Rename MovePageRange to Adopt and group it with Resize/Rebase as it
covers the third, middle cut case.
Implement VMAnonymousCache::Adopt() to actually adopt swap pages. This
has to recreate swap blocks instead of taking them over from the source
cache as the cut offset or base offset between the caches may not be
swap block aligned. This means that adoption may fail due to memory
shortage in allocating the swap blocks.
For the middle cut case it is therefore now possible to have the adopt
fail in which case the previous cache restore logic is applied. Since
the readoption of the pages from the second cache can fail for the same
reason, there is a slight chance that we can't restore and lose pages.
For now, just panic in such a case and add a TODO to free memory and
retry.
Change-Id: I9a661f00c8f03bbbea2fe6dee90371c68d7951e6
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2588
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
* Adds VMCache::MovePageRange() and VMCache::Rebase() to facilitate
this.
Applied on top of hrev45098 and rebased with the hrev45564 page_num_t to
off_t change included.
Change-Id: Ie61bf43696783e3376fb4144ddced3781aa092ba
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2581
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
- Use gcc builtin
- Define as a static inline function in the .h so no function call overhead is needed
- Keep the function in libroot for backwards compatibility
- Remove a duplicate implementation in the freebsd compatibility layer
gcc2 does not document the builtin, but it is in fact already available
there as well.
Fixes#3281.
Change-Id: I94f8a2548637aa70e85febbfab06f07c1a427005
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2605
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
This code comes from an old Be Newsletter and since then the API
received the addition of SetMouseEventMask. In several places the
MouseDownThread was misused: it would spawn a new thread on every mouse
click and not clear the previous one. This could for example lead to
BSpinner skipping values if you clicked it at the right speed.
There are functional changes in BSpinner, before it updated for the
first time 100ms after mouse down, and then as you moved the mouse
around the button, now it activates immediately on first click and then
every 200ms (which may be a bit short). In other places, no functional
changes intended.
Change-Id: Ie600dc68cbb87d1e237633953e5189918bf36575
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2599
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Also remove the MINGW support, as it was far too incomplete.
This *should* work under case-sensitive NTFS, but instead,
it seems #14963 occurs. So perhaps there is a GCC bug
related to case-sensitive vs. case-insensitivity after all.
It was not specified as such before C11, but that's only because there
was no C standard way to do it until then.
Fixes#15955.
Change-Id: Ied7b7fd94988ed7724460917aebc859b74eaa585
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2558
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
add a WMI Asus driver, to control keyboard backlight brightness.
Change-Id: Ib86f70b4a407178b0a1f532269387a55915cc460
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2485
Reviewed-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This allows to use FileDescriptorCloser as unique pointer for file descriptor.
Change-Id: I4c768fafba6ed35658b2fdb075b9b547f53bc8da
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2495
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
The code in input_server was pretty much all set for this, but there was
no way to configure the extra buttons. Add them to the mouse view in
Input preferences (up to 5 buttons are handled now)
Define a new B_MOUSE_BUTTON(n) macro to generate the bitmask for a given
button (numbered from 1).
Change-Id: I9091082277937d89b08464ff474e7bbb5db82401
Reviewed-on: https://review.haiku-os.org/c/haiku/+/180
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
BeOS didn't support transparent views. As documented in the Be Book,
SetViewColor(B_TRANSPARENT_COLOR) only effect is to not fill the
invalidated areas with the view color before calling Draw() (it avoids
flickering, especially when combined with B_FULL_UPDATE_ON_RESIZE).
A previous change made B_TRANSPARENT_COLOR actually make the view
transparent (that is, additionally to the above, the underlying view is
drawn before the transparent children), but it creates compatibility
issues.
In order to keep the API compatible with BeOS, the new behavior is now
enabled explicitly using the B_TRANSPARENT_VIEW flag. This also opens
for future developments like allowing a view color with an alpha
channel (not supported yet).
Adjust programs that require transparent views.
Fixes#15744, #15745.
Helps with #15645.
Change-Id: I529574ea23db0a23579521b263bc8d572775e35a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2275
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Scroll bars should look and work identically to before on
HaikuControlLook.
Add DrawScrollBarButton() and DrawScrollBarThumb() and
DrawScrollBarBorder() methods. These methods are used to draw scroll
bars in a generic way so that they can be drawn differently by alternative
control look's (e.g. BeControlLook). Also it gives us back drawing of
scroll bar knobs. However the knob setting is not exposed in the
interface in this commit.
These methods are in addition to the 2 existing DrawScrollBarBackground()
methods that draw the scroll bar background. One draws the area above and
below the thumb and the other is called by the first to actually draw the
area.
