destruction and VMVnodeCache::AcquireUnreferencedStoreRef(). Solved by
adding a flag to VMVnodeCache and letting AcquireUnreferencedStoreRef()
fail, if set.
* Added TODO regarding replacing the snooze() waiting for busy vnodes.
* get_vnode(): Unlock sVnodeMutex while calling the put_vnode() hook on
error.
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unlocked, allowing for more parallel access.
* Writing is still done synchronously, though.
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waits for certain events on a given page, NotifyPageEvents() wakes up
waiting threads respectively.
* Used the new feature instead of condition variables for waiting on busy
pages. We save publishing and unpublishing of a condition variable whenever
a page is marked busy. There's only something to do, if there's at least
one thread waiting in the list of the respective cache. The general
assumption is that this is only rarely the case and even if it happens,
there should be only very few threads.
* Added an apparently missing notification in cache_io(). At least I didn't
see the reason for it not being there.
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are required to be physically contiguos, which should be reworked to put them
into seperate iovecs. Still this manages to combine a great deal of page
writes into larger bursts already. Reduces the amount of IO requests being
scheduled (and greatly benefits media where page wise writes are slow when
they are accessed through a non-IOScheduler path, i.e. USB mass storage until
that is properly implemented).
* Abstracted per page page writing tasks into a PageWriteWrapper class.
* Abstracted per transfer page writing tasks into PageWriteTransfer class which
formerly was the PageWriterCallback.
* Use both classes from the PageWriterRun and from
vm_page_write_modified_page_range to remove code duplication.
* Adjusted synchronous VMAnonymousCache::Write() to cope correctly with larger
iovecs and more than one iovec. It assumed that there was exactly one page per
vector previously.
* Introduced MaxPagesPerWrite() and MaxPagesPerAsyncWrite() to VMCache to allow
a cache to specify restricitions. VMAnonymousCache does restrict the max pages
to 1 for WriteAsync right now as I didn't feel like reworking that one to cope
with non single page writes just yet.
* Pulled out PageWriteTransfer methods for better readability.
* Some typo fixes.
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cannot assume that the file is that long - we need to check for the actual
file size specifically, and then clear the extraneous bytes based on that one.
* This fixes seeing old file left-overs in the space beyond the file size in
mmapped file. Thanks to Oliver who provided me with a nice test program to
reproduce this problem (this should also fix gcc's fix_includes app (although
I wonder what it does if a file actually ends on a page boundary).
* Also fixed a bug in precaching that would cause the last page of the cache
to be discarded, causing it to be re-read later on.
* Moved partial page clearing into its own function
read_pages_and_clear_partial(), even though it's currently only used once.
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UI freezes (ActivityMonitor and ProcessController both use get_system_info() a
lot), although this is only the symptom of another problem.
* The downside is that the block cache usage information isn't as up to date as
it was previously - it's updated by the block write/notifier thread now (worst
case every 2 seconds).
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fixes#4106 for good.
* Also removed a bit of dead code in that function.
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also mess up the file map, causing all sorts of file corruption.
* This fixes bug #3991 (and eventually some others).
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it anymore after having called vfs_asynchronous_read_pages().
* Now, Prepare() does all the preparation work, and ReadAsync() does the actual
work - this must be called without having the cache locked. This also fixes
another bug where the callback would be deleted twice in case the I/O request
failed.
* This fixes bug #3847.
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* Did claim to have reserved pages when calling vm_page_allocate_page(), but
didn't have any (copy&paste bug). We cannot use it without reserved pages,
as we need to call vm_page_allocate_page() with a cache locked.
* No longer use low_resource_state() to determine whether to precache or not,
but use the new vm_page_num_used_pages() instead.
* Also don't (try to) precache when the cache already has more than 2/3 of its
pages to safe some unnecessary work.
* The size to precache was limited to the file size incorrectly.
* When precaching failed, the cache reference was not released.
* The precaching started one page too late, causing bug #3835.
* Reenabled precaching.
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* vfs_read_pages_async() must not be called with locked cache,
since it cannot be guaranteed that the operation will be
performed asynchronously. (The ISO9660 FS for example does not
implement the new IO hooks... yet.)
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* Implemented a way to do asynchronous pre-fetching when mapping files.
* There are slight code duplications in some places that could benefit
from cleaning up, but nothing too bad.
* Implementing smarter ways to trigger prefetching and more analysis of
the situations in the kernel would be nice. Currently up to 10 MB
of every mapped file are pre-fetched without further analysis.
* The speed improvement is nice for certain operations. On our test
system (real hardware), Firefox took 9 seconds from being launched
to display a window. Now it takes 5 seconds. Both measurements
right after booting. The same system took 35 seconds from launching
Haiku in the GRUB menu to displaying the Tracker desktop background
image. Now it takes 27 seconds.
* We didn't have the chance to check out the effects of this on the
CD boot, but potentially, they could speed it up a lot.
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theoretically write the given page.
* page writer: Fixed the incorrect check whether a temporary page can be
written by using the new CanWritePage().
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* The previous code would have scheduled a single page to be written out (if it
would have ever been triggered), now we schedule the complete previous write
access. This greatly speeds up a "dd if=/dev/zero of=test ..." beyond the
size of available memory.
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data. This is available when BLOCK_CACHE_BLOCK_TRACING is 2 or greater.
