wpa_supplicant needs to be rebuilt
against it and then this needs to be tested.
Added some FIXMEs to keep track of places I'm not sure if we need to
change anything.
Fixes#14805
Change-Id: I6379dc32b772289960afbfb362365a542a986983
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2225
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Scroll bars should look and work identically to before on
HaikuControlLook.
Add DrawScrollBarButton() and DrawScrollBarThumb() and
DrawScrollBarBorder() methods. These methods are used to draw scroll
bars in a generic way so that they can be drawn differently by alternative
control look's (e.g. BeControlLook). Also it gives us back drawing of
scroll bar knobs. However the knob setting is not exposed in the
interface in this commit.
These methods are in addition to the 2 existing DrawScrollBarBackground()
methods that draw the scroll bar background. One draws the area above and
below the thumb and the other is called by the first to actually draw the
area.
The rest of the drawing besides the backgrounds was being done in
BScrollBar before. To draw the scroll bar arrows and thumb we were recyling
other ControlLook methods, while this worked well enough on HaikuControlLook
it wasn't flexible enough for alternative control looks.
DrawScrollBarButton() is used to draw the four scroll buttons and is
typically (so far) used in combination with DrawArrowShape().
DrawScrollBarThumb() draws the scroll bar thumb.
DrawScrollBarBorder() draws a 1px border around the entire scroll bar,
potentially B_KEYBOARD_NAVIGATION_COLOR if focused (although this is
feature not currently used.)
Draw unscrollable scroll bars as if they were disabled including the
buttons with their arrow shapes, background, and thumb.
Add FBC backwords compatibility macros in ControlLook.cpp
Change-Id: I9237c5ce45d17d674785111d51de951e5686306b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/351
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
In hrev53944 selection is cleared if text view lose focus, but it
don't work properly in StyledEdit, causing clearing selection when
menu is opened. Clear selection on lose focus is needed for text controls,
so when you click on another text control, previosly focused text
control should clear selection. This behavior is working in BeOS, so
some investigation is required.
Fixes#15810.
Change-Id: Ie104fc1d7e76c2cd2b97d3a0462856fe70cccbbf
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2355
Reviewed-by: Stefano Ceccherini <stefano.ceccherini@gmail.com>
they should be compatible for I2C I/O
Change-Id: Ifc2bed29813403ef845ca60c9cc22187e2cacc88
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2469
Reviewed-by: X512 <danger_mail@list.ru>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
busses/i2c needs to be probed also for acpi devices
Change-Id: Ib75b6e8db27361e395560d069dcbf136571b7a8e
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2463
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
type is acpi_handle, to be used with the ACPI bus manager
Change-Id: Ibbdd81a21bdd57fc651f7a7238e3676033204857
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2456
Reviewed-by: Rene Gollent <rene@gollent.com>
ACPI_DEVICE_HID_ITEM is now optional, instead of an empty string.
Change-Id: I352ffaaad377659f650a0b8c0d56e40a68b739c3
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2420
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
to find a node in the hierarchy.
Change-Id: Iee858f21ce134569bf25fccbef9fe18ea8787e9d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2419
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
The last time I checked, dogs don't have the power of telekinesis. :)
Primarily changed the Tracker icon in all places to have the Tracker
mascot hold the window in its mouth (like in BeOS), rather than the
window just levitating in front of the dog.
Change-Id: Ic60d3b0cb47e5995a639b494bf63af9ca21ef7d7
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2408
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This test just checks a default-constructed BNetworkAddress and a
BNetworkAddress that has had its Unset method invoked are in the same
state.
It also compares against a BNetworkAddress that has been constructed
with the AF_INET family. In BeOS R5 this worked because you could
construct a BNetworkAddress with nullptr for the host parameter, but
in Haiku this this leads to Unset() being invoked. So
BNetworkAddress(AF_INET, NULL) is the same as a default-constructed
BNetworkAddress object.
This patch just changes the test to construct the BNetworkAddress used
for comparison with a valid host using the IPv4 loopback address
instead.
Change-Id: Id890110cfa1f3c40a630f9005e2a390e25f6baae
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2388
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
That's a bad idea. The drag and drop tracking could get confused enough
to crash app_server (possibly because of calling InitiateDrag multiple
times?)
Fixes#14983.
_CollectCopyInfo uses fBytesToCopy and fItemsToCopy for the sole purpose
of returning the scan results. This variable in turn was used to add to
the amount of files to copy in the progress bar, causing it to grow
exponentially with every CollectTargets calls.
With the current use case, the variable would have to be reset to 0
everytime CollectTargets is invoked, making it rather useless as a class
state.
This commit turns those variables into _CollectCopyInfo return values,
and also fix the exponential growth of the progress bar target.
Fixes#15826
Change-Id: Ib734febfdd8aaaa12fdfac61be124adb61b28f6c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2445
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
At start time, it is possible that the local disk
system is not able to be written to where the
application is trying to store working files. This
change introduces a check at startup that ensures
working files can be written to and warns the user
if this is not the case.
Change-Id: I907bf41a3b4eceb0083119a082fd5e68e4d534c1
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2397
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Change-Id: Id43bfcbfc24b1adb8f6e9fff587c6df9b62910f2
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2413
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Should constitute a minor performance gain, with no functional change
(the kernel ELF loader does not do any semantic interposition; or
any interposition for that matter.)
Somehow, I missed this when implementing MTX_SPIN in the first place,
and it went largely unnoticed because MTX_SPIN is rarely used and
apparently even more rarely destroyed.
Should fix#15749.