* Added private _ChildAt() and _CountChildren(), which don't ask the
delegate, thus reflecting the hierarchy as it was before changes.
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in the kernel anymore. The respective functionality will be moved into
the userland. Depending on how we want the API user to interface with
it, we may want to reintroduce a similar class later.
* Cleared remaining references to shadow partitions.
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{Prepare,Commit,Cancel}Modifications() using the userland add-on
backend. IsModified() and CommitModifications() are little more than
stubs ATM.
* Made BPartition::VisitEachChild()/VisitEachDescendant() const.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22602 a95241bf-73f2-0310-859d-f6bbb57e9c96
BDiskSystem to BPartition and reimplemented them using the userland
add-on backend instead of syscalls. As a side effect this solves the
TODO I recently added in GetNextSupportedType().
* Reimplemented BDiskSystem::GetTypeForContentType() using the userland
add-on backend instead of a syscall.
* Moved GetTypeForContentType() and IsSubSystemFor() from
BPartitionHandle to BDiskSystemAddOn. They were misplaced.
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will happen on earlier i9xx chips for now...). Not yet tested.
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* Removed Background.h - to be replaced by the one in be_apps (which has OT license)
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accelerant (or the app_server via EDID info). It's still experimental
API, and opinions are welcome.
* Moved BPrivateScreen into the BPrivate namespace.
* Rewrote Screen.h.
* Introduced a BScreen::GetMonitorInfo() method, and implemented it in the
app server as well (ie. AS_GET_MONITOR_INFO).
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and van Flandern (1968), instead of those inefficient loops we had before.
Thanks!
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* Now supports the new B_GET_EDID_INFO hook under Haiku.
* Fixed build under BeOS.
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collection of no-op methods, which could as well be implemented in
BPartition itself. This makes the Delegate hierarchy unnecessary:
MutableDelegate becomes Delegate, and we save a few casts as a side
effect.
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builds the object hierarchy, the second will (in case of MutableDelegate)
let the disk systems do their initialization. This way the disk systems
already find a fully functional object hierarchy they can work with.
* Child creation also takes a partition name as a parameter, now.
* Implemented BMutablePartition child creation/deletion.
* The BDiskSystemAddOn/BPartitionHandle::Validate*() methods return a
status_t instead of a bool, now.
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system add-ons. First work to make this class usable for them.
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* Removed private AutoDeleter class. The shared ArrayDeleter is used instead.
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the accelerant, as well as its EDID info. B_GET_PREFERRED_DISPLAY_MODE and
B_GET_EDID_INFO are both optional. The preferred mode will be taken from the
EDID info if only the latter hook is implemented, or the former returned an
error.
* Currently, the app_server should correctly set the preferred mode on start,
but no accelerant supports that yet, so it's not really tested.
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to create their mode list. Once it's done, it should cover all possible cases,
and allow the base mode list to reside in the app_server (under Haiku, at least),
so that all drivers will benefit from an updated list.
Right now, it might already work to a degree, but it's not yet tested.
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can be used (and is, by _init_interface_kit()) to initialize the ...
er... default instance of
PaletteConverter using the system color map, thus avoid building the
list of colors, which takes some time. Fixes bug #505.
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vm_page_reserve_pages() and vm_page_allocate_page() will now steal pages from
the inactive queue as needed.
* We currently never steal active pages anymore, but this might need to be
revised later (therefore, the page scanner never waits anymore, but uses
mutex_trylock() to lock a cache).
* The page scanner and writer now both run at normal priority - let's see how
that will work out.
* Introduced an inactive queue.
* Instead of shuffling pages around in the queue (and therefore destroying LRU)
the page stealing mechanism now uses a marker page to be able to release the
page lock without losing its position in the queue.
* The page writer now always grabs the whole release count of the semaphore, so
that there won't be a huge backlog to catch up with.
* vm_page_num_free_pages() now also includes the inactive queue as well as the
reserved pages (they are no longer regarded as free pages).
* Added a insert_page_after() function that inserts a page after another one,
needed by the marker code.
* clear_page() now gets a vm_page instead of a physical address which simplified
some code.
* Removed superfluous initialization of the queues (if those aren't zeroed on
start, we would have serious problems, anyway).
* Removed old and unimplemented dump_free_page_table() ("free_pages") KDL
command.
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it intended to. That resulted in more writable pages where you wouldn't want
them (ie. allowing the area to change pages in lower caches).
