optional packages, i.e. installing one will install all its
dependencies, too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24658 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Simplified the addition of the libpng and zlib headers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24656 a95241bf-73f2-0310-859d-f6bbb57e9c96
finally created a solution to avoid that: Header files that contain
configuration settings (and nothing else) go to build/config_headers.
To change settings, create a directory build/user_config_headers (which
is ignored by svn), copy the respective header there and modify it at
your leisure. Currently only tracing_config.h has been moved to the new
location, but more files will follow eventually. It is also recommended
to move optional macro definitions in Jamfile (as for BFS) to a config
header instead; the build system will then automatically rebuild on
changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24611 a95241bf-73f2-0310-859d-f6bbb57e9c96
specifying the name of the header directory on the image.
* Renamed the "gnu" header directory on the image to "3rdparty" and
created a "gnu" symlink for compatiblity.
* Added zlib and libpng headers to the "3rdparty" header dir.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24600 a95241bf-73f2-0310-859d-f6bbb57e9c96
directory to the image. It supports exclude patterns.
* Changed Add{Source,Header}DirectoryToHaikuImage to use the
CopyDirectoryToHaikuImage rule. The special handling in the
build_haiku_image script is gone now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24586 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Extended the Development optional package. It will now also install
gcc/binutils as well as autoconf, automake, libtool, texinfo (and
their dependency perl).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24567 a95241bf-73f2-0310-859d-f6bbb57e9c96
suffix or otherwise package names with dots in them would be mangled.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24566 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Install libncurses.a.
* Copy the cpp headers from our repository; don't use the compiler
headers. This needs some more shuffling around.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24543 a95241bf-73f2-0310-859d-f6bbb57e9c96
gcc. You need to reconfigure and rebuild the cross-tools to have this
change take effect.
Note that from now on it is no longer possible to use the native BeOS
compiler to build Haiku. You'll have to build a cross compiler, too. I
haven't tested whether this works at all, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24542 a95241bf-73f2-0310-859d-f6bbb57e9c96
so one can set it to the static libroot, if desired.
* Generic attribute emulation:
- Added build tool rm_attrs, a simple "rm" replacement, which also
removes the attributes directory for a given file.
- Added build/scripts/rm_attrs shell script, which wraps the
invocation of the rm_attrs tool. If it doesn't exist yet, the
ordinary rm is used.
- The RM jam variable refers to the rm_attrs script now, i.e. whenever
something is removed by the build system, the attributes are removed
too (if the build tool has already been built, that is).
- Removed the shell function attrrmrf() in build_haiku_image. We use
the rm_attrs tool instead, if necessary.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24528 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Also install _G_config.h.
* /boot/develop/headers/cpp is a symlink to g++'s headers, now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24523 a95241bf-73f2-0310-859d-f6bbb57e9c96
* This allows you to use a GCC compiler completely with native headers,
all you have to do (after having unpacked and moved GCC to the correct
location), is to replace its "lib/gcc-lib/i586-pc-beos/2.95.3-beos-060710/include"
directory with this one. There is no need for R5 headers anymore,
then.
* Removed extraneous whitespace.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24469 a95241bf-73f2-0310-859d-f6bbb57e9c96
builds on Linux with gcc 2 and 4, but the images do even run. :-) Not
tested on BeOS.
* Removed stddef.h and stdarg.h. They are provided by the compiler.
* Adjusted size_t.h, wchar_t.h, and wchar.h accordingly.
* Made stdio.h avoid gcc 2.95.3's fixincludes hack stdio_va_list
* Added gcc 2.95.3 headers to the repository. They are used instead of
the headers of the gcc 2.95.3's we use to compile Haiku with. Should
avoid build problems with the BeOS native compiler.
For sake of personal recreation you can rebuild the cross gcc 2.95.3,
but the only thing that changed is its header directory
(lib/gcc-lib/.../include), which isn't used anymore. Replacing it with
headers/build/gcc-2.95.3 should have the same effect as rebuilding, BTW.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24413 a95241bf-73f2-0310-859d-f6bbb57e9c96
hack math_huge_val_ifndef does, anyway. We do it ourselves and remove
the therefore superfluous gcc math.h header.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24412 a95241bf-73f2-0310-859d-f6bbb57e9c96
change resulted in "version mismatch between boot loader and kernel". So
apparently the size of some type changed unintentionally.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24408 a95241bf-73f2-0310-859d-f6bbb57e9c96
under Haiku overrides ours anyway.