The rest of the drawing besides the backgrounds was being done in
BScrollBar before. To draw the scroll bar arrows and thumb we were recyling
other ControlLook methods, while this worked well enough on HaikuControlLook
it wasn't flexible enough for alternative control looks.
DrawScrollBarButton() is used to draw the four scroll buttons and is
typically (so far) used in combination with DrawArrowShape().
DrawScrollBarThumb() draws the scroll bar thumb.
DrawScrollBarBorder() draws a 1px border around the entire scroll bar,
potentially B_KEYBOARD_NAVIGATION_COLOR if focused (although this is
feature not currently used.)
Draw unscrollable scroll bars as if they were disabled including the
buttons with their arrow shapes, background, and thumb.
Add FBC backwords compatibility macros in ControlLook.cpp
Change-Id: I9237c5ce45d17d674785111d51de951e5686306b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/351
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
type is acpi_handle, to be used with the ACPI bus manager
Change-Id: Ibbdd81a21bdd57fc651f7a7238e3676033204857
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2456
Reviewed-by: Rene Gollent <rene@gollent.com>
ACPI_DEVICE_HID_ITEM is now optional, instead of an empty string.
Change-Id: I352ffaaad377659f650a0b8c0d56e40a68b739c3
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2420
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
to find a node in the hierarchy.
Change-Id: Iee858f21ce134569bf25fccbef9fe18ea8787e9d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2419
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
That's a bad idea. The drag and drop tracking could get confused enough
to crash app_server (possibly because of calling InitiateDrag multiple
times?)
Fixes#14983.
Change-Id: Id43bfcbfc24b1adb8f6e9fff587c6df9b62910f2
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2413
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Previous version of the patch was broken by the EFI refactoring.
Change-Id: I6dd125100b22b2461c531bfd8f81b3dd28e2b751
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2409
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
- Cleanup HEAD_MODE constants. These should be completely removed, now
that we have a proper notion of pipes and displays. But the DPMS code
still uses them, for now.
- Fix the ie_pipe command where width and height were swapped and
missing a +1 to show the actual videomode values
change int types to uint32, as it's more correct.
Change-Id: Iae7043abe4c8b8a121548fe6d6a809f1bd879c8a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2334
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
We need to assign PLLs to pipes and transcoders. The assignments on
previous generations were fixed, but now it's up to us to set it up.
Do the simplest thing for now: assign PLL1 to pipe A and PLL2 to pipe B.
Not used by anything at all, and not included in the build.
Even the BeOS engineer who created it wrote in a Be Newsletter
that he was uncertain how useful it was, which is why BeOS
did not ship it as a kernel add-on...
It is no longer an error to destroy a ConditionVariableEntry
that is still attached to a ConditionVariable; it will
now be implicitly detached in that case.
This makes ConditionVariableEntrys much eaiser to use
from an API standpoint.
Change-Id: I03c676d3a198aa885de733d3e1729b15f80de031
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2301
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
There is no good reason to put them in a private header.
No functional change (but drivers now have access
to these constants.)
Change-Id: I7ac00a120ab44fbc110bc858dfd87d69d0061135
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2294
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: John Scipione <jscipione@gmail.com>
Change-Id: I0d6d2f8db2bc86c08d5ba2648f1cf46d85b54a5e
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2267
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
* arm efi additions
* cleanup some cpu headers which were oddly
split between efi and bios_ia32
* Move calculate_cpu_conversion_factor over to
arch_timer since it is timerish, and x86 only
* Drop some duplicated code from efi start. Move
hpet init code into efi timer/hpet code
Change-Id: Ia4264a5690ba8c09417b06788febc4f572f111ce
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2259
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
* This is the bulk of the work. Anything else should be
minor cleanups and tweaking.
* riscv64 isn't a viable EFI platform yet.. just acting
as a stand-in to test a non-x86 EFI haiku_loader
Change-Id: Ib03de81e2b562e693987b86d7b4318209fb1c792
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2256
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
On modern x86, one can use __rdtscp to get the current cpu in userland.
Change-Id: I1767e379606230a75e4622637c7a5aed9cdf9ab0
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2248
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
hrev53379 clears the buffer cache for disconnected clients, and also delete buffers.
This is too early (see #15263, media_addon_server crash), and should only happen
after the buffer is recycled. This can be resolved by abusing the fFlags field of
BBuffer to mark the buffer for deletion, and mark the buffer to be reclaimed.
