Commit Graph

80 Commits

Author SHA1 Message Date
Axel Dörfler
715476b7ef The resize code now works correctly, finally - it temporarily did harm ;)
The BViews must be resized directly after every change in the window size - we
cannot wait until B_WINDOW_RESIZED, since subsequent calls have wrong view
sizes, then.
B_WINDOW_RESIZED is only really useful for app_server caused window resizing.
Added TODO to SetLook(): it may change the window size as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15385 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-06 23:15:48 +00:00
Axel Dörfler
6450b76dd4 Next big step in the event handling:
* RootLayer's mouse event processing is now at its minimum - the
  EventDispatcher handles them now. As a result, a window will now
  get only one message per event.
* RootLayer adds "_view_token" to mouse moved messages that specify
  the view currently under the cursor.
* There is now a mouse event layer in RootLayer that gets preferred
  when it's set - this is now used for the window moving instead of
  the previous mechanism.
* changed the previous DistributeMessage() to an UnpackMessage()
  method following Adi's suggestion.
* caveat: some things might be functionally broken in RootLayer now
  because of removing the mouse notification stuff.
* "be:transit" handling is now done completely client side by
  BWindow::_SanitizeMessage(() (similar to what the input_server does).
  This should also make the mechanism pretty robust, since every
  B_MOUSE_MOVED message can now trigger the view transit (in case a
  message is lost). B_WINDOW_ACTIVATED messages should be generated
  client side as well.
* renamed AS_LAYER_GET_MOUSE_COORDS to AS_GET_MOUSE as it's not a
  layer specific command, and also gets the mouse buttons.
* B_MOUSE_* messages from the up server now contain only a "screen_where"
  field; "where" (in window's coordinates) and "be:view_where" are
  added in BMessage::_SanitizeMessage().
* messages that don't have a valid target in the looper are now
  dropped instead of being sent to the looper - this should be done
  in BLooper as well, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15087 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 15:17:58 +00:00
Axel Dörfler
b095201503 * changed the way a message is forwarded to the focus view (instead of adding
a suspend focus field to the message, there is now a "feed focus" field in
  case the message should be forwarded).
* added a comment to the BPoint version of _FindView() (since it's broken)
* _DistributeMessage() is now called after _DetermineTarget() - so that it
  can prevent sending the message twice to the focus view.
* removed BWindow::DoUpdate() as it's no longer used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15066 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-22 12:49:35 +00:00
Axel Dörfler
14d02d22f6 Huge cleanup and fixes:
* attachView() is now called _CreateSelf() and creates the app_server
  view counterpart for itself, and no longer for a child view.
* removed superfluous deleteView().
* moved drawing from BWindow::DoUpdate() to BView::_Draw().
* made the recursive hook call functions consistent.
* fixed BWindow::DispatchMessage() to send public messages to the intended
  target (instead of always handling them itself directly).
* DispatchMessage() no longer eats unmapped key events that were targeted
  at the window directly.
* B_KEY_DOWN and B_KEY_UP events are now send to the target view as well
  (this couldn't work before as BMessages were broken with B_PREFERRED_TOKEN).
* the default button is now correctly targeted by BWindow::_DetermineTarget()
  (previously, the enter key was hacked to get through via _HandleKeyDown()).
* removing a view now also makes sure it won't have focus any longer.
* also, the DetachedFromWindow() hooks are now called first, so that any
  changes made there cannot mess up our window anymore.
* removed BView::SetPattern(); _UpdatePattern() now does its job.
* renamend private methods to match our preferred style.
* removed unused methods and variables.
* more consistent naming overall.
* removed _PR3_COMPATIBLE_ stuff - there is definitely no need for us to be
  compatible to that one.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15060 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-21 16:58:36 +00:00
Axel Dörfler
4ceb1e519c * reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
task_looper() again.
* removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately,
  you don't have to do that anymore - use B_PREFERRED_TOKEN instead.
* fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument
  in case of failure.
* Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher
  counterpart to the app_server (the other will be _DetermineTarget()).
* Made it easier to use Michael's Message4 implementation: just add the following line
  to your UserBuildConfig:
	AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ;
* Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will
  target the client handler, while the other will target the preferred handler of the
  client looper (usually the view having focus).
* Fixed dano message unflattening in the Message4 code.
* Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation.
* I hope that's all - it's a huge change, but it's all connected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:24:23 +00:00
Adi Oanca
ace01f864b Removed BWindow::_DetermineTarget(). BWindow's task_looper() just calls BLooper's one. Took Message4 stuff from BWindow's task_looper() and put it in BLooper::task_looper() - guess this is wanted...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15037 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-19 21:44:51 +00:00
Axel Dörfler
292d5ced0e * Rewrote shortkey handling - it now actually works as expected.
* Some work on _DetermineTarget(), more to come.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14869 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-12 16:13:06 +00:00
Adi Oanca
412586888e cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14566 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-29 11:38:38 +00:00
Axel Dörfler
ef5ab08df3 Fixed keyboard navigation; it should now behave pretty much like R5 AFAICT:
- moved standard keyboard navigation into the BView::KeyDown() hook
- the window now only handles tab+option/command key
- B_COMMAND_KEY triggers group jumping, not B_CONTROL_KEY (that activates the switcher,
  but directly in the app_server)
- fixed broken group navigation: (modifiers & B_COMMAND_KEY & B_SHIFT_KEY) is different
  to (modifiers & (B_COMMAND_KEY | B_SHIFT_KEY)) and is just never true with these
  constants.
That allows the tab key completion to be used again in Terminal.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14038 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-21 14:44:53 +00:00
Stephan Aßmus
2e6a5805ba MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13450 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 16:30:53 +00:00
Axel Dörfler
bb1336b44f Some refactoring and cleanup:
- renamed some members and methods to fit our style guide
- moved removeSelf() to RemoveSelf() (as those two are essentially
  the same), and fixed it on the way: the state of the child views
  is now also updated by the new _UpdateStateForRemove() method
- Moved BWindow::sendPulse() and activateView() to BView::_Pulse()
  and BView::_Activate()
- some minor stuff

