* ACPI is evaluated first as it also handles things like multi core or hyper threading setups
* Removed other (disabled) hyper threading code per the notes in the corresponding ToDo
* Limit the detected CPU count to 2 for now as I wasn't able to get it working in either emulation nor real hardware with more than 2 CPUs
* Added a reserved byte to the mp_config_table struct, it worked only by luck as the compiler did padding there to get to the same size
I can now boot my Core 2 Quad with two out of four processors active :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23100 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Move waiting for the first explore to complete
* Small cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23099 a95241bf-73f2-0310-859d-f6bbb57e9c96
* build DriveSetup for the test environment, though it doesn't display anything
in that mode... just to work on some general things, maybe I add a fake
partition tree just to test things later
* cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23095 a95241bf-73f2-0310-859d-f6bbb57e9c96
not negative
* PathSource can now remember a global scale, and the IconRenderer sets
it, since this value is used in the curve converter for on the fly
generation of vertices, this change does not affect anything and doesn't
create the need to "update" the conversion pipeline to render an icon at
different sizes (like Icon-O-Matic does)
-> this change fixes edgy curves on icons rendered bigger than 64x64 as
reported by Axel some time ago
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23093 a95241bf-73f2-0310-859d-f6bbb57e9c96
position on screen (fixes drawing glitches in patterns when the view
was moved on screen (for example because the parent window got moved))
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23089 a95241bf-73f2-0310-859d-f6bbb57e9c96
A filepanel command allowing scripts to ask the user where to load or save a file.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23088 a95241bf-73f2-0310-859d-f6bbb57e9c96
worked flawlessly this one time... (I got almost 10 MB/s with that one, now 7.5 MB/s with
the 3com driver)
* We need to acknowledge the interrupt in the handler, because else, the interrupt continues
to fire after the PIC interrupt is acknowledged by the kernel.
* It also helps a lot to turn off the interrupts on the device while xl_intr() is handling
the interrupt.
* When the slow handler is running, we now set the new "handling" field in the internal
interrupt handler which will not invoke the scheduler then (but only signals a handled
interrupt).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23085 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Also, loop as long as new interrupts are coming in.
* This fixes the high CPU usage and low throughput of the 3com driver; it now works just fine;
dunno why it worked for me that well last time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23084 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Therefore, I've added an I/O control that let's it update the boot block
part of this block, so that makebootable can use it on a mounted volume
(this will probably be moved into a disk system API later).
* Added user_memcpy() to the fs_shell.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23082 a95241bf-73f2-0310-859d-f6bbb57e9c96
antialiased text won't work correctly (for example when you set a dark
color).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23071 a95241bf-73f2-0310-859d-f6bbb57e9c96
Update the menu_info neverthless, when setting the ui_color for menu
backgrounds. Fixes bug #550.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23070 a95241bf-73f2-0310-859d-f6bbb57e9c96
hd_geometry, but do support the BLKGETSIZE64 ioctl (it just crashed
before).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23064 a95241bf-73f2-0310-859d-f6bbb57e9c96
we need to check which other messages are handled by beos here.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23062 a95241bf-73f2-0310-859d-f6bbb57e9c96
ResizeSelection() because it didn't support this. Selecting text flicker
a lot now, it will be fixed later. Selection should be changed to work a
bit more like BTextView. This fixes bug #1638
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23058 a95241bf-73f2-0310-859d-f6bbb57e9c96
the inode's internal last modified and size copies, causing in inconsistent
data. This fixes#1643.
* The block being replayed are now dumped to the debug output.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23050 a95241bf-73f2-0310-859d-f6bbb57e9c96
does not yet work reliably here - it encounters a "PCI Express protocol violation", at least
that's what it says. Will look into that later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23039 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Accidently excluded the MII bus from being probed in r23019 - in fact, now all
devices have to be probed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23038 a95241bf-73f2-0310-859d-f6bbb57e9c96
call this function if you don't know if a device has a direct reference to one of
its children. Since we want to be able to delete the root without having any knowledge
about its children, we now detach everything first, and then delete the entries.
This fixes a possible crashing bug when a preloaded driver (used for network boot)
tried to acquire its resources again at a later point.
* device_detach() and device_attach() now check if the device has an attach or detach
method at all.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23036 a95241bf-73f2-0310-859d-f6bbb57e9c96
Ingo, this is your chance to remind me of the vendor branch :
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23031 a95241bf-73f2-0310-859d-f6bbb57e9c96