Commit Graph

390 Commits

Author SHA1 Message Date
Ryan Leavengood
59347b7f1b Reverse the meaning of BWindow fShowLevel to match BView.
This also matches the client_window_info.show_hide_level field used in Deskbar
and other applications.

While doing this, keep fShowLevel fully in sync between BWindow and app_server,
use one message type for both hiding and showing, and make the decision to show
and hide the window in the app_server.

Lastly make minimize behave as described in the Be Book: hidden windows cannot
be minimized, and minimized windows which get hidden become unminimized.
2012-08-15 23:45:15 -04:00
John Scipione
4bb5af765f Add control mark color setting. #8054
An enhancement adding a setting to Colors under Appearance to
set the mark color of radio button and check box controls.
2012-07-15 15:09:04 -04:00
Axel Dörfler
8e2140fa5e Fixed a large client side memory leak for app_server memory.
* The areas allocated for BBitmaps were never deleted, even though the
  app_server deleted its part when the memory got freed.
* This resulted in a constant memory increase if the application in question
  would operate on many changing large bitmaps, like photos.
* Since the bitmaps are reference counted, we don't actually know when to delete
  the areas, so that the app_server now notifies the client whenever that is
  possible.
* This might fix #6824.
2012-04-29 20:26:14 +02:00
czeidler
5dbc26dc0a Add AS_RECONNECT_BITMAP to the server protocol. 2012-01-22 15:30:17 +13:00
czeidler
6c40fc5dfc Reconnect BApplication and trigger reconnect of all BWindows in an application.
* handle bitmap reconnect request in the app server
2012-01-22 15:30:16 +13:00
czeidler
04209cdd81 Catch a app_server crash in the debug server. Let the registrar restart the app_server and notify all apps. 2012-01-22 15:30:14 +13:00
John Scipione
3b1791fa15 80 char limit fix. 2011-11-13 15:47:27 -05:00
John Scipione
30d17caa9d Added support for colored window tabs in the default decorator. 2011-11-13 14:58:21 -05:00
Axel Dörfler
ef88976995 * Reinitialize global locks after a fork (at least those in the Application
Kit).
* This should fix #5668.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42982 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-10-29 21:17:59 +00:00
Axel Dörfler
78fcc847a2 * Coding style cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42981 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-10-29 21:04:22 +00:00
Axel Dörfler
cefef1c371 * Header cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42304 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-06-24 18:22:02 +00:00
Axel Dörfler
8c5a0accf5 * Do not reserve memory when the area is too large. This fixes #7740 where the
reserved amount was simply too small, but also works around address space
  waste with many larger bitmaps.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42298 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-06-24 17:04:50 +00:00
Axel Dörfler
e3feb1f8af * Added a new AS_DUMP_BITMAPS command.
* Extended app_server_debug command to be able to send it, too.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39599 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-11-23 21:50:12 +00:00
Clemens Zeidler
da1c93175d Revert r39462 because it was not really binary compatible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39469 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-11-17 22:19:09 +00:00
Clemens Zeidler
a5cf354a27 Add protected RestoreState, SaveState functions to BApplication. HasBeenRestored can be used to check in ReadyToRun if the RestoreState function has been called. The default implementation just store the window geometry and the decorator settings. Subclass implementations can use the global restore_window_geometry, save_window_geometry function for convenience. Please review. Will commit a simple session manager tomorrow.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39462 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-11-17 04:38:48 +00:00
Axel Dörfler
1d219b3a25 * Added AS_DUMP_ALLOCATOR command that dumps an applications memory allocator to
the syslog/serial output.
* Added app_server_debug command that currently just sends this command to the
  specified teams.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39441 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-11-15 21:25:03 +00:00
Clemens Zeidler
c0eff34541 Remove unused PortLinkRef again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38217 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-08-17 23:27:22 +00:00
Clemens Zeidler
c0494bc592 Add facility to communicate with the desktop listener over an app server link. The ServerWindow dispatch the message to the DesktopObservable which dispatch it to the correct listener.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38169 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-08-17 06:25:55 +00:00
Clemens Zeidler
38d80987f3 Add PortLinkRef class which use a existing sender and receiver for communication. Suggestion for a better name?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38167 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-08-17 06:12:30 +00:00
Ingo Weinhold
fbb6335d2a Style cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37432 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-07-08 15:04:38 +00:00
Ingo Weinhold
e5150e2847 Patch by Alex Wilson (compilation fixes by myself): Extended the archiving/
unarchiving protocol to support archival of arbitrary object graphs.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37431 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-07-08 14:54:25 +00:00
Stephan Aßmus
33394b856d Patch by Wim van der Meer: Added get_mouse_bitmap() global method to
InterfaceDefs.h and corresponding implementation in the app_server. Thanks a
bunch! Closes ticket #5978.

