doesn't have to check if the looper is valid (we wouldn't be its child if it
weren't).
ResizeTo() and MoveTo() are not supposed to call FrameResized() and FrameMoved()
manually when the view is not yet attached to the window.
BView::CountChildren() and BView::ChildAt() now check if the looper is locked.
Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13168 a95241bf-73f2-0310-859d-f6bbb57e9c96
Use AssertLock() more often instead of varying debugger messages.
Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13167 a95241bf-73f2-0310-859d-f6bbb57e9c96
but the frame wasn't visible in Haiku, and rightly so :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13166 a95241bf-73f2-0310-859d-f6bbb57e9c96
fCurrentLayer was used to determine to which layer a new one would be
added to, but BView::AddChild() would only set this correctly for the
current view, ie. all children of the new child were added to the
wrong layer in the app_server.
Now, AS_LAYER_CREATE sends the parent's token to the server, and the
server relies on this to build the layer hierarchy.
All of a sudden a lot of hidden views are visible now. I noticed the
bug while refactoring the task manager, but a lot of apps were affected.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13164 a95241bf-73f2-0310-859d-f6bbb57e9c96
before in this mode. Some further cleanup, only B_TRUNCATE_BEGINNING is still
left.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13154 a95241bf-73f2-0310-859d-f6bbb57e9c96
we filter them for this directory
hopefully this fixes Darkwyrm's build problem
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13152 a95241bf-73f2-0310-859d-f6bbb57e9c96
Enlarged the cancel button a bit.
Started counting mechanism (ie. later, when you really press Ctrl+Alt+Del,
the TMDescView counts down to zero). Ideally, this would be fed by the
keyboard device.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13148 a95241bf-73f2-0310-859d-f6bbb57e9c96
bottom of the list while other teams are added at the top of the list.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13147 a95241bf-73f2-0310-859d-f6bbb57e9c96
It now also handles all messages relating to its controls.
The file path is now truncated to the view's bounds.
Fixed wrong update position of the TMDescView; it always took updateRect
as view bounds.
Enlarged item gap a bit so fit the BeOS task manager exactly.
Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13145 a95241bf-73f2-0310-859d-f6bbb57e9c96
TMBox::Pulse() will now only invalidate the view if something changed - this
completely removes the flickering that was visible with our app_server.
Fixed typo.
Added a ToDo comment since TMDescView::fItem is not correctly updated.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13144 a95241bf-73f2-0310-859d-f6bbb57e9c96
Also no longer states that Haiku components would be part of "the BeOS" :-)
Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13143 a95241bf-73f2-0310-859d-f6bbb57e9c96
so that we could theoretically run the Media preferences app.
IMO, these belong into libmedia.so; they should be rarely needed with
the new media kit, anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13141 a95241bf-73f2-0310-859d-f6bbb57e9c96
People is now almost font-sensitive (only the width is fixed).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13137 a95241bf-73f2-0310-859d-f6bbb57e9c96
Now searches all volumes for people groups.
The only thing left is to make "URL:" and "E-mail:" clickable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13136 a95241bf-73f2-0310-859d-f6bbb57e9c96
null byte, and add junk as arguments. Thanks to Korli for testing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13134 a95241bf-73f2-0310-859d-f6bbb57e9c96
Also restored the original locations of the class members I broke before.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13132 a95241bf-73f2-0310-859d-f6bbb57e9c96
of private members if the class has friends (and BWindow has a lot of
them...), stupid Axel!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13131 a95241bf-73f2-0310-859d-f6bbb57e9c96
If there is no be_app when the AppServerLink is created, it now
falls into the debugger (maybe only for now?).
Removed some debugging cruft.
BTW I changed the standard app_server resolution to 800x600 by
intention - at least for testing this is much more appropriate,
and can be reversed later again.
FWIW I think we should use 1024x768 as a standard or whatever
is the native display resolution. Use 640x480 as a fall back
only in safemode.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13130 a95241bf-73f2-0310-859d-f6bbb57e9c96
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96