Select the text to find as the Find window is opened.
This makes the behavior more consistent with other apps.
Fixes the main subject of #10844.
Also removes trailing whitespace.
Signed-off-by: Axel Dörfler <axeld@pinc-software.de>
The code was resetting the pointer to NULL, instead of setting the
pointed char to null-terminate the string. The result was resolving the
current directory later on, instead of the parent as requested.
This only happened when calling open_from with O_CREAT, and a name with
sub-directories inside it. The boot loader never does that, so the code
wasn't used until now.
Fixes#12941.
Thanks to mt for spotting the problem.
- Add new interface TeamFunctionSourceInformation. Currently this
exposes a single function allowing one to query for the currently
active source code given a FunctionDebugInfo instance.
- Implement TeamFunctionSourceInformation on TeamDebugInfo.
- Pass TeamFunctionSourceInformation to Dwarf{Team,Image}DebugInfo.
In turn, make use of it in DwarfImageDebugInfo::GetStatement() in
order to determine whether to return the corresponding assembly
or source statement.
With this piece of information, the debugger is now correctly able to
determine that the user is currently looking at disassembly despite debug
info being available, and consequently adjust its stepping behavior based on
that. Previously, the source code statement was always used, leading to it
not being possible to single step assembly lines in such a circumstance
without manually using run to cursor.
Other related cleanups:
- TeamDebugInfo now inherits BReferenceable directly, rather than relying on
indirectly inheriting it from TeamTypeInformation.
- Remove BReferenceable from TeamTypeInformation. The latter is only an
interface anyways, and inheriting that base class from multiple locations
was causing GCC5 trouble when resolving BReference<TeamDebugInfo>, even
when virtual inheritance was used.
* BReferenceable deleted itself when the latest
reference was released causing a double free.
* The code now avoid to call the function when
we are about to delete the object.
* Cleanup object management.
* Remove Close() and use the destructor in place.
* Release listener sem on exit.
* Return when there's a request mismatch.
* Add some debugging.
* MediaPlayer crashes are fixed as result of the patchset.
This ensures the artwork folder is created if it doesn't exist,
fixing the remainder of #10928.
Signed-off-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
LocatableFile:
- If there is no parent path, don't insert a path separator between parent
and filename. This may be the case depending on how the source file was
specified during compilation.
FileManager:
- When constructing an EntryPath from a LocatableEntry, ensure that the
parent folder actually has a path string that isn't simply empty to ensure
consistency with the raw dir/file case. Otherwise, hash lookups that are
dependent on the parent dir being NULL if not specified will fail, causing
us to not locate the file successfully. This was preventing us from updating
source location information for make 4.2's main.c, as the latter was
specified in such a way that the above combination of conditions would
occur, and consequently when asking the FileManager to update the source
location with the actual file, the entry couldn't be found in the table,
and no information would be updated.
16x16 is same old default
32x32 is new and fun
Adjust start offset to depend on icon size
Remove the kColumnStart variable and instead use StartOffset()
method which calculates the column start offset based on the icon
size. When you switch between icon sizes in list mode recalculate
the first column width to make room for the icon or more text.
Add some padding to list height in large icon mode.
This separates the objects required for the various boot
loaders, allowing the build system to be able to build
for different targets alongside each other. Currently
only done for bios_ia32 vs efi, as both loaders will be
needed for the x86_64 images.
The HashMap constructor was called before the heap is initialized,
ending up calling malloc from the OpenHashMap constructor.
Oddly it was still working on x86 but broke other platforms.
Instead we add a Lookup() static method to Partition,
which by default walks gPartitions for the id,
and recursively calls itself on the children lists.
This means we must add a partition even temporarily to gPartitions
before Scan()ing it though.
Signed-off-by: François Revol <revol@free.fr>
EFI boot needs -fpic but all boot code was built with -fno-pic.
This is now set accordingly in HAIKU_BOOT_CCFLAGS and
HAIKU_BOOT_C++FLAGS.
Also setup compile flags for EFI platform.
* Only set HAIKU_BOOT_PLATFORM to bios_ia32 if not defined
* Add gnuefi build feature
* Introduce BOOT_LDFLAGS, and move options for passing to linker
into ArchitectureSetup
* x86_64 compile fixes for warnings in boot loader
* loader/elf.cpp: don't include ELF32 support when targeting EFI
* relocation_func.cpp: copy of the relocation code from gnuefi
to make _relocate extern "C", and avoid including <efilib.h>
* boot_loader_efi.ld: copy of gnuefi's elf_x86_64_efi.lds,
modified to include support for C++ constructors, etc. Keep in
sync with the gnuefi package
Signed-off-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>
There was some mixup with the interrupt registers, still:
- The driver uses 16-bit read/write, but on SandyBridge the register is
32 bits
- There is a global interrupt enable bit, which must be set to unmask
everything else
- The bits for vblank interrupt are not the same on SNB and later PCH
based devices, and the code mixed the two.
Move the computation of the interrupt bits to an helper function, and
use it everywhere to make sure we always use the right bits.
hrev50506 extended the range of acceptable X and Y movement for PS/2
mouse. However, the value is sent on 1 byte (+ sign) so the check would
now always be valid.
Remove the check completely, we now rely only on bit 3 of the first byte
to be set (and not missing packets) to remain in sync with the mouse.
Thanks to Marcus Overhagen for reviewing the changes.
Modesetting
===========
My previous hack was setting the transcoder registers, instead of the
display ones. Do that the way it is designed in the driver instead:
- If there is a transcoder, set its registers, but do not set the
display timings. The display will remain set at its native (and only)
resolution, and panel fitting will adjust the output of the transcoder
to match.
- If there is no transcoder, set the display registers directly to the
native resolution, as it was done on previous generation devices.
- fPipeOffset hacks no longer needed
DPMS
====
It seems the panel control register is not readable on PCH? Anyway, the
code would loop forever waiting for the bit to become unset when turning
the display off. Waiting seems to not be needed, so just remove it as
well as the "unlock" bit, which does not work for me and results in a
black screen.
Remaining hacks
===============
I still need to force HEAD_MODE_A_ANALOG to get output on pipe B (LVDS
display) working. I suspect something is common to the two pipes or not
allocated to the right one.
This version will have less side effects on other generations and help
with getting things to work on SandyBridge and possibly later devices.
Please test and report.