more broadly tested this can be removed again and the opt-out
option reenabled.
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* inherit umask of calling process to images loaded via exec...()
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only a few events can be watched (team creation/deletion/exec, thread creation/
deletion/name changes). The functions start_system_watching()/
stop_system_watching start/stop watching events.
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* _kern_[sg]et_timezone() now accepts/passes out the timezone name, too
* adjust Time preflet and clockconfig to pass the timezone name into the kernel
when calling _kern_set_timezone()
* ajust implementation of tzset() to fetch the timezone name from the kernel
via _kern_get_timezone() instead of reading 'libroot_timezone_info'
* the Time preflet no longer writes 'libroot_timezone_info'
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38164 a95241bf-73f2-0310-859d-f6bbb57e9c96
* dropped DaylightSavingTime from real_time_clock code in kernel, it was
never really being used for what it meant (and just being referred to by
gettimeofday(), which put a different meaning to it
* adjusted the syscalls get_timezone() & set_timezone() as well as their callers
accordingly
* got rid of get_rtc_info() and rtc_info struct in kernel, as it was only
being referred to by the FAT add-on and that one (like gettimeofday()) put a
different meaning to tz_minuteswest. Added a comment to FAT's util.c
showing a possible solution, should the hardcoded GMT timezone pose a problem.
* fixed declaration of gettimeofday() to match POSIX base specs, issue 7
* changed implementation of gettimeofday() to not bother trying to fill struct
timezone - it was using wrong values before, anyway.
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* renamed syscalls _kern_[gs]et_tzfilename
to _kern_[gs]et_real_time_clock_is_gmt, as the filename part is no longer
relevant (and the two corresponding parameters were removed)
* C++-ified and reworked clockconfig to use the info from 'Time settings'
to setup the timezone info during boot
* removed invocation of _kern_get_tzfilename() from tzset(), as the syscall
no longer exists and tzset() is currently broken anyway
* adjusted the Time preflet to use the renamed syscall when getting/setting
the RTC info
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37881 a95241bf-73f2-0310-859d-f6bbb57e9c96
with only a single readable/writable/executable text+data segment.
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the constraint can be expressed more precisely. ATM B_32_BIT_FULL_LOCK is
implemented as B_32_BIT_CONTIGUOUS when B_HAIKU_PHYSICAL_BITS > 32, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37226 a95241bf-73f2-0310-859d-f6bbb57e9c96
item) and kernel settings option "4gb_memory_limit". Enabling either one
causes the memory beyond 4 GB to be ignored.
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of consistency.
* Moved the B_OVERCOMMITTING_AREA flag from B_KERNEL_AREA_FLAGS to
B_USER_AREA_FLAGS, since we really allow it to be passed from userland.
* Most VM syscalls check the provided protection against B_USER_AREA_FLAGS
instead of B_USER_PROTECTION, now. This way they allow for
B_OVERCOMMITTING_AREA as well.
* _user_map_file(), _user_set_memory_protection(): Check the protection like
the other syscalls do and use fix_protection() instead of doing that
manually.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36572 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented a tiny bit more sophisticated version of
estimate_max_scheduling_latency() that uses a syscall that lets the scheduler
decide.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36170 a95241bf-73f2-0310-859d-f6bbb57e9c96
locks.
* Added syscalls for a new kind of mutex. A mutex consists only of an int32 and
doesn't require any kernel resources. So it's initialization cannot fail
(it consists only of setting the mutex value to 0). An uncontended lock or
unlock operation can basically consist of an atomic_*() in userland. The
syscalls (when the mutex is contended) are a bit more expensive than semaphore
operations, though.
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use for the asm_offsets.cpp file, so it can be reused elsewhere.
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* Implemented renameat(), faccessat(), fchownat(), fchmodat(), and mkfifoat().
* Added stub for mknodat().
* The kernel backend for faccessat() does not yet differentiate between
effective and real user/group IDs, though.
* Removed B_ENABLE_INCOMPLETE_POSIX_AT_SUPPORT, as we now support everything
(more or less). This also closes ticket #4928.
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* Therefore, all pthread functions should now work fine on all threads.
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* When DEBUG_SPINLOCK_LATENCIES is 1, the system will panic if any spinlock is
held longer than DEBUG_LATENCY micro seconds (currently 200). If your system
doesn't boot anymore, a new safemode setting can disable the panic.
