Currently used by fixup_next_boot_floppy.
Change-Id: I47c10657b5280f00e470a3171ad11744859ce76c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3310
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This API change forces all creation of BUrlRequest to be done via
BUrlProtocolRoster::MakeRequest(). This allows the structure of protocol
addons to be altered without breaking ABI for client applications.
Change-Id: I1785c9136c50d19eaa9e57cb9d259ed8d88a5b56
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3080
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
My trackball has a "system control" in its descriptor, but is
definitely not a keyboard. This results in an extra entry in Input
preferences for it.
If we actually want to accept input from such devices, we should scan
them more closely to check there is actually a valid input there, and
consider publishing them as something else than keyboards, because
that's not really suitable in Input preferences.
Change-Id: I9027454b3b24d0f39ea562aed851402d0be7aeb4
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2715
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
They don't advertise themselves as standard SDHCI, but are mostly
compatible. Only check for the one in my machine for now.
Also improve tracing in the probe function.
Change-Id: Ia47238fb25b783790fa8caaedf2a71aeb6e29d89
Reviewed-on: https://review.haiku-os.org/c/haiku/+/806
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
For now it just forwards the command to the SDHCI controller.
The bus will gain more features and functions as work advances (tracking
which card is active, arbitration of DMA transfers, etc).
Change-Id: I094eb84f27e7789387a3f8fb65fba1e5fcfa3e8a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3094
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
The interrupt handler clears the interrupt register, so the main thread
cannot get the errors from there. Save the interrupt state in the
handler so that the thread can know if a command succeeded or not.
Change-Id: Ibee35c3caed6be8e2552b6c66c4e854a00f5465d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3090
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
These are apparently ignored by the Ricoh controller I did my previous
testing on, but QEMU is more strict about them
Change-Id: Ie70808a5c8b26e6f0f22bd8259a42452903781a3
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3089
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Block directories can now be read.
Change-Id: I9aa898638e6ac39cb903f2dd58cd184785e1a06b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2992
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Main problem was the use of sizeof(dirent) instead of sizeof(struct
dirent) so it used the size of the pointer.
Change-Id: I7d9388235d583d942ada5e3650cf8320ff2be6cb
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3197
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Not needed by fs_shell but required to use the driver natively in Haiku.
Change-Id: I547ab4c0637230d447f437cb47a419734a0401e7
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3196
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Symbolic links are now showing path and relative path can be tested.
Change-Id: I47820a475d78d8090c02564f698e72dd8fbaa3a1
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3171
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Attempting to read data from direct blocks and single indirect
blocks even if the data stored is not in continous blocks and
DirectoryIterator now uses ReadAt to iterate through directories.
Change-Id: I8156aba53782da8c2bb4481db611ae26d8881b35
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3088
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Update BTab::DrawTab() to pass the current index, the index of the
selected tab, and the index of the first and last tabs into
BControlLook::DrawActiveTab() and BControlLook::DrawInactiveTab().
This allows you to draw tabs differently in your BTab or BControlLook
subclass in many different circumstances.
Modify BControlLook API to add indexes to DrawActiveTab() and
DrawInactiveTab() like so:
void DrawActiveTab(..., int32 index = 0, int32 selected = -1,
int32 first = 0, int32 last = 0);
void DrawInactiveTab(..., int32 index = 0, int32 selected = -1,
int32 first = 0, int32 last = 0);
These extra indexes are not used by HaikuControlLook which relies only
on if the tab is active or inactive to draw.
Add IndexOf(BTab* tab) method to BTabView and document it to get the
index of the current tab in BTab::DrawTab(). Also add a warning in the
BTabView::DrawTab() method not to use the position and full parameters
anymore, use BTabView::IndexOf(), BTabView::Selection(), and
BTabView::TabCount() to get the info you need.
Using a dynamic_cast to a BTabView in BeControlLook to determine if the
view is derived from a BTabView didn't work in the case of WebPositive.
Furthermore, WebPositive does custom tab drawing which needed to be
updated for alternative control look. These index parameters passed from
BTab to BeControlLook allow us to draw the tab like BeOS without relying
on a dynamic_cast to BTabView to get the info.
