Commit Graph

22 Commits

Author SHA1 Message Date
Axel Dörfler
10f0fc8f20 * Implemented sigwait().
* Not sure if it works as intended, as the specs are a bit vague.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24717 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-04-01 12:15:14 +00:00
Axel Dörfler
4495cd43c1 * Fixed warnings, mostly due to NULL changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24487 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-20 11:04:45 +00:00
Ingo Weinhold
6e4432bc6f Add a tracing entry when executing a signal handler.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24333 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-09 17:45:52 +00:00
Ingo Weinhold
bc2001bb39 We have to update the pending signals thread flag when restoring the
signal block mask when returning from a signal handler.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24064 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-22 14:54:03 +00:00
Axel Dörfler
0dd3108ca0 * Added SIGNAL_FLAG_DONT_RESTART_SYSCALL for send_signal_etc() which
utilizes the THREAD_FLAG_DONT_RESTART_SYSCALL (but only in SIGCONT
  for now).
* resume_thread() is now using that flag to be compatible with BeOS.
* This fixes the Terminal hanging on close.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24045 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-21 13:19:54 +00:00
Ingo Weinhold
306fe53248 We forgot to unpublish our temporary condition variable. Since it was
allocated on the stack, condition variable related structures would be
trashed, causing all kinds of problems. Fixes #1811 and #1812.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24009 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-18 21:51:34 +00:00
Axel Dörfler
447c081fe4 * sigsuspend() must only block blockable signals.
* Minor comment cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24000 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-18 12:31:17 +00:00
Ingo Weinhold
4048494ce4 axeld + bonefish:
* Implemented automatic syscall restarts:
  - A syscall can indicate that it has been interrupted and can be
    restarted by setting a respective bit in thread::flags. It can
    store parameters it wants to be preserved for the restart in
    thread::syscall_restart::parameters. Another thread::flags bit
    indicates whether it has been restarted.
  - handle_signals() clears the restart flag, if the handled signal
    has a handler function installed and SA_RESTART is not set. Another
    thread flag (THREAD_FLAGS_DONT_RESTART_SYSCALL) can prevent syscalls
    from being restarted, even if they could be (not used yet, but we
    might want to use it in resume_thread(), so that we stay
    behaviorally compatible with BeOS).
  - The architecture specific syscall handler restarts the syscall, if
    the restart flag is set. Implemented for x86 only.
  - Added some support functions in the private <syscall_restart.h> to
    simplify the syscall restart code in the syscalls.
  - Adjusted all syscalls that can potentially be restarted accordingly.
  - _user_ioctl() sets new thread flag THREAD_FLAGS_IOCTL_SYSCALL while
    calling the underlying FS's/driver's hook, so that syscall restarts
    can also be supported there.
* thread_at_kernel_exit() invokes handle_signals() in a loop now, as
  long as the latter indicates that the thread shall be suspended, so
  that after waking up signals received in the meantime will be handled
  before the thread returns to userland. Adjusted handle_signals()
  accordingly -- when encountering a suspending signal we don't check
  for further signals.
* Fixed sigsuspend(): Suspending the thread and rescheduling doesn't
  result in the correct behavior. Instead we employ a temporary
  condition variable and interruptably wait on it. The POSIX test
  suite test passes, now.
* Made the switch_sem[_etc]() behavior on interruption consistent.
  Depending on when the signal arrived (before the call or when already
  waiting) the first semaphore would or wouldn't be released. Now we
  consistently release it.
* Refactored _user_{read,write}[v]() syscalls. Use a common function for
  either pair. The iovec version doesn't fail anymore, if anything could
  be read/written at all. It also checks whether a complete vector
  could be read/written, so that we won't skip data, if the underlying
  FS/driver couldn't read/write more ATM.
* Some refactoring in the x86 syscall handler: The int 99 and sysenter
  handlers use a common subroutine to avoid code duplication.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23983 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-17 15:48:30 +00:00
Michael Lotz
6761f5a660 Move the handling of still running threads into scheduler_enqueue_in_run_queue().
This should be in line with all uses of scheduler_enqueue_in_run_queue() and
simplifies a few places where it is used.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23738 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-25 15:55:54 +00:00
Ingo Weinhold
ab23dfa7f7 Moved tracing macro definitions into separate tracing_config.h header.
So now there's a central place to enable tracing in general and for
individual components.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23645 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-19 17:24:34 +00:00
Ingo Weinhold
c964a2f228 Use TraceOutput.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23624 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-18 22:18:42 +00:00
Ingo Weinhold
2f1836da5c Kernel tracing for signals.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23621 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-18 21:32:38 +00:00
Ingo Weinhold
34b3b26b3b Merged branch haiku/branches/developer/bonefish/optimization revision
23139 into trunk, with roughly the following changes (for details svn
log the branch):
* The int 99 syscall handler is now fully in assembly.
* Added a sysenter/sysexit handler and use it on Pentiums that support
  it (via commpage).
* Got rid of i386_handle_trap(). A bit of functionality was moved into
  the assembly handler which now uses a jump table to call C functions
  handling the respective interrupt.
* Some optimizations to get user debugger support code out of the
  interrupt handling path.
* Introduced a thread::flags fields which allows to skip handling of
  rare events (signals, user debug enabling/disabling) on the
  common interrupt handling path.
* Got rid of the explicit iframe stack. The iframes can still be
  retrieved by iterating through the stack frames.
* Made the commpage an architecture independent feature. It's used for
  the real time data stuff (instead of creating a separate area).
* The x86 CPU modules can now provide processor optimized versions for
  common functions (currently memcpy() only). They are used in the
  kernel and are provided to the userland via commpage entries.
* Introduced build system feature allowing easy use of C structure
  member offsets in assembly code.