* Besides some problems during boot when the MTRRs are set up, 200 usecs work
fine here if all debug output is turned off (the output stuff is definitely
problematic, though I don't have a good idea on how to improve upon it a lot).
* Renamed the formerly BeOS compatible safemode settings to look better; there
is no need to be compatible there.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33953 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added new header headers/private/system/disk_device_types.h, which defines
the <DiskDeviceTypes.h> constants as macros and which can be used where the
constants cannot be used. The constants are defined using the macros, so now
there's only one place where the string literals should be specified.
* Use the macros in the partitioning systems. I was too lazy to also adjust the
file systems -- most of them seem to hard-code the string literal yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33386 a95241bf-73f2-0310-859d-f6bbb57e9c96
Add an __ARM_ARCH__ macro defined to the arch version to simplify checks for >= some version.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32238 a95241bf-73f2-0310-859d-f6bbb57e9c96
each attribute access needed 3 syscalls, now only one as it should.
* Renamed the new Haiku call fs_open_attr() to fs_fopen_attr(), and added a new
function fs_open_attr() that takes a path (same semantics as the
fs_[f]open_attr_dir() functions already present in BeOS).
* Merged former _kern_open_attr(), and _kern_create_attr() into one syscall.
* Cleaned up vfs.h.
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functions.
* Since we now use UserStringParameter, this fixes the missing null termination
of the parameter string, and thus bug #4045.
* Removed UserMemoryParameter, as it's no longer in use.
* Adjusted syscalls accordingly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31779 a95241bf-73f2-0310-859d-f6bbb57e9c96
there are prefixed with the respective architecture name. Useful for remote
debugging a different architecture.
* <x86/arch_debugger.h>: Introduced a structure for the FPU state, so that it
isn't left to the debugger.
* Removed the _kern_get_thread_cpu_state() syscall. Was originally intended for
bdb compatiblity, but isn't really needed.
* Kernel x86 arch_get_debug_cpu_state(): The use of fnsave was broken, since
it reinits the FPU after saving the state. This resulted in weird results
when debugging functions using the FPU. We now use fxsave, if available.
Otherwise fnsave + frstor should be used -- not fully implemented yet.
Same for arch_set_debug_cpu_state().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31682 a95241bf-73f2-0310-859d-f6bbb57e9c96
and added a _kern_unreserve_address_range() as well.
* The runtime loader now reserves the space needed for all its areas first
to make sure there is enough space left for all areas of a single image.
* This also fixes the final part of bug #4008.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31115 a95241bf-73f2-0310-859d-f6bbb57e9c96
the first part of making the runtime loader behave itself; it should already
make Clockwerk run okay with any number of translators (even if not all of
them will work yet).
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* Generalized address checks. The debugger can now also read the commpage.
* Added new syscall _kern_get_thread_cpu_state() to get the CPU state of a
not running thread. Introduced arch_get_thread_debug_cpu_state() for that
purpose, which is only implemented for x86 ATM (uses the new
i386_get_thread_user_iframe()).
* Don't allow a debugger to change a thread's "esp" anymore. That's the esp
register in the kernel. "user_esp" can still be changed.
* Generally set RF (resume flag) in eflags in interrupt handlers, not only
after a instruction breakpoint debug exception. This should prevent
breakpoints from being triggered more than once (e.g. when the breakpoint is
on an instruction that can cause a page fault). I still saw those with bdb
in VMware, but that might be a VMware bug.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31045 a95241bf-73f2-0310-859d-f6bbb57e9c96
versioning symbols, and private macro DEFINE_LIBROOT_KERNEL_SYMBOL_VERSION()
for symbols compiled into both libroot and kernel.
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C friendly it's not an actual base class, but casting to it is fine.
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- Moved scheduler listening interface to <listeners.h> and added more
convenient to use templatized notification functions.
- Added a listener mechanism for the wait objects (semaphores, condition
variables, mutex, rw_lock).
* system profiler:
- Hopefully fixed locking issues related to notifying the profiler thread
for good. We still had an inconsistent locking order, since the scheduler
notification callbacks are invoked with the thread lock held and have to
acquire the object lock then, while the other callbacks acquired the object
lock first and as a side effect of ConditionVariable::NotifyOne() acquired
the thread lock. Now we make sure the object lock is the innermost lock.
- Track the number of dropped events due to a full buffer.
_user_system_profiler_next_buffer() returns this count now.