* Adjusted size_t.h, wchar_t.h, wchar.h accordingly. This should fix the
annoying "ssize_t redefined" warnings when compiling under Haiku.
* When building Haiku the gcc headers come first in the include
search path now, as it should be. The respective TODO suggested that
this might break the build depending on compiler version and host
platform. I've tested with Linux gcc 2 and gcc 4, which work fine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24406 a95241bf-73f2-0310-859d-f6bbb57e9c96
uncommented the meaty lines again. Added one or two more explaining
sentences.
* Created a concise UserBuildConfig.sample with very few comments and
only the most interesting (commented out) example lines for those
people who don't read the UserBuildConfig.ReadMe.
I hope everyone can live with this solution.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24350 a95241bf-73f2-0310-859d-f6bbb57e9c96
* reordered addons alphabetically like we do for all plugins
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24349 a95241bf-73f2-0310-859d-f6bbb57e9c96
works fine without those, the keymap file will be generated.
* Supplied the removed lines as example in UserBuildConfig.sample for how
to supply these settings during image generation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24298 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added VLC optional package. (I repackaged the latest BeBits version and
put it on www.yellowbites.com, which is a) much faster to download at
least from Germany and b) has the Haiku vector icon.)
* Exchanged the Pe package for a recent SVN build which also has the Haiku
vector icon.
Going to test all these changes on a Linux host soon, seems to work fine
on a BeOS host.
NOTE: The WonderBrush package has gotten a silent update, it includes the
icon in the resources now too, like the other packages with Haiku icon and
also fixes a problem in the Navigation view.
NOTE 2: The build system does not download packages again if generated/download
already contains a .zip with the name of the optional package. So you need
to delete those to get the recently updated Vision, Pe and WonderBrush
packages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24291 a95241bf-73f2-0310-859d-f6bbb57e9c96
built directly out of Haiku's build sys, which is to say against haiku's
headers, etc. directly, and b) includes Stephan's HVIF icon (thanks!).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24289 a95241bf-73f2-0310-859d-f6bbb57e9c96
Either app_server doesn't start it, or it exits right away...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24262 a95241bf-73f2-0310-859d-f6bbb57e9c96
/boot/home/config/settings.
* The Bootscript will check for the existance of this file and updates the
mime database with all the applications and preflets that come with the
install. Then it removes the indicator file.
This fixes the problem that all the apps are not known to the system until
you run them once. Ie "Open With..." and such stuff works out of the box.
Feel free to find a more elegant way, I just found this simple and effective.
:-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24247 a95241bf-73f2-0310-859d-f6bbb57e9c96
UserBuildConfig the user just have to uncomment whatever he/she wants. This
is easier than commenting out almost everything.
- Added entries for Pe and Links optional packages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24240 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added legacy_sata just in case.
At least now qemu finds the bfs track and tries to run Bootscript, but I get loads of ide timeouts so it ends up panicing anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24224 a95241bf-73f2-0310-859d-f6bbb57e9c96
putting the network "services" config file at the wrong place.
* Removed some dead code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24118 a95241bf-73f2-0310-859d-f6bbb57e9c96
Do not attempt to install optional 3rd party packages when building
a GCC4 version of Haiku. I think there has been some discussion on this
topic before, with a more advanced solution, but for the time being, this
should be ok.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24087 a95241bf-73f2-0310-859d-f6bbb57e9c96
directories. Note that you need an updated "sed" (from the Haiku
repository) if you want to use that rule.
* The "Development" optional package now installs the Haiku headers
needed to build stuff (ie. "os", "gnu", and "posix"). It also makes
a symlink "be" so that we can still use the BeOS compiler with its
builtin header paths.
* Fixed AddVariableToScript for older shells that do not support '+='.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24058 a95241bf-73f2-0310-859d-f6bbb57e9c96
entire screen when exiting the kernel debugger. It sets up a thread that sends
a message to the (currently hardcoded) desktop message looper. The desktop then
does mark the whole screen dirty which causes a full redraw.
Since interrupts need to be enabled I went with an asynchronous thread and
releasing a request sem in the add-ons' exit hook.
