the registrar no longer depends on the app_server to be running.
Added a "run_haiku_registrar" tool that is now used in the various "run" scripts.
It only start the registrar on demand, ie. if it's not yet running.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13493 a95241bf-73f2-0310-859d-f6bbb57e9c96
busy loop of the MessageDeliverer when the port was deleted while there
were still messages to send.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13489 a95241bf-73f2-0310-859d-f6bbb57e9c96
in parallel, it displays the mini icons of all still running apps. Doesn't
look that great, though. Also, quitting the apps in parallel speeds up the
shutdown process, but has the disadvantage, that all apps will throw their
"Save changes...?" alerts at the user at once, which might not be a
desirable experience. I'll probably revert to the way Be did it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13488 a95241bf-73f2-0310-859d-f6bbb57e9c96
avoid all dependencies on libraries (that have been specified with
LinkSharedOSLibs or a rule that uses it).
This means you can now run a
NO_LIBRARY_DEPENDENCIES=1 jam MyApp
to build MyApp without updating any library MyApp depends on, even if they
have changed. This is a feature for people who know what they are doing to
speed up development.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13483 a95241bf-73f2-0310-859d-f6bbb57e9c96
them if they didn't listen to B_QUIT_REQUESTED. This works much better
as how it was done before.
Now uses exit() instead of exit_thread() which makes sure no thread survives.
Note, there still is a race condition in case an application quits immediately
before shutting down the server - in that case, it doesn't participate in
the fShutdownSemaphore stuff, and therefore, the app_server could quit it
too early. Maybe I'll fix that one day, as well :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13481 a95241bf-73f2-0310-859d-f6bbb57e9c96
because BWindow::QuitRequested() must be allowed to lock it.
This fixes a deadlock when trying to quit Tracker.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13479 a95241bf-73f2-0310-859d-f6bbb57e9c96
now mimic setenv() instead of some strangely different thing :)
Rearranged and corrected the code that opens the PTY, and TTY.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13478 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fixed bug in BShelf::ReplicantAt() - it is supposed to test if any of
the variables passed in is NULL before writing to them.
Got rid of the _PR3_COMPATIBLE_ stuff - we definitely don't need that :)
Refactored the code a bit - moved the identical parts of the three
DeleteReplicant() variants into a separate method _DeleteReplicant(),
moved _rep_data_ code out of the class definition, replaced names like
"fView2" and "aBool" with something more meaningful.
Prefixed private methods with '_'.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13471 a95241bf-73f2-0310-859d-f6bbb57e9c96
used.
Changed CalcFrame() so that it tries to find the best on-screen location - works
already, though it might have to be improved.
Moved ScreenLocation() so that it's close to CalcFrame(). Changed the position
for B_ITEMS_IN_COLUMNS a bit (they now appear one pixel lower).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13470 a95241bf-73f2-0310-859d-f6bbb57e9c96
(but should still have their own look that includes the bevel, I think).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13469 a95241bf-73f2-0310-859d-f6bbb57e9c96
Basic support for the desktop window feel: WinBorder will now resize
a window with kDesktopWindowFeel to span over the whole screen.
Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13462 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fixed handling in ServerWindow as stippi's latest commit broke it.
It's now properly done with a separate ServerWindow::SetTitle() method,
that will also take care to rename the window's thread.
Changed naming the window thread in the app_server to "w:<team>:<title>".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13461 a95241bf-73f2-0310-859d-f6bbb57e9c96
we can build MediaKit (which requires replacing libgame.so) for
targets haiku, r5 and dano. For building on Zeta, use platform dano.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13459 a95241bf-73f2-0310-859d-f6bbb57e9c96
Renamed Desktop::FindWinBorderByServerWindowTokenAndTeamID() to FindWinBorderByClientToken().
Every ServerWindow now gets a server token.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13455 a95241bf-73f2-0310-859d-f6bbb57e9c96
(we can still remove it later if needed).
Added B_SERVER_TOKEN type.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13451 a95241bf-73f2-0310-859d-f6bbb57e9c96