* Added the feature of an animated boot screen (icons lighting up at
different boot stages).
* Added first version of new boot splash images, generated by the new
hsbg tool. (Also finally contains the "new" Haiku logo.)
changes by myself:
* Added Artur to the contributors list in About System.
* Fixed some left overs in the patch, kept tracing turned off.
TODO:
* Remove the need for hard coding the icon positions. (Maybe generate
those from hsbg and put them into images.h? Have user provide icon
spacing/offsets at the command line for hsbg?)
* Rename the stages to something meaningful.
* Use hsbg as a build system tool and generate images.h during build
from PNGs provided in the artwork folder.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24434 a95241bf-73f2-0310-859d-f6bbb57e9c96
maybe users on older hardware prefer 16 bpp, but that should be fixed by
supporting a vesa config file instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24167 a95241bf-73f2-0310-859d-f6bbb57e9c96
confirmation after sending off the startup IPIs. We simply moved on and setup
the temporary stack address for the next CPU to be started. With this it was
possible that the trampoline code did not manage to load the address before
we overwrote it. So for configurations with more than two CPUs it was possible
that two CPUs were setup to the same kernel stack which could have caused all
sorts of things - most likely a tripple fault and a reboot. On real hardware
this seems very unlikely but it was easily reproducible with QEMU and -smp >2.
We now use the shared trampoline stack to implement a notification mechanism.
The trampoline code will clear the stack location variable once it has loaded
everything it needs from the trampoline stack. On the other side
smp_boot_other_cpus() will wait for this variable to be cleared after it sent
the startup IPIs so that it knows when it can safely move on and overwrite the
area to boot the next CPU.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23800 a95241bf-73f2-0310-859d-f6bbb57e9c96
* map haiku console colors to atari's palette.
* move the stack up for testing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23769 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Put cookies and error stuff to toscalls.c.
* dump all cookies instead of fixed list.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23582 a95241bf-73f2-0310-859d-f6bbb57e9c96
Now starts doing stuff in the loader when bootstrapping the .prg from ARAnyM.
For now it just dumps the cookies.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23552 a95241bf-73f2-0310-859d-f6bbb57e9c96
* More test code
* it actually runs now, till _start.
However, calling TOS from C is broken: we use 32 bit param alignment on funcs, but TOS expects 16 bit... need to use asm macros instead of funcs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23531 a95241bf-73f2-0310-859d-f6bbb57e9c96
* also added fake FAT descriptors to avoid crashing TOS, but it doesn't boot yet as floppy.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23525 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added tool to calculate the checksum (TOS wants a real one to 1234, not aa55).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23483 a95241bf-73f2-0310-859d-f6bbb57e9c96
* remove some unneeded stuff in start.
* we just quit the boot prg instead of rebooting (should try Puntaes also)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23440 a95241bf-73f2-0310-859d-f6bbb57e9c96