* Completely untested as of now, though. Will do so soon.
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* Renamed DoublyLinkedList::Size() to Count(), since it actually counts the
items (ie. O(n)).
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IORequest.{h,cpp}.
* Introduced public <io_requests.h> header. Currently it only declares the
single function BFS uses.
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* Replaced the use of offsetof() for structs that aren't PODs. Add a
offset_of_member() macro to util/khash.h because that's what it's used for
in our cases.
* Change the signature of add_debugger_command()/remove_debugger_command() on
GCC > 2 to avoid the depricated conversion from string constants to char *.
* Adding some "suggested" parenthesis. I know that not everyone likes that, but
it pointed out at least one bug that is fixed here as well.
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will now accepted and regarded as sparse file data. FileMap::_Add() also
correctly joins multiple vecs with that offset together, FileMap::Translate()
will always report offset -1 even for offsets into that extent.
* read_file_io_vec_pages() (or rather, its backend common_file_io_vec_pages())
now supports sparse files, and will just clear the memory it should read from
offset -1 instead of passing a request to the vnode.
* ext2 now correctly reports sparse files. This should close bug #2889, as well
as #975.
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the fixes applied to the kernel version of it (most notably a correctly
working block_cache_discard(), and cache_detach_sub_transaction()).
Also switched to the new notification functions, even though it still works
synchronously in the fs_shell.
* Minor cleanup.
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in the cache is the same as in the condition variable. It now uses the
low-contention sCachesLock to accomplish this.
* Also added an ASSERT to make sure the notification is no longer part of the
list at this point.
* Improved KDL command output.
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discarded blocks correctly as well.
* cache_detach_sub_transaction() left cached_block::original_data unchanged even
if the parent data was to become current (in case the sub transaction didn't
change the block yet). This could cause outdated blocks to be written back.
* cache_detach_sub_transaction() also set cached_block::previous_transaction
for all blocks, not just the ones with a previous transaction. This could
cause blocks to be written twice for no reason.
* cache_start_sub_transaction() did not change the num_blocks count for
discarded blocks.
* block_cache_discard() now panics if the block was already changed in the
current transaction.
* Improved test application, added more tests, revealing the above bugs in
cache_detach_sub_transaction().
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28514 a95241bf-73f2-0310-859d-f6bbb57e9c96
from the block notifier, the cache could be deleted before we have the chance
to lock it. We now lock the sCachesLock, and see if this cache is still valid.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28512 a95241bf-73f2-0310-859d-f6bbb57e9c96
cache_end_transaction(), and cache_start_sub_transaction()).
* Further work on the test application, it's now actually usable, first test
passes.
* dump_block() did erroneously print 'B' for the dirty flag; now both dirty and
discard have the 'D' (3rd and 5th column).
* block_cache::LowMemoryHandler() is now private (and got an underscore prefix).
* Minor cleanup, shuffled some methods around.
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discarding their changes. This functionality currently only works correctly
when no transactions are used.
* Started test application for the block cache, doesn't do anything yet.
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* Turned the checks for all those macros to "#if"s instead of "#ifdef"s.
* Introduced macro KDEBUG_LEVEL which serves as a master setting.
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added vm_memcpy_from_physical() and vm_memcpy_physical_page(), and
added respective functions to the vm_translation_map operations. The
architecture specific implementation can now decide how to implement
them most efficiently. Added generic implementations that can be used,
though.
* Changed vm_{get,put}_physical_page(). The former no longer accepts
flags (the only flag PHYSICAL_PAGE_DONT_WAIT wasn't needed anymore).
Instead it returns an implementation-specific handle that has to be
passed to the latter. Added vm_{get,put}_physical_page_current_cpu()
and *_debug() variants, that work only for the current CPU,
respectively when in the kernel debugger. Also adjusted the
vm_translation_map operations accordingly.
* Made consequent use of the physical memory operations in the source
tree.
* Also adjusted the m68k and ppc implementations with respect to the
vm_translation_map operation changes, but they are probably broken,
nevertheless.
* For x86 the generic physical page mapper isn't used anymore. It is
suboptimal in any case. For systems with small memory it is too much
overhead, since one can just map the complete physical memory (that's
not done yet, though). For systems with large memory it counteracts
the VM strategy to reuse the least recently used pages. Since those
pages will most likely not be mapped by the page mapper anymore, it
will keep remapping chunks. This was also the reason why building
Haiku in Haiku was significantly faster with only 256 MB RAM (since
that much could be kept mapped all the time).
Now we're using a different strategy: We have small pools of virtual
page slots per CPU that are used for the physical page operations
(memset_physical(), memcpy_*_physical()) with CPU-pinned thread.
Furthermore we have four slots per translation map, which are used to
map page tables.
These changes speed up the Haiku image build in Haiku significantly. On
my Core2 Duo 2.2 GHz 2 GB machine about 40% to 20 min 40 s (KDEBUG
disabled, block cache debug disabled). Still more than factor 3 slower
than FreeBSD and Linux, though.
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{memset,memcpy_to}_physical() functions.
Mapping lots of physical pages at once as done before was an actual
problem on systems with enough RAM, as the physical page mapper can map
only 64 chunks at a time. So multiple threads could play dining
philosophers, each getting only one of two chopsticks, waiting for
another one to be freed.
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