Previously, __haiku_init_before was a symbol that was included in
each (shared) object, and so it could be used to determine what
one we were in. Now, there are no such universal symbols that
are declared private to only the object, so we have to use
a different approach.
__func__ is defined as a const char* at the very beginning of
every function it's used in, set to a string of the function name
only, i.e., the arguments and return type are left off. So while
including that is perhaps not quite optimal, in practice this
definition is used extremely rarely (it was introduced by Haiku,
and it is used in only 2 applications at all that I could find --
WebKit and Canna.)
There really isn't any other way to get a pointer that we know
for certain is within the current object besides this one
without inserting one, but that really isn't merited just for this.
(__builtin_return_address() has problematic semantics wrt. inlining,
including linker-inlining.) So this will have to do.
It is only used as an argument to _kern_load_image directly, not to
any of the load_image functions in image.h, so it belongs in a syscall-
specific header like other such constants.
No functional change intended.
* Adds parser to servers/net/nethost, to check current
settings in resolv.conf before updating
If user has specified DNS settings manually, DHCP derived
settings are appended to resolv.conf, rather than overwriting.
(If no user specified data is present, or in the event of
a badly damaged resolv.conf, DHCP over-writes file in same
manner as prior to this change)
Fixes#11565.
Change-Id: I43464909009d2416d57f66f7bd14d13c81f803e7
Reviewed-on: https://review.haiku-os.org/c/997
Reviewed-by: Axel Dörfler <axeld@pinc-software.de>
Reviewed-by: Stephan Aßmus <superstippi@gmx.de>
* Actually check return codes of InitKernelAccess().
* WriteDescriptorChain accesses the memory in the IO vectors, so
we need to PrepareKernelAccess before calling it.
Fixes#14752.
* Add a utility thread_check_permissions(), which takes the target
thread, the calling thread, and whether or not this is a "kernel" call,
and then returns whether the target thread may be legally modified.
* Refactor all calls that operate by sending a signal to the thread
into a single thread_send_signal() utility function, which now uses
thread_check_permissions() appropriately.
* Manually add the permissions checks to other functions as needed.
Solves a bunch of decade+-old TODOs.
* Fix dead links where possible
* Use online instead of local links to the BeBook
Change-Id: I250117dcccc0026925c56545cca7e3b4467f2c78
Reviewed-on: https://review.haiku-os.org/c/811
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
* Two disk image types added to the mime_db with sniffer rules
1 x-intel-image as a generic type for images using an intel
partition style boot sector
2 x-ntfs-image a specific type for ntfs format image files
Default handler for these types is set to mountvolume, which
handles ntfs and fat images detected by these sniffers,
in the same manner as bfs images detected by x-bfs-image.
Change-Id: I994fa23bcc988c40a098aa106587e75d9e1f9b4b
Reviewed-on: https://review.haiku-os.org/c/964
Reviewed-by: Stephan Aßmus <superstippi@gmx.de>
* This iSCSI implementation only worked on PPC big-endian atm.
* We're pretty sure iSCSI support in haiku_loader doesn't make
much sense anymore. iPXE on (on arm,x86,etc EFI/BIOS platforms)
supports iSCSI boot of disks.
* Haiku could use a iSCSI driver add-on, but it would exist much
higher up and likely use standard drivers vs bare-minimum iSCSI
target impementations.
* Leaving TCP and adding to all arches since it could make sense
for haiku's native network disk subsystem or network debugging?
Change-Id: Ic181b93a1d8ffd77f69e00e372b44b79abbddb42
Reviewed-on: https://review.haiku-os.org/c/899
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Our implementation of it now behaves properly after the last commit.
Change-Id: I6bebc91ae0f9512ea07ad6a7a4ccea9ee758e01b
Reviewed-on: https://review.haiku-os.org/c/908
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Previously, static initializers were just in ".ctors", which was handled
by GCC's crtbeginS, and that was injected in-between crti and crtn. Now,
however, binutils puts static initializers into init_array/fini_array by
default, which runtime_loader handles, but of course as initialize_after and
terminate_after are supposed to be called *after* all static initializers
are called; and since runtime_loader called init_array after _init, they
were not.
Now, we get rid of the __haiku_init_before/etc. functions, and move their
functionality inside runtime_loader. This is a "soft" ABI breakage,
which is mitigated by adding another ABI breakage (runtime_loader now
returns NULL for the initialize_before/etc. symbols, as otherwise
old applications would have their initialize_before/etc. called twice;
once by runtime_loader, and then once by __haiku_init_before/etc.)
I don't see or know of any reason why an application would want to
get those symbols at runtime, though, so this shouldn't have any
adverse effects.
Change-Id: I42344c63f69c6f8ef260f6c3ca30202b6dfb153e
Reviewed-on: https://review.haiku-os.org/c/907
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
* Prevent use of uninitialized 'lon' by checking for successful
result prior call
Change-Id: Ifbd649a8c0c0c37f285cda11e307013929cefa12
Reviewed-on: https://review.haiku-os.org/c/958
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Broadcast console output as syslog debug messages, stripped of trailing newlines.
Disabled by default.
Patch from #6168.
