Now that it is not used anywhere in the source tree following
previous commits.
Change-Id: Id2fc417a0658d09148e99587c613a928f1fbe4c2
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4611
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Someone on the internet found out gcc only understand posix_memalign.
The alloc_align attribute may be applied to a function that returns
a pointer and takes at least one argument of an integer or enumerated
type. It indicates that the returned pointer is aligned on a boundary
given by the function argument at position.
Change-Id: I4b0af6ef3020da1fb460652117286193d5d72f1e
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4514
Reviewed-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
These were used in function_remapper.cpp but can be used elsewhere too,
so move them to a private header. Also use them for the stack protector
hidden function definition (probably not so useful since gcc2 doesn't
support using the stack protector anyway?).
The gcc2 way to make a symbol hidden is to manually generate the .hidden
directive in the assembler output. This is not perfect: it is hard to
use for C++ functions and methods (manual mangling of the name is
needed), and inline assembler can only be inserted inside functions. But
the alternative is patching gcc2 to add support for the function
attribute, and I don't want to dig into that today.
these colorspaces are packed as RGB or RGBA, not BGR or BGRA.
RGB48_BIG and RGBA64 only differ in the endianess of the channel the 2-byte value.
this is a big difference with RGB24_BIG and RGBA32_BIG, in which case _BIG
means the order is RGB (BGR) and not BGR (BGRA).
BGR48, BGRA64 could indeed be added, if needed.
I chose 0x11 and 0x12 arbitrarily, but given the order of channels 0x1011
and 0x1012 might make more sense. This would mean using another bit for "real"
bigendian colorspaces.
Only the color conversion to 32-bits is implemented.
Tested with the RAWTranslator modified to output 16bpp with success.
Found some references in enum AVPixelFormat in libavutil/pixfmt.h.
Change-Id: I4b023dec85d01f1e63e1b053139e5bb5d263a0e0
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4468
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This is a source compatibility break from BeOS, but should not
be an ABI one (I checked, the symbols are identical.)
Also use "= {}" in the definitions of the fields. We use this
in plenty of places in the kernel, so it should be OK for GCC2.
Change-Id: Ibe05b2236d46024d7b4563ae16e1cc7140fed965
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4434
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
This removes the use of the destructor in the move assignment operator, as it
may rely on undefined behaviour from the compiler. Additionally, some duplicate
logic to dereference and free a shared string has been unified under
_ReleasePrivateData().
Change-Id: Ie9f51d598c734f83cd0fba49b651315c6e9c8aac
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4440
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
This implements the "rule of 5" for this type. While the copy operation for
BString was already using shallow copies of the underlying data, this change
further optimizes moving the data from one object to another.
While it is not the intention to implement move semantics to all types in the
legacy Haiku/Be kits, data types like BString are good candidates, because move
operations are often useful when working with data within an application.
In this implementation, the internal data of the string object will be set to
NULL, thus leaving an empty string.
Change-Id: I16bf9424f9b17f622b0b57659b80628e18760288
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4428
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
The USB Kit uses it, so this allows the USB Kit to stop including
USB3.h.
Change-Id: Ifde025ec41bef92013fda0440d60b7216cfdbe4a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4413
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
* We really should get out of the habbit of making up
our own architecture defines.
* __riscv with an additional __riscv_xlen is the
standard that developed... let's just roll with it.
Change-Id: Ieb777d48340ae25a6d66f66133afa0ec5c6da9b6
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4402
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Define thumbnail attributes in Attributes.h:
Media:Thumbnail to store the thumbnail,
Media:Thumbnail:CreationTime to see if thumbs need to be regenerated.
Store 128x128 thumbnail in attribute, for icon sizes smaller than
128x128 down-scale the 128x128 thumbnail. Use B_FILTER_BITMAP_BILINEAR
to down-scale the image using the bilinear scaling algorithm which
creates nicer looking thumbnails than the default scaling algorithm.
Store thumbnails as WebP images which compress smaller than PNGs and
fit in the inode better at 128x128.
Check the file's modification time in GetFileIconFromAttr() and compare
it to the thumbnail creation time. If the file has not been modified
since the last time we generated thumbnails return the thumbnail from
the attribute, otherwise fetch a new thumbnail with GetThumbnailIcon().
Add "Generate image thumbnails" Tracker setting. Default is turned off
for now. To generate image thumbnails you must first turn this setting
on in Tracker Windows preferences.