A note to those using "update-all" with hybrid builds - the alternative GCC
system libs will not be updated this way, and this and Wim's last patch
change the libbe <-> app_server interface. You need to manually update the
respective libbe.so, or do a clean build, otherwise apps for the other GCC will
not start anymore.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36830 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-05-16 15:51:54 +00:00
Stephan Aßmus
1c73ffa102 Patch by Wim van der Meer: Implemented global Interface Kit function to retrieve
the current mouse position and pressed buttons. I've changed the return code
to status_t and added anal error checking, most of the rest of the file is not
doing it, though... :-) Thanks, Wim!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36811 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-05-14 15:53:09 +00:00
Ithamar R. Adema
b13b0b0f4e * Make sure LinkSender knows team ID of receiving team; this fixes the >64k ServerLink transfers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36154 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-04-11 14:26:19 +00:00
Stefano Ceccherini
f0330c4aff Removed AreaLink, not used
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35914 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-03-19 17:29:10 +00:00
Stephan Aßmus
77e5acc0d9 * Extended the BView drawing API by a DrawString() version that takes an array
of locations, one for each glyph.
 * Added a test for the new functionality.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35865 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-03-15 13:59:14 +00:00
Stephan Aßmus
e59dc33e21 * Added BCursorID enumeration in App Kit's Cursor.h and new constructor which
takes such an id.
 * Reused the existing mechanism to to have hardcoded tokens for the system
   cursors, i.e. removed cursor_which enumeration from ServerProtocol.h and
   used BCursorID where cursor_which was previously used.
 * Reworked CursorManager.h and CursorSet.h accordingly and removed some methods
   that where intended to replace system cursors with client cursors, since
   those would break the reference counting and forget to maintain the cursor
   list.
 * Replaced the cursors in CursorData.h/cpp with the new ones I just designed.
 * Removed HaikuSystemCursor.h and HaikuLogo.h from the source, as those are/were
   no longer used.

I hope I will not get too much beating for this one... :-) I know the new
default cursor is slightly larger, but I believe the old one was just too small.
Also I noticed that the cursor may be slightly too dark, at least the old one
seems noticeably brighter when compared side by side (the new one has a slight
gradient). That is something I may correct at least. Otherwise I hope nothing
is broken, I've tested in QEMU and so far everything works as intended.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35782 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-03-07 23:12:34 +00:00
Rene Gollent
4f85bc9f18 Cleanup of previous work: whether or not we're talking to app_server is already determined at time of port assignment. As such we don't need to cache or care about that, but rather just cache the target team instead of looking it up from the port info every time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35682 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-02-28 23:25:23 +00:00
Rene Gollent
099f9551c7 Cache the app_server port lazily so we don't have to look it up every time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35681 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-02-28 22:55:43 +00:00
Artur Wyszynski
cee04e8074 Fixed various errors/warnings reported by cppcheck:
* memory leaks
* resource leaks
* added const's to getters
* removed a few reundant conditions


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35433 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-02-08 22:50:38 +00:00
Axel Dörfler
ec1bcf6243 * Added private methods get_app_server_port() (that stores the server port,
and doesn't have to find it every time), and create_desktop_connection() that
  is now used from BApplication::_ConnectToServer() as well as the DesktopLink.
* Move PortLink::SetTo() into base class ServerLink.
* Eliminated duplicated member fReplyPort in DesktopLink.
* Cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34397 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-12-01 07:53:09 +00:00
Ingo Weinhold
4701b640d9 * Give the BClipboard lock a name.
* be_clipboard is no longer created at libbe initialization time. The
  BApplication creates it as done in BeOS. This requires manual
  initialization in the registrar to avoid a deadlock on shutdown.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34388 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-11-30 17:14:00 +00:00
Ingo Weinhold
240a2c89e8 Removed no longer needed gInitializationLock.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34385 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-11-30 16:34:13 +00:00
Ingo Weinhold
4b9cf09f14 * Got rid of is_running_on_haiku(). It was used for the test environment,
but wouldn't work when running it on Haiku anyway. At any rate, it was
  relatively expensive (uname()) and used already in the libbe
  initialization.
* Got rid of the non-Haiku support of main_thread_for().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34371 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-11-30 12:14:02 +00:00
Axel Dörfler
15fe75b9a0 * Added a protocol version field to AS_GET_DESKTOP. This should be bumped after
incompatible releases, and makes sure clients using the old libbe.so will be
  rejected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34210 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-11-24 17:22:44 +00:00
Axel Dörfler
29e37d8842 * Made BTokenSpace not throw any exceptions on memory shortage.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33874 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-11-04 12:19:59 +00:00
Axel Dörfler
7691a788d0 * Minor cleanup, updated copyright.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33762 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-10-25 15:14:49 +00:00
Rene Gollent
203049400f Also remove _B_APP_INFO_RESERVED1_ as it's used for nothing whatsoever.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33758 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-10-25 13:11:29 +00:00
Rene Gollent
75f60c8b38 Set default flags to B_MULTIPLE_LAUNCH only, as is the case on BeOS. This fixes issues where apps that forgot to specify flags in their resources would be unable to receive remote messages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33755 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-10-25 03:34:24 +00:00
Brecht Machiels
926e63c885 * added click to focus mouse mode; right-click for bring-to-front and send-to-back
(might cause some regressions in FFM)
* made accept first click user configurable
* updated the Mouse preflet to use the layout kit
* removed the warp and instant warp modes from the Mouse preflet
* changed internal representation of mouse modes (warp modes moved)
* coding style fixes