Change-Id: I1754381477dcde00bdcfa4482017daf5eb682cd3
Reviewed-on: https://review.haiku-os.org/c/912
Reviewed-by: Stephan Aßmus <superstippi@gmx.de>
* Adds the OpenDocument file types to the mime database
includes regular files and templates.
* Adds icons to mime_db and artwork/icons
Change-Id: I55c7f79f53e09d5976e41c4d5a5292fc6be906d0
Reviewed-on: https://review.haiku-os.org/c/900
Reviewed-by: Stephan Aßmus <superstippi@gmx.de>
Merge two if statements that has same conditional expressions
at line 131 and 138.
Change-Id: I8eb69fc81f723502cfc48e1acbb9bf5e55023150
Reviewed-on: https://review.haiku-os.org/c/916
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Merge two if statements that has same conditional expressions
at line 198 and 201.
Change-Id: I797a77d7f2b88ae2cacd8569fdd09c0d1a19d038
Reviewed-on: https://review.haiku-os.org/c/915
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Better performance by using a single write, and some servers may not be
happy about getting so many TCP fragments for the HTTP header.
Change-Id: If7139e2a7748ea423d470676e70bd523a89031b2
Reviewed-on: https://review.haiku-os.org/c/909
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
* printf type set to unsigned
Change-Id: Ib4a8e1bb56c9e00ce90adef680db651fb17686c0
Reviewed-on: https://review.haiku-os.org/c/901
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Reading the file 1 byte at a time from a BFile is very inefficient.
Add a buffer, which makes things a lot faster (parsing a 200x200 image
used to run for a few seconds with 100% CPU use).
Change-Id: Ie2eea819475c9301fbb6102c41fa05ec2d2ca343
Reviewed-on: https://review.haiku-os.org/c/906
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
In removing the "GroupView" class and replacing it with a real BGroupView,
I missed that it its AttachedToWindow() implementation iterated over all
child controls and set their targets to themselves. It seems this is how
the Media Kit gets change messages from them, and so the lack of this
broke changing parameter values. Whoops.
But it seems that changing menu option values has been broken for a long time
(perhaps forever?), as in order for a BOptionPopUp to send messages to anything,
its AttachedToWindow() must be called (as this sets the BMenuItem's targets
to itself, so it can forward the messages.) So now that is fixed too.
* There's no reason to have a while() loop here, because:
- if msleep returns 0, that means we were woken up by the interrupt handler,
and we are going to exit immediately as sc_fw_chunk_done will now be 1
(there is nothing else that sleeps on sc_fw.)
- if msleep doesn't return 0 (i.e. it returned ETIMEDOUT) then we will
exit immediately because of the if-test.
So, just use a single msleep() and then check sc_fw_chunk_done as before.
* The comment said we were sleeping for 5 seconds, but the msleep was only
for 1. Before the "sync firmware loading" FreeBSD commit, this was 1
second and so was the comment, and in that commit the comment was changed
and the function call wasn't.
The bugs here were introduced in the same FreeBSD commit as the "sizeof" bug
that I merged a fix for earlier.
Possibly fixes failures to initialize uCode on certain devices.
Registrar schedules an event every second to do
fRoster-CheckSanity(). This uses 2.5% cpu on my machine
when idle. Changing it to five seconds lowers it to 0.1%
waddlesplash then pointed me to this bug which changes it
to watch for team deletion and call fRoster->CheckSanity()
As I know little in this area, it's mostly based on what
LaunchDaemon does in MessageRecieved.
Change-Id: Ie69f9399cab41d2d492d469b5d3dc88e6080c15c
Reviewed-on: https://review.haiku-os.org/c/876
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
People uses a customizeable set of attributes, and on my install
that has a lot of old BeOS applications, the window is too tall
for the screen. So now it will be possible to scroll it.
Depends on the prior change to BScrollView to auto-update
scrollbar limits when the window size changes, as otherwise
you will not be able to scroll properly.
As you can see by the date, I've had this patch sitting around
for almost 2 years now, waiting for BScrollView layouted behavior
to be fixed...
Change-Id: Iee7a691771d3b17efb2f6aba8c5011986ad0e36b
Reviewed-on: https://review.haiku-os.org/c/894
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
As of the last commit, a BScrollView in layouted mode now behaves
this way by default.
Change-Id: I07bd17d6d20e494c0e2f08172c0d54b10fa5d26d
Reviewed-on: https://review.haiku-os.org/c/893
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Since we know what size the target view is / wants to be, we can automatically
set the range, steps, and proportion trivially. In non-layout mode, we retain
the old behavior. Applications or views that need custom scrolling behavior almost
certainly will be using BScrollBars directly and not this, so this should not be
"wasted computation" in pretty much any case.
Greatly improves the appearance and UX of the default case of a layouted
view inside a BScrollView.
Change-Id: Ia6ff6ee14df96799c579e15d274fd4c849675577
Reviewed-on: https://review.haiku-os.org/c/892
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
This seems to fit the "spirit of layout" better.
Change-Id: I7a75b58de4c9f703d828cdd292b7b91ee720c135
Reviewed-on: https://review.haiku-os.org/c/891
Reviewed-by: waddlesplash <waddlesplash@gmail.com>