partition offset doesn't belong there (caused it to hide nested partitions)
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4718 a95241bf-73f2-0310-859d-f6bbb57e9c96
Used lazy unreadable conversion: ==, !=, == 0, != 0 are endian-safe
and don't need byte swapping.
If the platform endian differs from the one selected at compile time,
it will mount all volumes read-only for now.
Uncomment BFS_BIG_ENDIAN_ONLY in the Jamfile to build the big endian
version under x86.
No matter on what platform, the compilation defaults to build BFS as
little endian file system (see bfs_endian.h for details).
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4715 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added HashIterator::InitCheck() method (as the allocation of the buffer
might fail).
Added a HashIterator::Goto() method to jump to the specified index in
the hash (handy for hash lookup).
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4707 a95241bf-73f2-0310-859d-f6bbb57e9c96
for our purposes [just copied some files in 1024 byte blocks to the Desktop]).
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4701 a95241bf-73f2-0310-859d-f6bbb57e9c96
FileBlock class itself.
Added some data related getter methods.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4699 a95241bf-73f2-0310-859d-f6bbb57e9c96
different directory than the main boot loader test application.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4696 a95241bf-73f2-0310-859d-f6bbb57e9c96
directories right now, reading from files is not yet implemented.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4695 a95241bf-73f2-0310-859d-f6bbb57e9c96
than zero.
Supports now up to 64 file descriptors (just in case).
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4694 a95241bf-73f2-0310-859d-f6bbb57e9c96
created on the stack, and added to the gPartitions list in that case).
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4693 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Modified a bit AS_LAYER_CREATE handler 'cause I forgot about AS_LAYER_SET_FONT_STATE and hidden state.
* Added a handler for AS_LAYER_GET_STATE message
* Added a handler for AS_LAYER_DELETE message
* Modified FindLayer() - now it works OK
* added debugging code for AS_LAYER_CREATE handler.
*** Tree structure is in place and working.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4691 a95241bf-73f2-0310-859d-f6bbb57e9c96
* modified Bounds() to use that member.
* some changes into RemoveChild()
* added a debugging method: void PrintTree()
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4690 a95241bf-73f2-0310-859d-f6bbb57e9c96
* in updateCachedState(), now all font attributes are received at once; I realized app_server doesn't need the flag based system. :-)
* added a new method: PrintToStream() - used for debugging.
* now the view state is allocated and initialized in BView::InitData(...)
* modified a few things in addToList(...) 'cause I don't know what was in my head when I wrote it?!
* added _ReservedView2-18() methods because of linker errors.
* a new method used for debugging: PrintTree()
* added debugging messages for a few methods
* TESTED view hierarchy methods like AddChild() and RemoveChild() RemoveSelf() - They WORK! :-)))
* minor but significant :-) ( = instead of == ) change in findView(...)
*** Tree structure is in place now, mirrored on app_server ... and working :-)
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4684 a95241bf-73f2-0310-859d-f6bbb57e9c96