* When in full screen mode, add a tooltip with the window title,
and a keyboard shortcut hint so one knows how to get out of it.
Should help with #7356
* 80 column cleanup
We now parse the user's input to see if it should be a pointer/reference
type and create a derived type accordingly. This allows casting to e.g.
StyledEditApp*.
* Dynamically update the serial port list in the connection menu when devices get added or removed
* Make the settings in the settings menu actually do something
* This makes the keymap behave as in every other operating system.
* I don't really understand the original purpose of this change. Please
enlighten me (see #4464).
* Before, you had to have both, the text view layout item, and the label
layout item or else nothing would ever be visible.
* Now you can only create the text view item, and it will still work.
* Also, no matter the order you added the layout items, they would always
put the label on the left, and the control to the right.
* You can place the label and text view layout items anywhere now, although
you should keep in mind that the view spans over their frame unions; IOW
they should always adjacent to each other, but not necessarily horizontally
and left to right.
* No longer uses a fixed label spacing, but utilizes
BControlLook::DefaultLabelSpacing() instead.
* However, the spacing is always added to the right of the label, no matter
how you place it in the layout. Maybe one wants to add a SetLabelTextViewGap()
like method.
* Adjust BTextView to use B_COMMAND_KEY instead of B_CONTROL_KEY
for wordwise navigation and jumping to the top and bottom.
This requires a shortcut, which is only installed if there is
none already (for the groups B_LEFT_ARROW/B_RIGHT_ARROW and
B_HOME/B_END). As a result, wordwise navigation no longer works
in Mail, for instance.
* drop "protected" from bsd-compat header sys/cdefs.h, as that define
pollutes the global namespace and at least FreeBSD doesn't provide
it anymore
* remove all uses of that macro from libedit, which seems to be the
only user in our tree
This contains both the common ARM(v5) vector handling as well as
the PXA(verdex) specific interrupt controller code, to be seperated
when ARM support for FDT is implemented.
Functional enough to handle interrupts, needs work on KDL support.
* General fixes to get the refactored framebuffer code to work
(across all 3 supported architectures)
* PXA (verdex) specific fixes to framebuffer code.
Now properly displays the (greyed) icons on the framebuffer!
Signed-off-by: Ithamar R. Adema <ithamar@upgrade-android.com>
* since the FDT linux boot method doesn't pass the uimage, we can't
use it to pass the kernel+driver tgz in a multi-file uimage.
* instead we check for the linux initrd properties in the /chosen node.
(cherry picked from my sam460ex branch)
* we first try to find 'serial', 'serial0' or 'serial1' in /aliases
* extract the required properties from the found node and use them
* fallback to the hardcoded UART from the board definition header
(cherry picked from my sam460ex branch)