* We were losing modified pages: vm_unmap_pages() sometimes has to preserve
the modified flag (eg. when called from page fault).
* Both of these were responsible that stealing active pages would crash
applications - even if less likely, this could also have happened when
stealing inactive pages. Therefore, I've activated stealing active pages
again.
* The page writer now pushes the pages of busy vnodes to the end of the queue,
so that it won't pick them up again too soon (the vnode destruction would
be in the process of writing those pages back, anyway).
* The page thief now triggers the page writer to run once it has to steal
active pages. This might be a bit too aggressive, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22495 a95241bf-73f2-0310-859d-f6bbb57e9c96
hence CancelInputMethod()), but it implements part of it. To avoid code
duplication, I added a private _SetRunArray() call, which does most of
the work, except cancelling the input method, and calling Refresh().
Removed some unneeded code from CancelInputMethod(), some small changes
in HandleInputMethodChanged.
-Questa linea, e quelle sotto di essa, saranno ignorate--
M src/kits/interface/TextView.cpp
M headers/os/interface/TextView.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22489 a95241bf-73f2-0310-859d-f6bbb57e9c96
busy vnodes.
* dir_create_entry_ref() used get_vnode() incorrectly (and could therefore
potentially prevent a file system from doing proper locking when called
from the kernel).
* The vnode_store now uses this for its acquire_unreferenced_ref()
implementation (and therefore for the page writer).
* read_into_cache() and write_to_cache() were still marked inline.
* The system will now wait 10 secs for a busy vnode before returning an error.
* It will also no longer panic in that case.
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functionality of the kernel add-ons will be moved into userland, which
will simplify the kernel-side significantly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22481 a95241bf-73f2-0310-859d-f6bbb57e9c96
additional partition_data* child parameter now.
* _user_get_partitionable_spaces() doesn't need to copy the buffer into
the kernel, since it is no input parameter. It also copies back the
actual partitionable spaces count on error, now -- B_BUFFER_OVERFLOW
is returned when the buffer was too small, but then the count must be
returned too.
* Fixed several instances of syscall implementations that unloaded a disk
system, although they didn't load it in the first place. This screwed
up the load count with undesirable consequences.
* _user_create_child_partition() would set the size to the supplied
offset.
* Fixed broken loop in KPhysicalPartition::CreateShadowPartition().
* KPartition::RemoveChild() notified the listeners about the wrong
event.
* Intel partitioning module:
- The *_get_partitionable_spaces() correctly return B_BUFFER_OVERFLOW
now, if the supplied buffer is too small.
- Implemented a part of pm_shadow_changed(), which creates and updates
the PartitionMap, so that the validate_*() hooks have a chance to
work at all.
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physical partition, unlike get_partition() which returns the shadow
partition, if it exists.
* Added B_PARTITION_SHADOW[_CHILD] partition pseudo operation values for
the shadow_changed() hook, notifying a disk system, that a shadow
partition has been created.
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BPartition structure with the data retrieved from the kernel. For new
partitions the field is not set in the next step and later code would
use an initialized pointer.
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* his has to be used by the page writer to make sure the vnode is still valid.
* This should have been the final nail on the Luposian bug - I haven't tested
it yet, but we'll certainly see :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22462 a95241bf-73f2-0310-859d-f6bbb57e9c96
interfere with the page thief, we always need to have reserved a page for
this upfront. I introduced a function to the vm_translation_map layer that
estimates how much pages a mapping might need at maximum. All functions that
map a page now call this and reserve the needed pages upfront.
It might not be a nice solution, but it works.
* The page thief could run into a panic when trying to call vm_cache_release_ref()
on a non-existing (NULL) cache.
* Also, it will now ignore wired active pages.
* There is still a race condition between the page writer and the vnode
destruction - writing a page back needs a valid vnode, but that might just
have been deleted.
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system initialize() hooks. It's often the only info about the
partition one needs and thus locking the partition just to get it is
no longer necessary.
* intel partitioning system:
- Removed passing around block sizes. We require 512 byte sectors
anyway. In fact using the parent partition's block size was even
wrong.
- Simplified writing the partition map sector.
- Simplified and corrected the partition map initialization.
- We don't fail identifying a partition anymore, if the partition map
contains no partitions. We would never identify a freshly
initialized partition map before.