Added the add-on to the image as it shouldn't hurt to have it for now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24025 a95241bf-73f2-0310-859d-f6bbb57e9c96
Changed the way the VMware image is built. Instead of creating a normal
image first and then adding vmdk header and that image, we create the
VMware image in one go, now. Therefore "jam update-vmware-image ..."
does now actually update the VMware image directly, instead of updating
the normal image and recreating the VMware image.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23972 a95241bf-73f2-0310-859d-f6bbb57e9c96
(P5W-DH motherboard have two of those gigabit ethernet controllers),
seems to work fine.
* Add libglut.so alias to the development libs symlinks.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23902 a95241bf-73f2-0310-859d-f6bbb57e9c96
BLayout implementation (BALMLayout) using the Auckland Layout Model
(ALM). The original ALM was implemented by Christof Lutteroth, the
Haiku/C++ version by James Kim.
The code needs some review, but the test programs seem to work fine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23889 a95241bf-73f2-0310-859d-f6bbb57e9c96
* NetBootArchive still used "agp"; replaced it with agp_gart, and added the
Intel GART module as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23873 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added it to the image, and configured it to be used.
* Currently, it cannot transfer files over 64 KB for some reason
("Message too long").
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23843 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added explicit example for enabling debugging for a subtree.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23818 a95241bf-73f2-0310-859d-f6bbb57e9c96
one has actually been compiled on Haiku and uses better network options, since
it uses BONE headers. On Rene's machine, this version is running since 2.5
days under Haiku. :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23795 a95241bf-73f2-0310-859d-f6bbb57e9c96
* It now also serves as a generic GART manager and accepts bus modules as well
as custom modules of graphics drivers if they want to (could be used for the
Radeon PCI GART stuff, for example).
* Implemented GART support module for Intel i965 and G33 chipsets (the other
Intel chips will come later).
* Renamed agp bus manager to agp_gart to reflect its new functionality (even
though the AGP functionality is already outdated (due to PCIe), the GART
stuff remains current).
* Adapted existing users of the AGP bus manager to the API changes.
* Not very well tested yet...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23754 a95241bf-73f2-0310-859d-f6bbb57e9c96
having these
* added DriveSetup to the image
* added optional package Pe, enable it in your UserBuildConfig
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23670 a95241bf-73f2-0310-859d-f6bbb57e9c96
the root of the source tree. Added a work-around that should fix the
problem.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23544 a95241bf-73f2-0310-859d-f6bbb57e9c96
You know, moving stuff out of your way just because they don't work won't fix them...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23522 a95241bf-73f2-0310-859d-f6bbb57e9c96
23139 into trunk, with roughly the following changes (for details svn
log the branch):
* The int 99 syscall handler is now fully in assembly.
* Added a sysenter/sysexit handler and use it on Pentiums that support
it (via commpage).
* Got rid of i386_handle_trap(). A bit of functionality was moved into
the assembly handler which now uses a jump table to call C functions
handling the respective interrupt.
* Some optimizations to get user debugger support code out of the
interrupt handling path.
* Introduced a thread::flags fields which allows to skip handling of
rare events (signals, user debug enabling/disabling) on the
common interrupt handling path.
* Got rid of the explicit iframe stack. The iframes can still be
retrieved by iterating through the stack frames.
* Made the commpage an architecture independent feature. It's used for
the real time data stuff (instead of creating a separate area).
* The x86 CPU modules can now provide processor optimized versions for
common functions (currently memcpy() only). They are used in the
kernel and are provided to the userland via commpage entries.
* Introduced build system feature allowing easy use of C structure
member offsets in assembly code.
Changes after merging:
* Fixed merge conflict in src/system/kernel/arch/x86/arch_debug.cpp
(caused by refactoring and introduction of "call" debugger command).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23370 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added pthreads posix test suite tests to run script and image.
* Improved output for said tests.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23002 a95241bf-73f2-0310-859d-f6bbb57e9c96
Hope having both doesn't do nasty things on gcc2 builds.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22996 a95241bf-73f2-0310-859d-f6bbb57e9c96
After copying the mime db or packages the files were removed, but not the corresponding attribute storage files.
So when an inode got reused the file inherited those leftover attributes.
