Commit Graph

6 Commits

Author SHA1 Message Date
Stephan Aßmus
59d0c2e45e * Introduced PaletteConverter::IndexForRGBA32() which checks if the alpha
component of a 32 bit color is below 128 and returns the special CMAP8 index
   for indicating transparency.
 * Changed the WriteCMAP() color conversion function to expext a 32bit RGBA
   value and use IndexForRGBA32().
 * Adapted B_CMAP8 target color space case of ConvertBits() to the new
   semantics.

This allows transparency in bitmaps when converting B_RGBA32 bitmaps to
B_CMAP8, tested only for this case and working as expected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36549 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-04-30 11:29:14 +00:00
Ingo Weinhold
015943d78f Use pthread_once() to guard the initialization of sPaletteConverter. This
changes the semantics slightly: Previously after a failed initialization
another invocation of InitializeDefault() could theoretically initialize the
converter. Since the only error conditions are out of memory and broken app
server connection, this shouldn't really matter, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34383 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-11-30 16:26:10 +00:00
Axel Dörfler
f6e4cbb952 * Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
definitions).
* Minor cleanup here and there.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22577 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-15 20:13:55 +00:00
Stefano Ceccherini
65e63b987d PaletteConverter now exports a static InitializeDefault() method, which
can be used (and is, by _init_interface_kit()) to initialize the ... 
er... default instance of 
PaletteConverter using the system color map, thus avoid building the 
list of colors, which takes some time. Fixes bug #505.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22508 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-11 13:30:56 +00:00
Michael Lotz
bdc6f9e7ef * Fixed a swapping bug for 16 bit colorspaces
* Added some comments
* Added some checking to avoid noop shifts
* Added buffer length checks
* Implemented (as Stephan suggested) a version of ConvertBits() that takes offsets.
This new version allows to move a region of the source into a region (possibly not at the same point) on the dest while converting colorspaces on the fly.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16592 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-05 23:53:33 +00:00
Michael Lotz
b09e53fae0 Wrote a new color conversion engine. It's 2-5 times faster than the old one (depending on colorspaces) and about half in size.
I've put it into ColorConversion.cpp and moved PaletteConverter there too, cleaning up Bitmap.cpp.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16580 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-05 05:01:15 +00:00