We need to make sure that the wpa_supplicant knows about our intention
even when joining an open network, as it otherwise might interfere.
Since leaving a network is not synchronous and the wpa_supplicant is
already running in that case anyway, this seems easier and more
reliable.
If the wpa_supplicant is not already running we still join ourselves.
The _ConfigureInterface() method is used as a backend for all
configuration tasks. That includes setting addresses manually or by
DHCP and changing flags, mtu or metric. Therefore we can't join
networks every time it is invoked. Instead we check for an existing
link first and only try to join if there is none yet.
This allows to reuse BMessenger objects for different targets, or to
recheck validity after initial creation. With that one can use the same
BMessenger after launching an application that was previously not found
valid for example.
Any fully empty keyring (no keys and no applications) would fail to add
the empty flat buffer and thus prevent the whole keystore database from
being stored. This could easily happen when you used separate keyrings
but the master keyring was left unused for example.
Adding a flag that tells that there is no data allows us to distinguish
between a case where the stored data is missing due to a problem versus
an actually empty buffer.
We always try to reach the wpa_supplicant first. If it isn't running
we check if this might have been a network we've connected directly
and then just disassociate using an MLME disassociation request.
* Updated to version 2.0 of vendor code.
* Reliability improvements in controlling the underlying devices.
* Implement leaving networks.
* Better timeout handling.
* Usability enhancements like cancel on escape, ok button being the
default and the password field having focus on start.
* Storing of the password using BKeyStore.
Using the original message and storing that into the settings resulted
in a not yet fully understood deadlock. Presumably related to missing
and/or stray replies.
Many updates including:
* Add translation strings
* MAC address in Interface Settings Window
* Lots of layout kit improvements, works font sizes 8pt to 18pt.
* Add right-click context menu to interfaces list view.
* Make the Interfaces list view size a bit bigger.
* Wired/Wireless settings use BStringViews instead of BTextViews
since they aren't editable.
* First interface is selected by default
- DwarfStackFrameDebugInfo::CreateReturnValue() now takes a cpu state
parameter. This is attached to the associated Variable object.
- ResolveValueNodeJob() now checks if the value node child it's dealing
with is that of a variable. If so it pulls that CpuState for the
ValueLoader's purposes rather than the current state. This gets return
values for multiple function calls in the same statement working.
- Used to preserve the CPU state for variables representing return
values, since they may potentially be retrieved from registers,
and these might be overwritten later in the same statement.
They can be supplied as request type codes to SIOCS80211 are added to
allow overcoming a difference between how Haiku and FreeBSD handle
network drivers.
In FreeBSD a device can be set into the down state but is still fully
configurable using the ioctl interface. The Haiku network stack on the
other hand opens and closes the driver on the transition form up to
down and vice versa. This difference can become problematic with ported
software that depends on the original behaviour.
Therefore IEEE80211_IOC_HAIKU_COMPAT_WLAN_{UP|DOWN} provide a way to
achieve the behaviour of setting and clearing IFF_UP without opening
or closing the driver itself.
The wpa_supplicant will use this in its BSD driver instead of actually
setting the interface down and then failing all other ioctls.
Optional parameter %e to indicate current tab view encoding in the
window title. It is not shown in case tab view encoding is default
UTF-8. Inspired by Sergei Reznikov. Thanks.
This turns an IO bound problem into a CPU bound problem. In my testing this
speeds up icon resizing dramatically although the CPU is quickly pegged at
100% trying to redraw the Deskbar if you whip the icon size slider back and
forth with a dozen or so apps open and soon the CPU can't keep up and Deskbar
lags behind.
- The info list can in fact be NULL so we need to guard against that. This
wouldn't currently get hit though, since the cases where the list isn't
passed in are those where we only want a minimal frame anyways, so
variable/return value creation wouldn't even be attempted.
- Replace use of address + CpuState pair in Thread,
SpecificImageDebugInfo::CreateStackTrace() with a ReturnValueInfoList.
Adjust all implementing subclasses and callers accordingly.
- DwarfImageDebugInfo::CreateReturnValue() -> CreateReturnValues().
Now processes a list of return value information structures rather
than just a single one. This means we can now handle multiple return
values in a single statement. This still isn't entirely correct though,
since, e.g. for functions whose return types fit in a register we need
to either retrieve them immediately after function return, or store the
CPU state at that point in time for later use in value retrieval,
otherwise the return values will all be those of the last called function.
- In the case of position independent code, the initial call isn't to
the function we want, but rather to a PLT slot which resolves the
function's location. As such, find that slot and use it to determine
the corresponding GOT offset for the function's real location.
Still need some further refactoring of return value handling to properly
handle the case of stepping over a single line that makes multiple calls,
but this fixes the basic case at least.
- When we detect that we're stepping over a function call, also store
the CPU state at the time it occurred. This information is needed
in order to correctly reconstruct target addresses later since some
operands may be register-based.
- Add the aforementioned CPU state to CreateFrame()'s arguments and
adjust implementations and callers accordingly.
The main purpose of this patch is to prevent VFS from removing a vnode to early
what might have happened if the NFS client knew it had more than one name but
then one of them was deleted. Moreover, all discovered and still valid names
are stored what may be useful in proper file handle recovery when they are
volatile.
This patch fixes both #9558 and #9561.
It's sufficient to simply check if the gcc version is 4 or higher since
we enforce the use of the latest ported compiler for the build anyways,
and these multi-level checks would fail in their current state if gcc
moved to e.g. version 5.0.