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33732 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-10-22 21:10:19 +00:00
Oliver Tappe
e0b7c61c46 Closing ticket #4465:
Net_server starts services by invoking fork() followed by exec(). If the latter
fails (for instance because the service isn't installed), the forked child is
invoking exit(). This in turn unloads libbe, triggering static cleanup code in 
BMessage, which deletes a couple of message ports that were inherited from the
parent during the fork. After that, net_server was desparately missing those
ports and no longer worked reliably.
* in InitTerminateLibBe, we now register an atfork-(child-)handler, which
  takes care to re-initialize the static reply ports used by BMessage code
* added BMessage::Private::StaticReInitForkedChild wrapper and 
  BMessage::_StaticReInitForkedChild() implementation which overwrites the
  inherited port IDs with a set of own ports


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33050 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-09-10 23:10:51 +00:00
Axel Dörfler
9fe35223cf * BWindowScreens had no sychronization mechanism whatsoever - since the
workspace activation message was asynchronous, whether or not the
  BWindowScreen stopped drawing in time was pure luck (this also caused crashes
  with the VESA driver, as that one unmaps its frame buffer during mode switch).
  Introduced a new AS_DIRECT_SCREEN_LOCK protocol for this.
* In the long term, we should let BWindowScreen use the same mechanism as
  BDirectWindows, though.
* Removed superfluous locking in BDirectWindow::_InitData().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32746 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-27 12:10:59 +00:00
Axel Dörfler
e18224cdf4 * Added a new AS_GET_SCREEN_FRAME function, as getting the frame via
AS_SCREEN_GET_MODE won't work with multi-screen support anymore, and is also
  more overhead than needed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32559 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-21 10:23:01 +00:00
Axel Dörfler
2c69b5b6c0 * Made the libbe_test environment basically working under Haiku - to actually
make it work, one would need to use versioning for all libbe symbols. This is
  worth an 8k price per file that links against libbe.so, so I didn't want to
  commit this as is. An alternative to this solution would be to write a
  separate application that is responsible for the app_server's window. Comments
  welcome.
* Removed BeOS compatbility of the libbe_test stuff.
* Renamed the libbe_test targets from *haiku* to *test*, ie. libbe_haiku.so is
  now called libbe_test.so, haiku_registrar is now test_registrar, etc.
* This also removes BeOS compatibility from tracker/FSUtils.cpp (all BeOS
  compatibility should be removed, but I don't want to make Alexandre more work
  in his branch, and it's not urgent at all).
* Replaced the former "run" scripts for the test environment with a single
  run script (see updated NOTES file).
* Removed the libbe_test target from some applications - this was only to help
  developing them under BeOS, and is thus no longer necessary.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32521 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-19 14:17:13 +00:00
Michael Lotz
d7a16b238f * Fully switch to the Haiku message format so that it is also used for on-disk
storage.
* Remove reduntant information from the header (field_count vs. fields_size).
* Remove checksums previously used to validate the message passing by area
  mechanism.
* Move variables that are purely used by the instance out of the header and into
  the BMessage object.
* Use more sensible types for the different message fields.
* Reduce some field sizes to realistic values.
* Make size_t values into uint32 values so the message format will not change
  when later moving to 64 bits.
* Pack the structures used for flat message storage so it doesn't change
  because of padding.
* Fix message passing by area. It never worked because the created area was
  never actually filled with any data!
* Some more allocation checks with graceful fallbacks (should be all now).
* Some more checks for negative index values (should also be all now).
* Make printing more inline with how the rest of the class works and make some
  of the output more consistent.
* Also add the new unsigned types to PrintToStream() output.
* Fix printing of unknown types and invalid BMessages, it would always have
  printed only the first entry respectively the same error.
* Added some clarifying comments.
* Cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32039 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-31 22:19:36 +00:00
Axel Dörfler
69f9a367bc * The app_server no longer uses workspace counts internally, but only columns,
and rows.
* set_workspace_count() now uses the logic formerly found in
  WorkspacesView::_GetGrid() to determine the layout.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31958 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-30 00:52:21 +00:00
Axel Dörfler
47d9ed62d3 * Added AS_GET_WORKSPACE_LAYOUT to get the number of columns/rows of the
workspaces.
* Added shortcuts Ctrl-Alt-{Left|Right|Up|Down} to switch to adjacent
  workspaces.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31824 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-27 17:22:11 +00:00
Stephan Aßmus
19e179ca4f * Moved the implementation of SetViewCursor from the thread of the
window of the view into the application thread. This solves the
  race condition with asynchronous SetViewCursor and deleting the
  cursor immediately afterwards for real.
* The ServerApp now requires a reference to the current cursor,
  just in case...
* Added TODOs for caching the BView token, it's currently resolved
  for every single BView call that talks to the server... not good!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31133 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-20 12:11:49 +00:00
Stephan Aßmus
5d62f8e0e5 Make it possible to properly use operator= on BCursors by making sure the
reference counting is maintained correctly in the app_server. While reviewing
this code, I have my doubts that my previous solution for handling pending
SetViewCursor() calls is always working as it is intended.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-20 10:10:01 +00:00
Stephan Aßmus
c559a267f7 Argh! Sorry, should have been part of previous commit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29938 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-04-05 15:04:31 +00:00
Axel Dörfler
0a3f410f30 * Added a Desktop::BroadcastToAllWindows() method that sends all ServerWindows
a message.
* The DesktopSettings class is now using that to send the new
  AS_SYSTEM_FONT_CHANGED message to all windows.
* The ServerWindow now propagates font changes to its decorator, causing it
  to update its drawing. That means changing the bold font in the "Fonts"
  preferences application will instantly change all window titles.
* Factored out a _RebuildAndRedrawAfterWindowChange() out of several Desktop
  methods, simplifying some code.
* The DefaultDecorator no longer calls _DoLayout() twice (through SetLook()),
  but instead calls the new _UpdateFont() method now also called by
  FontsChanged(), and SetLook().
* BWindow::GetDecoratorSettings() now also includes "tab frame" BRect with the
  exact footprint of the tab, allowing apps to know the size of the tab to
  position itself accordingly.
* Automatic white space cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28664 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-16 21:59:05 +00:00
Stephan Aßmus
431dc47dde Patch by Artur Wyszynski with some changes by myself:
* Resolved TODO: The type of the gradient is no longer encoded twice in the
  app_server link protocoll.
* Moved instantiation of the BGradient into the LinkReceiver::ReadGradient()
  method.
* Check success for (at least) ReadGradient() in ServerWindow.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28150 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-15 19:47:00 +00:00
Stephan Aßmus
991547ef6c Patch by Artur Wyszynski:
* Implemented BGradient, BGradientLinear, BGradientRadial,
  BGradientDiamond, BGradientConic and BGradientRadialFocus
  new Interface Kit classes.
* Implemented all the (AGG-based) backend necessary in
  the app_server to render gradients (Painter, DrawingEngine)
* app_server/View can convert a BGradient layout to screen
  coordinates.
* Added BGradient methods of the Fill* methods in BView.
* Implemented a test app and added it to the image as a
  demo.
* Adopted Icon-O-Matic and libs/icon in order to avoid
  clashing with the new BGradient class. Re-use some
  parts where possible.

