Commit Graph

2924 Commits

Author SHA1 Message Date
Axel Dörfler
5af5259c38 Implemented vblank interrupt and support for the retrace semaphore - not yet
tested, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17439 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-13 15:22:20 +00:00
Axel Dörfler
ccb666bc0e * Prepared having hardware cursor support; got quite complicated because there
is no good (or reliable) way to retrieve the physical address of "stolen"
  (by the BIOS) graphics memory.
* Implemented allocation of additional graphics memory in case the BIOS was
  a bit too cheap. We now guarantee 8 MB of memory available to the graphics
  chip - would be nicer to only allocate that on demand, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17433 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-13 09:19:56 +00:00
Axel Dörfler
d906e6a03e * Implemented B_FILL_SPAN - I am not sure if it's used at all, though, so
I am also not sure if it's working correctly.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17425 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-11 16:10:09 +00:00
Axel Dörfler
efeb77268d Say hello to B_FILL_RECTANGLE and B_INVERT_RECTANGLE - only B_FILL_SPAN is missing
from the acceleration hooks in BeOS.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17424 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-11 15:24:34 +00:00
Axel Dörfler
5462d44020 * Turns out the virtual messes with the data in struct command, so we can't
use it (which isn't really that bad).
* B_SCREEN_TO_SCREEN_BLIT is now working as intended, so we can finally move
  windows and scroll at decent speed :-)
* Implemented a simple version of B_WAIT_ENGINE_IDLE for now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17422 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-11 14:12:02 +00:00
Philippe Houdoin
af29432635 Fixed a typo.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17420 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-11 07:53:19 +00:00
Stefano Ceccherini
c8773f97a0 Invalidate less in BMenuBar::FrameResized() and a bit more in _BMCMenuBar_::FrameResized(), removed unused _BMCItem_
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17417 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-10 19:29:35 +00:00
Axel Dörfler
2ace35ed22 Started implementing screen-to-screen blits, not yet tested.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17416 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-10 18:53:20 +00:00
Axel Dörfler
fc88cd9396 * The Y/RGB and UV registers for the integer downscale factor are reverse to
the usual order of other registers, so I mixed it up: vertical downscaling
  is now working as expected as well.
* The downscaling factor was a tiny bit too low (one pixel from the view).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17414 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-10 14:48:38 +00:00
Axel Dörfler
08ef16abee * Now allocates space for the hardware status page and cursor memory, not yet
used, though.
* Renamed the PhyisicalPageMapper class to AreaKeeper and made it a bit more
  generic (ie. it can now also create usual areas)
* The shared_info is now created using the AreaKeeper, too, and this actually
  fixes some potential memory leaks.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17412 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-10 12:37:27 +00:00
Axel Dörfler
96451fe133 We're now using a secondary (high priority) ring buffer for hardware
overlay - this will improve the overlay performance when the engine is
under load (the acceleration engine will use the primary lower priority
ring buffer).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17411 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-10 10:54:39 +00:00
Philippe Houdoin
a35d1f270c Ooops, I forgot this little change. Sorry guys to break libGL.so build in the previous
release number.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17407 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-09 21:57:42 +00:00
Stefano Ceccherini
925479d7b3 Added a new method RelayoutIfNeeded(), which does the real Layout invalidation, it's called by menubar and menu. This fixes the menufields not being resized. Note that a problem still remains, will be fixed shortly (hopefully)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17405 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-09 21:48:51 +00:00
Axel Dörfler
d2a76f7406 The lround() and lroundf() functions are now also found in our math.h header.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17400 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-09 18:14:11 +00:00
Rudolf Cornelissen
8fd09efd86 added MAVEN rev.B/C type distinction recognition, just reporting in log for now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17396 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-09 15:19:32 +00:00
Rudolf Cornelissen
f89ce97661 renamed secondary_tvout to tvout: singlehead cards with TVout exist as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17383 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-09 08:21:39 +00:00
Axel Dörfler
f197302867 The size of the stolen memory for the graphics chip is now read out of the host bridge.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17381 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-09 01:00:58 +00:00
Axel Dörfler
f8bea0dacb * Turns out you must not set the source width/height UV registers (for planar
mode), but you have to set the scaling UV registers in order to have correct
  overlay.
