Commit Graph

14796 Commits

Author SHA1 Message Date
Stephan Aßmus
7241178e3f ViewLayers screen clipping is clipped to the parent bounds, but that is only a partial fix and should be done more elegantly. When moving a window, the part that we could blit is certainly not dirty, the pending dirty region that we drag along is clipped to the new visible region of the moved window
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15170 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 17:55:05 +00:00
Waldemar Kornewald
67b376e953 Moved our networking libraries to src/kits/network/compat. We want to have our own, clean libnetwork.so.
TODO: move all public networking headers to some other place (compat or headers/legacy?) and replace the current headers with clean versions from FreeBSD and BIND 9.3.1
TODO: remove R5 target support


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15169 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 17:36:59 +00:00
Stephan Aßmus
f5552ed0b2 this fixes the bugs in the update session region enforcement during client drawing, there is only one bug left now: resized ViewLayers don't invalidate the correct regions (they don't take areas into account that are hidden because the parent is too small)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15168 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 17:01:29 +00:00
Axel Dörfler
df36243372 Now sends B_SCREEN_CHANGED messages to all windows when the screen resolution changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15167 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:56:52 +00:00
Axel Dörfler
6e9ab86fc5 Added a ColorSpace() method.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15166 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:55:23 +00:00
Axel Dörfler
26b02ddc80 The input_server is now notified when the screen resolution is changed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15165 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:22:06 +00:00
Axel Dörfler
b635c022cb Don't check if the requested display mode is in the mode list - just ask the
graphics add-on if it can handle it.
This fixes setting the screen resolution natively. Unfortunately, that's not
all (the input_server still constraints the cursor position to the previous
resolution...). Also, there is apparently no B_SCREEN_CHANGED sent.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15164 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 15:52:22 +00:00
Stephan Aßmus
987aa5e4d4 remaining bugs are with update session region tracking and dirty regions when layers are moved and resized, the window clipping itself seems to work reliably now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15163 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 15:22:35 +00:00
Stephan Aßmus
27b740633e one bug fixed, three more to go
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15162 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 14:51:35 +00:00
Stephan Aßmus
cfc40fb337 make client drawing slow again, made client drawing use B_OP_BLEND which shows problems with incorrect clipping during update sessions
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15161 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 14:33:26 +00:00
Stephan Aßmus
7f705589e2 still buggy but less buggy than before, more caching and less overhead
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15160 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 14:07:44 +00:00
Axel Dörfler
773be69904 Fixed AppFileInfo::_ReadData(): it was always returning B_BAD_VALUE in case
it read the data from attributes.
Deskbar should now display all those application icons under Haiku as well :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15159 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 13:50:29 +00:00
Stephan Aßmus
ff89d51e02 * adds drawing commands from clients
* adds concept of a current and a pending update session
* marks dirty views being resized or moved

