Removed that ambiguous second copy constructor and moved push state functionality
into a separate PushState() method.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14679 a95241bf-73f2-0310-859d-f6bbb57e9c96
PopState() to make this possible.
When a new layer is created, the font state of the desktop will now be set: this fixes
a bug I introduced when separating the font manager's default font and the desktop's
default font.
The scaling stuff looks pretty broken to me.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14675 a95241bf-73f2-0310-859d-f6bbb57e9c96
* moved the system default font functionality into the DesktopSettings class.
* ServerFont::SetStyle() is now a public method.
* Improved font fallback routines: they will never end up without a font if
there is at least one font installed.
* fixed some minor bugs in the DecorManager.
* Decorator now get a DesktopSettings object passed - dunno if that's a good
idea (since we'll have to open the DesktopSettings header), but it works
for now (and something like this is probably needed anyway).
* a clean ServerFont is now set to the system default font - and not to the
(user chosen) desktop default font anymore (since the font manager doesn't
know about that one).
* Improved font directory scanning in the font manager a bit, it's now using
find_directory() instead of hard-coded paths.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14666 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The FontFamily is no longer reference counting itself.
* SharedObject is now more useful and destructs itself when unused.
* Fixed FontStyle::GetHeight()/ServerFont::GetHeight() semantics.
* Simplified ServerFont constructors.
* Removed wrong function descriptions.
* FontStyleHeight is no longer used: the FontStyle is calculating the
base font height on construction - this reduces the resolution a bit,
but it's hopefully not causing any troubles (doesn't look like it,
at least).
* A FontStyle now removes itself from its family on destruction.
* More cleanup, removed unused stuff like FontStyleHeight.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14657 a95241bf-73f2-0310-859d-f6bbb57e9c96
* To always be on the safe side, thread_hit_debug_event() now checks
whether the thread is the debug nub thread.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14655 a95241bf-73f2-0310-859d-f6bbb57e9c96
Renamed LinkMsgReceiver.h and LinkMsgSender.h to LinkReceiver.h and LinkSender.h like
the classes they contain.
Split up PortLink.cpp/h into ServerLink.cpp/h and PortLink.cpp/h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14635 a95241bf-73f2-0310-859d-f6bbb57e9c96
B_TRUETYPE_WINDOWS, though.
* possibly returned an uninitialized error code in some BFont methods.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14622 a95241bf-73f2-0310-859d-f6bbb57e9c96
they can disappear and IDs should stay persistent at least as long as the
system runs).
* destroying a FontStyle discards its FT_Face again.
* the font style and family names are now truncated to the appropriate length,
so that they can always be used via the Be API.
* (char *) == (char *) hardly compares the string (but was probably introduced
by me when I stopped FontFamily from accessing FontStyle privates
* removed FontServer::SaveList() - made no particular sense to me.
* removed superfluous "inline" keyword in the FontStyle definition.
* more cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14619 a95241bf-73f2-0310-859d-f6bbb57e9c96
* simplified BFont::SetFamily*() server communication - there is now only
AS_SET_FAMILY_AND_STYLE left, but at least that one works correctly.
* BFont::fFace is now always updated correctly.
* Moved the fFace masking to the server - BFont doesn't know enough to do
this correctly, anyway.
* Only one version of get_font_style() worked correctly.
* Font family/style ID and index were used completely mixed up - this
would have become an issue as soon as the font list changes during
runtime.
* Enabled AS_GET_FONT_DIRECTION again - missing functionality should only
be taken into account on lowest level as long as it can be emulated.
* Made FontServer a bit clearer to use (more to come).
* fixed several allocation leaks in the font server communication.
* New FontStyle::Direction() method, that currently only returns
B_FONT_LEFT_TO_RIGHT, though.
* more cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14618 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BFont::Face() was almost always wrong - also on the server side,
_TranslateStyleToFace() was broken.
* a clean font was not correctly initialized to be_plain_font
* BFont::GetFamilyAndStyle() did not work correctly if either family
or style was NULL - which is allowed, and shouldn't have let it abort
its task.
* FontServer::GetStyle() by ID did not work reliably under certain
circumstances (but those were not reached with the current server)
* BFont::SetFamilyAndStyle() did not work when family was NULL, and
it also never set fFace correctly.
* Introduced a FontFamily::GetStyleWithFace()
* Renamed some FontFamily/FontStyle methods from ie. GetID() to ID()
to match the style used everywhere else in BeOS.
* Removed AS_SET_FAMILY_NAME as its no longer in use.
* Lots of cleanup and simplification.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14602 a95241bf-73f2-0310-859d-f6bbb57e9c96
This seem to enhance the stability of the app_server by a magnitude (at least I can
now run apps like Installer and Media without an instant crash).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14549 a95241bf-73f2-0310-859d-f6bbb57e9c96
Turns out we are using a single FT_Face object for a given font size throughout the
app_server - but the FT_Face object is not designed for a multi-threaded access, AFAICT.
For example, it only has a single glyph slot, that we were using from different threads.
