Commit Graph

11 Commits

Author SHA1 Message Date
Axel Dörfler
00ef60f643 Removed the "next_*" in queue debugger commands.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22514 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-12 10:25:58 +00:00
Axel Dörfler
90bab16d16 * IDs are now generally written as decimal numbers, rather than hexadecimal.
* Fixed warnings with debug output turned on.
* Shuffled functions around a bit.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22504 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-11 07:46:55 +00:00
Ingo Weinhold
636bfc08ae * Renamed fs/vfs_select.cpp to wait_for_objects.cpp and got rid of
vfs_select.h, respectively moved most of it into the new kernel
  private header wait_for_objects.h.
* Added new experimental API functions wait_for_objects[_etc](). They
  work pretty much like poll(), but also for semaphores, ports, and
  threads.
* Removed the "ref" parameter from notify_select_events() and the
  select_sync_pool functions as well as from fd_ops::fd_[de]select(). It
  is no longer needed. The FS interface select() hook still has it,
  though -- the VFS will always pass 0.
* de]select_fd() take a select_info* instead of a select_sync* + ref
  pair, now. Added respective functions for semaphores, ports, and
  threads.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22416 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-02 19:47:31 +00:00
Ingo Weinhold
3c3674113f Fixed a race condition on thread exit: There was a gap between releasing
the death stack and reacquiring the thread lock in which another thread
could snatch our stack that we were still going to use for the
scheduler. Now we've got a second spinlock that we can hold while
releasing a semaphore.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22403 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-01 22:46:56 +00:00
Axel Dörfler
5c4ed86b56 * Moved some definitions from vm_types.h that functions in vm.h need as
arguments into vm.h.
* This should fix the broken build from earlier - thanks Stefano for the note!
* That also allowed to clean some other includes a bit.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22331 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-27 13:01:18 +00:00
Axel Dörfler
e6dc7903e4 * vm.h no longer includes vm_types.h - only those that actually need access
to the private VM types are including vm_types.h now.
* Removed vm_page, vm_area, vm_cache, and vm_address_space typedefs; it's
  cleaner this way, and the actual types are only used in C++ files now,
  anyway.
* And that caused changes in many files...
* Made commpage.h self-containing.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22329 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-27 12:21:33 +00:00
Ingo Weinhold
24bcf55926 * Introduced new job_control_entry structure which, among other things,
is used instead of death_entry for team::dead_children.
* Added team::{stopped,continued}_children, which, analoguously to
  dead_children, are used to track the state of stopped/continued
  children.
* A team does have a job_control_entry, which is allocated at team
  creation time. It will be inserted into the parent's
  {stopped,continued}_children lists as the team's main thread is
  stopped/continued and removed when waitpid() retrieves the child
  state. When the team dies the entry is detached from the team and goes
  into the parent's dead_children list.
* Removed the wait_for_any field from team_dead_children. It was solely
  used to avoid deletion of the contained entries in certain situations.
  wait_for_child() (the waitpid() backend) always deletes an entry now,
  regardless of whether other threads are waiting; that's in
  accordance with the waidpid() specification. wait_for_thread() removes
  the entry only, if the caller is the parent of the respective team.
* Introduced team_set_job_control_state() which performes the job
  control entry transitions between the respective lists and wakes up
  threads waiting in wait_for_child(). It is invoked on team death and
  when the team's main thread receives job control signals.
* Reorganized wait_for_child(). It handles WCONTINUED and WUNTRACED now,
  too. Removed a block that interpreted the supplied ID as thread ID.
* Added missing parts in waitpid().

Job control starts to work, though it seems to have some glitches.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22088 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-28 03:29:14 +00:00
Ingo Weinhold
ff895459b7 * Replaced the team::dead_children::sem semaphore by a condition
variable. Due to C code including the header I had to turn it from and
  aggregated member to a pointer. I'm very close to starting to convert
  all remaining .c to .cpp files. :-/
* Got rid of the "waiters" field. It was only written, never read.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22084 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-27 20:30:34 +00:00
Ingo Weinhold
ff308b0b49 Condition variables changes:
* Removed left-over commented C implementation.
* It is now possible for a thread to wait for more than one condition
  variable at a time.
* Made waiting for condition variables optionally interruptable.
* Renamed Notify() method to NotifyAll() and added a NotifyOne(), so
  that it is now possible to wake up only one of the waiting threads.
Pretty much untested at the moment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22081 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-26 23:53:12 +00:00
Jérôme Duval
61b50eed27 fix gcc4 build
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22080 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-26 21:34:43 +00:00
Ingo Weinhold
ebe6d10684 Turned the files I intend to devastate to C++.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22074 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-26 20:37:54 +00:00