We now remove them before removing the files.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22940 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The POSIX test suite is copied to the image when the jam variable
HAIKU_ADD_POSIX_TEST_SUITE_TO_IMAGE is defined (cf. UserBuildConfig.sample).
* Added difftime and fork tests to the test suite run script.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22907 a95241bf-73f2-0310-859d-f6bbb57e9c96
it to HOST_LIBSUBC++. Now it should be possible to remove HOST_LIBSTDC++
from the library list for build tools which don't use the STL -- it had
been added due to the Darwin peculiarity in the first place.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22773 a95241bf-73f2-0310-859d-f6bbb57e9c96
a while ago that removed the incorrect automatic addition of Haiku header
directories in case of targets other than "haiku". The app server test
environment does now almost build again. The problem left is related to the
recent changes of the accelerant interface. I suppose someone in the knows
should decide if we can simply use our header or if special handling is
needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22630 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added an inputrc to the image that should have the same effect as the recent
bash readline default changes for other apps that use readline.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22553 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed ResAttr rule to allow not deleting the file before writing the
attributes.
* Added application signatures for the runtime_loader and zbeos, just so that
they may have an icon, too (hint, hint) :-)
* As a side effect, this also let's FileTypes handle these two as apps (even
though they aren't), so that I can close bug #606.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22412 a95241bf-73f2-0310-859d-f6bbb57e9c96
already exist, it won't be zeroed out. The image will still be
initialized with BFS, though. Handy for installing Haiku on a partition.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22397 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Use the new ComplexLayouter for the more complex layouting tasks.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22335 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Made use of qoca opt-in. You have to set the jam/environment variable
LAYOUT_CONSTRAINT_SOLVER to "qoca" to do that. Unfortunately it turned
the latest version of qoca is GPL (only earlier version were LGPL; the
license included in the downloadable archive was misleading), so we can't
use it. Complex layouts constraints that would require constraint solver
support are ignored until I've found a replacement.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22235 a95241bf-73f2-0310-859d-f6bbb57e9c96
HaikuImage and enabled individually using the
AddOptionalHaikuImagePackages rule or all at once by setting
HAIKU_ADD_ALL_OPTIONAL_PACKAGES. In principle an optional package can
be any kind of addition to the Haiku image, but usually a zip file will
be downloaded from somewhere and unzipped onto the image. I've added a
WonderBrush package as an example.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22184 a95241bf-73f2-0310-859d-f6bbb57e9c96
to do that is UnzipArchiveToHaikuImage. Cf. UserBuildConfig.sample for
a usage example.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22173 a95241bf-73f2-0310-859d-f6bbb57e9c96
being copied onto the image even when updating only and alwaysUpdate
unspecified.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22118 a95241bf-73f2-0310-859d-f6bbb57e9c96
for three different levels (from "Very Easy" to "Hard"). Have fun!
* Feel free to do a nicer icon!
* Stack.h is actually verbatim copy of a kernel header which we might want
to move to a more public place (like shared).
* ProgressWindow is taken from ShowImage, but adapted to suit different
needs.
* It seems to trigger a bug in the interface kit or app_server: when moving
the mouse around, the right border of a field is sometimes lost. This
does not happen in BeOS, and there is actually no code that looks responsible
for this - it might be an off by one error in the region code, though?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22056 a95241bf-73f2-0310-859d-f6bbb57e9c96
It is loaded on boot, and the SCSI bus manager tries to scan its bus which
of course fails at the moment. Hope that helps :-)
* Moved the driver to its new location; it's a SCSI bus controller, so it
should be placed in busses/scsi.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22048 a95241bf-73f2-0310-859d-f6bbb57e9c96
configure flag "--use-32bit" enabling 32 bit builds with a 64 bit host
compiler.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22046 a95241bf-73f2-0310-859d-f6bbb57e9c96
- module name didn't have the "/device_v1" suffix (which is used to
differentiate device modules, as they can be everywhere in the path).
- ahci_get_supported_paths() now tells the device manager that it
exports a PCI disk device.