- Made pm_identify() more intelligent: It determines the priority to
return depending on whether the partition is the device itself and
whether we have recognized child partitions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22447 a95241bf-73f2-0310-859d-f6bbb57e9c96
does no longer give partitioning systems precedence over file systems.
The one with the greater identification priority wins. ATM, if a file
system wins, we still mount the first file system that recognized the
partition at all, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22446 a95241bf-73f2-0310-859d-f6bbb57e9c96
the unmapped page.
* This is needed by everyone who calls this to make sure modifications to a
page aren't ignored. Namely, the page scanner and the page thief were
affected.
* Cleaned up locking the page's cache a bit in page_thief(); there is now
a helper class that takes care of everything.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22438 a95241bf-73f2-0310-859d-f6bbb57e9c96
* the page writer don't allow to block, while all other writers do. This fixes
bug #1509. The reason the page writer needs this is because it marks several
pages from different caches as busy.
* Fixed a warning about ASSERT being defined already in BFS, since
util/DoublyLinkedList.h now includes debug.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22434 a95241bf-73f2-0310-859d-f6bbb57e9c96
dprintf() with the exception that it doesn't write anything to the
syslog. The reason is that syslog_write() releases a semaphore and can
therefore not be invoked when the thread spinlock is held.
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vfs_select.h, respectively moved most of it into the new kernel
private header wait_for_objects.h.
* Added new experimental API functions wait_for_objects[_etc](). They
work pretty much like poll(), but also for semaphores, ports, and
threads.
* Removed the "ref" parameter from notify_select_events() and the
select_sync_pool functions as well as from fd_ops::fd_[de]select(). It
is no longer needed. The FS interface select() hook still has it,
though -- the VFS will always pass 0.
* de]select_fd() take a select_info* instead of a select_sync* + ref
pair, now. Added respective functions for semaphores, ports, and
threads.
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and thread spinlock was reverse in Wait() and Notify(). The thread lock
is now the outer lock -- this way it is still possible to call Notify()
with the thread lock being held.
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* Reworked the select support:
- The io_context additionally stores a table of lists of select_infos,
which enables it to deselect events of a pending select() when
closing a FD. This prevents a race condition potentially causing a
write to stale memory.
- The opaque selectsync* passed to FSs is now actually a select_info*.
This was necessary, since the FDs deselect() hook (unlike the
select() hook) doesn't take a "ref" argument and deselecting a
single info (e.g. caused by a premature close()) was not possible.
The select() hook's "ref" argument has become superfluous.
- It should now be relatively easy to implement a poll_on_steroids()
that can also wait for objects other than FDs (e.g. semaphores,
ports, threads etc.).
* Set/reset the signal mask in common_select(). This makes pselect()
work as required.
* Reorganized vfs_resize_fd_table().
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characters first, and then falls back to take everything. fTrigger is now
uint32 and works with all unicode characters; unlike in BeOS, the
MenuTriggerTest application now works correctly in Haiku.
* fTriggerIndex is now a character position, not a byte position of the label;
this allows BMenuItem::DrawContent() to draw the trigger at the correct
position, even if there are multi-byte UTF-8 characters.
* The above fixed bug #1506; triggers are still not working, though.
* Rewrote Menu.h header.
* Renamed all private methods (that are not called by BWindow) to have the
underscore prefix.
* Removed unused methods.
* Some minor cleanup.
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components - now, we divide the initialization of that service into two parts
which allows this (before, most handlers were gone after boot).
* Added debugger command that dumps the low memory handlers.
* The slab allocator now registers its low memory handler with a higher
priority, so that it'll run before the potentially heavier ones.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22374 a95241bf-73f2-0310-859d-f6bbb57e9c96
* We now have a page writer that takes some pages from the modified queue
and writes it back every few seconds. It can be triggered by the page
scanner to do that more often, though. That mechanism can be greatly
improved once we have our I/O scheduler working.
* Removed vm_page_write_modified_page() again - it was all "eaten up" by
the page writer.
* Reworked vm_page_write_modified_pages() a bit: it now uses
vm_test_map_modification() and vm_clear_map_flags() instead of the
iterating over all areas which wouldn't even work correctly.
The code is much simpler now, too.
* You usually put something to the tail of a queue, and remove the contents
from the head, not vice versa - changed queue implementation to reflect this.
* Additionally, there is now a enqueue_page_to_head() if you actually want the
opposite.
* vm_page_requeue() allows you to move a page in a queue to the head or tail.