Awesome work, Artur! Thanks a lot. Now a more modern
looking GUI has just become much easier to implement! :-)

TODO:
* Remove the need to have gradient type twice in the
  app_server protocol.
* Refactor some parts of the patch to remove duplicated
  code (Painter, DrawingEngine).
* Adopt the BPicture protocol to know about BGradients.
* Review some parts of the BArchivable implementation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-14 21:27:42 +00:00
Axel Dörfler
ae0606be74 * Added two more private InterfaceDefs functions: get_application_order(), and
get_window_order() will retrieve the application respectively window order
  on the selected workspace.
* Moved private BeOS compatible functions (as used by the Deskbar) into the
  private WindowInfo.h header.
* Whitespace cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26951 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-08-12 17:39:42 +00:00
Stephan Aßmus
59e13a3f06 Patch by Andrej Spielmann (GSoC):
* Simplified the subpixel related methods for the AGG "pixel format" template
  interface, the ones for the solid cover simply pass through the existing
  methods, so only one subpixel blending function is left which does the actual
  work (this removes a lot of the previously added code)
* Implemented a new rasterizer based on the original AGG rasterizer which
  implements subpixel anti-aliasing for any generic AGG vector pipelines. It
  is now optionally used in Painter and AGGTextRenderer (for vector fonts, ie
  rotated, sheared or big enough fonts) depending on the global subpixel
  setting.
* Put all subpixel variables into the new GlobalSubpixelSettings.h|cpp
* Simplified DesktopSettings related classes a bit and renamed previous
  FontSubpixelAntialiasing to just SubpixelAntialiasing.
* The private libbe functions for subpixel related settings moved from Font.cpp
  to InterfaceDefs.cpp where other such functions live. They are not related
  to fonts only anymore.
* Removed the subpixel related settings again from the Fonts preflet and added
  them to the Appearance preflet instead.