* Moved ahci out of the "scsi" sub-directory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22041 a95241bf-73f2-0310-859d-f6bbb57e9c96
* boots Haiku successfully on 2 different test boxes here
* no longer screws up when trying to write to PCI config space :)
* Supports nVidia nForce chipsets
TODO:
* Make 4 channel SATA controllers work (currently only recognizes first 2)
* SATA PHY initialisation (needed for some BIOSes who might not do it)
Feel free to test this, and assign any problems with this driver to me.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21949 a95241bf-73f2-0310-859d-f6bbb57e9c96
SELECT_UNAME_ETC_LIB with TARGET_ and introduced HAIKU_* and HOST_*
counterparts.
* Use HOST_NETWORK_LIBS for building remote_disk_server.
* Also got rid of {R5,BONE,DANO,HAIKU}_COMPATIBLE.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21912 a95241bf-73f2-0310-859d-f6bbb57e9c96
as all directories that might be needed by private kernel headers (arch,
platform,... headers).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21872 a95241bf-73f2-0310-859d-f6bbb57e9c96
of the host platform. The libtracker Jamfile seems to be the only one that
needs another exception.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21827 a95241bf-73f2-0310-859d-f6bbb57e9c96
added $(HAIKU_GCC_LIBGCC) to HAIKU_KERNEL_ADDON_END_GLUE_CODE as suggested by Ingo
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21795 a95241bf-73f2-0310-859d-f6bbb57e9c96
computed as '.' which resulted in output path ending with '/.', causing mkdir to choke.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21778 a95241bf-73f2-0310-859d-f6bbb57e9c96
AddDirectoryToHaikuImage with attributes does also work for directory
names with spaces now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21761 a95241bf-73f2-0310-859d-f6bbb57e9c96
(or rdef) files which will be converted to attributes and added to the
installed directory. Adjusted build_haiku_image script accordingly.
* Added directory data/image_directories, which is where the resource
files for the directories attributes shall be stored. As naming
convention I suggest using the target directory path with slashes
replaced by hyphens, e.g. home-config-bin.rdef for home/config/bin.
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* Added ResAttr rule, which converts resource (or rdef) files to a
file with attributes.
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manager, some drivers).
* Commented out nbd for the time being and added remote_disk.
* Consequent use of boot links.
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generates a C source file defining an array variable containing the file's
data. DataFileToSourceFile is the respective jam rule.
The idea is to directly built the boot archive into the boot loader for
network booting (and thus avoiding to download it from somewhere). In
case of PXE this doesn't work, though, due to restrictions to the size
of the NBP. Maybe Open Firmware is less restrictive.
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work on arbitrary "containers". The image rules are just
specializations.
* Added rules, a definition file (build/jam/NetBootArchive), and a shell
script for creating a gzipped tar archive containing kernel and modules
required for network booting (the contents may need some fine-tuning).
ATM it can be built via the haiku-netboot-archive pseudo target. It is
generated in the output directory (e.g. "generated").
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To log in, user is "baron" (if you haven't overridden the $USER environment variable),
and the password is empty (ie. just press return).
Note, the password is currently hardcoded into src/system/libroot/posix/pwd.c.
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relevant for the image creation.
* The CopySetHaikuRevision propagates the value of the
HAIKU_INCLUDE_IN_IMAGE variable from the source to the target.
* Propagate the value of HAIKU_INCLUDE_IN_IMAGE from "kernel" to
"kernel_$(TARGET_ARCH)".
Now "jam update-install kernel" should work as expected.
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Gerald.
* Added Gerald Zajac and Jan Kloetzke to the list of contributors.
* Added the s3savage driver and accelerant to the image.
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* Use Object{Cc,C++}Flags instead of setting {CC,C++}FLAGS on the
objects directly.
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-The biggest problem with linking host libraries (libbe_build and libroot_build) was not having the source files compiled with the -fPIC flag. As far as I can tell, we want to do this on all of the other host platforms as well, so hacked the jam files a bit to add it.
Forgive me if I've committed more Jamfile sins.
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1. Deleted headers/shared/
2. Added a Jamfile to src/shared to build it into a static library libshared.a.
3. Removed my changes in the build/jam directory.
4. Have ShowImage include libshared.a.
I forgot to add AboutWindow.h to headers/private/shared. I will do that next.
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despite being talked about repeatedly, does not currently exist.
Adding this required adding some new Jam rules to deal with this shared source
directory and headers. I had some fun figuring this out. Despite writing
articles about Jam in the Haiku newsletter a few years ago I still find Jam to
be a PITA at times.
