* Instead of creating an OpenSSL context ofor each socket, use a global
one and initialize it lazily when the first SecureSocket is created
* Load the certificates from our certificate list so SSL certificates
sent by servers can be validated.
* Add a callback for signalling that certificate validation failed, the
default implementation proceeds with the connection anyway (to keep the
old behavior).
* Introduce BCertificate class, that provides some information about a
certificate. Currently it's only used by the callback mentionned above,
but it will be possible to get the leaf certificate for the connection
after it's established.
Review of the API and implementation is welcome, before I start making
use of this in HttpRequest and WebKit to allow the user to accept new
certificates.
Use standard error codes instead.
This allows using error code returned by the underlying functions
directly, and makes it possible to use strerror for debugging. So, we
can also remove StatusString() from the various *Request classes.
* Previously PE binaries would trigger the "incorrectly
executable" dialog. Now we get a special message for
B_LEGACY_EXECUTABLE and B_UNKNOWN_EXECUTABLE
* Legacy at the moment is a R3 x86 PE binary. This could
be extended to gcc2 binaries someday far, far, down the
road though
* The check for legacy is based on a PE flag I see
set on every R3 binary (that isn't set on dos ones)
* Unknown is something we know *is* an executable, but
can't do anything with (such as an MSDOS or Windows
application)
* No performance drops as we do the PE scan last
* Tested on x86 and x86_gcc2
When calling Stop(), we expect the request thread to exit as soon as
possible. Closing the connection unlocks it from any blocking read() or
write(), avoiding some lockup situations.
* My BeagleBone gcc defines __ARMEL__ but not
__ARM__ which breaks the native tool builds
* As ARM was originally Little Endian, we assume
__ARM__ means as such.
* Look for Big Endian ARM and define the needed big
endian preprocessors
* Add behavior constant B_POP_UP_BEHAVIOR which adds a pop-up marker
to the button (similar to that of BMenuField).
* Add methods [Set]PopUpMessage(). To set/get the the message that is
sent to the button's target when the pop-up marker is clicked.
* Add methods SetFlat()/IsFlat(). A flat button doesn't draw its frame,
unless the mouse is hovering over it or it is otherwise activated.
* As a side effect this change also activates the hover glow that was
already implemented in BControlLook, but not activated in BButton.
* Draw(): Remove the non-BControlLook code.
* GetPreferredSize(): Implement based on _ValidatePreferredSize() to
avoid code duplication.
* Draw(): Fix off-by-one error. The label was too close to the box.
* Draw(), _ValidatePreferredSize(): Add icon support.
_ValidatePreferredSize() is now actually aligned with what Draw()
expects. The preferred width is now a tight fit; there were three or
four pixels of empty space before.
Due to the fixed check box position the layout isn't that nice in
some situations (particularly with an icon larger than the text),
IMHO.
The icon is meant as an addition to or replacement of the label. Icon
bitmaps for various states of the control (off, on, partially on, each
enabled or disabled, plus up to 125 custom states) can be set
individually via SetIconBitmap() (getter IconBitmap()).
The convenience method SetIcon() can be used to set the bitmaps for the
standard states from a single bitmap; it also supports cropping the
icon to its non-transparent area. Code borrowed from BIconButton.
* Update the previously unused frame_type and background_type enums.
* Add methods GetFrameInsets(), GetBackgroundInsets(), GetInsets() to
get the insets for a given frame type, background type, or both
respectively.
* Add possible control state B_CONTROL_PARTIALLY_ON and support it in
BCheckBox and BControlLook.
* BCheckBox: Add partialStateToOff property defining whether the
partial state should transition to off. Defaults to false (i.e.
partial to on).
* This is primarily a service method for ports of widget tool kits
that require single-threaded GUI. DispatchExternalMessage() calls
DispatchMessage(), but also sets fLastMessage, so that
[Detach]CurrentMessage() work correctly. This allows to detach a
message in DispatchMessage() when called from the window thread,
add it to a global queue, and later process the queued messages in
a different thread that calls DispatchExternalMessage().
* BLooper/BWindow: Make sure fLastMessage is accessed only when locked.
* BUrlResult is back, with ContentType and Length methods.
* BHttpResult subclasses it and use HTTP header fields to implement
those
* Introduce BDataRequest for "data" URIs. These embed the data inside
the URI, either as plaintext or base64 encoded.
We can send the data directly to the output socket instead of copying it
into a BString first, at the cost of very slightly less information in
debug output.
When using the copy constructor of BNetEndpoint the socket of the
original endpoint gets dup'ed. The Accept() method later directly reset
the fSocket member of the newly created BNetEndpoint to the socket
returned by accept(). The socket dup'ed by the copy constructor was
therefore leaked.
Of course dup'ing the socket and copying the local and remote addresses
is superfluous in the accept case, as these members all get set to new
values. To reduce that overhead there is now a new private constructor
that directly gets the final socket and remote and local address.
Add a constructor and a SetTo() method with a
BPackageResolvableExpression parameter instead of a path. The path of
the package satisfying the expression is used.
The new functionality lives in libpackage as it uses the package kit.
* get_architectures() returns the primary and the secondary
architectures in one array. That turned out to be convenient.
* Add C++ versions for get[_secondary]_architectures(), returning a
BStringList.
* Add get_architecture(), get_primary_architecture(),
get_secondary_architectures(), guess_architecture_for_path() to get
the caller's architecture, the primary architecture, all secondary
architectures, or the architecture associated with a specified path
respectively.
* Rename the find_path*() functions to find_path*_etc() and add an
optional architecture parameter. Add simplified find_path*()
functions.
* BPathFinder: Add FindPath[s]() versions with an architecture
parameter.
Implement BNetworkRoster::GetRoutes() and BNetworkInterface::GetRoutes().
Also implement BNetworkInterface::GetDefaultGateway().
There is code duplication at the moment, and the api only supports IPV4.
* Remove useless dummy protocol loop in UrlRequest
* Stop HTTP requests before deleting the socket and other things the
loop may still be using
* Deletion of items from the authentication map wasn't working
* Remove some debug traces
* virtio_scsi can have 16384 luns, though we cap at 256 as our scsi_ccb
only uses uchar as a type for target_lun and target_id members.
* minor code cleanup in scsi_scan_bus().
* The UNMAP command is theoretically much faster, as it can get many block
ranges instead of just a single range.
* Furthermore, the ATA TRIM command resembles it much better.
* Therefore, fs_trim_data now gets an array of ranges, and we use SCSI UNMAP
to trim.
* Updated BFS code to collect array ranges to fully support the new
fs_trim_data possibilities.
No functional change intended.
Renamed title => name in regular constructors,
No right or wrong here but consistant now.
Renamed data => archive in Achive constructor,
Ditto.