All of the above implements subpixel anti-aliasing on a global scale, which
to my knowledge no other OS is doing at the moment. Any vector rendering
can optionally use subpixel anti-aliasing in Haiku now. The bitmap cached fonts
are still affected by the Freetype complile time #define to enable the patented
subpixel rasterization (three times wide glyphs). Vector fonts and shapes are
not affected though at the moment.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26755 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-08-03 13:40:41 +00:00
Stephan Aßmus
b09e2f6f4b Patch by Andrej Spielmann (GSOC):
* Extend the app_server protocol by configuration options to turn
  subpixel font rendering on/off and also make the glyph hinting optional
  (aligning of glyph shapes to the pixel grid).
* Implement the setting in the app_server and also handle the persistency.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26362 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-10 08:29:50 +00:00
Axel Dörfler
a2e19c60e2 This should have been part of r25793.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25794 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-06-03 17:45:54 +00:00
Stefano Ceccherini
e2fe7e2fe0 Removed PortQueue since it's not used. Small style (old) changes here
and there.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25468 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-05-12 13:27:56 +00:00
Ingo Weinhold
a94ce1c912 * Reorganized the passwd and group support: A dedicated thread in the
registrar provides access to the DBs via a port message based
  protocol. The functions in libroot just ask the registrar now.
* Added Linuxish shadow passwd support. No putspent() though -- we'll
  provide private functions.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25002 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-04-17 16:19:18 +00:00
Ingo Weinhold
781a715529 Move RegistrarThread[Manager].cpp to the registrar. There was no point
in those living in libbe.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24603 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-27 02:51:58 +00:00
Michael Lotz
a433b9febf Rewrite and activate message passing by area. Passing by area works now with
the new sematic of transfer_area so a message area is transfered into the right
teams' address space and it does not need to be cloned there anymore. Passing
by area is only used for messages bigger than a certain size (currently
hardcoded to 40KB) which should be somehow bound to the max port message size.
This makes passing large messages (i.e. > the port limit) possible, so for
example copy&paste of long text, image data, etc. should now work.
Got rid of the fClonedArea member as it is not necessary with the new design,
renamed shared_area to message_area in the private message_header, avoid
an unnecessary allocation of the header for the copy constructors, check
allocations in a few more places and some minor cleanup.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24321 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-09 13:35:41 +00:00
Axel Dörfler
c7a77521ff Renamed all *LAYER* constants to *VIEW*.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24306 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-08 16:44:18 +00:00
Rene Gollent
326182c3e3 Made DirectMessageTarget's destructor private to avoid potential future
errors. This object should never be deleted directly as it's ref counted, 
only when its last ref is Release()'d.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24258 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-06 00:36:31 +00:00
Rene Gollent
676308a602 App Server now saves/restores ui_color settings.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24225 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-04 01:19:04 +00:00
Axel Dörfler
7301a7fbdb bonefish+axeld:
* The debug_server now sends the registrar messages whenever the debug alert
  is shown, and also, if the user wants to debug the team.
* In the latter case, the registrar will now cancel a shutdown process.
* Also, it will now wait with the shutdown process until the user has
  acknowledged the debugger alert.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22926 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-11-14 01:28:47 +00:00
Axel Dörfler
f6e4cbb952 * Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
definitions).
* Minor cleanup here and there.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22577 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-15 20:13:55 +00:00
Axel Dörfler
c278448653 * Introduced a monitor_info structure and means to let it be filled by the
accelerant (or the app_server via EDID info). It's still experimental
  API, and opinions are welcome.
* Moved BPrivateScreen into the BPrivate namespace.
* Rewrote Screen.h.
* Introduced a BScreen::GetMonitorInfo() method, and implemented it in the
  app server as well (ie. AS_GET_MONITOR_INFO).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22563 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-15 11:41:47 +00:00
Ingo Weinhold
67c578e73f Added global lock that can be used for lazy initializations.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22502 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-10 21:30:51 +00:00
Michael Lotz
0127fb779d * Respect endiannes for item lengths inside swapped BMessages
* Also swap the flattened size when creating the read buffer
* Define specialized byte_swap()s for unsigned types too so that type_code and the like get swapped correctly

This should fix bug #1371.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21901 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-12 10:32:21 +00:00
Stephan Aßmus
94a48ae276 * use a different message code for DrawString() with escapement delta
and DrawString() without
* this change also includes adding the penlocation to the shape to-screem
  coordinate conversion (temporarily breaks shape rendering, will be fixed
  in next commit)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21821 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-04 11:22:47 +00:00
Stephan Aßmus
2222864eed * complete overhaul of the font/glyph caching
* the previous AGG implementation is superfluous
* the new implementation is based on that one, but in a way that allows
  read/write locking to the list of cache entries (fonts) as well as
  read/write locking to the cached glyphs per individual font cache entry
* new GlyphLayoutEngine.h, which is to be the central place for layouting
  glyphs along the baseline.
  It handles the locking for getting the font cache entries.
  It works by giving it a template class GlyphConsumer which does the
  actual work.
* changed AGGTextRenderer to use the new font cache
* changed ServerFont::StringWidth(), and the bounding box stuff to use it
* changed DrawingEngine, it doesn't need the global font lock anymore
* our BFont thought that GetBoundingBoxesAsGlyphs and GetBoundingBoxesAsString
  is the same, which of course it isn't, hence the two separate functions...
  AsGlyphs just gets the bounding box of each glyph in a string, not treating
  the string as an actual word
  AsString adds the offset of the glyph in the word to the bounding box
* changed ServerProtocol.h accordingly for the different bounding box meaning


