Commit Graph

4 Commits

Author SHA1 Message Date
Fredrik Holmqvist
04cbc2588e Use fast clearing of visible screen for splash
memset uses rep stosb on x86 during boot, with memory
not set to write-combining, which makes it slow.

Instead we do aligned writes of 2 x four bytes at once.
Only clear the minimum of size and width * height * 4
UEFI framebuffer size can be huge, upto 512MB here,
and rep stosb seems to be around 25-30MB/s

This is written as generic as possible to work on
old compilers and different platforms, without
expecting boot memset to be optimized.

This makes it almost unnoticable compared to not
clearing.
2018-08-03 13:40:04 +02:00
Fredrik Holmqvist
15db6949b6 Don't clear video mem on UEFI, efi video mode refactor
Writes to videomem is slow without memory remapping
Can't do the mapping without leaving UEFI, so skipping
the clear. Afaict it should always be cleared by UEFI

This saves ~10 seconds of booting on my machine
(1920*1080*4 bytes)

EFI video mode (should have been it's own commit)
 * Only do strcmp if there are enough params
 * break when found
2018-08-01 21:12:08 +02:00
François Revol
7db9fbfe80 Factor out the splash image display logic too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32395 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-14 20:51:29 +00:00
François Revol
0573d397e1 Factor out the RLE and blitting functions from bios_ia32 to platform/generic/ so it can be reused by other platforms.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32383 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-14 18:15:44 +00:00