Some aspects of the design are buggy, others are slow, but I'm
approaching a good overview of what's needed and what problems
lurk in the details. In the end I hope to make things work fast
and correctly at all times. Adi or anybody else, feel free to
join the efforts.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15158 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 00:13:34 +00:00
Rudolf Cornelissen
a40e885b9d added field for primary card's name in shared_info.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15157 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 21:57:56 +00:00
Rudolf Cornelissen
a5b2cf2829 added new mga.setting to let the driver force a certain card to be used as primary in a system with multiple cards. The card in question gets a minus (-) before it's actual name so it's listed at the top in the /dev/graphics/ folder. It's a hack, but it's handy to have for now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15156 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 21:57:11 +00:00
Axel Dörfler
7c6865642c * Don't trust a message that we got goes to a handler that belongs to us.
* when we terminate gracefully and in the looper's thread, we no longer
  unlock ourselves.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15155 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 21:06:37 +00:00
Axel Dörfler
84081467b9 Don't trust the app_server that the view token under the mouse belongs to the
current looper.
This needs an investigation in the app_server, as that probably shouldn't happen?
(well, I wrote that part, I should know better)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15154 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 20:32:09 +00:00
Axel Dörfler
8eb8269db6 * Fixed broken CodeConv semantics (missing length parameter).
* No longer writes to the message data from clipboard.
* some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15153 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 17:57:52 +00:00
Axel Dörfler
498cd44c3a Quick fix to prevent the terminal from crashing in case it got a message
with mouse coordinates outside the window (yeah, it has been written
that bad).
Need to rewrite the whole mouse handling, though...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15152 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 16:20:32 +00:00
Axel Dörfler
39b345c7b6 Added temporary hack so that windows don't get mouse messages if the cursor
is not over them - this should be better integrated with the rest of the
code (later, when we don't rely on RootLayer for everything anymore).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15151 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 16:11:19 +00:00
Axel Dörfler
fa2c53ed52 Added very simple and annoying profiling mechanism to ServerWindow's message
processing (enabled when PROFILE_MESSAGE_LOOP is defined).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15150 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 15:35:47 +00:00
Axel Dörfler
a77d29375c Put a small TODO into the file: apparently, color_distance() does bad things for
Qemu - the loop to initialize the system color map takes two seconds over here.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15149 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 15:32:40 +00:00
Axel Dörfler
c3b8f9f69a Added a very simple "code_to_name" utility that will print out the name of
an app_server code. It's always up-to-date as it just reads the header
directly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15148 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 14:53:34 +00:00
Axel Dörfler
67e79bf45a A message looper can now have a death semaphore, ServerWindow now uses them.
ServerApp now waits up to 3 seconds for windows before killing them - it now
waits on the death semaphore, and only kills a window if it didn't quit fast
enough.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15147 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 13:49:29 +00:00
Axel Dörfler
85d981378a Quick fix for our broken locking model:
The mouse filter needs to lock RootLayer, but the event dispatcher lock is held
during that time, too, so that the focus cannot change in the mean time.
On the other side, ServerWindow needs to lock the event dispatcher when adding
or removing a listener, or for AS_GET_MOUSE - but since it always helds the
root layer lock during message dispatching this easily resulted in a deadlock.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15146 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 12:50:21 +00:00
Axel Dörfler
2bea891d75 Debug output change: vm_page_fault() doesn't kill the team anymore, it just
sends a SIGSEGV signal (and lets the debugger handle the rest).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15145 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 12:43:14 +00:00
Axel Dörfler
ecf2e38db2 Reset last_acquirer in case the semaphore gets released.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15144 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 12:34:54 +00:00
Axel Dörfler
9240f51352 Fixed a major oversight in the interrupt handling: when a user space
application got interrupted, thread_at_kernel_exit() was called - but
that expected interrupts to be enabled for signal handling.
However, only exceptions 3 (breakpoint) and 99 (syscall) are trap
gates, and thus, only those actually had interrupt enabled at that
point.
If a KILL signal was pending when a hardware interrupt interrupted a
user space thread you were entering KDL before ("acquire_sem() called
with interrupts turned off").
Thanks to mouse interrupts I finally got this often enough to find
this...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15143 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 12:26:56 +00:00
Axel Dörfler
147bfa2a75 Renamed the port where app_server messages are received from "w_rcv_port" to "w<app_server"
to match the name of the application's port for that task.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15142 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 12:20:56 +00:00
Axel Dörfler
887f41e646 Minor improvement for the Dano message reader test application (forgot to check that in earlier).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15141 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 12:19:08 +00:00
Axel Dörfler
de8aa714cf Adds two more applications to the test environment: Screen and Workspaces.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15140 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 12:17:39 +00:00
Rudolf Cornelissen
8ecb075238 shortened driver logfile name. It was too long for my taste.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15139 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 08:49:44 +00:00
Rudolf Cornelissen
79917d55b6 shortened driver logfile name. It was too long for my taste.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15138 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 08:48:08 +00:00
Rudolf Cornelissen
e3712b7f27 shortened driver logfile name. It was too long for my taste.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15137 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 08:46:30 +00:00
Stephan Aßmus
23f32b1552 corrected and cleaned up coordinate conversion. conversion from or to parent coords doesn't actually require a parent, directly using fScrollingOffset, uses less stack memory now and should be faster (especially when converting regions, because those were offsetted twice)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15136 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 21:23:33 +00:00
Stephan Aßmus
0cf04412be please forgive me (next check in when I really coded new stuff)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15135 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 21:04:46 +00:00
Stephan Aßmus
420b55f261 fixed the frame buffer version for real
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15134 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 21:01:49 +00:00
Stephan Aßmus
935510ce32 fixed build of frame buffer version
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15133 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 20:56:53 +00:00
Stephan Aßmus
0b78f37e8e * a bit more sophisticated
* now with actual view layers inside the windows
* implemented the resize modes (from Adis code)
* windows have resize handles and more correctly
  clip the views inside
* bringing windows to front or sending them behind all others
* one active window, the others are inactive
* with and without focus follows mouse mode

