Will be merged with the x86 one later on. Requires -fno-omit-frame-pointer on
the kernel build flags, GCC defaults to not generating stack frames on x86_64.
Since x86 and x86_64 share a lot of common code, x86_64 kernel sources/headers
are going to reside under headers/private/kernel/arch/x86 and
src/system/kernel/arch/x86 along with the existing x86 code. This commit
changes the build system to handle this. A new variable, TARGET_KERNEL_ARCH,
has been added. This is the name of the kernel/boot architecture directory
name, set to x86 on both x86 and x86_64. This is now used in all places where
TARGET_ARCH was used to get to kernel arch sources/headers (I've changed
everything necessary as far as I can tell). Kernel won't build for x86_64
at the moment as the sources have not been merged, loader does.
* platform_allocate_elf_region() is removed, it is implemented in platform-
independent code now (ELF*Class::AllocateRegion). For ELF64 it is now
assumed that 64-bit addresses are mapped in the loader's 32-bit address space
as (address - KERNEL_BASE_64BIT + KERNEL_BASE).
* mapped_delta field from preloaded_*_image removed, now handled compile-time
using the ELF*Class::Map method.
* Also link the kernel with -z max-page-size=0x1000, removes the need for
2MB alignment on the data segment (not going to map the kernel with large
pages for the time being).
* set_haiku_revision doesn't currently support ELF64, don't use a
revisioned kernel image on x86_64 for now.
* Don't try to build add-ons for x86_64 yet.
The red zone is a 128-byte area below the stack pointer specified by the
AMD64 ABI that can be used by leaf functions for their stack frame without
modifying the stack pointer. It is guaranteed not to be modified by signal
handlers. This cannot be used in kernel mode code, as an interrupt handler
could overwrite it, so stop GCC from generating code that uses it.
* our current gcc can't be built with multilib for ppc anyway,
* this allows going further on real hardware, though dprintf() sends wrong data to the serial port.
* x86_64 is using the existing *_ia32 boot platforms.
* Special flags are required when compiling the loader to get GCC to compile
32-bit code. This adds a new set of rules for compiling boot code rather
than using the kernel rules, which compile using the necessary flags.
* Some x86_64 private headers have been stubbed by #include'ing the x86
versions. These will be replaced later.
* since we include BoardSetup earlier now, the TARGET_* flags were discarded. Use HAIKU_* instead.
* Add variables to hold the default entry point and the desired uimage OS emulation.
* Pi firmware was updated to note that Broadcom
had to be included with firmware blobs.
* While we have permission from Eben to have the
blobs in-tree, they are now offically on github
in a fixed location removing the need to have
these in-tree.
* Clean up BoardConfig, note firmware URL and
files needed
* Update info.txt with how Haiku boot process works
* while it seemed to work before, BuildSetup was actually adding includes from the default boot platform, before BoardSetup had a chance of changing it.