* You can specify which borders will be drawn using the
BControlLook::B_TOP_BORDER, ... constants.
* Adapted Mail to no longer need the SetInsets() hack.
* Moved entirely into MainWindow.
* Moved duplicated code into separate methods.
* Resize the main window on larger screens by default, as we can make
use of the extra space.
* Use BWindow::MoveOnScreen() instead of make_sure_frame_is_on_screen()
as the former has more info. And is even smarter now as it can
optionally resize windows to fit on screen.
* Center window on screen by default (ie. when there are no settings).
* While this breaks binary compatibility with earlier Haiku releases,
use values that are less likely to clash with actual use cases.
* Specifically, using a negative spacing is one way to get rid of the
border of BScrollViews, to put them into a window neatly.
* Also, BControlLook now uses a switch to resolve them.
* B_AUTO_UPDATE_SIZE_LIMITS only really makes sense for resizable
windows, and it only sets the minimum/maximum window size.
* ResizeToPreferred() resizes the window to its preferred size, and
also supports height-for-width layouts.
* Address TODO about setting fSelected when nothing is done.
* Pass a pointer to the tab view to the BTab so that it can call Invalidate().
(Checked against BeOS).
* Call Invalidate() from the BTab after SetView() & SetName().
Fixes#12108 & #12196.
It works analoguous to BView::RemoveSelf(), i.e. it removes itself from
the parent (layout in this case) and returns whether or not it had and
was successfully removed from said parent.
and remove TExpandoMenuBar as a friend class to BMenu hack.
In Deskbar, call the newly added MenuPrivate::SetLayout() method instead.
This is a much cleaner way to implement this, thanks Stefano Ceccherini
for the tip!
Add private BMenu::_SetMenuLayout() method. Set TExpandoMenuBar
as a friend class in BMenu to call this method. A little hacky,
but, this keeps SetMenuLayout() from being exposed as part of
the public API.
Don't destroy and rebuild the ExpandoMenuBar when switching from
horizontal to vertical mode. Instead build the TExpandoMenuBar
when the application starts and then switch it from B_ITEMS_IN_ROW
to B_ITEMS_IN_COLUMNS by using the newly added _SetMenuLayout()
method.
When we resize from vertical to horizontal, recalc the max
menu item widths, this resizes the application menu items so
that they take up the right amount of space.
Since we no longer destroy the menu bar we no longer have to
save whether menu items are expanded or not in a separate list.
Instead we can store that information in directly in
TExpandoMenuBar. This removes a lot of code.
Fixes#9350
* When RemoveSelf() is called, we do not own our own layout items, so
we must not delete them.
* However, we do own them when we still have layout items left when
we get deleted ourselves.
* This fixes removing/adding a child view to a view without deleting
it inbetween (like the new Network preferences will do).
* Optimized item removal -- not a good idea to always remove item 0.
* Added new truncation mode B_NO_TRUNCATION.
* The Truncation()/SetTruncation() methods itself are Dano-compatible,
however, there was no B_NO_TRUNCATION.
* There is no need to delay this to AllAttached
* Apps may want to override the SetDivider, and doing it as late as
AllAttached can be annoying.
Fixes#10734.
* We archive views using "managed" archives, and the children are not
attached in the BView(BMessage*) constructor, but later. So it's not
possible to find the target and scrollbars in the constructor of
BScrollView.
* Make BScrollView override AllUnarchived and find the target and
scrollbars again there. The code is slightly different as there is no
guarantee that the first child will be the target in that case. The
existing code in the constructor is preserved for non-managed archives.
* MarkAsInvalid is used to enable or disable the mark
* The B_INVALID BControlLook flag is used
* invalid BTextControls are drawn with a red border.
* You ar encouraged to let the user know more precisely what's wrong, by
showing an helpful error message next to the control or in a tooltip.
Double checked BeOS R5 & Haiku R1/A4 and BTextView should be 356
bytes, somewhere since then we've added 4 bytes. So, this commit
reduces the class size from 360 back to 356 by removing 1 reserved
int32 (instead of 2).
I believe the class size changed in hrev46798 as a result of adding
2 bools (1 byte each padded out to 4 bytes).
Sorry for the noise.
In hrev46796 I added two new private methods: _PreviousLineStart(),
and _NextLineEnd() which increased the size of the class breaking
binary compatability because I forgot to decrement the reserved array.
This commit decrements the reserved array restoring the class size
to the original size fixing the binary compat issue.
Thanks Axel for noticing.
The order is updated so the virtual methods appear in the same order
that they did in BeOS R5 with methods new to Haiku added to the bottom.
Perform() moves up, all other methods move below GetDragParameters(),
the last virtual method in BeOS R5's TextView.h.
Accidentally renamed these in the header, rename them back to
match the cpp file. These param names might not be very good but
they match the struct variable names. They are private methods
anyway. No functional change intended in either commit.
No functional changes intended.
* Updated copyright information.
* Reduced doxygen documentation down to a helpful summary
in a regular comment, the documentation has been moved into
the Haiku Book.
* Some parameter renaming for consistency and clarity.
* A few other style fixes.