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21797 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-02 19:10:38 +00:00
Stephan Aßmus
38287e02af * completed my changes to DrawState handling, the current DrawingState
of the active ViewLayer is now always mirrored in the Painter instance
  of a ServerWindow, so that it doesn't need to be synced on every drawing
  command, this was previously incomplete for font handling
* removed the DrawState parameter from all the DrawingEngine functions
* adjusted ServerWindow and ServerPicture accordingly
* made sure that string related functions used by non-drawing related
  parts (ServerApp, Decorator) don't interfere with the current drawing
  state
* moved AS_SYNC handling from _DispatchViewMessage to _DispatchMessage,
  it is actually a window message and doesn't require fCurrentLayer to
  be valid
* fixed bug #1300, fCurrentLayer was not updated when a ViewLayer was
  deleted by client request which happened to be fCurrentLayer (I am now
  handling it so that the parent becomes the current layer, could be
  wrong)
* AGGTextRenderer is no longer using it's own scanline, which should save
  a few bytes RAM, the Painter already had such an object
* StringWidth() in AGGTextRenderer is now taking the escapement_delta into
  account
* Painter::StrokeLine() doesn't need to check the clipping as much, since
  that is already done in DrawingEngine
* if a ServerWindow message is not handled because fCurrentLayer is NULL,
  a reply is sent in case the messages needs it (client window could
  freeze otherwise, waiting for the reply for ever)
* removed unused AS_SET_FONT and AS_SET_FONT_SIZE
* added automatic RGBColor -> rgb_color conversion to RGBColor.h
* minor cleanup for 80 char/line limit



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21685 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-22 19:48:27 +00:00
Michael Lotz
5dc45eb4fe * Unified handling of different BMessage formats into MessageAdapter.cpp
* Removed r5_message.cpp and dano_message.cpp accordingly
* Also moved out KMessage handling from Message.cpp to MessageAdapter.cpp
* Fixed some minor style issues in Message.cpp

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21514 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-27 20:22:53 +00:00
Ingo Weinhold
eb9b19800b Fixed gcc 4(.1.2) build problems.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20320 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-04 05:00:40 +00:00
Axel Dörfler
cf2aeb201f * Implemented BDragger::{Show|Hide}AllDraggers() and its backend in the app_server.
This fixes bug #242. The value is currently stored in a separate file.
* Removed some unused codes from ServerProtocol.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20188 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-02-21 07:57:21 +00:00
Axel Dörfler
6af9dcbfe5 Another cleanup patch by Vasilis Kaoutsis - thanks!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19998 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-28 21:35:08 +00:00
Axel Dörfler
9dbe170a69 Implemented direct message passing for local targets; this fixes a deadlock
with PostMessage() in case the message queue is full.
Some notes:
* for synchronous replies, we don't use this mechanism yet, but it could be
  extended to do that as well.
* the code looks so complicated because we need a way to access the looper's
  queue without locking it (to prevent deadlocks); like Dano's solution, I've
  abused BTokenSpace to store a BDirectMessageTarget with a BHandler.
* we also need to decouple the lifetime of a looper's queue from its target,
  as we cannot lock the looper, and therefore, can't guarantee it stays valid
  as long as we're accessing it outside of BLooper.
* init_clipboard() now needs to be done after the global constructors have
  been called - since sending messages now needs gDefaultTokens to be initialized.
  Since this is done per image, it shouldn't cause any troubles, though.
* some minor cleanup, removed unused _msg_cache_cleanup_() and friends.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19968 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-26 13:59:56 +00:00
Axel Dörfler
aa33d0a928 Got rid of the looper ID stuff - it seems nowhere to be used.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19965 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-26 12:11:33 +00:00
Axel Dörfler
c2f641f2e5 Turns out the whole "active app" mechanism in the registrar wasn't used at all; the
Switcher now works as expected.
* Renamed TRoster::ActivateApp() to UpdateActiveApp(), as the app is already activated
  at that point (the registrar only keeps track of it).
* BWindow::DispatchMessage() now calls the new BRoster::Private::UpdateActiveApp()
  method when it receives a B_WINDOW_ACTIVATED message.
* Added BRoster::_UpdateActiveApp() which calls the new B_REG_UPDATE_ACTIVE_APP.
* Removed now unused B_REG_ACTIVATE_APP.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19857 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-18 17:45:08 +00:00
Axel Dörfler
ccf137b886 BWindow::IsFront() was implemented incorrectly - we actually need to query the
app_server for this; added a new AS_IS_FRONT_WINDOW command for this.
For example, clicking on the menu bar to bring windows to front in FFM mode
does work now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19725 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-06 17:08:19 +00:00
Ryan Leavengood
a06480efcb Addition of constant used when restarting the input_server within the
app_server. I added it at the end. Feel free to move it to a better spot, if
there is one. Note that putting it in the middle with require recompiling a lot
of things.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19614 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-12-23 22:56:18 +00:00
Axel Dörfler
7430a5bea6 Removed the superfluous (doubled) AS_MOVEPENTO as well. Also removed those old constants
from the ServerProtocol.h header.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19132 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-10-26 22:48:31 +00:00
Ingo Weinhold
6bfd06d1ff BRoster::Launch() eventually launches the application in question
in several steps:
1. early pre-registration with the registrar ("I wanna launch the
   app, make sure noone interferes.")
2. load the app image
3. finish pre-registration with the registrar ("I have launched
   the app, here is its team ID.")
4. start app main thread
5. send "on launch" messages to the app (argv, refs, others)