* Replaced vm_clear_map_activation() with vm_clear_map_flags() which allows
you to clear other flags than PAGE_ACCESSED.
* The page scanner dumps now some arguments with each run.
* Removed the old disabled pageout_daemon() from NewOS.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22348 a95241bf-73f2-0310-859d-f6bbb57e9c96
arguments into vm.h.
* This should fix the broken build from earlier - thanks Stefano for the note!
* That also allowed to clean some other includes a bit.
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to the private VM types are including vm_types.h now.
* Removed vm_page, vm_area, vm_cache, and vm_address_space typedefs; it's
cleaner this way, and the actual types are only used in C++ files now,
anyway.
* And that caused changes in many files...
* Made commpage.h self-containing.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22329 a95241bf-73f2-0310-859d-f6bbb57e9c96
opaque types for C.
* As a result, I've renamed some more source files to .cpp, and fixed
all warnings caused by that.
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If a Tab is partially out of the window, clicking on it to make it the
active tab will scroll it to be completely visible.
The best solution would probably be having a way to scroll through the
whole list of tabs, or something like this. But for now, at least, makes
the tabbed terminal a bit more useful.
Thanks!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22325 a95241bf-73f2-0310-859d-f6bbb57e9c96
introduced a new vm_page_write_modified_page().
* Resolved a TODO: vm_page_write_modified_pages() did not mark a to be
written page busy but unlocked its cache which could let someone else
steal that page in the mean time.
* Moved the logic when to move a page to the active or inactive queue to
a new function move_page_to_active_or_inactive_queue().
* Moved page_state_to_string() to vm_page(); it's now also used by the
"page" and "page_queue" KDL commands.
* Made the output of the "page_queue list" command more useful.
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are locked, there is now a vm_page_reserve_pages() call to ensure upfront that
there is a page for me when I need it, and may have locked some caches.
* The vm_soft_fault() routine now makes use of that feature.
* vm_page_allocate_page() now resets the vm_page::usage_count, so that the file
cache does not need to do this in read_chunk_into_cache() and
write_chunk_to_cache().
* In cache_io() however, it need to update the usage_count - and it does that
now. Since non-mapped caches don't have mappings, the page scanner will punish
the cache pages stronger than other pages which is accidently just what we
want.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22319 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed the vm_cache/vm_store ref_count duality that besides being a bit ugly
also created the page dameon cache retrieval problem: now, only areas (and
cache consumers) retrieve a reference to the store (and therefore, the vnode).
The page daemon doesn't need to care about this at all anymore, and the pseudo
references of the vm_cache could be removed again.
* Rearranged deletion of vnodes such that its ID can be reused directly after
fs_remove_vnode() has been called.
* vm_page_allocate_page() no longer panics when it runs out of pages, but just
waits for new pages to become available using the new sFreeCondition condition
variable - to make sure this happens in an acceptable time frame, it'll
trigger a run of the low memory handlers.
* Implemented a page_thief() that steals inactive pages from caches and puts
them into the free queue. It runs as a low memory handler.
* The file cache now sets the usage count on the pages it inserts into the
cache (needs some rework though, cache_io() doesn't do it yet).
* Instead of panicking, the kernel will currently dead lock in low memory
situations, since BFS does a bit too much in bfs_release_vnode().
* Some minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22315 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Replaced release_sem() with release_sem_etc() for future addition of the
B_DO_NOT_RESCHEDULE flag.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22308 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed vm_page_allocate_page_run(): it did not take the pageState into account,
and would therefore return uninitialized memory (ie. B_CONTIGUOUS areas would
contain garbage).
Now, it stores if a page is cleared in a new vm_page::is_cleared field.
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22306 a95241bf-73f2-0310-859d-f6bbb57e9c96
not take the VCO limits into account; both could (and would during testing) create invalid
frequencies.
* Also reverted the order in which the PLL divisors are traversed to match the order of what
is used in the X driver to create comparable output (our error computation is based on float,
though, and should therefore create more accurate values).
* The i965 introduced a special register for the surface; the former display base register
is now only used for the view offset. Instead of setting the base manually here and there,
there is now a set_frame_buffer_base() function.
* The DPMS code will now also turn off/on the PLL clock generator.
* The code needs some more cleanup, and while the driver now produces the correct timing on
my i965 system, I'm now greeted by a black screen after startup.
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them. I have tested this with a simple test program I downloaded
from the internet. We get the same result as on Linux, so I think
this is good. I will test it more with WebKit later.
