* Switch bash, debugger, less, telnet[d] and top apps to use termcap
functionality provided by ncurses lib instead of GNU libtermcap.so;
* NetBSD version of tput utility replaced with ncurses' one. Fixes#9606;
* terminfo database is provided as mandatory package installed during
building target system;
* Remove libtermcap module. The termcap database source and
corresponding build rules are not removed to provide backward compatibility -
until all optional packages will be rebuild on upcoming system version
using terminfo. Note that gcc2 builds may require to provide termcap a bit
longer in the sake of binary compatibility with R5 era apps.
* When looking for a place for new area the size of the area to be
inserted instead of the next area size was used to check whether
we are already past the upper bound.
* There was an attempt to insert area even if we were past the
upper bound.
- VariablesView now detects if a container's range is fixed or not,
and uses that to adjust both the prompt it displays and whether or not
the parsed ranges are bounds checked.
- ArrayValueNode now returns the currently user-set range rather than
the dimension constraints, since those might not always be accurate.
Add an IsContainerRangeFixed() hook which specifies whether or not
the container in question can only display elements within a fixed
lower/upper bound, i.e. B{Object}List.
- Introduce class BreakpointProxy which acts as a container for
either a breakpoint or a watchpoint. BreakpointsTableModel now stores
a single list of these rather than separate Breakpoint/Watchpoint lists.
- Switch BreakpointListView to allow multiple selection mode, and
consequently change selection/listener interfaces to use a list of
BreakpointProxy objects. Adjust implementors accordingly.
- Rework breakpoint list columns to better mesh with a unified display
of breakpoint and watchpoint information.
- Add an input filter to handle removing breakpoints when the delete
key is pressed.
..introduced by cc2c83fa5c and subsequent
cleanups. Instead, patch bash's builtin kill directly to handle the kill
by name functionality. Fixes#9687 and reintroduces the ability to kill
jobs.
Detect the case where we have a pointer to an array type, as seen
when typecasting a pointer to an array, and present the set visible
range option for these as well.
Adds a context menu command allowing the user to specify that the active
thread should be set to execute the specified statement next, by
updating its instruction pointer. Implements second part of #9709.
Note that care needs to be taken with this feature for now, as it
doesn't yet sanity check the requested address. Setting the target
to e.g. a statement in an entirely different function is likely to have
unpredictable/unstable effects on the debugged program.
- Add SetInstructionPointer() to allow an outside updates.
- Add Clone() to request a duplicate of the current state object.
- Add UpdateDebugState() to take a debug cpu state structure matching
the current architecture and update its registers with the values from
the cpu state object.
- As we parse the image's function list, we now track the last source
file we encountered. If it's the first time we encounter the current
file, we parse its source path components up front and then simply walk
the parsed list in order to add the function to its appropriate place in
the model, rather than the previous recursive approach. This allows us
to reuse the parsed component list for subsequent functions in the same
source file rather than having to reparse the path on every iteration.
- Refactor GetFunctionPath() to make use of the new
_GetSourcePathComponents() parsing function.
Should further improve the time needed to change the active image.
- For various reasons this one can be error prone, since it relies on
the model being able to provide the correct row count, which won't be
the case if the subclass calls it after having already removed all its
nodes.
- Optimize Table's RowsRemoved() similarly to TreeTable's for the remove
all rows case.
On IRC diver pointed out to me that KeymapSwitcher had a menu field that
was drawing as just a line since my recent change to BMenuField. I did a
little research and discovered that this was because the menu field in
KeymapSwitch was not using the layout APIs and it's frame rect was set to
0 height.
I did a little more research and experimented with menu fields in
BeOS R5. I discovered that in R5 if the menu field is set to auto-size
mode then the menu bar inside ignores the height of the menu field frame
and uses the BMenuBar's preferred height instead.
So, I adjusted the BMenuField code in Haiku accordingly. This should make
Haiku match the behavior of BeOS R5 in auto-size mode. For fixed-size mode
it should also work the same, although some more testing is needed to
see if there are any regressions there.
- Get rid of the functions array as we no longer really needed it except
to sift duplicates. The latter function is now done simply by keeping a
set of already seen function addresses, and skipping entries which fall
in said category.
- Use NotifyNodesCleared()/NotifyTableModelReset() as appropriate.
- Remove now-unused sorting functions.
Combined, these changes significantly reduce the overhead of switching
the active image, which was produced observable lag when either choosing
another image in the Images list, or when stepping into/out of a
function resulted in an image change.
- Add NotifyNodesCleared() hook to table model as a shortcut for
removing all rows.
- TreeTable::_RemoveChildRows() now recognizes the special case of the
above and optimizes it by calling BColumnListView::Clear() rather than
removing each row individually.
- Add TableModelReset()/NotifyTableModelReset(). This notification is
used to tell the underlying table that a full rebuild is needed due to
the model changing completely.
For the Window title and tab title edit windows there was already code used to
move a window that had gone out of the screen frame back in.
I generalized this code by turning it into a _MoveWindowInScreen() method
and then called it in 3 places, the original 2 cases as well as the Find window.
We might want to move this method into BWindow if this is something we'd like
to use it for windows in other applications, but this solves the problem in Terminal
for now.
* If at least one image is either B_HAIKU_ABI_GCC_2_ANCIENT or
B_HAIKU_ABI_GCC_2_BEOS almost all areas are marked as executable.
* B_EXECUTE_AREA and B_STACK_AREA are made public. The former is enforced since
the introduction of DEP and apps need it to correctly set area protection.
The latter is currently needed only to recognize stack areas and fix their
protection in compatibility mode, but may also be useful if an app wants
to use sigaltstack from POSIX API.
Wrong variable usage in inner loop caused some double indirect stream
runs to be checked twice when block size was smaller than
DOUBLE_INDIRECT_ARRAY_SIZE, while some were incorrectly marked as
unallocated in the bitmap.
Signed-off-by: Axel Dörfler <axeld@pinc-software.de>
- Clicking on a team item in Threads and CPU Usage now offers the option
to debug the team in addition to killing it.
- Both the aforementioned option and the previously existing thread
debugging option now invoke Debugger directly instead of simply
invoking debug_server via debug_thread().
Implements #9768.
* linking against the host libbe.so which could also contain classes
like DefaultCatalog seems to let the runtime_loader in trouble.
* as a workaround we rename the class.