If the app is already running or being launched, 1. fails with a
conclusive error code and returns the team ID and the pre-registration
token of the app. Steps 2 - 4 are skipped and only the messages are
delivered using the team ID returned by 1.

This change fixes a race condition: The failed early pre-registration
request obviously cannot return the team ID, if the other thread
launching the app has not finished step 3 yet. Thus the argv/refs
message would not get delivered and Launch() would not return the
correct team ID.

Now we wait for the pre-registration to be finished in this case, using
the former _IsAppPreRegistered() mechanism, which already provided
such a waiting feature for one request. It has been extended to
accomodate an arbitrary number of waiting requests and renamed to
_IsAppRegistered().

This fixed bug #763.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18728 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-08-31 17:54:16 +00:00
Axel Dörfler
82584ab9c2 * Implemented AS_DIRECT_WINDOW_SET_FULLSCREEN so that it sets kWindowScreenFeel
when enabled, and B_NORMAL_WINDOW_FEEL when disabled. IOW when enabled, no
  other windows can interfere.
* Therefore, it's no longer necessary to have the screen_blanker window
  use kWindowScreenFeel - it will set its window to full screen as long
  as the blanker runs.
* Added a AS_APP_CRASHED notification in the app_server that will remove
  all kWindowScreenFeels from the windows of the crashed app.
* This is now used by the debugger to ensure that the debugger alert will
  be visible.
* Factored out a DesktopLink class out of the BRoster::_ActivateApp()
  method. This class is now also used in the new BRoster::_ApplicationCrashed()
  method as used in the debug_server (via BRoster::Private).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17785 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-06-09 21:46:40 +00:00
Stephan Aßmus
b30e90211e added a way for BWindow to store and restore arbitrary decor settings,
currently those include only the tab location


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17583 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-25 12:01:28 +00:00
Axel Dörfler
e55d041b59 Finally removed SERVER_{TRUE|FALSE} and lots of other unused constants from ServerProtocol.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17237 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-26 09:33:08 +00:00
Axel Dörfler
23ae77aa56 * Removed ColorSet, it's no longer needed or used.
* The Decorator are temporarily using ui_color() - this needs to be changed
  to use the DesktopSettings (when the decorator stuff gets refactored); right
  now, the colors are fixed.
* Added B_WINDOW_TEXT_COLOR, B_WINDOW_INACTIVE_TAB_COLOR, and
  B_WINDOW_INACTIVE_TEXT_COLOR to the UI colors, B_WINDOW_TAB_COLOR is no
  longer deprecated. Note, however, that not every decorator may use these
  colors.
* Removed unused and wrong (ie. hard-coded paths) stuff from ServerConfig.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17236 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-26 09:03:28 +00:00
Axel Dörfler
6d5488e18a * There is now a server_read_only_memory structure that is placed in a (surprise!)
read-only area shared between the Desktop and all applications.
* Right now, this area only contains the desktop colors, ie. B_PANEL_BACKGROUND_COLOR
  etc.; ui_color() no longer needs to ask the server for these colors.
* The ui_colors are now maintained by DesktopSettings, though ColorSet is still there.
* The default colors are now hardcoded once and for everyone in InterfaceDefs.h, ie.
  the app_server uses them as well.
* Desktop::Init() can now also return an error (but that is not yet accounted for).
* Cleaned up InterfaceDefs.h.
* Fixed wrong include in moreUTF8.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17232 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-25 20:12:06 +00:00
Axel Dörfler
21c8c925d8 * With Rudolf's information about relocating overlays, I changed the way memory
is managed for those bitmaps:
  - the shared client memory mechanism is used to allocate a small overlay_client_data
    structure that contains the actual buffer and a semaphore that you have acquire in
    order to access it.
  - LockBits()/UnlockBits() now have a function: you need to call them before accessing
    the overlay buffer, and you need to keep that lock until you're done with it.
* The overlay cookie is now an extra member of the ServerBitmap class.
* Removed fInitialized from ServerBitmap - IsValid() now just checks the buffer associated
  with the bitmap.
* ViewLayer::Draw() will now handle overlay bitmaps specially and will draw the overlay
  color instead of any contents (this is currently in ugly pink, but will become some
  dark color later on).
* All what's missing from actually being able to use overlays now is to configure
  them so that they are shown on screen. VLC will now show an empty pink window when
  overlay video is enabled.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17201 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-22 16:41:12 +00:00
Axel Dörfler
704c03b9e6 Got rid of that unused and superfluous TokenSpace callback stuff.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17200 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-22 16:29:44 +00:00
Axel Dörfler
37b502f28b Implemented some more overlay support - the overlay bitmap is now allocated
via the graphics driver (but not yet shown on screen).
I probably got the meaning of the "overlay count" wrong - I guess that you
can allocate any number of overlay bitmaps, but can only see "overlay count"
on screen at a time (right now, I only allow to create "overlay count" bitmaps).
Stephan?