Spawn a get_thumbnail() thread to generate thumbnails and retrieve them
later on from the window thread to fill out into the icon. This should
improve responsiveness of generating thumbnails from a folder with a
lot of images. The generator thread will write the thumbnail data to an
attribute if on writable BFS volume.
If not on writable BFS volume, the generator thread will send the data
back to the original thread through a port by calling write_port().
When the thread is finished creating the thumbnail it sends a message
back to the Tracker application thread to update the pose which
instructs the window thread to look for an thumbnail. It either finds a
thumbnail in an attribute, or picks up the thumbnail data that has been
sent through write_port() using read_port().
This works on both read-write and read-only BFS volumes but it still
depends on the presence of a BEOS:TYPE parameter to have been written
to the volume before it became read-only. Thumbnail generation does not
work on other read-only volumes for example an ISO-9660 CD, but it does
work on read-only BFS volumes for example the BeOS R5 CD.
Move BPrivate::CheckNodeIconHintPrivate() from BNodeInfo to Tracker
Model CheckNodeIconHint(). Create Model::CheckAppIconHint() and look
for a vector icon or mini and large icon in that method. Check that
the base type is directory, volume, trash, desktop, or if executable
call CheckAppIconHint().
Add 1 to temp_name to fix the following warning:
src/kits/tracker/FSUtils.cpp:2437:12: note: 'snprintf' output 3 or more
bytes (assuming 267) into a destination of size 266
Rename temp_name to tempName following our style guidelines. Use
strlcpy() and strlcat() instead of strcpy() to safely copy the string.
This fixes thumbnail generation on 64-bit Haiku.
Change-Id: I7f927a5a1f8cf65e4b1aa1e0eb55bbfae87fd969
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3163
Reviewed-by: John Scipione <jscipione@gmail.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
The APIs for this were introduced in ICU 63, so we'll need an update.
ICU 63 does not build with gcc2, so this method is disabled there.
Change-Id: Iabe49509ed6d4e578560d497d3ca336a97db4625
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1874
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Fixes:
* Use uint64 instead of off_t when handling offset and size
of the trimmed range in the fs_trim_data structure
* BlockAllocator::Trim: Correct the size of a buffer
* ram_disk, mmc: Do not trim past device capacity
Improvements:
* BlockAllocator::Trim: Because the received offset and size
are ignored by BFS (the functionality is not implemented yet),
return B_UNSUPPORTED if the range does not cover the whole
partition
* ram_disk, mmc: More accurate calculation of the number
of trimmed bytes
* devfs: Add a uint64 version of translate_partition_access()
Change-Id: I24f4c08674f123ad33a5fef6e28996a4ada6ff0d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4155
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Don't resize text view in FrameResized() if resizable, this is done
in _AutoResize() instead. Set text rect width to width of max line when
word-wrap is off. Text rect width shrinks to the width of the text
matching behavior of BeOS R5 and previous Haiku. This fixes Tracker
Edit name.
Limit max width to column width in list mode or 30em in icon mode.
Filter paste messages limiting to max width in Tracker Edit name.
General BTextView fixes:
As a consequence of the text rect shrinking to fit the text, adjust
highlighting to go at least to edge of the view even if text rect width
is narrower. Extend the invalidation area beyond text rect when
redrawing to include highlighted areas.
Text views behave properly when overflow occurs i.e. when you type
text off the end of the text view. The text is nudged over as you
type/scroll so that the previous text is visible. This sorta worked
before but now works better.
Fix text rect centering by replacing switch with
BLayoutUtils::AlignOnRect().
Coalesce consecutive draw calls when inserting and deleting text to
prevent flashing for example when resizing the window. Redraw text
when the text view scrolls fixing a bug I noticed in StyledEdit.
Workaround negative height Beezer bug.
Fixes#16642, #16476
Change-Id: I2d32d6039944d2dc3218ce4de71f2966cc98c866
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3642
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
It is not present in BeOS R5 and it just call unload_driver_settings.
Replace delete_driver_settings usages with unload_driver_settings.
Keep the symbol on x86 for binary compatibility.
Change-Id: I1382710e3a4cb5c65d1249ea0e5880891e6800e4
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3485
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
only available on gcc 4 and upper.
Change-Id: Ifc059d5fedd15a5aeda1514312fbbf98a72d3128
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4005
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Updates BNumberFormat to be able to format
percentages. Also re-introduces some unit
tests and updates the BNumberFormat ones.
This doesn't actually fix#16312 as the
defaults for percentage formatting don't seem
to track the selected language, but goes part
way there.