* In other words, overlay is working now! There are still issues with it, which
  can probably be attributed to missing bounds checks (the screen goes black
  when you leave full-screen mode in VLC - but not if overlay just stops).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17365 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-08 15:31:41 +00:00
Axel Dörfler
b30d7f0e05 * Now calls BApplication::HideCursor() on creation and ShowCursor() when it's
disconnected (so that you can still just call ShowCursor() to have it back,
  in case you want that).
* Rewrote WindowScreen.h.
* Cleanup, removed unused variables, renamed private methods.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17349 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-06 17:08:12 +00:00
Axel Dörfler
94f8a931c8 B_SET_INDEXED_COLORS is now working correctly for B_CMAP8, IOW you can now use
8 bit modes with this driver as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17339 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-05 16:17:11 +00:00
Axel Dörfler
2bbc6df8dc * The kernel now remembers the signal that killed a thread (if it was killed).
* As suggested by Korli, the signal is now encoded in the "reason" field of
  wait_for_child().
* waitpid() now sets the status passed in so that the signal can be read out
  (but it still doesn't do it's full job).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17338 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-05 15:33:34 +00:00
Axel Dörfler
65bd831cbb * KDiskDeviceManager::_ScanPartition() can now run synchronously (and execute the
scan job in the calling thread).
* KDiskDeviceManager::InitialDeviceScan() now runs synchronously, so that
  get_boot_partitions() doesn't need to do this ugly wait hack.
* KDiskDeviceManager::CreateFileDevice() can now run synchronously as well, which
  fixes a deadlock in fs_mount() - note, mounting file devices still doesn't work,
  though as Haiku's BFS doesn't allow this right now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17334 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-05 10:54:10 +00:00
Axel Dörfler
6a3543db2a * Finally the overlay looks like an overlay. It took me almost a day to realize that
the Intel chip obviously cannot do overlays in B_RGB16 - even though it pretends
  to be able to do that.
* B_YCbCr422 seems to work, though, I haven't tested any other spaces for now, and
  I somewhat doubt they will work. It's all green, though, and the scaling doesn't
  seem to be correct - that we be solvable, though :)
* There aren't any bounds checks (so don't move the window out of the screen), and
  also the overlay_view offsets are ignored.
* Scaling and moving is now detected, and there is always as little work done as
  possible to reduce the workload on buffer switches (the most common case).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17315 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-04 09:08:26 +00:00
Jérôme Duval
c3725117bd wctype_t is already defined in wchar.h which is included
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17308 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-03 13:39:23 +00:00
Axel Dörfler
f4c4106a40 * Doh, I had done all bitfields in the wrong direction (msb to lsb, but it's actually
lsb to msb).
* The result is that there is now *something* to see when overlay is turned on. In
  fact the whole screen goes dark besides a few pixels on the top - now isn't that
  something? :-)
* The overlay is also turned off again correctly - which also revealed a bug in our
  app_server: B_CONFIGURE_OVERLAY is not always called with window=NULL/view=NULL
  to turn off overlay (might be an incorrect handling of BView::ClearOverlay()).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17300 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-02 21:16:17 +00:00
Axel Dörfler
3e54c13abc * Fixed BDirectory::SetTo(BDirectory*, path) constructor in case the target
directory was "this".
* Fixed storage_support.h header - didn't include all needed headers.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17288 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-01 16:55:46 +00:00
Axel Dörfler
573c4336a3 Implemented quite a hack to solve the lockless get_memory_map() problem (bug #349):
when called with interrupts turned off, get_memory_map() will now call the new
vm_translation_map_ops::query_interrupt() call.