Our Pthreads implementation is still missing some stuff, but this
adds a good chunk.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22274 a95241bf-73f2-0310-859d-f6bbb57e9c96
nothing is done with the data yet (besides dumping them to the serial output).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22272 a95241bf-73f2-0310-859d-f6bbb57e9c96
* i2c_bus now contains a i2c_timing structure, so that you don't need
both to talk to the I2C bus.
* Therefore, there is now a void ddc2_init_timing() function to get the
the timing DDC needs.
* Cleanup in radeon's monitor_detection.c, and updated it to work with
the DDC/I2C changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22265 a95241bf-73f2-0310-859d-f6bbb57e9c96
diagnostic purposes).
* hash_init() adjusts the table size to a prime number, which should
result in a better element distribution, particularly since usually a
power of two is passed.
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a reference to a by them not yet referenced cache was not correct.
They only incremented the reference count, but a vnode cache reference
includes also a vnode reference. In case of the page daemon this would
cause vnode references to be lost (causing bug #1465).
* The page daemon used an unsafe method to access a yet unreferenced
page cache. There was nothing that prevented the cache from being
deleted while the page daemon tried to get a reference. The
vm_page::cache field is now protected by the page cache table
spinlock, too, which the new function
vm_cache_acquire_page_cache_ref(), used by the page daemon, also
acquires while trying to get the reference.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22208 a95241bf-73f2-0310-859d-f6bbb57e9c96
group ID with the session and let the terminal update them.
* Added an "orphaned" flag to the process_group structure and code to
maintain it.
* Handle the death of a controlling process correctly: The
foreground process group gets a SIGHUP and all newly-orphaned process
groups containing at least one stopped processes are sent
SIGHUP+SIGCONT.
* The tty handles the O_NOCTTY flag correctly, now.
* The tty handles reads/writes from processes from other sessions
correctly, now.
* Handle tcsetpgrp() from background processes correctly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22187 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Defined flag SIGNAL_FLAG_TEAMS_LOCKED for send_signal_etc(), so it can
be called with the team lock being held.
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blocked and no other child status is available.
* Respect SA_NOCLDWAIT and ignored SIGCHLD in waitpid(): Unless a child
status is available immediately, the thread shall block until all
children are gone.
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* The vm_translation_map is now correctly held in all of the vm_ mapping
functions.
* Removed the old vm_daemons.c file - there is now a new vm_daemons.cpp
which contains the beginnings of our new page daemon.
So far, it's pretty static and not much tested. What it currently does
is to rescan all pages in the system with a two-handed clock algorithm
and push pages into the modified and inactive lists.
* These inactive pages aren't really stolen yet, even though their mappings
are removed (ie. their next access will cause a page fault). This should
slow down Haiku a bit more, great, huh? :-)
* The page daemon currently only runs on low memory situations, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22156 a95241bf-73f2-0310-859d-f6bbb57e9c96
DEBUG_CACHE_LIST) that prints an unspectacular list of pointers to all
existing caches. Feel free to extend.
* Enhanced MultiAddressSpaceLocker:
- It supports choosing between read and write lock per address space,
now.
- Added AddAreaCacheAndLock(), which adds the address spaces of all
areas that are attached to a given area's cache, locks them, and
locks the cache. It makes sure that the area list didn't change in
the meantime and optionally also that all areas have their
no_cache_change flags cleared.
* Changed vm_copy_on_write_area() to take a cache instead of an area,
requiring it to be locked and all address spaces of affected areas to
be read-locked, plus all areas' no_cache_change flags to be cleared.
Callers simply use MultiAddressSpaceLocker:: AddAreaCacheAndLock() to
do that. This resolves an open TODO, that the areas' base, size, and
protection fields were accessed without their address spaces being
locked.
* vm_copy_area() does now always insert a cache for the target area. Not
doing that would cause source and target area being attached to
the same cache in case the target protection was read-only. This
would make them behave like cloned areas, which would lead to trouble
when one of the areas would be changed to writable later.
* Fixed the !writable -> writable case in vm_set_area_protection(). It
would simply change the protection of all mapped pages for this area,
including ones from lower caches, thus causing later writes to the
area to be seen by areas that shouldn't see them. This fixes a problem
with software breakpoints in gdb. They could cause other programs to
be dropped into the debugger.
