in the AGG header. Reused the AGG code were applicable and implemented a lot
more features. The Multiply and PreMultiply meaning is reversed with respect to
AGG, but follows the mathematical meaning. Added type_code
B_AFFINE_TRANSFORM_TYPE to TypeConstants.h and let BAffineTransform derive from
BFlattenable.
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* Repurposed the FollowLink cursor as CreateLink cursor.
* Created a new FollowLink cursor based on a design by Justin Stressman, thanks!
It compiles and I proof-read the commit, otherwise I didn't test, yet.
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* Added BShape::ArcTo() and BShapeIterator::IterateArcTo(), using a previously
unused virtual slot. (Added the symbols for binary compatibility for GCC2
and GCC4.)
* Added operator=(), operator==() and operator!=() to BShape.
* Added BShape::BezierTo() version taking three points, which is sometimes
more convenient.
* Added the four new shape data ops OP_LARGE_ARC_TO_CW, OP_LARGE_ARC_TO_CCW,
OP_SMALL_ARC_TO_CW and OP_SMALL_ARC_TO_CCW. For a single arc, provided the
radius is large enough, there are four possibilities to draw the arc, these
are controlled by the two boolean flags to ArcTo() and mapped to the new
commands accordingly.
* Some style cleanup in Shape.cpp (sorry for mixing it up, but it gets
worse below...)
* Added ShapeTest to src/tests/servers/app.
* Changed the way BShapes are transformed from view to screen space in the
app_server. For arcs, it would be nontrivial to apply a proper transformation,
it's much easier to let AGG take care of it. This affects ServerPicture as
well.
* Wrapped iterating the BShape into try/catch blocks in ShapeIterator. But
I really don't understand the purpose of the class in the first place.
Maybe it can now be dropped, since coordinates don't have to be transformed
in place anymore.
* Refactored copy&paste shape iteration code in Painter. The transformation
to screen space happens there.
* Since RemoteDrawingEngine needed to be adopted anyway, I also updated
it for the new DrawString() with offsets version. But the client still needs
to be adapted.
* Style cleanup in Painter.h
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* Let the AddHours(), Add*() return itself, so that they can be chained.
* Made the previous *Name() methods static and added non-static versions that
take the day/month of the object.
* Make BDateTime::Date/Time() return references (const or non-const).
* Fixed the BDateTime comparison operators.
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client provide the array size. Added version that doesn't take a string length
for convenience.
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of locations, one for each glyph.
* Added a test for the new functionality.
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takes such an id.
* Reused the existing mechanism to to have hardcoded tokens for the system
cursors, i.e. removed cursor_which enumeration from ServerProtocol.h and
used BCursorID where cursor_which was previously used.
* Reworked CursorManager.h and CursorSet.h accordingly and removed some methods
that where intended to replace system cursors with client cursors, since
those would break the reference counting and forget to maintain the cursor
list.
* Replaced the cursors in CursorData.h/cpp with the new ones I just designed.
* Removed HaikuSystemCursor.h and HaikuLogo.h from the source, as those are/were
no longer used.
I hope I will not get too much beating for this one... :-) I know the new
default cursor is slightly larger, but I believe the old one was just too small.
Also I noticed that the cursor may be slightly too dark, at least the old one
seems noticeably brighter when compared side by side (the new one has a slight
gradient). That is something I may correct at least. Otherwise I hope nothing
is broken, I've tested in QEMU and so far everything works as intended.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35782 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Extended BTime, BDate and BDateTime with archiving functionality.
* Adjusted code which uses these classes, since including DateTime.h
already imports the classes from the BPrivate namespace.
* Moved DateTime.h into Support Kit. It is still in the BPrivate namespace,
as I am uncertain what to do with time_type and diff_type. I'd favor
moving the constants into the classes itself. Possibly removing the B_
prefix from them. Feedback welcome.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35772 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fix the TimeFormat API, there was a double free. Make it work as expected : you send it a number of seconds and it will format it properly in days, hours, minutes, seconds with proper plural.