Under PPC, this is trivial (at least right now), but on x86 we need to make sure
we have access to the page table entry, ie. we need to create an area that points
to its own page table entry, so that we can map in the page table entry containing
the address we're looking for. It's not really nice, feel free to come up with
a cleaner solution :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17280 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-30 17:45:33 +00:00
Axel Dörfler
77a08c68e8 Changed the way handlers for edge triggered interrupt are called: now, we
always call all handlers in this case, but we still try to return the correct
return code (ie. B_HANDLED_INTERRUPT and B_INVOKE_SCHEDULER).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17278 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-30 13:56:21 +00:00
Michael Lotz
17fee3eab7 Removed the extra info struct in the cpu_ent union and made said union a struct instead. Same as r1137 in NewOS.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17273 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-29 22:38:19 +00:00
Michael Lotz
2a03240eb1 Reverted my last change as it turned out that the lazy FPU state handling was not SMP safe afterall and the performance gain is questionable. Maybe it'll be implemented correctly in the future. Sorry for any inconvenience this may have cost.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17272 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-29 22:10:04 +00:00
Axel Dörfler
783f7f20bd * Implemented support for node monitoring - you can now be notified when new
translators are installed via BTranslatorRoster::StartWatching().
* Fixed GetTranslatorData() - some hooks are only optional (this puts the
  JPEG, GIF, and some other translators back into the game).
* Made BTranslatorRoster::Default() thread-safe.
* Improved documentation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17267 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-29 18:02:46 +00:00
Stefano Ceccherini
7dce0c352e Removed unused stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17257 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-28 20:22:28 +00:00
Axel Dörfler
7740a4c15b Enabling overlay requires a command ring buffer, and we're setting one (very
small) up for this specific task - this will later be used for the acceleration
engine as well.
Some more work on overlay initialization, doesn't do anything yet, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17254 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-28 16:50:39 +00:00
Michael Lotz
7eee76e65a Implemented lazy FPU state save/restore. In the end mostly ported from NewOS. SMP safe.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17251 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-27 22:02:48 +00:00
Axel Dörfler
f90e454336 * More or less rewrote BTranslatorRoster - it now has a private implementation
class, and only wraps around that one.
* Translating is no longer serialized, you can translate more than one object
  at a time now.
* A BTranslator that is released (ie. deleted) will no longer let its BTranslatorRoster
  crash.
* Removed BTranslatorRoster::Version() - this kind of call definitely makes no
  sense at all. It's still exported from the sources, though, for backwards
  compatibility.
* Simplified and improved code.
* Images are now unloaded only once.
* Added new method IsTranslator() that will be used by the DataTranslations preferences
  application.
* Began implementing new methods StartWatching()/StopWatching() that will notify
  you if new translators are installed or old ones removed (this will also be used
  by DataTranslations once it's ready).
* The private BTranslatorRoster class will now add itself to the existing BApplication,
  in order to provide automatic updating of the translators if needed (not yet implemented
  though).
* Not heavily tested yet, there might be some regressions.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17247 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-27 18:40:28 +00:00
Axel Dörfler
22d4db9280 * Added overlay register definitions.
* The overlay register update buffer is now created and exported, ready
  to be used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17244 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-26 17:50:30 +00:00
Axel Dörfler
b907a5acab Implemented overlay management. The hardware doesn't notice them yet, though :)
(but the app_server thinks they're working).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17242 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-26 12:55:07 +00:00
Axel Dörfler
93820f1ea7 Renamed moreUTF8.h to utf8_functions.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17239 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-26 10:16:19 +00:00
Axel Dörfler
e55d041b59 Finally removed SERVER_{TRUE|FALSE} and lots of other unused constants from ServerProtocol.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17237 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-26 09:33:08 +00:00
Axel Dörfler
23ae77aa56 * Removed ColorSet, it's no longer needed or used.
* The Decorator are temporarily using ui_color() - this needs to be changed
  to use the DesktopSettings (when the decorator stuff gets refactored); right
  now, the colors are fixed.
* Added B_WINDOW_TEXT_COLOR, B_WINDOW_INACTIVE_TAB_COLOR, and
  B_WINDOW_INACTIVE_TEXT_COLOR to the UI colors, B_WINDOW_TAB_COLOR is no
  longer deprecated. Note, however, that not every decorator may use these
  colors.