* resize_area() uses MultiAddressSpaceLocker::AddAreaCacheAndLock() now,
too, and could be compacted quite a bit.
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Condition variables would never be interrupted.
* ConditionVariableEntry::Add() did not correctly insert the entry into
the per-thread list of entries (the next link of the previous entry
was not adjusted), which could leave the entry unnotified when the
previous entry was notified, thus leaving it in the respective
condition variable's list after the end of its life time. This should
fix a crashing bug I rarely encountered.
* Added debug checks in the PrivateConditionVariableEntry
constructor/destructor that should have helped me to find
forementioned bug hours earlier, had I been bright enough to realize
that I didn't include <debug.h> and those KDEBUG guarded checks were
never executed. :-/
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22151 a95241bf-73f2-0310-859d-f6bbb57e9c96
Can be enabled by defining KERNEL_BREAKPOINTS in arch/user_debugger.h
and will provide the arch_{set,clear}_kernel_{break,watch}point()
function. Hitting a break-/watchpoint will throw the thread into KDL.
* Finally added a comment, what's the point of
i386_reinit_user_debug_after_context_switch(), since I wonder every
time I see it. Should be optimized aways soon.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22150 a95241bf-73f2-0310-859d-f6bbb57e9c96
text view, ignore the divider for this (application code could layout
the textview itself, and fDivider might not be maintained)
* change Draw() and TextInput::MakeFocus() accordingly
this fixes the weird placement of text controls in Beam
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22134 a95241bf-73f2-0310-859d-f6bbb57e9c96
(needs to account for the parts that the BMenuField draws, ie the shadow
on the right)
* fixed follow mode of BMenuBar in fixed size mode (B_FOLLOW_LEFT_RIGHT)
* don't resize the BMenuField in fixed size mode (endless loop), this should
be more robust anyways, since this endless loop would be triggered if an
application tried to manually resize menuField->MenuBar() in auto resizing
mode
* fixed calculation of the parts that need to be redrawn on resize
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22127 a95241bf-73f2-0310-859d-f6bbb57e9c96
is used instead of death_entry for team::dead_children.
* Added team::{stopped,continued}_children, which, analoguously to
dead_children, are used to track the state of stopped/continued
children.
* A team does have a job_control_entry, which is allocated at team
creation time. It will be inserted into the parent's
{stopped,continued}_children lists as the team's main thread is
stopped/continued and removed when waitpid() retrieves the child
state. When the team dies the entry is detached from the team and goes
into the parent's dead_children list.
* Removed the wait_for_any field from team_dead_children. It was solely
used to avoid deletion of the contained entries in certain situations.
wait_for_child() (the waitpid() backend) always deletes an entry now,
regardless of whether other threads are waiting; that's in
accordance with the waidpid() specification. wait_for_thread() removes
the entry only, if the caller is the parent of the respective team.
* Introduced team_set_job_control_state() which performes the job
control entry transitions between the respective lists and wakes up
threads waiting in wait_for_child(). It is invoked on team death and
when the team's main thread receives job control signals.
* Reorganized wait_for_child(). It handles WCONTINUED and WUNTRACED now,
too. Removed a block that interpreted the supplied ID as thread ID.
* Added missing parts in waitpid().
Job control starts to work, though it seems to have some glitches.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22088 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added class InterruptsSpinLocker, which disables interrupts and
acquires a spinlock all in one.
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variable. Due to C code including the header I had to turn it from and
aggregated member to a pointer. I'm very close to starting to convert
all remaining .c to .cpp files. :-/
* Got rid of the "waiters" field. It was only written, never read.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22084 a95241bf-73f2-0310-859d-f6bbb57e9c96
exists and thread was notified), B_ENTRY_NOT_FOUND (condition variable
not found or Unpublish()ed while waiting), or B_INTERRUPTED
(interrupted by a signal).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22083 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed left-over commented C implementation.
* It is now possible for a thread to wait for more than one condition
variable at a time.
* Made waiting for condition variables optionally interruptable.
* Renamed Notify() method to NotifyAll() and added a NotifyOne(), so
that it is now possible to wake up only one of the waiting threads.
Pretty much untested at the moment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22081 a95241bf-73f2-0310-859d-f6bbb57e9c96
content name are supported.
* Added file_system_module_info::flags (analogously to
partition_module_info::flags) which indicate which disk device
features the FS supports.