But my solution seems to work pretty well. Basically you just call the rule
UseSharedSource and pass the name of the shared source file you want to use.
This rule sets up the header directories and the right Jam variables for the
source file. You then add the source file to the source list in the Application
rule like any other source file.
I also made the authors list sent to the about window constructor null
terminated instead of passing the size of the array, as suggested by Hugo.
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/boot/beos/apps, but a folder containing links to _selected_
apps in that folder
* a new entry "Desktop Applets" has been added, which contains
all the apps that you either do or do not start at system boot,
but don't need frequent access to
* some apps have been hidden:
- ShowImage and Expander are usually not
directly started on their own, but through double clicking documents
- AboutSystem is invoked elsewhere from the Leaf menu, so it doesn't need
to clutter the Applications menu
* we almost introduced a third category for rarely used apps, but in the
end it would only have contained Installer, Icon-O-Matic and Diskprobe,
and we felt that it is ok to leave these in the Applications menu, as long
as their number is small
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manually because of some not-yet-fixed deficiencies in the disk device manager.
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compatibility relation to the official Haiku distribution. "official"
is for the official Haiku distribution itself, "compatible" for Haiku
Compatible (tm) distros, and "default" for all others (the default value
for the option). The build system variable HAIKU_DISTRO_COMPATIBILITY is
defined accordingly, and one of the
HAIKU_DISTRO_COMPATIBILITY_{OFFICIAL,COMPATIBLE,DEFAULT} macros is
defined for source code and rdefs.
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libroot). It's available in the kernel through the private
get_haiku_revision() and added to the kernel syslog output.
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building on Mac OS X (Darwin). A problem with makebootable remains.
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platforms. Funny that it still isn't the default, anyway.
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also renamed their accelerants and settings files accordingly.
* Added Mandelbrot and GLDirectMode as demo applications.
* Moved CortexAddOnHost to /bin.
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the image.
* Moved "nc" to the alphabetically ordered position.
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beginning of the string; it was formerly matched anywhere.
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xattrs. It can be enabled with the configure switch "--use-xattr". Note
that the amount of data stored in attributes may be limited by the used
file system -- e.g. AFAIK ext3 has a limit of one block (usually 4 KB)
for all attributes of a file, which might not suffice. XFS should be
fine, as should ReiserFS 3.6 (or any FS which stores attributes in
hidden files).
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translators pass "true" (was used before), but I suppose most of them
don't really need it.
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shuffled "isExecutable" to the end. The new order favors the common use
cases. Adjusted all Addon invocations and while at it also removed
separate LinkAgainst invocations.
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with image files. E.g.
jam -q update-image libbe.so kernel_x86
will only build libbe.so and the kernel (if necessary) and copy them
onto the already existing Haiku image. The MIME DB will not be
reinstalled, and only those source directories will be copied for which
the AddSourceDirectoryToHaikuImage rule is given a second argument
(e.g. "1"). The image will otherwise remain unchanged.
The "update-vmware-image" and "update-install" work similarly for the
VMWare image and the directory installation respectively. Note that, due
to the way the VMWare image is created (prepending a header to the
standard image), the file itself is fully rebuilt, i.e. changes made
during the emulation will be lost after updating the VMWare image.
The feature requires Haiku's jam. With other jam versions a similar
effect can be reached by accordingly setting the HAIKU_IMAGE_UPDATE_ONLY
and HAIKU_INCLUDE_IN_IMAGE in the UserBuildConfig file.
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line to jam that contains build targets and that will be executed by
the build system after building the targets and replacing their
occurrences in the command line by their paths. The keyword indicating
such a command line is "run", targets are marked by a leading ":".
E.g.:
jam -q run ':<build>xres' -l :libtracker.so
This builds the xres tool for the host platform and libtracker.so for
Haiku, and afterwards lists the resources libtracker.so contains. Note,
that this feature requires using Haiku's jam version.
The functionality is implemented by the new RunCommandLine rule, which
can, of course, also be used in the UserBuildConfig.
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invocation, and NewUniqueTarget, which returns a unique target name.
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operate manually on digit lists, so they are certainly not fast and shouldn't
be used excessively, but at least it's possible to do calculations in Jam now,
should the need arise.
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