ItemUnderAt was returning items that were not under the superitem (this
was fixed for EachItemUnder in hrev52210).
Make a NULL superitem mean the parent of the topmost items. Despite not
being explicitly documented in the BeBook, that's how BeOS works, the
MenuWorld test app uses it and, well, it's handy.
Change-Id: I2551e8ce874a6238c5e5fb1eb742e68e62d3928a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7359
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Adds headers that have not been directly or indirectly included by
the "InterfaceKit.h" master include.
Change-Id: Id163e0e8db54bc553593819801e0e854cde78fa3
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7376
Reviewed-by: Niels Sascha Reedijk <niels.reedijk@gmail.com>
Haiku-Format: Haiku-format Bot <no-reply+haikuformatbot@haiku-os.org>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Also use the standard kernel-wide constants for IO or memory space
rather than defining new ones, as well as the PCI constants for
address types.
Change-Id: Iad03f7666ad5121a5c9a398339aa1a191339a1d1
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7336
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Multi-select lists may also auto-scroll on drag now as well.
Document ScrollTo(index). Give Scrolling its own section.
Change-Id: I36284a28376a01bafd23ddb30162fc786fb41521
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7213
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
means B_DEVICE_TYPE, B_DEVICE_SUB_TYPE, B_DEVICE_INTERFACE.
_CLS is rare, it means I don't own devices with this attribute.
from the spec: _CLS:
Class Code – supplies OSPM with the PCI-defined class, subclass and programming interface for a device. Optional.
Change-Id: I4f7b7ed66cbe6b4ff4511cb13df2af218350a5d8
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7210
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
private convenience methods to calculate the text view width and
height with insets and the text rect width and height without
insets respectively.
Also add _ViewRect() and _TextRect() methods for completeness,
but they are not currently used.
Change-Id: I0582bc93a0a3a6820bbb2262a1d726457309ab9f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7162
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
A version of this feature was originally implemented in hrev50495
that allowed you to scroll through a list of list items while the
mouse was held down updating the selection as you went.
This feature was removed when we switched to selecting on mouse up
in hrev52062 and was never reimplimented when we switched back to
selecting on mouse down in hrev52121.
In BeOS R5 as you scrolled through a single-selection list with the
mouse button held down the selected item appeared to change, but
the selection didn't actually update until you released the mouse
button. The selection never changes on mouse down, only on mouse
up. You could click on one item then move your mouse off the first
item to a second item releasing your mouse button and it would
select the second item without ever selecting the first item.
In this commit we replicate this behavior with one exception, we
always select on mouse down, but still allow the selection to
change on mouse up.
The big difference between this and the BeOS behavior is that on
BeOS you could only select exactly one item on mouse up, while with
this you can select one item on mouse down and a second item on
mouse up.
ScrollToSelection() in MouseMoved() if mouse button is down and
we are not not dragging. This performs auto-scroll.
Create private _DoSelection() method copied from MouseDown().
Remove Thread.h include that is no longer used.
Fixes#15009 (and doesn't cause regression for #9190#14264#14289)
Change-Id: Icae02b8d37ed281390647504b4efa3d694ea522a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1956
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Reviewed-by: John Scipione <jscipione@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Attribute is ignored for now.
It is supposed to check ABI compatiblity and reject loading incompatible images.
Haiku currently do not use multiple ABIs for RISC-V so it is safe to ignore attributes.
PT_RISCV_ATTRIBUTES program header is produced by default in GCC 13 and Clang 17.
Change-Id: I4659e9bacbf34a2a0bc16b34c2aaa37232d700fa
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6948
Reviewed-by: David Karoly <karolyd577@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
* Replace count_low/count_high with bigtime_t fields plus an int32.
sizeof(spinlock) is now 32 bytes with the debug option enabled.
* Adjust and clean up all spinlock code to use the new fields.
* Fold DEBUG_SPINLOCK_LATENCIES into the new code. Remove the bootloader
option and other flags for it (these were not compiled in by default.)
The new code should be much easier to understand and also more powerful.
However, the information transmitted to userland isn't as useful now;
the KDL command output will have the interesting information.
(Things could be reworked to transmit more interesting information to
userland again if desired, but as this code clearly hadn't been compiled
for many years, as it referred to global spinlocks that have been gone
for a very long time.)