* Replaced the
file_system_module_info/partition_module_info::supports_*()
hooks by a get_supported_operations() hook and for partitioning
systems additionally a get_supported_child_operations() hook.
* Updated file and partitioning systems accordingly.
* Updated fs_shell accordingly.
* Updated the DDM accordingly. The syscall interface remains unchanged,
though.
* _user_supports_initializing_partition() also checks whether the parent
partitioning system is content now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22043 a95241bf-73f2-0310-859d-f6bbb57e9c96
Also check for negative positions smaller -1
(as -1 means using current address).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22031 a95241bf-73f2-0310-859d-f6bbb57e9c96
but not for SetMouseEventMask(). We now track the value of that mask in a dedicated
member variable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22022 a95241bf-73f2-0310-859d-f6bbb57e9c96
* handle out of memory situations
* don't try to copy (and assign op!) in SetData if opCount/ptCount is 0
-> FontDemo doesn't crash anymore eventually when cycling fonts in outline
mode
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22000 a95241bf-73f2-0310-859d-f6bbb57e9c96
* get_signal_stack() checked the wrong sig_action field (index is signal-1), also,
it had an off-by-one error in the stack range check.
* factored out a restart_syscall() function to avoid code duplication
* arch_setup_signal_frame() relied on the fact that vregs and the signal stack code
is a multiple of 4 bytes in size.
* Fixed sigaction(): it did return the error code directly instead of setting errno.
* signal() actually had a work-around for the broken sigaction()...
* Replaced the sig_func_t typedef with a sighandler_t typedef - this is non-standard
anyway, but now we're at least compatible with the GNU world instead of introducing
our own solution (BSD seems to use sig_t here, BTW).
* Removed now unused sigval structure from the header; it should be added again as
soon as we start supporting it.
* SA_RESETHAND and SA_ONESHOT are the same thing; the former did not work before.
* Made the non-standard SA_* flags refer to the standard ones instead of the other
way around.
* Added a test application for various signal features - works fine under Haiku,
tested also under Linux and BeOS (the latter fails as it does not support SA_RESTART).
More tests should be added, though.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21999 a95241bf-73f2-0310-859d-f6bbb57e9c96
* On exec() the new function thread_reset_for_exec() is called which clears the signals
and cancels an eventually set alarm. Both things weren't done before...
* Some minor cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21989 a95241bf-73f2-0310-859d-f6bbb57e9c96
as Marcus pointed out, having it outside wasn't thread safe. Moved
PicturePlayer into the BPrivate namespace.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21982 a95241bf-73f2-0310-859d-f6bbb57e9c96
compliant:
* it now checks the alignment is a multiple of 4 (needs to be changed for 64 bit architectures)
* it no longer sets errno.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21975 a95241bf-73f2-0310-859d-f6bbb57e9c96
sense. Instead, we now lock its app_server connection only. The deadlock as exposed
by starting Icon-O-Matic twice is now gone, at last.
* Fixed the TODO added by Ingo in r21953: moved the thread/handler renaming code in a
dedicated method _SetName() which is now called from _InitData() and SetTitle(); the
"w>" is no longer lost.
* Unlike the BeBook states, BMessageQueue::RemoveMessage() is indeed not supposed to
delete the message it removes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21959 a95241bf-73f2-0310-859d-f6bbb57e9c96
this should fix bug #1293.
I've tested it here on two machines, one works better now, the other stayed the
same (Radeon 9250, and a laptop FireGL (id 4c66) version). This apparently also
fixed bug #1394.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21930 a95241bf-73f2-0310-859d-f6bbb57e9c96
AppendToPicture() (but still doesn't work :( ). Moved some functions
around in PictureDataWriter.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21925 a95241bf-73f2-0310-859d-f6bbb57e9c96
stroke/fill polygon, stroke/fill bezier. some work towards drawing of
nested pictures.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21918 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Also swap the flattened size when creating the read buffer
* Define specialized byte_swap()s for unsigned types too so that type_code and the like get swapped correctly
This should fix bug #1371.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21901 a95241bf-73f2-0310-859d-f6bbb57e9c96
BView implementation (client side)
* introduced some private methods for _Convert*(BPoint*) methods which avoid
doing the check_lock() thing in the recursion, also Origin() would likely
have communicated with the app_server all the time, since the origin bit
was needlessly invalidated, so some speedup should be achieved
* this should fix ticket #98
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21900 a95241bf-73f2-0310-859d-f6bbb57e9c96