This fix does not cover the renderer, however, which also uses that shared object; IOW
even though it will crash less often it will still crash because of this.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14543 a95241bf-73f2-0310-859d-f6bbb57e9c96
* there is now a "Disable Hyper-Threading" safemode in the boot loader
* the SMP & HT menu items are now added in smp.cpp - and are only added
if the system supports one of them.
* more cleanup to smp_apic.h
* removed cpuid() from the boot loader's support.S - instead, it will now
use the one from the kernel.
* added a very weak HT detection: if the MP config only listed one CPU,
and this CPU supports HT, we enable the other logic processor manually -
as this currently doesn't work, it's disabled, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14536 a95241bf-73f2-0310-859d-f6bbb57e9c96
The "data_ptr" parameter is now only freed if you specify SMP_MSG_FLAG_FREE_ARG
when sending the ICI message.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14519 a95241bf-73f2-0310-859d-f6bbb57e9c96
Extracted scheduler_init() from start_scheduler() (which is now called scheduler_start()).
Moved scheduler related function prototypes from thread.h to the new scheduler.h.
Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14518 a95241bf-73f2-0310-859d-f6bbb57e9c96
part of the base table, not the extended table.
Renamed some structure fields, variables to be clearer and nicer to read.
Removed some unused stuff.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14502 a95241bf-73f2-0310-859d-f6bbb57e9c96
your system, I've also added a "Disable SMP" safemode option. The NO_SMP
define is still there, and will be removed once SMP works flawlessly.
Prints out infos about the interrupt entries in the MP config.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14499 a95241bf-73f2-0310-859d-f6bbb57e9c96
having the thread lock held and interrupts disabled.
Cleaned up the signal handling code, and fixed some minor bugs with blockable
vs. non-blockable signals.
thread_debug_info was using uint64 for signals sets instead of sigset_t.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14457 a95241bf-73f2-0310-859d-f6bbb57e9c96
that into account as well (they were reporting an error even though everything
went fine).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14450 a95241bf-73f2-0310-859d-f6bbb57e9c96
* got rid of bogus member variables in FontStyle (which were
already flags in the underlying FT_Face structure)
* disabled using the FreeType font cache -> I think from
my earlier tests, I can conclude that the cache was not
actually working. At least not giving any speed improvements.
The AGG engine contains a caching system, for now, it works ok.
I have no idea if this has anything to do with crashes in the
freetype code, but at least I have not seen any since this
change. But I have not tested much...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14448 a95241bf-73f2-0310-859d-f6bbb57e9c96
some heuristic: when you booted from a CD, CDs are preferred; else, volumes with
names like "Haiku" or "System" are preferred - if someone has better ideas, please
shout.
Note, this heuristic will only come into play if the boot loader was loaded from
an image (ie. floppy/CD/network), and you didn't choose any boot device.
Added evil methods to the Stack class that come in handy (you can now directly
access the array) for this.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14410 a95241bf-73f2-0310-859d-f6bbb57e9c96
and into its own file vfs_boot.cpp.
Added basic support for booting from CD - it doesn't give CDs a higher priority,
so you could end up booting from HD when you didn't explicetly select "CD-ROM"
in the boot loader. Eventually, it should only boot from HD in this case, if
booting from CD failed (because of a missing boot partition or whatever).
fs_mount(), _kern_mount(), and _user_mount() will now return the dev_t of the
mounted device, and not just B_OK. Maybe we should have fs_unmount() work on
a dev_t instead of a path as well...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14403 a95241bf-73f2-0310-859d-f6bbb57e9c96
"booted_from_image" in the kernel_args' boot_disk structure.
Also, added fields "cd" and "user_selected".
A CHOICE_MENU menu can now have a choice text - this is automatically updated
as entries in the menu get selected.
The boot volume menu now has the initial choice text "CD-ROM or hard drive"
in case the boot loader was loaded from an image. The "Rescan volumes" item
is no longer selected by default (only if there was no boot volume found) - but
it's still functionless anyway.
The TAR fs will now appear as "Boot from CD-ROM" in the boot volume menu.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14388 a95241bf-73f2-0310-859d-f6bbb57e9c96
like floppy or CD boot.
This allows it to reduce the number of scans needed to identify the boot
partition - when booted from a real floppy, this speeds up the boot
process by a magnitude.
Also, the loader now has a fall back in case there were no "boot" links
on the disk - the current boot floppy script doesn't create them.
With these changes, I was able to boot into a HD based Haiku installation
from a floppy disk. It's not yet enough to boot from CD (as the boot
device selection is a bit too simplistic right now), but it will eventually
come next. Testing is a lot slower here, though, as neither qemu nor
Bochs support multi-session CDs (at least I have no idea how to get them
to do this).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14380 a95241bf-73f2-0310-859d-f6bbb57e9c96
per file descriptor (a descriptor can be shared among several slots). There is now a
second table in the io_context structure that contains that information in a bitmap.
There are now two new (private) functions to control the close-on-exec flag, fd_close_on_exec(),
and fd_set_close_on_exec().
F_DUPFD, dup(), and dup2() are supposed to clear the close-on-exec flag on the duplicated
slot - this fixes bug #57 (no output after a redirect of a shell builtin).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14313 a95241bf-73f2-0310-859d-f6bbb57e9c96