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17193 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-21 20:14:41 +00:00
Michael Lotz
39cdae74a7 First steps at getting drag & drop to work properly. Simple drag & drop (draging Tracker items) should work now. Not sure about the negotiated version (with mimetype exchange). Fixed left behind drag bitmaps. Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17058 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-10 21:22:05 +00:00
Stephan Aßmus
39c9925fcf * implemented a BRegion pool per WindowLayer which is supposed
to cut down on BRegion related allocations, cannot really tell
  if it speeds things up
* used the new BRegion pool in WindowLayer and ViewLayer whereever
  a BRegion was used on the stack
* fixed the debugging stuff in MultiLocker - it will get you into
  the debugger if you
    - try to nest read locks
    - try to write lock when your are a reader already
    - don't match up nested locks when your a writer
    -> but only if you #define DEBUG 1 in the .cpp, is off by default now
* went over WindowLayer, ServerWindow, Desktop and a few other places
  and fixed the locking for use with the MultiLocker, the "a reader can
  not become a writer" is especially tricky, feel free to review the
  changes
* activated the MultiLocker, I tested this quite a bit, if there are
  problems simply turn on DEBUG and you should drop into the debugger
  right where the problem is... hope all is good


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17046 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-07 19:14:25 +00:00
Stephan Aßmus
600fbd78e4 * BView::FillRegion() sends the BRegion data instead of decomposing
it and rebuilding it on the server side (that causes a huge speed
  up for regions containing many rects)
* There is a method in ServerLink that could have been used, but I
  actually needed to add the direct BRegion support to LinkReceiver
* added LinkReceiver as a friend to BRegion class
* ServerApp and ServerWindow keep the CursorManager locked after they
  have retrieved a cursor until they have called Acquire() on the
  cursor. (Axel: what good is using atomic* stuff in Acquire() and
  Release() if we have to protect this by a lock anyways?)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16957 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-01 16:56:10 +00:00
Axel Dörfler
16ed1e1d15 * Removed headers/private/servers/app - everything is in src/servers/app now.
* Removed DisplaySupport.h, wasn't needed anymore.
* Removed private color set functions from InterfaceDefs.cpp - we might want
  something similar, but definitely not like that.
* Minor cleanup, added some missing licenses.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16831 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-18 16:42:14 +00:00
Axel Dörfler
38a6ea1d98 * Removed the old AS_AREA_MESSAGE stuff - it's currently not used at all, and
even though we might need something similar, we can't use it (since it was
  based on BGet++).
* Removed BGet++, it's not used anymore.
* Removed ServerMemIO class, was never used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16830 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-18 15:59:23 +00:00
Axel Dörfler
9a44fdc97c * Implemented a new client allocation method: instead of having all bitmaps of
all teams in serveral server areas, and instead of having to eventually clone
  them all several times in BBitmap, we now have one or more areas per team,
  and BBitmap will only clone areas once if needed. As a side effect, this
  method should be magnitudes faster than the previous version.
* This method is also much more secure: instead of putting the allocation
  maintenance structures into those everyone-read-write areas, they are now
  separated, so that faulty applications cannot crash the app_server this
  way anymore. This should fix bug #172.
* Freeing memory is not yet implemented though! (although all memory will
  be freed upon app exit)
* There are now 3 different bitmap allocation strategies: per ClientMemoryAllocator
  (ie. via ServerApp), per area (for overlays, not yet implemented), and using
  malloc()/free() for server-only bitmaps.
* ServerBitmap now deletes its buffers itself.
* Cleaned up BBitmap and BApplication a bit.
* The test environment currently doesn't build anymore, will fix it next.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16826 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-18 13:43:26 +00:00
Axel Dörfler
ca69de45a8 Applied Michael's patch for MessageUtils.h - this is supposed to fix some
crashing bugs with R5 message format conversion.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16762 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-13 11:52:28 +00:00
Michael Lotz
641a8290a7 Fixed converting KMessages, their target and reply info weren't preserved. Fixes bug 295.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16734 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-12 13:21:08 +00:00
Michael Lotz
2bf8fb3a96 Putting Message4 into place to become the new BMessage implementation. Will cleanup USING_MESSAGE4 now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16709 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-11 17:55:47 +00:00