Change-Id: I2cb34078bfdc7604f288a297b6cd1aa7ff9cc512
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6943
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Based on hamishm's original patch from 2015, but heavily modified,
refactored, and reworked.
From the original commit message:
> When an object is deleted, a B_EVENT_INVALID event is delivered,
> and the object is unregistered from the queue.
>
> The special event flag B_EVENT_ONE_SHOT can be passed in when adding
> an object so that the object is automatically unregistered when an
> event is delivered.
Modifications to the original change include:
* Removed the public interface (syscalls remain private for the moment)
* Event list queueing/dequeueing almost entirely rewritten, including:
- Clear events field when dequeueing.
- Have B_EVENT_QUEUED actually indicate whether the event has been
appended to the linked list (or not), based around lock state.
The previous logic was prone to races and double-insertions.
- "Modify" is now just "Deselect + Select" performed at once;
previously it could cause use-after-frees.
- Unlock for deselect only once at the end of dequeue.
- Handle INVALID events still in the queue upon destruction,
fixing memory leaks.
* Deduplified code with wait_for_objects.
* Use of C++ virtual dispatch instead of C-style enum + function calls,
and BReferenceable plus destructors for teardown.
* Removed select/modify/delete flags. Select/Modify are now the same
operation on the syscall interface, and "Delete" is done when 0
is passed for "events". Additionally, the events selected can be fetched
by passing -1 for "events".
* Implemented level-triggered mode.
* Use of BStackOrHeapArray and other convenience routines in syscalls.
Change-Id: I1d2f094fd981c95215a59adbc087523c7bbbe40b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6745
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Explicitly hide some BAlert functions that ought to have been
deleted. This prevents binding generators from thinking that these
functions are available, causing undefined symbol errors during
link time.
Change-Id: I56f53808851b82a10f31015d2351d4e2c29b6f33
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6718
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Make Haiku headers a bit more friendly to binding generators by:
- Giving some `enum`s names (especially those that appear in
default arguments).
- Converting an internal `inline` function into a macro so that
the result could be evaluated in compile time.
Change-Id: I770674ad8fa7b24ac30b6b447d52a4b4c2530b8a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6716
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
- Add support for retrieving the `siginfo_t` structure of a signal
event from the Debugger API.
- Add code to `strace` to display this information every time a
signal event occurs, similar to the Linux `strace` tool.
Change-Id: If4e92bbae049ee0b52efaf9fc911d66511da62f4
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6393
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Introduce a new utility method, "generic_memcpy", which takes
generic_addr_t plus indications of whether these specify virtual or
physical addresses (and potentially user addresess) and calls the
appropriate memcpy variant depending.
All bus drivers adjusted to support this at once. We don't actually
take advantage of the physical addresses in any way (yet), as USB
controllers have some pretty specific requirements that would have
to be carefully validated to use these directly.
All bus drivers tested and confirmed to still be working.
Change-Id: I66326667e148091147bb2b3d0843a26fb7e5bda6
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6479
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Allow to easily access the alert icons and anything that's added to app_server
resources.
Fixes#10887.
Convert BAlert, Debugger AlertWithCheckbox and Keymap ModifierKeysWindow
to make use of it, removing the duplicate code to locate app_server
resources.
The resources are initialized only once (per application), so there is no need
to reload them for every access to the icons.
In the ticket there is discussion about putting this in BControlLook,
but I think this should in fact be moved fully into app_server with
special drawing commands for well-known icons. That would avoid loading
and rendering the icon on the application side to then send it to
app_server (especially in remote_app_server case)?
In any case, this simple API can serve as a base for applications to
use, and we can change how it is implemented later on.
Change-Id: Id370526ae5cf165cfb8bc277bc8a7f46c26f542d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6463
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
- Stored the additional start time of each team, expressed by
milliseconds since boot.
- Added more fields to the `team_info` structure. These field
include those provided by the `get_extended_team_info` syscall as
well as the newly introduced `start_time`.
- Extended the `_kern_get_team_info` system call to receive an
additional `size_t` argument. If this size is smaller than or
equal to the size of the old `team_info` structure, the newly
added attributes will not be retrieved.
Change-Id: I22ee6b91ad2ee3b66a7f770036c79a718c5f115c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6390
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>
Implemented exclusive mode on Haiku and added the related `ioctl`
operations (`TIOCEXCL` and `TIOCNXCL`).