This also fixes the broken previous commit - I forgot to update
View.h; this update contains the previous changes as well. Sorry
for the inconvenience.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13334 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 23:02:44 +00:00
Axel Dörfler
85bd83a710 AS_CREATE_WINDOW now also gets the actual frame width and size limits of
the window on server side - ie. if the app_server could not create a
window of the size requested, BWindow::fFrame will still be correct
(and the size limits will mirror actual decorator limits).
Renamed fMinWindHeight and friends to fMinHeight and so on.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13302 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 01:14:39 +00:00
Axel Dörfler
62bb447ee0 In order to be binary compatible, one should not change the location
of private members if the class has friends (and BWindow has a lot of
them...), stupid Axel!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 22:04:29 +00:00
Axel Dörfler
dd10337fd0 Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 21:28:56 +00:00
Stefano Ceccherini
8f9d0f685d Removed unused stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13078 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-12 14:48:49 +00:00
Axel Dörfler
e17b33e56b The window was removing the app_server connection too early, and thus hang in Quit().
Removed the stopConnection() method.
Cleaned up header a bit.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12959 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-05 18:57:55 +00:00
Stefano Ceccherini
370ca4b97c Corrected forward declaration
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12193 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-31 15:21:34 +00:00
Adi Oanca
239fc54e70 changed one private method's prototype
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11240 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-03 22:44:06 +00:00
DarkWyrm
5a9fed59c3 I hate forgetting to check in files. :(
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8552 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-08-12 12:43:36 +00:00
Adi Oanca
9839e74132 modified one method's name
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8322 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-07-05 20:42:03 +00:00
Adi Oanca
66c852a764 Forgot about this one. Removed ReadMessageFromPort() 'cause there is no need for it. BLooper does already a great job, we will not complicate things. As you may have seen I also removed some code from Window.cpp because it really was not needed, for the same reason.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8133 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-06-22 22:03:11 +00:00
DarkWyrm
e0c894a088 Added a member PortLink for non-streamed communications with the server
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5621 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-12-07 22:37:40 +00:00
Adi Oanca
98b01e2f16 removed ReadRawFromPort(...)
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4797 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-09-25 12:07:41 +00:00
Adi Oanca
6f274814d1 use diff. I don't remembr now the differences
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4570 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-09-08 21:02:31 +00:00
Adi Oanca
a3c09a41f6 changed something... I do not remember now... check with diff
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4486 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-09-03 21:23:25 +00:00
Adi Oanca
b95458fd6c modified some methods names
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4421 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-08-31 17:18:20 +00:00
DarkWyrm
1b7390044f Checkin for Adrian Oanca
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3069 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-04-17 20:41:54 +00:00
DarkWyrm
d230489402 Check-in for Adrian Oanca
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2917 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-03-15 00:04:55 +00:00
DarkWyrm
6e4a70109a Swapped unused _BSession_ pointer for a PortLink pointer
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2890 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-03-12 01:21:08 +00:00
ejakowatz
52a3801208 It is accomplished ...
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10 a95241bf-73f2-0310-859d-f6bbb57e9c96
2002-07-09 12:24:59 +00:00