* Cleanup other parts of the Format API from useless things. They may get reintroduced later if we feel the need to do so.
* AboutSystem now use TimeFormat to display the uptime in properly localized way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35506 a95241bf-73f2-0310-859d-f6bbb57e9c96
-Added a very simple test that shows the API is corrupting memory and ends up crashing
-Fixed build of other locale tests
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* In SetBarHeight(), use InvalidateLayout() when used with layout management.
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the corresponding normal functions but have a "Chars" in the name like
"MoveCharsInto" or "AppendChars". Also added CountBytes() and CharAt().
This should make everyday string handling with multibyte strings a bit easier.
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(This one takes care of setting up the correct color.)
* Added TODO about using either B_CONTROL_TEXT_COLOR, or elliminating that
constant (which I am in favor of...).
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- Some changes in the locale roster to allow instanciating a language
- Locale preflet : use this new API instead of directly calling ICU
Side effect : all languages in Locale window are now displayed in the current locale. It makes more sense as otherwise the list would be unsortable. However it can get annoying if you mistakenly set a strange language as default.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35210 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Move functionality for assembling ACL/events packets of the driver to this module
- Move h2generic driver to c++ (not style)
- Pass checkstyle.py to all commited files.
Fixes:
- Wrong condition for finishing l2cap packet segmentation.
- Place NetBuffersPrependers in a inner scope to avoid Sycing twice in destructor.
- Avoid keeping trace of l2cap responses of any other kind of thread.
- Do not free net_buffers of for Frame containers.
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B_USE_BUILTIN_ATOMIC_FUNCTIONS is defined most atomic_*() functions are
redefined as macros using the built-ins directly.
* Enabled that feature for the x86 build. Might work on other platforms as
well, but that needs to be tested.
No significant speedup for the -j8 Haiku image build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35018 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Small coding style cleanups in the .cpp
* When reading raw chunks, keep fCurrentFrame updated anyway
* When decoding frames and chunks, don't change the meaning of fCurrentTime,
it's supposed to be the start time of the next chunk/frame, same as
CurrentFrame(), not the time of the frame/chunk we just decoded/read.
BMediaTrack::CurrentFrame() is actually documented like this in the BeBook,
but CurrentTime() is not. However, when seeking to a specific time, it is
understood that this is the time of the next frame/chunk. If we decode/read
it and set fCurrentTime to the start_time as specified in the media_header,
it would actually not change for the first frame/chunk after seeking.
To be able to know the duration of chunks, fWriterFormat had to be changed
to just fFormat and is now used for decoding as well.
* Simplified handling of media_header in some methods, saves one assignment.
These changes are not so well tested, yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34923 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Cleaned up private method names as much as possible (it's probably not a good
idea to rename BStatable::set_stat() for compatibility reasons).
* Cleaned up sources.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34690 a95241bf-73f2-0310-859d-f6bbb57e9c96
look into this now.
* Renamed the MMediaFilesManager to MediaFilesManager.
* Got rid of its Map usage, we're using std::map now instead.
* The media_server is using an unsafe method to transfer areas from the server
to the client. I've changed this for the BMediaFiles API to use Haiku's new
transfer_area() function. However, this seems to cause the above mentioned
problems.
* Improved naming and data exchange structures used for the BMediaFiles API.
* Fixed BMediaFiles leaking its lists.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34554 a95241bf-73f2-0310-859d-f6bbb57e9c96
system_time_nsecs(), returning the system time in nanoseconds. The function
is only really implemented for x86. For the other architectures
system_time() * 1000 is returned.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34543 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added operator== and !=
* Added check for list != this in operator=
* Added HasItem() and IndexOf() versions that take const void*, duplicating
the code, since I didn't want to introduce another function call in these
potentially time critical methods.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34520 a95241bf-73f2-0310-859d-f6bbb57e9c96
into smaller parts:
media_addon_server:
* Removed (broken) use of (broken and inefficient) home-brewn Map, and List
classes. This also fixes a crash on shutdown when used with the malloc_debug
implementation. It's using stl::vector, and stl::map now instead.