Some BBuffers don't reside in the SharedBufferList, so we have to mark them as to
be reclaimed. For those in the SharedBufferList, call a new RemoveBuffer(), which
can check whether the buffer is still to be reclaimed. For reclaimed BBuffers,
delete them right away, others can be marked for deletion.
fixes#15606#15263, possibly #15433
Change-Id: I66e94138e7e10a40d4c48e2ac042f816c79f5aab
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2245
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: X512 <danger_mail@list.ru>
Reviewed-by: Ryan Leavengood <leavengood@gmail.com>
- Fix USB_hid_page_consumer.h: some values are skipped in the spec so
our defines were off
- Handle the horizontal wheel on my mouse which is declared as a
CON_AC_PAN, but otherwise works just like the vertical wheel
- Input server and interface kit already handle the events properly
(they were available for serial mice already).
Change-Id: Ie0080ebb27e9478bcfe9f9dc5fd2a936ae05a848
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2201
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
In a menu, we use the right side both for submenu arrows and shortcuts.
As a result, when an entry has both a shortcut and a submenu, its
shortcut is not aligned with others, and this does not look so nice.
The spacing for the arrow appears only if there is a submenu in any of
the items in the parent menu.
Change-Id: If91fdcdad36abb0141fb05d1f59141f89540c1db
Reviewed-on: https://review.haiku-os.org/c/haiku/+/355
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: Ryan Leavengood <leavengood@gmail.com>
This is required for building shared libraries with hidden by default symbol
visiblility such as mesa.
Change-Id: I7150629aaea61d7c9b6e641d32913c5cc7c96543
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2159
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
* A few tips for future folks follows.
* fenv.h gets wrapped in our buildtools
* If anything in the arch fenv.h "doesn't work" buildtools
will silently fail early on (autotools HAVE_FENV_H)
Change-Id: Icae064fde42af3bbed5ea2eadfaa8c18c677e6a6
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2164
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
- 7xx (1st gen) has no driver in Haiku or is handled by the intel_810 driver
- PowerVR has no driver in Haiku
So there is no point in having those in the intel_extreme driver.
While I'm at it, fix the video timing/resolution constraints for
sanitize_video_mode.
- Implement watch_input_devices in input_server, as it was TODO. For
now, only one watcher is allowed at a time.
- Use it in Input preferences to get notified about added and removed
devices and update the device list accordingly.
Change-Id: I52018af53738e68271d6d63b5bea31fd7cab1b3b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2041
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
The hacks to still use actual system headers for zlib didn't quite work.
- Define Z_SOLO, which makes zlib build without any system include
- Remove use of std::max and #include <algorithm> from AVLTree
- Do not include DebugSupport.h because it uses system headers
- Do not include uuid.h and define just what we need
Now it's possible to compile the btrfs_shell on Linux.
Change-Id: I74a14b5f6804db45ab5a9f582ab493d696376fd3
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2098
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This issue was initially detected by PVS Studio (issue number V547) and fixed
as part of Google Code-in 2019.
The initial problem was the calculate_cpu_conversion_factor function
which had been copied in the BIOS and EFI versions of the boot code.
Further investigation led to more duplicated or very similar functions
being identified.
Introduce an arch_cpu.h for the x86 boot platform to group these things
in a single place, and adjust the BIOS and EFI code to call into that.
Note that the BIOS and EFI code is still a little platform specific,
ideally there should be a boot_arch_cpu_init() function for each
architecture as already done for openfirmware and u-boot.
Also remove some irrelevant comments from copypasted files for other
architectures, as that was filling my git grep with useless noise.
Change-Id: I16d815f0bf015cec0b4e03cc14f3cc447c7164c5
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1985
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Borrowed from FreeBSD with some changes to get it building.
Now we need to rebuild the gcc package...
Change-Id: I6b8dfd7fb6ca912c76e2ff10fbe01ad583a09aec
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2131
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Get enough of the mmu working to be able to allocate memory.
Unlike on PowerPC, we get both address and size as 64bit values. So
adjust of_region to allow this.
Also unlike the PPC port, we do not drive the hardware directly, instead we
rely on the openboot primitives to manage the translation table. This
allows staying independant of the hardware, which is a good idea at
least for the bootloader (we can do actual hardware things in the
kernel)
Change-Id: Ifa57619d3a09b8f707e1f8640d8b4f71bb717e2a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1482
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Gets call-method working for sparc, and fix more places where we
accidentally truncate 64bit values or sign-extend 32 bit ones.
Change-Id: Ic79c55ffa8d2b475858def1639004412f17dd0c1
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1986
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
glibc does the same. Technically, some of these builtins did
not exist / did not work before GCC 4.4, but the source tree
cannot be compiled with a version that old anyway.
x86_64 and _x86 need to keep the old functions for now, of
course; but all other architectures can probably feel free
to drop the s_isnan, etc. functions from their glibc.
This will make upcoming patches easier...