Related to #16312
Change-Id: Id6ddf426ce5571f4e8513c0eb1663cf42ac53cb1
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3767
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
irssi uses the unichar typename with a different type.
Change-Id: I2ee9dcf685f4832dd1b3c7d68f4686d69de50fb7
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3656
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Reviewed-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
- Unify storage of "FPU" registers between debugger and signal handler
to use xsave format on both sides
- Handle YMM registers in Debugger (they are the same as XMM, but wider)
Tested:
- The system still boots with and without AVX
- The hello_avx test program can be debugged and the full value of YMM is visible
This changes the API of vregs in signal.h but not the ABI (structure are
declared differently but memory layout is the same). This changes the
API and ABI of arch_debugger.h for x86_64, but I don't think anything
outside Haiku uses it (did we ever have a 64bit compatible gdb?)
Change-Id: If93680ffa0339c19bab517876b4e029f5d66b240
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3038
Reviewed-by: Rene Gollent <rene@gollent.com>
These classes have been moved to the public API too soon, and they need some
more time to mature before they can be declared stable.
Change-Id: I9c52a8e6cc103922abde7a6b911fe0c3e6bf5700
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3665
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Fixes bfs part of #10336. Untested on SATA (don't have a testing drive
to sacrifice) but working fine on SD/MMC.
This requires moving the copy from kernel to userland into the devfs. As
a result the code in the disk drivers becomes a bit simpler.
Also add some documentation for the common ioctls to implement for a
disk device.
Change-Id: Ie84b6a1d293828d33902a64b3c9d4b19aa6eacb1
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3640
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
There are three parts to this change:
- In FetchFileJob, if the request fails with a timeout or IO error
(probably because of unstable connection) attempt to resume the
download with a range request. No limit on number of retries
currently, maybe we should add one.
- In PackageManager, before downloading a file, look around in other
transaction directories in case it's already there. Partial and
complete downloads are differentiated by an attribute which the
fetch file job maintains. For complete downloads, no fetch job is
scheduled, for partial downloads, the fetch job will request the
remainder of the file.
- In BHttpRequest, the implementation of SetRangeStart() and
SetRangeEnd() have been added, along with some refactoring to
handle listener notifications consistently. This also fixed a
bug where the final notification for download progress was not
emitted for compressed data.
Fixes#12414.
Change-Id: I3e285741ed0e5651594a7c2e1c7170644a9d297d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3404
Reviewed-by: Stephan Aßmus <superstippi@gmx.de>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
On sparc, the minimal page size we can use is 8K. Since B_PAGE_SIZE and
PAGESIZE defines were hardcoded to 4K, this resulted in a lot of
confusion in all code trying to manipulate pages.
- Remove cpu.h from headers/private/kernel/arch/*. It dates back from
NewOS and was not used anymore since our kernel uses B_PAGE_SIZE
(PAGE_SIZE was the only thing defined in this header).
- Add posix/arch/*/limits.h with the arch specific page size and include
it from the main limits.h.
- Adjust bios_ia32/debug.cpp which was the only place using the
PAGE_SIZE constant from the deleted headers.
- Change OS.h to define B_PAGE_SIZE to be the same as POSIX PAGESIZE.
- Define PAGESIZE in the build header if the host OS doesn't.
Change-Id: I8c3732cf952ea3c2f088aa16d216678fbf198b96
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3558
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Fix 'item' is used after delete.
Pointed out by Clang Static Analyzer.
Change-Id: I8eca3084c97b37015a2da1b96119a458d4eb9aa7
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3392
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: John Scipione <jscipione@gmail.com>
This API change forces all creation of BUrlRequest to be done via
BUrlProtocolRoster::MakeRequest(). This allows the structure of protocol
addons to be altered without breaking ABI for client applications.
Change-Id: I1785c9136c50d19eaa9e57cb9d259ed8d88a5b56
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3080
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Update BTab::DrawTab() to pass the current index, the index of the
selected tab, and the index of the first and last tabs into
BControlLook::DrawActiveTab() and BControlLook::DrawInactiveTab().
This allows you to draw tabs differently in your BTab or BControlLook
subclass in many different circumstances.
Modify BControlLook API to add indexes to DrawActiveTab() and
DrawInactiveTab() like so:
void DrawActiveTab(..., int32 index = 0, int32 selected = -1,
int32 first = 0, int32 last = 0);
void DrawInactiveTab(..., int32 index = 0, int32 selected = -1,
int32 first = 0, int32 last = 0);
These extra indexes are not used by HaikuControlLook which relies only
on if the tab is active or inactive to draw.
