provided in the gcc_syslibs_devel build feature for building Haiku.
* Simplify declaration of c++ and gcc headers for the legacy compiler -
in the end we always use the ones living by our source tree anyway.
* Fix a couple of missing local declarations for jam variables, which
were necessary to avoid a build problem with strace. There are
probably more bugs like these hiding in our build system files, but
I'm saving the fix for those to the next commit.
* Add new gcc packages to the HaikuPorts (x86*-)repositories.
* All packaging architecture dependent variables do now have a
respective suffix and are set up for each configured packaging
architecture, save for the kernel and boot loader variables, which
are still only set up for the primary architecture.
For convenience TARGET_PACKAGING_ARCH, TARGET_ARCH, TARGET_LIBSUPC++,
and TARGET_LIBSTDC++ are set to the respective values for the primary
packaging architecture by default.
* Introduce a set of MultiArch* rules to help with building targets for
multiple packaging architectures. Generally the respective targets are
(additionally) gristed with the packaging architecture. For libraries
the additional grist is usually omitted for the primary architecture
(e.g. libroot.so and <x86>libroot.so for x86_gcc2/x86 hybrid), so that
Jamfiles for targets built only for the primary architecture don't
need to be changed.
* Add multi-arch build support for all targets needed for the stage 1
cross devel package as well as for libbe (untested).
* Introduce the notion of build feature attributes and add rules
SetBuildFeatureAttribute and BuildFeatureAttribute to set respectively
get a build feature attribute.
* Add rule ExtractBuildFeatureArchives to download and extract archives
and set build feature attributes to extracted entries.
* Add rule UseBuildFeatureHeaders as a shorthand for getting a build
feature attribute and adding it as a system header search directory.
work to do, but it's about time to give this code more exposure.
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* Removed the headers/gnu from the default headers (the Jamfiles needing it
use it explicitly, now) and moved it under headers/compatibility/.
* Added libgnu.so to the image. Still untested, though.
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include_next work properly with newer headers. GCC 4.3.2 has a <cstddef> in its
C++ headers for example that does an include_next of <stddef.h>. The latter is
located in the C headers. For this to work, the include directory for the C
headers needs to be specified later than the one of the C++ headers.
With that Haiku is now completely buildable with GCC 4.3.2.
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to contain headers shared by kernel and userland (mainly libroot).
* Moved quite a few private kernel headers to the new location. Split
several kernel headers into a shared part and one that is still kernel
private. Adjusted all affected Jamfiles and source in the standard x86
build accordingly. The build for other architectures and for test code
may be broken.
* Quite a bit of userland code still includes private kernel headers.
Mostly those are <util/*> headers. The ones that aren't strictly
kernel-only should be moved to some other place (maybe
headers/private/shared/util).
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builds on Linux with gcc 2 and 4, but the images do even run. :-) Not
tested on BeOS.
* Removed stddef.h and stdarg.h. They are provided by the compiler.
* Adjusted size_t.h, wchar_t.h, and wchar.h accordingly.
* Made stdio.h avoid gcc 2.95.3's fixincludes hack stdio_va_list
* Added gcc 2.95.3 headers to the repository. They are used instead of
the headers of the gcc 2.95.3's we use to compile Haiku with. Should
avoid build problems with the BeOS native compiler.
For sake of personal recreation you can rebuild the cross gcc 2.95.3,
but the only thing that changed is its header directory
(lib/gcc-lib/.../include), which isn't used anymore. Replacing it with
headers/build/gcc-2.95.3 should have the same effect as rebuilding, BTW.
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change resulted in "version mismatch between boot loader and kernel". So
apparently the size of some type changed unintentionally.
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under Haiku overrides ours anyway.
* Adjusted size_t.h, wchar_t.h, wchar.h accordingly. This should fix the
annoying "ssize_t redefined" warnings when compiling under Haiku.
* When building Haiku the gcc headers come first in the include
search path now, as it should be. The respective TODO suggested that
this might break the build depending on compiler version and host
platform. I've tested with Linux gcc 2 and gcc 4, which work fine.
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as all directories that might be needed by private kernel headers (arch,
platform,... headers).
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1. Deleted headers/shared/
2. Added a Jamfile to src/shared to build it into a static library libshared.a.
3. Removed my changes in the build/jam directory.
4. Have ShowImage include libshared.a.
I forgot to add AboutWindow.h to headers/private/shared. I will do that next.
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despite being talked about repeatedly, does not currently exist.
Adding this required adding some new Jam rules to deal with this shared source
directory and headers. I had some fun figuring this out. Despite writing
articles about Jam in the Haiku newsletter a few years ago I still find Jam to
be a PITA at times.
But my solution seems to work pretty well. Basically you just call the rule
UseSharedSource and pass the name of the shared source file you want to use.
This rule sets up the header directories and the right Jam variables for the
source file. You then add the source file to the source list in the Application
rule like any other source file.
I also made the authors list sent to the about window constructor null
terminated instead of passing the size of the array, as suggested by Hugo.
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* Added new rule HaikuSubInclude for more comfortable subdirectory inclusion.
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turn off the inclusion of src/Jamfile, and the rule DeferredSubInclude to
include a subdirectory in UserBuildConfig. Together they allow a developer
working on a subproject to reduce jam's parsing time when only building the
subproject. Relevant mostly on BeOS; on Linux jam is pretty fast anyway.
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representing the interface for, well, MIME sniffer add-ons.
* Implemented the respective add-on manager and make use of it in
the MIME database code. Unfortunately the MIME DB code completely
lives in libbe.so and hence I had to put my code there too.
IMHO we should (one day) remove the direct (read-only) MIME DB
access from libbe and move everything into the registrar.
Currently the add-on manager supports built-in add-ons only; it
doesn't really load anything from disk ATM.
* Added a built-in text sniffer add-on to the registrar. It's based
upon the BSD file tool code.
This closes bug #250 (plain text files are identified as such, now).
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we use the libstdc++ (including it's headers) that comes with the
compiler.
* Apparently option "-I-" has been deprecated, which is why we now treat the
include stuff a bit differently.
* Removed avcodec from the Haiku image, since the library wouldn't build with
gcc 4, and I'm not in the mood to fix that (declaration of an array of an
incomplete type).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14876 a95241bf-73f2-0310-859d-f6bbb57e9c96
UseLegacyHeaders and UseLegacyObjectHeaders to use them.
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