Reproduce the functionality described above for BTab in WebPositive's
custom tabs. Eliminate no longer needed code in favor of using indexes.
Update WebPositive custom tabs to use BControlLook::DrawTabFrame()
instead of BControlLook::DrawInactiveTab() matching the update made in
BTabView.
In BeControlLook::DrawTabFrame() fill rect with base color, WebPositive
doesn't draw any tab background, so it expects this work to be done for
it.
Eliminate hasFrames variable from WebPositive.
Rename TabSelected(index) to UpdateSelection(index) in WebPositive to
better reflect its purpose.
Adjusted HaikuControlLook::DrawInactiveTab() to draw the tab borders more
selectively. Only draw border if left border is set for top and bottom tabs
or top border is set for left and right tabs. Undo no longer needed frame
manipulation border drawing workaround in HaikuControlLook::DrawTabFrame().
Draw scroll bar triangle without using DrawArrowShape().
Unlike in HaikuControlLook, DrawArrowShape() is used to draw arrows in
BOutlineListView and menus distinctly from how it draws arrows in scroll
bars. Draw our distinct arrows in DrawSrollBarButtons() instead.
This fixes overflow of time edit up-down arrows in Clock prefs and the
collapse-expand arrow in Deskbar not being vertically centered.
In DrawBorders() only inset if we actually draw the border.
Fix alignment issues with DrawSliderThumb dots for example in
MediaPlayer volume knobs.
Draw using line arrays calling AddLine instead of StrokeLine in
several places.
DrawMenuBar() extends to draw final pixel which eliminates an extra
lines at the end of menu bars.
Truncate button labels better fixing a few issues for example keymap
keyboard layout button labels. Button insets has been updated a bit
to fix drawing issues with buttons missing a border.
Using a dynamic_cast to a BButton to determine if a view is a button
in BeControlLook didn't work in the case of the keymap label. Look for
B_FLAT, B_HOVER, or B_DEFAULT_BUTTON flag in BeControlLook::DrawLabel()
to draw the label inverted on click. Pass the B_FLAT flag from Keymap
keys when drawing using BControlLook so that the label is inverted.
Change-Id: I07631f4b006bdb9aeca2adc9cbdf2da54dae8e92
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2866
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Change-Id: I08ecdfdc82f89c56081a8873d6263c30bad129b6
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3302
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Still lots more to do, but it is a start.
Change-Id: Ia83e7f4b751a860b3005d34841b58f31450613ce
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3309
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
These are marked internal for now.
Change-Id: I09859060021e4b35c355c9a0400da6f8bc6653e2
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3307
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
These two classes are not yet in the public API, as such they are hidden behind
the INTERNAL conditional variable.
Change-Id: I4ac204a600715937ef99d8ff56c4026d06abec3f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3305
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
I use the develop configuration to generate a warnings file, which is useful to
find undocumented members. The default configuration hides the undocumented
members and does not warn about them.
Change-Id: I09248c95bd51ea21118ff4f7ce57427d033981d2
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3304
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
* This looks wrong, but is functionally equal.
* Supposed to return a MouseSettings*, but returned
a B_OK (0) on a seemingly error result (NULL).
Change-Id: Id6c50369790b90e38fd6ec037c466c5fb314edf5
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3303
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
We received permission from the original author and all relevant contributors
(see the mailing list) to do this. (As best as can be established, BeUnited
did not modify the source code after importing besides adding their copyright.)
Jam comparison logic is string-based, and so was detecting GCC >= 10
as being < 2. This rectifies that by removing the GCC version parsing
from Jam logic entirely, and setting various BuildConfig variables
instead.
Change-Id: I0c0ae3b9002fb5e77f9ca7a78600c91871657f03
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3293
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Change-Id: I00ab55ae2549e3d91ff4dc23106db3ebe45478d2
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3296
Reviewed-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Change-Id: I449f22ef0babededbd64bc00c6c14e3bb495138e
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3295
Reviewed-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
pretending to be in kernel mode
Change-Id: Ib396f9aae0b6d8ebff0edc332a583c66c59f1067
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3283
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>