Add IndexOf(BTab* tab) method to BTabView and document it to get the
index of the current tab in BTab::DrawTab(). Also add a warning in the
BTabView::DrawTab() method not to use the position and full parameters
anymore, use BTabView::IndexOf(), BTabView::Selection(), and
BTabView::TabCount() to get the info you need.
Using a dynamic_cast to a BTabView in BeControlLook to determine if the
view is derived from a BTabView didn't work in the case of WebPositive.
Furthermore, WebPositive does custom tab drawing which needed to be
updated for alternative control look. These index parameters passed from
BTab to BeControlLook allow us to draw the tab like BeOS without relying
on a dynamic_cast to BTabView to get the info.
Reproduce the functionality described above for BTab in WebPositive's
custom tabs. Eliminate no longer needed code in favor of using indexes.
Update WebPositive custom tabs to use BControlLook::DrawTabFrame()
instead of BControlLook::DrawInactiveTab() matching the update made in
BTabView.
In BeControlLook::DrawTabFrame() fill rect with base color, WebPositive
doesn't draw any tab background, so it expects this work to be done for
it.
Eliminate hasFrames variable from WebPositive.
Rename TabSelected(index) to UpdateSelection(index) in WebPositive to
better reflect its purpose.
Adjusted HaikuControlLook::DrawInactiveTab() to draw the tab borders more
selectively. Only draw border if left border is set for top and bottom tabs
or top border is set for left and right tabs. Undo no longer needed frame
manipulation border drawing workaround in HaikuControlLook::DrawTabFrame().
Draw scroll bar triangle without using DrawArrowShape().
Unlike in HaikuControlLook, DrawArrowShape() is used to draw arrows in
BOutlineListView and menus distinctly from how it draws arrows in scroll
bars. Draw our distinct arrows in DrawSrollBarButtons() instead.
This fixes overflow of time edit up-down arrows in Clock prefs and the
collapse-expand arrow in Deskbar not being vertically centered.
In DrawBorders() only inset if we actually draw the border.
Fix alignment issues with DrawSliderThumb dots for example in
MediaPlayer volume knobs.
Draw using line arrays calling AddLine instead of StrokeLine in
several places.
DrawMenuBar() extends to draw final pixel which eliminates an extra
lines at the end of menu bars.
Truncate button labels better fixing a few issues for example keymap
keyboard layout button labels. Button insets has been updated a bit
to fix drawing issues with buttons missing a border.
Using a dynamic_cast to a BButton to determine if a view is a button
in BeControlLook didn't work in the case of the keymap label. Look for
B_FLAT, B_HOVER, or B_DEFAULT_BUTTON flag in BeControlLook::DrawLabel()
to draw the label inverted on click. Pass the B_FLAT flag from Keymap
keys when drawing using BControlLook so that the label is inverted.
Change-Id: I07631f4b006bdb9aeca2adc9cbdf2da54dae8e92
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2866
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Just like post-install scripts which run shortly after a package is
installed, pre-uninstall scripts are run just before a package is
removed. Implements enhancement #13427
* Fix script exit code handling vs script launch errors.
* Bump package and repo file version numbers due to new attribute,
unfortunately makes new .hpkg files not backwards compatible.
* Add pre-uninstall functionality, mostly cloning the post-install
except in a few places.
* Discover that _RunQueuedScripts() is never called, a future TODO:?
* Update package documentation for pre-uninstall scripts, and use of
the boot/post-install directory.
Change-Id: I45596255ce74bc102f6e5b606cbf83e4e4347a17
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1504
Reviewed-by: Alexander G. M. Smith <agmsmith@ncf.ca>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This is probably incomplete. Is locking needed? Should we notify the
next writer (if any) that the port is writable when flushing the output?
Change-Id: I2566e2d036a61af4819894a44f57603179aa27df
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2516
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This allows you to pass node_ref's around like you can entry_ref's.
Added node_ref_flatten(), node_ref_unflatten() and node_ref_swap() to
MessageUtils. These are close cousins to entry_ref_flatten(),
entry_ref_unflatten(), and entry_ref_swap() but for node_ref's.
Added B_NODE_REF_TYPE to TypeConstants.h in the Support Kit.
Added B_NODE_REF_TYPE to Debugger and ByteOrder in Support Kit,
B_NODE_REF_TYPE is treated the same as a B_REF_TYPE (entry_ref).
Add documentation for new NodeRef methods and B_NODE_REF_TYPE.
Change-Id: I32c6ed276bf1a7894a835b9fc9de5a882c35883c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3182
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>