Commit Graph

5 Commits

Author SHA1 Message Date
Stefano Ceccherini
0e6fdcf676 Added back BGLScreen declaration. On second thought, we might want to
move it to its own file, but it's not implemented yet... we'll see.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23717 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-24 13:05:21 +00:00
Stefano Ceccherini
455a252e0d rewrote GLView.h (left out BGLScreen for now, will integrate it later),
adapted GLView.cpp to the new variable naming scheme.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23716 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-24 12:55:38 +00:00
Jérôme Duval
fe86a04667 and forgot these ones
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18775 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-09-07 14:37:31 +00:00
Philippe Houdoin
a35d1f270c Ooops, I forgot this little change. Sorry guys to break libGL.so build in the previous
release number.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17407 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-09 21:57:42 +00:00
Philippe Houdoin
0061feaff0 Import OpenGL kit headers, thanks to Mesa3D project.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13280 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-26 13:50:18 +00:00