At least there is a pending bug in BView::GetMouse() that causes this restriction.
This fixes bug #762 for now (will do the part in GetMouse() next).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18597 a95241bf-73f2-0310-859d-f6bbb57e9c96
* EventDispatcher now adopts the cursor position from the HWInterface upon
assignment, so that even the initial cursor reports match the on screen
visuals.
* The message was never sent because "target" in Desktop::_SendFakeMouseMoved()
was never set.
* EventDispatcher::SendFakeMouseMoved() now accepts an EventTarget and no
longer a BMessenger (fits better to the rest of the API).
* EventDispatcher::SendFakeMouseMoved() now sends out the exit transit message
to the previous target directly (doesn't wait until the next actual mouse
move), and updates the previous target as well, so that scrolling now
works in that new window.
* This only partially fixes bug #762, though, as GetMouse() can still steal
this mouse message (BTextViews do that in WindowActivated()).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18596 a95241bf-73f2-0310-859d-f6bbb57e9c96
the new workspace - this fixes bug #755. Unlike floating windows, they aren't
even redrawn :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18592 a95241bf-73f2-0310-859d-f6bbb57e9c96
style cleanup
allows to use a disk image in case ioctl calls fail
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18586 a95241bf-73f2-0310-859d-f6bbb57e9c96
ignored even if it was not visible on the previous workspace (only normal windows
can be moved this way).
This fixes bug #765.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18585 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Joined the resource files together, updated version info.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18575 a95241bf-73f2-0310-859d-f6bbb57e9c96
Looks like our fdopen() does not work correctly, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18572 a95241bf-73f2-0310-859d-f6bbb57e9c96
are still plenty of them left, though. Hey Jonas, we do have a coding style guideline!
* Removed an extra copy of the message passed in to the settings constructor.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18571 a95241bf-73f2-0310-859d-f6bbb57e9c96
this issue has been solved in the code that needs them (which is the same as
the PPC version also does at this time).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18570 a95241bf-73f2-0310-859d-f6bbb57e9c96
Transformable, should have been part of the last commit...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18556 a95241bf-73f2-0310-859d-f6bbb57e9c96
clutter, straight from the sources of release 1.95.8, configured
to obtain expat_config.h, seems to work fine
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18552 a95241bf-73f2-0310-859d-f6bbb57e9c96
This change fixes that on non-haiku targets. Please note that the change is only needed on R5 and bone probably, but it won't do any harm on other build platforms either.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18551 a95241bf-73f2-0310-859d-f6bbb57e9c96
alarm, or 0 if there isn't any.
* setitimer() now also sets the previous timer values correctly, so that
alarm() and ualarm() now return the correct values as well - this fixes
the test fork_9-1 failing at alarm().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18545 a95241bf-73f2-0310-859d-f6bbb57e9c96
a waitpid() can no longer succeed; this fixes the occasional fork 3-1 test failures.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18544 a95241bf-73f2-0310-859d-f6bbb57e9c96
it waited for a specific child), as B_RELEASE_ALL opened up a race condition between
looking for an existing death entry, and waiting for the dead children semaphore.
Now we're counting all waiting threads for teams and groups separately.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18543 a95241bf-73f2-0310-859d-f6bbb57e9c96