Change-Id: Ifb76ea74076553228c9741a8ee3ecb0e1cf736a3
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2076
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
- The name for the registers were swapped
- The width and height were also swapped in one of them
- Remove some old #if 0 code that touched these registers but has been
disabled for a while.
LVDS panels must really be driven at their native resolution, otherwise
they will simply not work. This means we should basically never touch
the video timings on that side. We need to only set the source size in
the pipe configuration, and let the panel fitter figure out the scaling.
On my G45 laptop, this allows me to use non-native resolutions on the
laptop display. This also means when booting with a VGA display
connected, I do get a valid display on the internal panel (using the VGA
resolution). VGA still gets "out of range", so we're still not setting
up something there.
If I switch to VGA display in the BIOS, I get a working picture there
and garbage on the internal display, which is progress (before I would
get a black screen on the internal display)
Fixes#12723.
For #15515
As mentionned in the ticket, we may also want to hide the symbols
altogether from libroot for newer API/ABI versions, unless we still want
to provide C89/C99/C++98/C++11 compatibility, in which case we still
need them around.
Change-Id: I0ee267fb6c4c2f4bae9b1ba6f68e2bcefc399a7f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2061
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
* Drop gnu-efi
Change-Id: Ib601fc8ced49b18281b6b98cf861a5aef1b9c065
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2026
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
enable to check whether a shutdown process is in progress.
Change-Id: I8efdddb3caa80e9fd188f202b6e92a888a7608e5
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2042
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
There is no reason to not allow this, and it makes it possible to load
data from eg. a BResource instead of a file, which is very useful.
Remove some unused members in the class and dead code, and fix style
issues.
Change-Id: I94cbd0c13c469ea80f55028cf33dfde2de4365ef
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2001
Reviewed-by: Stephan Aßmus <superstippi@gmx.de>
- Remove duplicate and otherwise unused lendian_bitfield.h
- Adjust listusb jamfile to use lendian_bitfield.h
- Fix various typos in usb_video.h and restore some fields to make
listusb happy
- Factor in types changes (introduction of intptr_t)
- Align JamFiles syntax with in progress architectures (arm/sparc)
- Xorriso doesn't support much of the mkisofs options (anymore ?)
- (After a correct bootstrap) one should be able to build @minimum-raw and haiku-boot-cd again
Change-Id: I4f779ad8f2210389fa9b7f7c0a98c3652a64c257
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1983
Reviewed-by: François Revol <revol@free.fr>
Using the geonames.org API, so we will need an API key for it (similar
to the one used for MLS, deployed by the buildbot)
The unit tests uses the "demo" user, which is restricted to 20000 API
call credits and often expired. But we cannot use our secret key here as
it would need to be available to anyone running the test. If we ever get
to automate running the tests on a buildserver we could probably make it
use the secret username known by our buildbot instead.
Change-Id: Ia16880db82555ce85505ad28e1c623f692f46be0
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1873
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
* Move x86 hpet behind timer interface.
* Add a few if x86,x86_64 macros to start.cpp.
Change-Id: I583ec1b064785182e6d48dfbcd91b1bb2ead4b44
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1929
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
The tab frame is drawn behind the tabs.
Create a new DrawTabFrame method in BControlLook and HaikuControlLook
that draws the tab frame background.
Until now we've been reusing the DrawInactiveTab method to draw the tab frame
in BTabView. While this works on HaikuControlLook, it doesn't work on other
ControlLook's (such as BeControlLook) that draw their tab frame differently.
Add FBC method to preserve binary compatibility on gcc2 and gcc4.
Move DrawTabFrame method to where _ReservedControlLook1 was in header.
Set rect to area of tab frame in TabView instead of doing the
calculation in HaikuControlLook so that others may benefit.
Change-Id: I513e238914f6d680f495659b6ec902df15555015
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1936
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Use the gcc builtin instead, which generates more efficient code (it
saves a function call) and means less platform specific code to write
for us.
Change-Id: I1d55b5703027b2ea4ecde2438ea306bd4850eb32
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1859
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Change-Id: I88afad6d071e8b577c23da9c60392c60b3726514
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1895
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This class is not implemented in our code. It is not documented in the BeBook.
Change-Id: Id3a48dbd2039005f69998567dcc26548612f3e9f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1876
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Non-KDEBUG kernels and kernel add-ons use atomic operations to acquire
and release the locks inline, so non-KDEBUG kernels/addons are only
compatible with other non-KDEBUG kernels/addons.
Following this change, though, KDEBUG kernels/addons should be able
to run under non-KDEBUG kernels/addons, too, since they always call
into the actual kernel functions and do not inline anything of
consequence.