Change-Id: Iaa201ea20eec0e45d02dd5db9ba6aa35fd27dfb2
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6387
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>
Remove ConstrainClippingRegion calls as they do not take into
account view transformations.
Clip drawing to the drawing rect, not the updated area.
Fixes#12890
Change-Id: Ie76cb83e0af03213008da78407de25261daea5df
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4457
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
busses/pci/x86: add
Other add-ons are in following commits.
Change-Id: I7a77bfaef0e8995917b4b54c8369d7075533ec26
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6220
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
As far as I can tell, it has no consumers whatsoever outside the tree.
(wpa_supplicant did not even use it.) So, remove it altogether.
If that turns out to be mistaken, we can reinstate it temporarily
as a private class function or ABI-only symbol.
In fixed size mode, the menu field always uses all the available width.
In non-fixed size mode, the menu field will resize itself to be as small
as possible.
With layout, usually the difference isn't noticeable, since the layout
will already try to resize the control to the smallest possible size.
But there are a few cases where it makes a difference, when the layout
is over-constrained and the menu field can't be made as small as
possible. In that case, the menu field would be forced to fill its
allocated space, where we can instead make it a little smaller.
Change-Id: I911d497218a09aab3824865968558df5d4b3cf98
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6076
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Reviewed-by: John Scipione <jscipione@gmail.com>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
These were introduced by mistake during the addition of the layout
system. They have been private since 2011. It seems safe to assume that
nothing uses them anymore and they can now be removed safely.
Change-Id: I98d030096f9cb06fccc25233fe4da17d0213050e
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6075
Tested-by: Automation <automation@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
They are not about reading and writing pages, but just iovecs.
As the passed iovecs use void*s, it can't possibly be working with
physical pages on 32-bit systems with PAE.
It appears nothing uses or implements these functions anyway,
as there was nothing else in the tree I had to adjust after making
this change...
* changed explicit locking to use Autolocker for gFontManager/fAppFontManager
in ServerApp, per comments in https://review.haiku-os.org/c/haiku/+/4790
* changed BFont::LoadFont (memory version) to use size_t for size and offset
* no functional changes
Change-Id: I438a4975d5bb1b2fa17bc54e9e171c31dadfeec5
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6003
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
This patch adds an API call to BFont, called LoadFont, that
takes a string path to a font file. The user fonts are managed
via a new class called AppFontManager that inherits from the base
class FontManagerBase but adds the methods to add and remove user
fonts from disk or memory. There is also a new method called UnloadFont
to remove a user font, but on exit of an app all user fonts should be
automatically cleaned up.
Global/system fonts are managed by the GlobalFontManager, which is
a new class that also inherits from the base class FontManagerBase,
replacing the old "FontManager" class.
A maximum of 128 user fonts may be loaded, and memory fonts
may not exceed 20MB.
There's also an overloaded version of LoadFont that accepts
an area_id and loads the font from memory. A size and offset may
optionally be provided to allow for an area that contains more
than just a font.
Change-Id: I6add42bdf0c0cefc0e2e2a4984fd848c3e7269e5
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4790
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
* aborted transfers will release the notify semaphore when the cancel is notified.
* the allocated buffer would be freed on return, while the usb stack eventually copied
data in the buffer in our back, leading to KDL crashes, because the freed buffer would
be right reallocated for some kernel team structures.
* regression introduced by hrev55806, the transfers didn't need to be cancelled before.
Change-Id: Ifb6e941f71d05c37c36f878059c33883bb72a67c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5905
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
the entropy source is read every second and pushed to the PRNG.
the PCI device is tested, not the ACPI.
Change-Id: I9bb6b21c7189b28a1d8a624d83b33ff6682152dc
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5825
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
There's currently no way for an application to convert between view and
drawing coordinates with a drawing states stack without keeping track of
all the transformations itself, which is not very convenient for helper
or library functions.
Handle other spaces too, for good measure.
Change-Id: Ic8404a1c111e273fff1eebf2f9f59f58246b796c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5775
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
The overall design does not deviate much from my proof of concept [2] and that still makes a good read to
understanding the overall architecture. If you want to get a sense of how it is built up, the API comes with
full doxygen documentation for the public API [3], and I have also done a PoC change for HaikuDepot which is
useful as an illustration on what the impact for the user of the new library is. [4] There is also a test suite
that may give some insight into the day to day ergonomics of the API [5].