_shared_buffer_list:
* Renamed _shared_buffer_list to SharedBufferList, and put it into the BPrivate
namespace. Also, made a class out of it.
* Separated shared buffer list creation from cloning.
* Enlarged maximum number of buffers to something that is not that evil, but
actually uses the space it has (ie. is a useful multiple of
shared_buffer_info that fills a multiple of B_PAGE_SIZE as much as possible).
* No longer drops into the debugger if the
* The list that is currently used is very inefficient for the features it
provides though (no change there).
_buffer_id_cache:
* Renamed to BufferCache, and put it into the private namespace
* It now deletes its buffers on deletion; since the BBufferConsumer will be
gone, too, at this point, there is little chance that there are still buffers
in use.
* Also, it's now using std::map instead of the (see above) Map class.
BBuffer:
* Got rid of the fBufferID member.
Misc.:
* Got rid of the global "team" variable; the media kit is now using the
private app kit's current_team() now.
* Added a lot of missing error checks (mostly memory allocations).
* Renamed fields like "flavorid" to flavor_id, renamed "dfi_*" fields to
something more detailed.
* Moved ServerInterface.h from src/servers/media/ to headers/private/media.
* Notifications.h was not self contained.
* Added missing licenses.
* Lots of cleanups, and coding style fixes.
What this doesn't fix:
* Bug #4954 which started all this (this comes next, though)
* Deinitialization is broken, as the PortPool is uninitialized too early, and
still used afterwards.
* The strange add-on monitoring code in the media_addon_server
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34500 a95241bf-73f2-0310-859d-f6bbb57e9c96
loader's heap. Unlike the BeBook documents, we always lock their memory,
though.
* Added Haiku extension rtm_available() that returns how much space is left in
a pool.
* I've disabled the undocumented functions for now - please open a bug report
if you encounter them used in applications.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34419 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added FSSH_[S]SIZE_MAX to headers/private/fs_shell/fssh_types.h.
* Fixed various 64 bit compiler warnings. Nothing too serious, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34241 a95241bf-73f2-0310-859d-f6bbb57e9c96
and types.h. The idea is to provide a basic architecture/compiler
abstraction by defining types and macros that allow the posix/ and os/
headers to be mostly architecture/compiler agnostic.
* Adjusted the posix/ and os/ headers accordingly.
* <SupportDefs.h>: Introduced B_PRI* and B_SCN* macros similar to the PRI*
and SCN* macros defined in <inttypes.h>, just for the BeOS/Haiku [u]int*
types and some POSIX types (e.g. off_t, dev_t, ino_t) that don't have POSIX
macros. Also the B_PRI* and B_SCN* macros are available unconditionally,
unlike the <inttypes.h> macros, which require __STDC_FORMAT_MACROS to be
defined in C++ mode.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34214 a95241bf-73f2-0310-859d-f6bbb57e9c96
window is currently updating its drawings as suggested by Stippi.
* Add this method to decide whether to call _FontChanged() in
BListView::SetFont().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34109 a95241bf-73f2-0310-859d-f6bbb57e9c96
* /etc now points to /boot/common/etc/, and the remaining contents of the former
"etc" are put there now, as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33986 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved the locale stuff to the data directory as well (some parts were in /etc).
* The DefaultCatalog will now also scan the user directory for catalogs.
* Minor cleanup.
