* Instead of faking libstdc++.so from libstdc++.a, use libstdc++.so
from the gcc_syslibs build feature for everything except x86_gcc2.
* Use libgcc_s.so from the gcc_syslibs build feature for everything but
x86_gcc2 (which still carries libgcc as part of libroot.so).
* Drop filtering of libgcc objects for libroot, as that is no longer
necessary since we're only using libgcc-as-single-object for libroot
with x86_gcc2, where the filtered object file doesn't exist. Should
the objects that used to be filtered cause any problems as part of
libgcc_s.so, we can always filter them as part of the gcc build.
* Use libsupc++.so from the gcc_syslibs build feature for everything but
x86_gcc2.
* Adjust all Jamfiles accordingly.
* Deactivate building of faked libstdc++.so for non-x86-gcc2. For
x86_gcc2, we still build libstdc++.so from the sources in the Haiku
source tree as part of the Haiku build .
* Put gcc_syslibs package onto the image, when needed.
* We should have the buildbots compile this to make sure it still works
* I had to split two ServerApp methods to a searate C++ file to link
them in libtestappserver.so
* some fixes related to the switch to PM and better hybrid support in
jam rules; moving of MIME stuff from registrar to storage kit, merge of
Locale Kit and ICU in libbe, and a few more.
* Modified the test_app_server hwinterface and rdef file so it is not a
background app, and the window isn't floating. Otherwise, hiding the
window would leave you without a way to recover it.
There seem to be a problem with the architecture, when building for an
x86_gcc2 system things are generated in libbe_test/x86, and then fail
with a lot of undefined references. Help welcome.
* All packaging architecture dependent variables do now have a
respective suffix and are set up for each configured packaging
architecture, save for the kernel and boot loader variables, which
are still only set up for the primary architecture.
For convenience TARGET_PACKAGING_ARCH, TARGET_ARCH, TARGET_LIBSUPC++,
and TARGET_LIBSTDC++ are set to the respective values for the primary
packaging architecture by default.
* Introduce a set of MultiArch* rules to help with building targets for
multiple packaging architectures. Generally the respective targets are
(additionally) gristed with the packaging architecture. For libraries
the additional grist is usually omitted for the primary architecture
(e.g. libroot.so and <x86>libroot.so for x86_gcc2/x86 hybrid), so that
Jamfiles for targets built only for the primary architecture don't
need to be changed.
* Add multi-arch build support for all targets needed for the stage 1
cross devel package as well as for libbe (untested).
* Together with database_{access,support}.cpp it is built into a static
library.
* Add new interfaces MimeSniffer and Database::NotificationListener for
plugging in registrar specific functionality (the sniffer add-on
support and the notification mechanism).
* move versions of the B_TRANSLATE_...-macros used during collecting
of catalog keys to a specific header file, which will only be picked
up when running collectcatkeys
* fix a couple of build problems during the preprocessing of the libbe-
sources when extracting catalog keys, all due to private headers not
being found
* move ZombieReplicantView.h from kits/interface to
headers/private/interface, as this way it can be picked up when
building the libbe catalog
* Make the locale kit a part of libbe.
* Drop the LocaleBackend kludge used from within libbe (and from
other places, too) in order to access system catalog strings.
This is now done via gSystemCatalog, which is provided and initialized
by libbe.
* Drop all references to liblocale.so from all Jamfiles.
* Add legacy symlink liblocale.so in order to keep optional packages
that rely on it in a working state.
TODO: the documentation hasn't been updated.
#1245. There are some TODOs outlined in the ticket, but they will be much
easier to review as individual patches against trunk, versus as a new version
of the huge patch.
I've messed a lot with src/servers/notification/NotificationsView.cpp in order
to resolve a crash I was getting when testing this thing (rewrote line
wrapping). I've also replaced the icons with the one that zuMi did long ago.
Thanks, plfiorini, for working on this code as much as you did!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36949 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Introduce an add-on system to allow libbe to call things living inside liblocale (as liblocale depends on libbe, it can't be linked the usual way)
* This allows localizing the BColorControl class that had some text inside it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36190 a95241bf-73f2-0310-859d-f6bbb57e9c96
make it work, one would need to use versioning for all libbe symbols. This is
worth an 8k price per file that links against libbe.so, so I didn't want to
commit this as is. An alternative to this solution would be to write a
separate application that is responsible for the app_server's window. Comments
welcome.
* Removed BeOS compatbility of the libbe_test stuff.
* Renamed the libbe_test targets from *haiku* to *test*, ie. libbe_haiku.so is
now called libbe_test.so, haiku_registrar is now test_registrar, etc.
* This also removes BeOS compatibility from tracker/FSUtils.cpp (all BeOS
compatibility should be removed, but I don't want to make Alexandre more work
in his branch, and it's not urgent at all).
* Replaced the former "run" scripts for the test environment with a single
run script (see updated NOTES file).