The current state is that I am fairly confident that many HTTP requests will actually work, but I do expect
rough edges with a protocol with this many diverse implementations. There is also a list of features yet to be
implemented on Trac [6]. Additionally, I still want/need to do performance testing.
The goal of merging the kit right now is to start making it available for more uses, and through that also give
a chance to shape its future. There are also some design decisions that need review, most notably I expect some
discussion around the uses of C++ 17 idioms (like std::optional and std::string_view) and around the use of
exceptions for error handling.
The impact of merging right now should be near zero: the netservices2 kit lives in its own header space, and
builds into its own static library (libnetservices2.a). It is not yet used in any of the apps in our
repository.
The branch does remove the deprecated services kit from the libnetapi.so library, though it leaves
libnetservices.a intact. After our previous announcement to remove it after beta 3, this should be expected.
[2] https://github.com/nielx/haiku-netservices-rfc/tree/exceptions
[3] https://git.haiku-os.org/haiku/tree/docs/user/netservices?h=dev/netservices
[4] https://review.haiku-os.org/c/haiku/+/5692
[5] https://git.haiku-os.org/haiku/tree/src/tests/kits/net/netservices2?h=dev/netservices
[6] https://dev.haiku-os.org/wiki/Development/NetServices2
Change-Id: I5d0b7e2619699f39a2506588417b57391f0f5cc2
* Nothing in the tree and few things outside it used BIG_{SPACING|INSETS};
it seems a value of 15px (at default font size) is not that useful.
There are, however, a lot of things around the tree that use multiples
of 20px. So, make BIG be that, with the intent to replace those
with BIG directly.
* Introduce CORNER_{SPACING|INSETS}. There are a lot of applications
(e.g. Tracker, Terminal, Debugger etc.) which use scroll bar width/height
to metrically align controls with the window frame or with some other
control which contains scroll bars. Rather than have to invoke
BScrollBar or BControlLook directly to get the value, we should just
derive the size of scrollbars from a spacing constant instead
and get rid of the custom function. (For now it is just replaced.)
This reuses the old values for BIG, as it is equal to 14px at default.
* Introduce BORDER_{SPACING|INSETS}. This is equal to the typical border
size of 1px at default font size (or lower) and uses floor() instead of
ciel() to compute what the size should be (i.e. it will remain 1px
at 150%/18pt and only go up at 200%/24pt.) This will allow a lot of
the hardcoded border sizes around the tree and elsewhere to use
ComposeSpacing() instead.
Change-Id: Iaea3fa30364859888e816a9d61ac156268d70758
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5702
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Reviewed-by: nephele <nep@packageloss.eu>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
The GetNextNetwork() method is really inefficient: it fetches all the
networks at once from the kernel every single time and then winds
up returning only one of them. In parts of the GUI that iterate over
all networks more than once per refresh (sometimes within a loop, even!)
this was often a noticeable lag on the GUI, especially with OpenBSD
drivers which have extra overhead to do struct translation in the
ioctl handler.
Now, we have a way to fetch all scan results at once and just iterate
over them as many times as we need, and this is what NetworkStatus
and Network preferences now do, saving lots of time and effort.
only scsi_disk checks the actual value, other drivers take the logical block size.
This change reports the physical block size from the disk rather than the block
size used by IDE/SATA/SCSI commands. On typical modern SATA disks, the SATA
commands will use 512 byte blocks, but the disk will actually read and write
4K blocks internally. This is only of importance for partition alignment for DriveSetup,
and is independant of file systems or partitioning systems. This could also influence
the recommended block size for some file systems.
Change-Id: Id0f2e22659e89fcef64c1f8d04f81cd68995e01f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5667
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
This was a holdover from BeOS, which did this as inline assembly.
We do not on any platform other than 32-bit x86, and even there
we may have preferred to do things a little differently on non-BeOS
ABIs.
Most things ported from other systems, or even native apps, are going to
use _Thread_local variables anyway, which will bypass this system
altogether.
This takes an int32 (e.g. B_MINI_ICON or another constant) and
then returns a BSize scaled appropriately, the same as ComposeSpacing()
does already for the *_SPACING constants.
This will be used to replace icon size computations throughout the tree.