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which are now being used to implement the word-wise keyboard navigation,
fixing #4785
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33885 a95241bf-73f2-0310-859d-f6bbb57e9c96
(might cause some regressions in FFM)
* made accept first click user configurable
* updated the Mouse preflet to use the layout kit
* removed the warp and instant warp modes from the Mouse preflet
* changed internal representation of mouse modes (warp modes moved)
* coding style fixes
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33732 a95241bf-73f2-0310-859d-f6bbb57e9c96
during the width calculation
* used _TabExpandedStyledWidth() at all places that need to expand tabs,
fixing #4822
* removed _StyledWidthUTF8Safe() as it didn't make sense - we now perform
the same auto-scrolling horizontally as we do vertically
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33713 a95241bf-73f2-0310-859d-f6bbb57e9c96
* switching from wrapping to non-wrapping mode triggers a recomputation of
the text rect
* non-wrapping mode now triggers updating of the data rect for the horizontal
scrollbar as needed, fixing #4705
* corrected a couple of width computations that confused bounds and text
rect width, leading to drawing artefacts at the end of a line
* unified computation of text rect width to always take all lines into
account (not just the first one)
* some cleanup
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to avoid recurring problems during migration of subversion checkouts
(restored binary files that were garbled by subversions during checkout)
* added appropriate svn:mime-type property for problematic (binary) files
* removed a single (mistyped) svn:mimetype property
* dropped svn:eol-style property for cleanup (they all contained 'native')
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what you should use in for example BGroupLayout as spacing/inset.
* Changed the label spacing to be dependent on the font size, too (and enlarged
it a bit as well).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33621 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Note while this fixed running BeOS apps using BJoystick, it breaks all apps
(and SDL) that have been compiled for Haiku R1/alpha1. It's really bad that
r27171 went through unnoticed. We should really try harder next time (and
try to get the ABI change detection script working in an automated way).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33520 a95241bf-73f2-0310-859d-f6bbb57e9c96
also providing Lock() and Unlock(). Applied public header style.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33367 a95241bf-73f2-0310-859d-f6bbb57e9c96
-MarkForTranslation was not scanned by collectcatkeys, improved the regexp to take it into account
-Some gristing was missing in jamrules, added a bit, still seem to miss some.
-Replaced $(var:B).ext with $(var:S=.ext) as it is the proper way in order not to loose grist and mess things up
-Removed icu include and replaced direct class nesting with pointer to avoid binary compatibility breakage on ICU updates.
-Fixed TimeFormatSettingsView to properly include needed icu things. Should not be there, actually. Needs cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33210 a95241bf-73f2-0310-859d-f6bbb57e9c96
-Some style fixes (mostly whitespace)
-Switch to the short language list and make it build again. seems to have trouble with BStringByteSink and utf8, or is it just my build env having encoding problems ?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33209 a95241bf-73f2-0310-859d-f6bbb57e9c96
work to do, but it's about time to give this code more exposure.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33176 a95241bf-73f2-0310-859d-f6bbb57e9c96
Net_server starts services by invoking fork() followed by exec(). If the latter
fails (for instance because the service isn't installed), the forked child is
invoking exit(). This in turn unloads libbe, triggering static cleanup code in
BMessage, which deletes a couple of message ports that were inherited from the
parent during the fork. After that, net_server was desparately missing those
ports and no longer worked reliably.
* in InitTerminateLibBe, we now register an atfork-(child-)handler, which
takes care to re-initialize the static reply ports used by BMessage code
* added BMessage::Private::StaticReInitForkedChild wrapper and
BMessage::_StaticReInitForkedChild() implementation which overwrites the
inherited port IDs with a set of own ports
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33050 a95241bf-73f2-0310-859d-f6bbb57e9c96
documentation found in those headers - this stuff should go into the Haiku
Book instead (although I'm not even sure the USB_rle.h, and midi_driver.h
are really needed any longer).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32901 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed private types from MediaEncoder.h (These have Haiku counterparts,
I expect MediaEncoder is not yet implemented...)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32787 a95241bf-73f2-0310-859d-f6bbb57e9c96
BGLView header. This lets us get rid of ugly casting in the implementation.
Also changed a calloc() to malloc(), since the memory is memcpy()'d right
afterwards.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32763 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Cleaned up our own headers.
* Moved translator errors into Errors.h.
* Removed extra TranslationKit.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32755 a95241bf-73f2-0310-859d-f6bbb57e9c96