* update gmp package for x86, gmp_x86 for x86_gcc2.
* update wget packages for x86 and x86_gcc2.
* update icu* packages for x86_gcc2 and x86.
* update libgpg_error* packages for x86_gcc2.
* Beware that installing these packages will replace gcc and syslibs. gcc5 packages
can be used to check that packages still build correctly with gcc5, simply being
places in haikuporter packages folder.
* libstdc++ is configured for "gcc4 compatibility", this means we could switch to
this version, while maintaining binary compatibility. However a switch to the new abi
will eventually require a full rebuild of packages depending on libstdc++. For this
to happen, the affected packages should be buildable with gcc5, which can easily be done
with the addition of these packages. Mainstream packages with up to date versions are
probably already buildable with gcc5, some aren't (ie boost). All haiku-* packages are
to be checked. I'll open a provisioning ticket to track the related activities.
- openssl: changed compat to 1.0.0 for the package itself as well
as the library provides.
- libqt4: rebuilt against latest openssl packages; dependency on
libssl/libcrypto is now 1.0.0, as it should be.
The build with a newer revision of the source turned out to keep crashing.
Reverting back to #51740 (which can't be built with the old recipe, so I
manipulated the dependencies in the .PackageInfo of the old package
manually...)
Tested with a 5MB image, seems to work.
There seems to be an issue with too long names though, or possibly names with spaces.
Also, technically it supports FAT12,16 and 32, so it should probably be renamed
in the interface.
Didn't check how to declare support for more than 1 partition types either.
* The dependency declarations were broken in previous versions, so all
packages depending on OpenSSL need to be rebuilt with the proper
dependency on the libs (1.0.0 and not 1.0.0r or similar).
* I have confirmed that this version works fine in a running Haiku
install (so the problems affecting the initial 1.0.1 port are fixed).
* OpensSL 1.0.2 can be used with a current ca_root_certificates package,
so also update that.
This depends on quite a nasty hack to generate those, namely using
inline assembly to generate a file with things that are not actually
assembly, which Clang therefore filters out.
This adds to the "unittests" target a dependency on the
"AppTestRunApp3a" (etc.) files meant to be copied as part of the
BApplication test suite so they are generated when "jam unittests" is
run.
* TestsRules: Add "UnitTestDependency" rule.
* testapps/Jamfile: Make unit tests depend on copied files.
Fixes#12441.
Signed-off-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Having to upload the 650+ MiB source package with every new version is a drag.
People interested in the code can get it directly at
https://github.com/haiku/webkit/releases
* There is a small API change, and only the x86_gcc2 package was
updated. This means the x86 and x86_64 builds are broken until someone
updates the packages.
* Fix several small bugs, the most important one being that cookies are
written to disk again.
While the game is pure python and packaged for any architecture, the
engine (FIFE) is C++ with python binding via swig, making the game
only installable on x86 and x86_64. We'd need to provide a python_x86
to support secondary architecture python modules.
Solves #9322. Thanks to dsjonny for the original work, that I
slightly improved upon.
The Userguide and Welcome pages now load the page of the user's
system language.
Splitting the almost 70 MiB userguide package into one package per
language at ~4.5 MiB saves time and space when installing/updating.
At the online tool that manages the user guide pages, we have to
make changes to fall back to the online page if you try to switch
to a language you haven't installed locally. See #9322.
* The same mechanism (and the same PostInstallScript) is used for this.
* If a file first_login exists in ~/config/settings/boot, the first-login
scripts are launched, and the file removed.
* This fixes adding the deskbar tray icons even when there is no Deskbar
running yet (for example on first boot when the FirstBootPrompt
starts), or, IOW bug #12275.