- When scheduling profiling events are requested also listen to wait objects
and generate the respective profiling events. We send those events lazily
and cache the infos to avoid resending an event for the same wait object.
- When starting profiling we do now generate "thread scheduled" events for
the already running threads.
- _user_system_profiler_start(): Check whether the parameters pointer is a
userland address at all.
- The system_profiler_team_added event does now also contain the team's name.
* Added a sem_get_name_unsafe() returning a semaphore's name. It is "unsafe",
since the caller has to ensure that the semaphore exists and continues to
exist as long as the returned name is used.
* Adjusted the "profile" and "scheduling_recorder" according to the system
profiling changes. The latter prints the number of dropped events, now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30345 a95241bf-73f2-0310-859d-f6bbb57e9c96
passed in a structure now, so it is easier to extend it and ignore unused
parameters.
* One can now select which system profiling events one is interested in.
* Added scheduling events to the system profiling interface. Those are pretty
much the ones recorded when scheduler tracing is enabled. Still missing are
the "wait object" events that allow to interpret what a thread is waiting
for.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30243 a95241bf-73f2-0310-859d-f6bbb57e9c96
profiling events.
* profile: Avoid using get_{team,thread}_info() in common code paths. The
system profiling mode is asynchronous, so the team or thread in question
could already be gone.
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device additions/removals can be monitored.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29582 a95241bf-73f2-0310-859d-f6bbb57e9c96
<runtime_loader.h>, since it isn't a kernel <-> userland interface.
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added vm_memcpy_from_physical() and vm_memcpy_physical_page(), and
added respective functions to the vm_translation_map operations. The
architecture specific implementation can now decide how to implement
them most efficiently. Added generic implementations that can be used,
though.
* Changed vm_{get,put}_physical_page(). The former no longer accepts
flags (the only flag PHYSICAL_PAGE_DONT_WAIT wasn't needed anymore).
Instead it returns an implementation-specific handle that has to be
passed to the latter. Added vm_{get,put}_physical_page_current_cpu()
and *_debug() variants, that work only for the current CPU,
respectively when in the kernel debugger. Also adjusted the
vm_translation_map operations accordingly.
* Made consequent use of the physical memory operations in the source
tree.
* Also adjusted the m68k and ppc implementations with respect to the
vm_translation_map operation changes, but they are probably broken,
nevertheless.
* For x86 the generic physical page mapper isn't used anymore. It is
suboptimal in any case. For systems with small memory it is too much
overhead, since one can just map the complete physical memory (that's
not done yet, though). For systems with large memory it counteracts
the VM strategy to reuse the least recently used pages. Since those
pages will most likely not be mapped by the page mapper anymore, it
will keep remapping chunks. This was also the reason why building
Haiku in Haiku was significantly faster with only 256 MB RAM (since
that much could be kept mapped all the time).
Now we're using a different strategy: We have small pools of virtual
page slots per CPU that are used for the physical page operations
(memset_physical(), memcpy_*_physical()) with CPU-pinned thread.
Furthermore we have four slots per translation map, which are used to
map page tables.
These changes speed up the Haiku image build in Haiku significantly. On
my Core2 Duo 2.2 GHz 2 GB machine about 40% to 20 min 40 s (KDEBUG
disabled, block cache debug disabled). Still more than factor 3 slower
than FreeBSD and Linux, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28244 a95241bf-73f2-0310-859d-f6bbb57e9c96
the methods IsFile() and GetFilePath() to BDiskDevice, and
BDiskDeviceRoster::GetFileDeviceForPath().
* Added new syscalls to implement this functionality.
* Added new flag B_DISK_DEVICE_IS_FILE.
* Fixed wrong operator precedence assumption in the BDiskDevice class at
several places.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28052 a95241bf-73f2-0310-859d-f6bbb57e9c96
r27530 - allow faults with ints disabled if there is a handler
r27648 - call the end-of-interrupt thread callback
r27718 - add <asm_defs.h>, not used yet
r27722 - register the commpage as image and symbols (but we don't use it yet)
- remove dupped call to thread_get_current_thread()
- use 16MB iospace for now, 4MB seems too small.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27999 a95241bf-73f2-0310-859d-f6bbb57e9c96
PHYSICAL_PAGE_{NO,CAN}_WAIT into an actual flag
PHYSICAL_PAGE_DONT_WAIT.
* Pass the flags through to the chunk mapper callback.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27979 a95241bf-73f2-0310-859d-f6bbb57e9c96