* bugs:
  - the region marked dirty when views are
  resized is not correct yet

* todo:
  - move the dirty region from being managed by the
  desktop to being managed in each window (and being
  local too)
  - scrolling
  - hiding/showing of windows and views

I plan to extend this to fully simulate asynchronous
drawing from clients, to see any problems before
using this in the real server one day.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15132 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 20:49:30 +00:00
Axel Dörfler
1863b5b6a4 Removed the "owner" stuff from Layer - it already knows its window.
Layer no longer knows anything about its subclass WindowLayer.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:59:49 +00:00
Axel Dörfler
be2f498e8a Forgot to commit Jamfile for the test environment...
Should have been in r15128.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15130 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:58:33 +00:00
Axel Dörfler
14e1abfe7d Made Layer::_AllRedraw() virtual so that it doesn't need this ugly hack to
send _UPDATE_ messages (WindowLayer now overrides that method).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15129 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:54:14 +00:00
Axel Dörfler
4b813bf267 Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:45:26 +00:00
Axel Dörfler
2430abdd9a Some minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15127 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:12:32 +00:00
Axel Dörfler
0a9634a6f4 Minor cleanup: removed unused stuff.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15126 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 16:55:17 +00:00
Axel Dörfler
860c144735 No longer checks if there is already a "be:transit" item in the message;
there should never be one (at least not a valid one).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15125 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 16:39:19 +00:00
Axel Dörfler
5604d3c9ce * _DetermineTarget() will now return fLastMouseMovedView in case there
was no valid "_view_token" in the mouse event.
* _SanitizeMessage() will now only add the "be:transit" field for
  B_MOUSE_MOVED messages. It will also now only update fLastMouseMovedView
  for B_MOUSE_MOVED messages, and not for all mouse messages.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15124 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 16:25:41 +00:00
Axel Dörfler
5afc064831 In anticipation of Stippi's new clipping code, I refactored the EventDispatcher
a bit:
* listeners are now managed per target (ie. per messenger) (by the Target class)
* therefore, the fFocusTokens/fLastFocusTokens lists are no longer needed; every
  Target knows its listeners already.
* this also fixes the obvious bug that the focus window's views would get both
  keyboard and pointer events, no matter which of them they originally wanted.
* renamed event_target to event_listener (there was actually a mix up in naming
  before - to the outside it was "listener", and internally, "target" was used)
* WinBorder::MouseMoved()/MouseUp() now also add the view token to the message;
  the messages weren't received by the target before (unless the view used
  tracking via BView::SetMouseEventMask()...) - maybe the client should only
  update fLastMouseMoved on B_MOUSE_MOVED events, and direct B_MOUSE_UP/DOWN
  (plus wheel changes) always to fLastMouseMoved...
* some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15123 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 16:04:29 +00:00
Rudolf Cornelissen
7c3f704498 now also rom image files dumped have the hardware ID's and location in it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15122 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 15:47:59 +00:00
Rudolf Cornelissen
48853da83f now also rom image files dumped have the hardware ID's and location in it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15121 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 15:43:27 +00:00