* AVCodecDecoder: for x86_64, use libswscale, asm is only for x86.
* CpuCapabilities: init capabilities to zero, fixes style.
* gfx_util.cpp: protect x86 specific code, fallback to C.
* x86_64: don't include unneeded x86 stuff.
* all arch: libbz2 is a build feature.
It's not possible to use these from the network kit otherwise, as it
would create a circular dependency (mail > bnetapi > mail).
Is there a better way to solve this problem?
B_WIDTH_FROM_WIDEST leads to only 2 or 3 tabs visible when one of the
tabs has a long title. This can be rather annoying as we have no way
of scrolling the tabs to see the ones that are pushed out of the window.
* These are shared with HTTP cookies set for localhost. We probably want
to split them apart later on, so cookies should store and check the
protocol, additionally to the path and domain.
* Fixes#10195.
* Do not start with a ridiculously small buffer for socket reads.
Sockets return data they have available, instead of trying to fill as
much of the buffer as possible. In some cases a single Ethernet frame
can hold a complete request.
* Remove some looping and try parsing all the request in sequence each
time we receive some bytes.
* Avoid reallocating a temporary buffer each time we read some data from
the socket. Instead, allocate it once, and grow it as needed. Since
servers usually send chunks of equal size, we should get away with one
reallocation on the first chunk.
* output teams information into alternate screen output - like in
other operating systems - prevent Terminal history from trashing with
multiple screenshots of displayed information;
* Fixes#9509.
- GCI 2013
* Added support for parsing Class Specific Audio Control Interface
descriptors (as in USB Audio 1 specification);
* Added support for parsing Class Specific Audio Streaming Interface
descriptors and Endpoints (as in USB Audio 1 specification);
* Implements #10238 request.
- GCI 2013
__flatten_process_args() does now have the executable path as an
additional (optional) parameter. If specified, the function will read
the file's SYS:ENV attribute (if set) and use its value to modified the
environment it is preparing for the new process. Currently supported
attribute values are strings consisting of "<var>=<value>" substrings
separated by "\0" (backslash zero), with '\' being used as an escape
character. The environment will be altered to contain the specified
"<var>=<value>" elements, replacing a preexisting <var> element (if
any).
A possible use case would be setting a SYS:ENV attribute with value
"DISABLE_ASLR=1" on an executable that needs ASLR disabled.
* VMAddressSpace: Add randomizingEnabled property.
* VMUserAddressSpace: Randomize addresses only when randomizingEnabled
property is set.
* create_team_arg(): Check, if the team's environment contains
"DISABLE_ASLR=1". Set the team's address space property
randomizingEnabled accordingly in load_image_internal() and
exec_team().
If for some reason (e.g., a forced rebuild), Buildbot rebuilds the same hrev,
it was possible for the scp command to place the repositoryDir as a subdir
in $arch/$version/, instead of as $arch/version. This should ensure that the
contents of repositoryDir are placed in $arch/$version/.
In that case the caller ideally wants to obtain an allocation at the
specified address, which was thwarted by using
B_RANDOMIZED_BASE_ADDRESS. Use B_BASE_ADDRESS instead.
This improves the experience with the gcc 4 pre-compiled headers
implementation (which expects to be able to map the PCH file at the same
address where it was located originally when it had been created), but
doesn't fix it completely. As long as ASLR is active, it is always
possible that something else (mapped shared objects, heap, stack) is in
the way.
Unless a free range was found before the first area a specified base
address was ignored. In the non-randomized case this could result in
a range other than (i.e. starting before) the preferred one being
chosen, although the preferred range was available.