to still receive keyboard events. This is now used for menu windows (before,
the menu feel alone would trigger that behaviour).
* This also fixes bug #4691, as tool tip windows use the menu feel as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33481 a95241bf-73f2-0310-859d-f6bbb57e9c96
Increased the scrollers size from 10 to 12, since at high resolutions,
they're really too small.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32932 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Desktop is now including it as well to be able to use the new
B_CURRENT_WORKSPACE_INDEX constant.
* Include order cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32558 a95241bf-73f2-0310-859d-f6bbb57e9c96
tool tip view with this lock, too.
* BTextToolTip::SetText() can now be called in all circumstances safely.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32242 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The BView API can probably be regarded as good enough; the implementation
might need to be improved over time (also, some things as archivability
aren't fully implemented yet). The ToolTip.h header should get public once
finalized.
* Added new B_MOUSE_IDLE message that is sent to a BView after a certain
time has passed (BToolTipManager::ShowDelay()).
* Added small test app (ToolTipTest) that shows what is already working.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32078 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented old count_workspaces(), and set_workspace_count() using the
new functions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31971 a95241bf-73f2-0310-859d-f6bbb57e9c96
for every BMenuItem, have them created in _init_interface_kit(), and keep
them cached. This required some reorganisation of the code in Menu and MenuItem.
Also has the side effect that BMenuItem doesn't have to know about the
alt/ctrl/command keys stuff.
Added a comment in BMenu::AttachedToWindow().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31962 a95241bf-73f2-0310-859d-f6bbb57e9c96
in place of the own rolled implementation. Comment typo fix.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31757 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BMenuWindow no longer uses a fixed scroll step - instead, the menu sets it
to the height of its first item.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31389 a95241bf-73f2-0310-859d-f6bbb57e9c96
ResizeAllColumnsToPreferred().
* Automatic white space cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30683 a95241bf-73f2-0310-859d-f6bbb57e9c96
the protocoll less prone to errors, reduces possible points of failure and
most importantly, reduces the number of function calls to the link API.
I only know the numbers for StrokeLine(), which I tested via the Benchmark
test app. With this change, drawing random colored and positioned lines
actually doubled in speed. On the BView side, the calls to
ServerLink::Attach() only halfed, while on the app_server side, the number
of calls to ServerLink::Read() is now 1/4th. It will also be worth
investigating why the link stuff is so slow at all. I also optimized
BView::DrawString() a lot in this change, but I don't have any numbers
yet. Some other commands which used multiple Attach()/Read() calls were
also optimized, at least the most important ones. Begin/EndLineArray() was
also pretty bad on the app_server side.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29937 a95241bf-73f2-0310-859d-f6bbb57e9c96
gWidthBuffer.
* Tracker PoseView now uses BPrivate::gWidthBuffer instead of it's own
instance.
* TextView.h and PoseView.h are now a little cleaner.
* InterfaceDefs.cpp now deletes gWidthBuffer in _fini_interface_kit_().
* Added binary compatibility support for NetPositive in WidthBuffer.h and .cpp.
Obviously it kind of defeats the purpose of having WidthBuffer neatly tucked
away in the BPrivate namespace, but Haiku should run NetPositive, I guess.
Fixes#2879.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28532 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed the password window to use this feel.
* Later, the screen saver itself should use this feel whenever the password
mode is enabled. The password window should then use a modal-app feel, but
this doesn't work yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28281 a95241bf-73f2-0310-859d-f6bbb57e9c96
BTextView classes:
* Declared the directly used BTextView helper classes as private BTextView
classes and changed all affected files.
* Realized that Tracker's BPoseView was (accidentally?) using what used to
be _BWidthBuffer_. It had declared it's own class with the same name and
same members/size in headers/private/tracker/TextViewSupport.h, but the
implementation was nowhere to be found. I can only explain this that
the BTextView implementation was then actually linked and used. But the big
problem was that it was used without locking (unlike in BTextView)! When
many Tracker windows opened during system startup or later and they happened
to each request characters not yet in the cache, I imagine things could have
gone bad and corrupted memory. Anyways, since I can see the usefulness of
the cache, BPoseView uses BTextView::WidthBuffer on purpose now. And I moved
the locking inside BTextView::WidthBuffer::StringWidth().
* Adjusted InterfaceDefs.cpp accordingly.
* TODO: Move subsequent classes into BTextView namespace as well, ie derived
classes that BTextView doesn't directly know about. All stuff in src/kits/
inteface/textview_support/
* Added preliminary and not yet implemented layout friendly BTextView
constructors.
* I will try to handle the insets imposed by BTextView::fTextRect a bit
differently when used inside the new layout management framework. For this,
I added BTextView::SetInsets() and GetInsets(). SetInsets() doesn't do
anything yet.
So far, everything seems to work still... ;-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27654 a95241bf-73f2-0310-859d-f6bbb57e9c96
get_window_order() will retrieve the application respectively window order
on the selected workspace.
* Moved private BeOS compatible functions (as used by the Deskbar) into the
private WindowInfo.h header.
* Whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26951 a95241bf-73f2-0310-859d-f6bbb57e9c96
about. ServerWindow::GetInfo() now fills in that value following this logic
as well as further testing.
* Whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26942 a95241bf-73f2-0310-859d-f6bbb57e9c96
* move libprint headers into libs headers folder accordingly
* merge all shared folders sources into kits print, we might build later on a
real print kit, propably also to access cups from an nicely API, atm static
* move all shared headers into private print, also pr_server.h from interface
* adjust build to work with the changed folder layout
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26570 a95241bf-73f2-0310-859d-f6bbb57e9c96
BMenuItem and BWindow are no longer friends of BMenu, but use this class
instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24909 a95241bf-73f2-0310-859d-f6bbb57e9c96
_init_interface_kit_() in there.
* Moved private get_mode_parameter() into the BPrivate namespace.
* Renamed interface_misc.h to InterfacePrivate.h.
* Minor other cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24869 a95241bf-73f2-0310-859d-f6bbb57e9c96
correctly (or at all...)
* Use the common 0xfffd character as a substitute for invalid characters
* Corrected comment
This function is used by the app_server to convert the UTF8 strings to char
codes to feed FreeType. Using a non space substitute character at least for
now, as it makes it more obvious where invalid characters are present.
I tested this change with some UTF8 test files and it seems to work well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24175 a95241bf-73f2-0310-859d-f6bbb57e9c96
breaking out of the loop too early, and would therefore miss the last
character.
* Replaced UTF8CountChars() with a short and safe version as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24173 a95241bf-73f2-0310-859d-f6bbb57e9c96
of stuff. I think the trouble is that you keep decrementing charCount while
still inside the same UTF8 glyph. I cannot really tell, I am hoping you don't
mind me reverting to the old version, since the new one is only three lines,
so it should be easy to correct and re-commit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24172 a95241bf-73f2-0310-859d-f6bbb57e9c96
workspaces view can now be any view in the hierarchy.
* Added private view flag kWorkspacesViewFlag that identifies such a
view - note though, that you must not remove a view before closing or
hiding its window for now (and that you still need to set the
kWorkspacesWindowFlag, too).
* Fixed Workspaces check for valid screen coordinates; after a crash, it
managed to open its window offscreen for me.
* Added a ViewLayer method FindView() that finds a view with the
specified flags set.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24090 a95241bf-73f2-0310-859d-f6bbb57e9c96
Moved GetMouse() calls near the check for exit conditions.
Reorganized a bit the code, and hopefully simplified it in some places.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23229 a95241bf-73f2-0310-859d-f6bbb57e9c96