* Implemented BGradient, BGradientLinear, BGradientRadial,
BGradientDiamond, BGradientConic and BGradientRadialFocus
new Interface Kit classes.
* Implemented all the (AGG-based) backend necessary in
the app_server to render gradients (Painter, DrawingEngine)
* app_server/View can convert a BGradient layout to screen
coordinates.
* Added BGradient methods of the Fill* methods in BView.
* Implemented a test app and added it to the image as a
demo.
* Adopted Icon-O-Matic and libs/icon in order to avoid
clashing with the new BGradient class. Re-use some
parts where possible.
Awesome work, Artur! Thanks a lot. Now a more modern
looking GUI has just become much easier to implement! :-)
TODO:
* Remove the need to have gradient type twice in the
app_server protocol.
* Refactor some parts of the patch to remove duplicated
code (Painter, DrawingEngine).
* Adopt the BPicture protocol to know about BGradients.
* Review some parts of the BArchivable implementation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added opengl to build be api headers
* define USES_BE_API for gen_matypes
this should fix the build for Linux which don't provide GL headers :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28050 a95241bf-73f2-0310-859d-f6bbb57e9c96
* When drawing BBitmaps with scaling in the app_server, use a bilinear
filter when a bitmap has this flag set. (Hope nobody objects, otherwise
I can revert or improve this. Performance can certainly be improved, since
the AGG implementation is too generic. But that goes for the nearest
neighbor implementation as well.)
* Flags are uint32, fix app_server side code to declare them correctly. Use
appropriate link methods in BBitmap and ServerApp.
* Enable the BeOS compatibility mode for B_RGB32 (works just like B_RGBA32
in B_OP_ALPHA mode).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26649 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Cygwin does not have regex support, so we use the one we already have in our glibc.
* Keymap.h has a automatic forward declaration of re_registers, which causes a compile break on Cygwin, but not on other platforms. So add a include for regex.h in the header and remove it in the source file.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26587 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Cygwin needs some additional defines compared to other platforms
* Additionally stpcpy and strcasestr are unknown on Cygwin. Thus we need to use the one from our posix library.
* ECANCELED is not defined on Cygwin, so only add error in case it is.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26584 a95241bf-73f2-0310-859d-f6bbb57e9c96
We now keep track of a lower bound as to when the list should scale
itself back down. When increasing the list size, we double the current,
with the lower bound set to 1/4 of the current size, not allowing it to
go any smaller than the block size. These combined allow us to do very
cheap tests to see if an operation requires a resize at all, and minimize
how often the list actually needs to be resized, since the difference in upper
and lower bounds prevents bouncing back and forth between a size in the case
of adding/removing an item while close to a boundary. All in all this should
make BList noticably more scalable when doing large numbers of add/remove
operations.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25946 a95241bf-73f2-0310-859d-f6bbb57e9c96
builds on Linux with gcc 2 and 4, but the images do even run. :-) Not
tested on BeOS.
* Removed stddef.h and stdarg.h. They are provided by the compiler.
* Adjusted size_t.h, wchar_t.h, and wchar.h accordingly.
* Made stdio.h avoid gcc 2.95.3's fixincludes hack stdio_va_list
* Added gcc 2.95.3 headers to the repository. They are used instead of
the headers of the gcc 2.95.3's we use to compile Haiku with. Should
avoid build problems with the BeOS native compiler.
For sake of personal recreation you can rebuild the cross gcc 2.95.3,
but the only thing that changed is its header directory
(lib/gcc-lib/.../include), which isn't used anymore. Replacing it with
headers/build/gcc-2.95.3 should have the same effect as rebuilding, BTW.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24413 a95241bf-73f2-0310-859d-f6bbb57e9c96
of the resolved ToDo, but could probably be made more efficient. Instead of
transfering the area, the area is cloned into the target teams' address space
and the original is deleted. This generates a new area_id for the transfered
area (as suggested by the ToDo). Updated syscall prototypes according to the
status_t to area_id return type change.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24320 a95241bf-73f2-0310-859d-f6bbb57e9c96
version. This gets rid of the _IMPEXP* definitions so it should not cause
any trouble.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24184 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added HaikuBuildCompatibility.h to the src/build/* files that are built as
part of the tools we need to build Haiku.
* Changed HaikuBuildCompatibility.h so that it does not define the things
that are already in the build headers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24147 a95241bf-73f2-0310-859d-f6bbb57e9c96
headers/os version and removed the now duplicate icon type constant
definitions from several sources.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24106 a95241bf-73f2-0310-859d-f6bbb57e9c96
HaikuBuildCompatibility.h; this fixes building agp_gart and the intel
extreme driver for BeOS.
* Added sockaddr_storage to HaikuBuildCompatibility.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23823 a95241bf-73f2-0310-859d-f6bbb57e9c96
Replaced IDE_ADAPTER_IS_PRIMARY by IDE_ADAPTER_CHANNEL_INDEX to support more than 2 bus master channels,
and made ide_adapter aware of 3rd and 4th channel when calculating bus master dma address.
Fixed bus master DMA support in legacy_sata driver for tertiary and quaternary channel, channel 3 and 4
were using the DMA engine of primary and secondary channels (that might have destroyed your data).
Use PCI_address_io_mask instead of ~PCI_address_space (no functional change).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23207 a95241bf-73f2-0310-859d-f6bbb57e9c96
(yes I still use that), but there are more problems, regarding
for example BPrivateScreen definition and the disk device API stuff,
I am kind of clueless regarding those. :-(
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22623 a95241bf-73f2-0310-859d-f6bbb57e9c96
BDirectory without declaring it first. Since that's an actual bug, I made the
changes in the Haiku headers, and copied them back to the build headers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21562 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Also ported over the new MessageAdapter class
* Removed old BMessage implementation prototypes that apparently were left in the private folder
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21515 a95241bf-73f2-0310-859d-f6bbb57e9c96