* Removed the libbe_test target from some applications - this was only to help
developing them under BeOS, and is thus no longer necessary.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32521 a95241bf-73f2-0310-859d-f6bbb57e9c96
* integrating most of the locale kit into the build (and image)
* removed LocaleBuild.h and _IMPEXP_LOCALE since that does not make
sense for elf (which usually exports all symbols anyway)
* added a couple of locale kit related pseudo targets for convenience
Hey, some of that stuff already seems to work :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30545 a95241bf-73f2-0310-859d-f6bbb57e9c96
* remove libpng and libz dependency in case we build for Haiku
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27801 a95241bf-73f2-0310-859d-f6bbb57e9c96
* move libprint headers into libs headers folder accordingly
* merge all shared folders sources into kits print, we might build later on a
real print kit, propably also to access cups from an nicely API, atm static
* move all shared headers into private print, also pr_server.h from interface
* adjust build to work with the changed folder layout
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26570 a95241bf-73f2-0310-859d-f6bbb57e9c96
by BWindow, no longer by the app_server. This should stop the "screen freeze"
effect.
This adds a dependency on libpng.so and libz.so to libbe.so. The same
dependencies and the PNGDump code added here can be removed from the
app_server. I am just waiting for a code review of this before doing that.
This implementation still does not give the client a chance to handle it
differently.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25269 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Export a fake _get_port_message_info_etc() for KMessage in libbe_haiku.so
This fixes the build of the app_server test environment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25202 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Use the new ComplexLayouter for the more complex layouting tasks.
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* Made use of qoca opt-in. You have to set the jam/environment variable
LAYOUT_CONSTRAINT_SOLVER to "qoca" to do that. Unfortunately it turned
the latest version of qoca is GPL (only earlier version were LGPL; the
license included in the downloadable archive was misleading), so we can't
use it. Complex layouts constraints that would require constraint solver
support are ignored until I've found a replacement.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22235 a95241bf-73f2-0310-859d-f6bbb57e9c96
SELECT_UNAME_ETC_LIB with TARGET_ and introduced HAIKU_* and HOST_*
counterparts.
* Use HOST_NETWORK_LIBS for building remote_disk_server.
* Also got rid of {R5,BONE,DANO,HAIKU}_COMPATIBLE.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21912 a95241bf-73f2-0310-859d-f6bbb57e9c96
for _kern_load_image().
* Added KMessage to the runtime_loader (a bit hacky, though) - it will use
it to deliver the above mentioned functionality.
* load_dependencies() did return the wrong status code in case a library
was missing; now it returns B_MISSING_LIBRARY.
* load_dependencies() will now try to load all dependencies when a report
message is requested; therefore, all missing libraries are listed.
* Renamed uspace_program_args to user_space_program_args.
* The kernel filled in various members of the user_space_program_args structure
unsafely, ie. was not using user_memcpy().
* Renamed some local variables in team.c to better fit our style guide (ie.
uargs to userArgs).
* Changed Tracker to use the new _kern_load_image() variant on Haiku to retrieve
and report all missing libraries. This fixes bug #1324.
* Adapted kernel_cpp.cpp to the runtime loader as well; the latter will now
compile with _LOADER_MODE defined.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21715 a95241bf-73f2-0310-859d-f6bbb57e9c96
again for target libbe_test. Added respective syscall stubs and other functions
to libhaikucompat.a.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20447 a95241bf-73f2-0310-859d-f6bbb57e9c96
Library names are now mapped for all targets but "host" (not only for
"haiku") -- added one more level of indirection to achieve that.
(TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*).
* Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h
(auto-included when compiling something that uses the Be API for platform
"host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h,
which can be included when compiling something that can be built for both,
Haiku and BeOS compatible platforms.
* Introduced libhaikucompat.a, a library that adds a few functions existing
under Haiku, but not under BeOS.
* New rule AddSubDirSupportedPlatforms.
* Renamed libopenbeos.so to libbe_haiku.so.
* Introduced new target platform "libbe_test", which is basically equivalent
to a BeOS compatible host platform target, with the exception, that instead
of the host platform's libbe.so a special build of Haiku's libbe.so
(libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore
Haiku's public app, interface, storage, and support kit headers are used
when compiling. This replaces the less nice way in which the test app server
and applications for this test environment were built.
When building for platform "libbe_test", the library name "be" is
autotranslated to "libbe_haiku.so". Thus most applications don't need
special fiddling when them building them for the app server test environment;
usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice.
* Reduced the dependencies of <syscalls.h> and fixed problems caused by this
(e.g. source files not including the needed headers directly).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
a) Make main Jamfile more easier to understand to new (and old even) developers.
Currently it looks a little too messy compared to usual Haiku's jamfiles.
b) Get ride of app.src, interface.src, storage.src and support.src includes files.
c) Move each kit objects files built back to their respective
objects/x86.R1/kits/{app|interface|storage|support} location.
d) Move private headers and source search hints back to each respective kit
Jamfiles. Most of them, at least.
{app|interface|storage|support}.src files effective deletion will come soon.
Hope I didn't break all *again* :-\
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13901 a95241bf-73f2-0310-859d-f6bbb57e9c96
called kernel_${arch} like on disk. A "jam kernel" will still work, though.
Also updated all those Jamfiles I forgot to update before.
Since makehdimage now runs through (and even builds a working image), I guess
most of the consequences of the "kernel/core" -> "system/kernel" rename task
are solved.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12364 a95241bf-73f2-0310-859d-f6bbb57e9c96
Entirely implemented on top of the public <debugger.h> API, but more
convenient to use. Lives in a separate library libdebug.so.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11925 a95241bf-73f2-0310-859d-f6bbb57e9c96