Changes after merging:
* Fixed merge conflict in src/system/kernel/arch/x86/arch_debug.cpp
  (caused by refactoring and introduction of "call" debugger command).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23370 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-11 00:36:44 +00:00
Ingo Weinhold
d0c2af7713 Addressed a deadlock race condition: Acquiration of condition variable
and thread spinlock was reverse in Wait() and Notify(). The thread lock
is now the outer lock -- this way it is still possible to call Notify()
with the thread lock being held.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22401 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-01 22:24:42 +00:00
Ingo Weinhold
df716df51d * Added is_signal_blocked() convenience function.
* Defined flag SIGNAL_FLAG_TEAMS_LOCKED for send_signal_etc(), so it can
  be called with the team lock being held.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22186 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-06 02:03:43 +00:00
Ingo Weinhold
33f0dbe40a * Resolved TODO: waitpid() clears pending SIGCHLD, if the signal is
blocked and no other child status is available.
* Respect SA_NOCLDWAIT and ignored SIGCHLD in waitpid(): Unless a child
  status is available immediately, the thread shall block until all
  children are gone.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22161 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-03 21:35:24 +00:00
Ingo Weinhold
eadeecc2ff Updated TODO.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22159 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-03 20:35:27 +00:00
Ingo Weinhold
1273dcaaae Respect SA_NOCLDSTOP.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22101 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-28 21:34:05 +00:00
Ingo Weinhold
e8b3ee8155 SIGCHLD also needs to be sent when a child is stopped. The shell now
properly realized when a job has been stopped.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22093 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-28 14:24:34 +00:00
Ingo Weinhold
24bcf55926 * Introduced new job_control_entry structure which, among other things,
is used instead of death_entry for team::dead_children.
* Added team::{stopped,continued}_children, which, analoguously to
  dead_children, are used to track the state of stopped/continued
  children.
* A team does have a job_control_entry, which is allocated at team
  creation time. It will be inserted into the parent's
  {stopped,continued}_children lists as the team's main thread is
  stopped/continued and removed when waitpid() retrieves the child
  state. When the team dies the entry is detached from the team and goes
  into the parent's dead_children list.
* Removed the wait_for_any field from team_dead_children. It was solely
  used to avoid deletion of the contained entries in certain situations.
  wait_for_child() (the waitpid() backend) always deletes an entry now,
  regardless of whether other threads are waiting; that's in
  accordance with the waidpid() specification. wait_for_thread() removes
  the entry only, if the caller is the parent of the respective team.
* Introduced team_set_job_control_state() which performes the job
  control entry transitions between the respective lists and wakes up
  threads waiting in wait_for_child(). It is invoked on team death and
  when the team's main thread receives job control signals.
* Reorganized wait_for_child(). It handles WCONTINUED and WUNTRACED now,
  too. Removed a block that interpreted the supplied ID as thread ID.
* Added missing parts in waitpid().

Job control starts to work, though it seems to have some glitches.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22088 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-28 03:29:14 +00:00
Ingo Weinhold
ff308b0b49 Condition variables changes:
* Removed left-over commented C implementation.
* It is now possible for a thread to wait for more than one condition
  variable at a time.
* Made waiting for condition variables optionally interruptable.
* Renamed Notify() method to NotifyAll() and added a NotifyOne(), so
  that it is now possible to wake up only one of the waiting threads.
Pretty much untested at the moment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22081 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-26 23:53:12 +00:00
Ingo Weinhold
ebe6d10684 Turned the files I intend to devastate to C++.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22074 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-26 20:37:54 +00:00