* Removed unused and wrong (ie. hard-coded paths) stuff from ServerConfig.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17236 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-26 09:03:28 +00:00
Axel Dörfler
6d5488e18a * There is now a server_read_only_memory structure that is placed in a (surprise!)
read-only area shared between the Desktop and all applications.
* Right now, this area only contains the desktop colors, ie. B_PANEL_BACKGROUND_COLOR
  etc.; ui_color() no longer needs to ask the server for these colors.
* The ui_colors are now maintained by DesktopSettings, though ColorSet is still there.
* The default colors are now hardcoded once and for everyone in InterfaceDefs.h, ie.
  the app_server uses them as well.
* Desktop::Init() can now also return an error (but that is not yet accounted for).
* Cleaned up InterfaceDefs.h.
* Fixed wrong include in moreUTF8.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17232 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-25 20:12:06 +00:00
Axel Dörfler
5da6291b99 * Now using Thomas memory manager to manage the graphics memory; allocation
of graphics memory is now possible.
* Changed driver name to start with "intel_extreme" to have a nicer device
  name.
* Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just
  happens to be located somewhere in the graphics memory.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-24 18:18:46 +00:00
Axel Dörfler
9095e05d8d * Renamed memmgr.c|h to memory_manager.c|h.
* The functions now check the acquire_sem() result.
* mem_freetag() will return an status code now, too.
* Moved the mem_block and mem_info definitions into the source file; no
  reason to have them public.
* You can now give the memory manager a name which it will use for its
  heap area and lock.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17221 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-24 15:09:46 +00:00
Stephan Aßmus
9d35303f63 added a "reset()" function so that kerning can start clean
and has no left overs from a previous text run


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17216 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-23 21:45:20 +00:00
Axel Dörfler
621a832488 * Renamed ViewAux.h header to ViewPrivate.h.
* Some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17210 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-23 15:55:15 +00:00
Stephan Aßmus
8087170c53 * a bit of code clean up
* some fixes to make screen_blanker wait_for_thread() instead of
  killing the screen saver thread, BScreenSaver::Stop() is now called
  as well as its destructor


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17206 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-22 20:18:52 +00:00
Stefano Ceccherini
05e515d56c hopefully improved menu tracking. Among other things, this fixes bug 461
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17204 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-22 17:56:21 +00:00
Axel Dörfler
21c8c925d8 * With Rudolf's information about relocating overlays, I changed the way memory
is managed for those bitmaps:
  - the shared client memory mechanism is used to allocate a small overlay_client_data
    structure that contains the actual buffer and a semaphore that you have acquire in
    order to access it.
  - LockBits()/UnlockBits() now have a function: you need to call them before accessing
    the overlay buffer, and you need to keep that lock until you're done with it.
* The overlay cookie is now an extra member of the ServerBitmap class.
* Removed fInitialized from ServerBitmap - IsValid() now just checks the buffer associated
  with the bitmap.
* ViewLayer::Draw() will now handle overlay bitmaps specially and will draw the overlay
  color instead of any contents (this is currently in ugly pink, but will become some
  dark color later on).
* All what's missing from actually being able to use overlays now is to configure
  them so that they are shown on screen. VLC will now show an empty pink window when
  overlay video is enabled.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17201 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-22 16:41:12 +00:00
Axel Dörfler
704c03b9e6 Got rid of that unused and superfluous TokenSpace callback stuff.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17200 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-22 16:29:44 +00:00
Axel Dörfler
37b502f28b Implemented some more overlay support - the overlay bitmap is now allocated
via the graphics driver (but not yet shown on screen).
I probably got the meaning of the "overlay count" wrong - I guess that you
can allocate any number of overlay bitmaps, but can only see "overlay count"
on screen at a time (right now, I only allow to create "overlay count" bitmaps).
Stephan?


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17193 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-21 20:14:41 +00:00