Tracker's OpenHashTable.h which it should eventually replace. We've renamed the
class to BOpenHashTable and changed the interface slightly so that HashTableLink
became superfluous.
Adapted all the code that used it. Since the OpenHashTables no longer clash,
this should fix the GCC4 build.
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SourceFunctionID (where we know the souce location of the function) and
ImageFunctionID (where we don't know the source location). Made the
classes archivable.
* Added support to find functions by ID.
* Improved user breakpoint handling. We can now "install" a breakpoint before we
even know the function instances in which to install it. Whenever image debug
information become available, breakpoints are installed in the concerned
function instances of the respective image.
* Always trigger loading image debug info as soon as we become aware of an
image.
* Implemented a settings management mechanism. ATM only the breakpoint
locations for debugged teams are persisted. This seriously improves the
debugging fun, though. :-)
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- Made Job Referenceable.
- Turned JobKey into an abstract base class to add flexibility. The new
SimpleJobKey is a subclass with the former functionality.
* TeamWindow: Removed the TeamWindow* parameter from the listener hooks. The
TeamDebugger knows anyway.
* Added IDs to Variable, Function, and FunctionInstance. The latter two generate
the ID on the fly, Variable stores it.
* SpecificImageDebugInfo::CreateFrame(): Changed FunctionDebugInfo* debug
parameter to FunctionInstance* to provide more info (the function ID).
* DwarfInterfaceFactory/DwarfImageDebugInfo:
- Added class DwarfFunctionParameterID, an ID class implementation for
function parameters and set the IDs on the parameter objects.
- Retrieve the size of a type (i.e. the size of its objects) and store it in
DwarfType.
- If a parameter's ValueLocation doesn't have a size, set that of the
respective type.
- Map the register indicies in the parameters' ValueLocations from DWARF to
our indices.
* Added class TypeComponentPath for identifying subcomponents in types.
* Added class StackFrameValues, a container associating variables and their
subcomponents with values.
* StackFrame does now have a StackFrameValues object for parameters and local
variables and a mechanism to notify listeners when values have been retrieved.
* Added GetStackFrameValueJob to retrieve variable values. Lots of functionality
is missing yet. Most notably it doesn't retrieves values for subcomponents.
* Wired everything to trigger loading of variable values and getting notified
when done.
* VariablesView: Added a value column. This is all very basic and has to be
done differently, but at least values for the parameters can be seen already.
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machine.
* DWARF:
- Various additions to the DIE classes.
- DwarfExpressionEvaluationContext:
- Added support for location expressions and thus the missing DW_OP_piece
and DW_OP_bit_piece operations.
- Fixed some deviations from the specs.
- Added debug output.
- DwarfFile:
- Added missing evaluation of CFA expression rules.
- Added service methods to evaluate expressions, location expressions,
and constant and dynamic values.
* Added model classes for representing types and variables. Particularly the
types part is not finished yet.
* StackFrame does now contain parameters and local variables.
* Added DwarfInterfaceFactory, which creates implementation objects for the
types, as well as variables objects. It's even less finished.
* DwarfImageDebugInfo::CreateFrame(): Resolve function parameters and add them
to the stack frame. No local variables yet.
* Added the beginnings of a variables view. Only lists the names of parameters
and local variables (of understood types) ATM.
* Renamed RegisterView to RegistersView.
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* Introduced SourceCode::LineLengthAt(index) and respective implementations in FileSourceCode and DisassembledCode for getting the cached length of the line at the given index.
* Use LineLengthAt in various places in SourceView::TextView to avoid having to calculate string lengths on the fly.
* Clamp the size of the drag and drop rect to the window size. Otherwise in cases of large selections, said rect would get quite large.
* Add support for double click word and triple click line selection.
* Fix problems with tracking state which would erroneously cause the mouse entering the view while dragging on a scroll bar to initiate a drag and drop if there was selected text.
* Add Select All menu/keyboard shortcut and implement corresponding functionality in SourceView::TextView.
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subclasses, though they don't do much yet. SourceCode is now associated with a
SourceLanguage.
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FunctionInstance does now also have a (DisassembledCode) source code
attribute. Function keeps its attribute, but it explicitly is a
FileSourceCode now.
* SourceCode:
- Removed GetStatementAtLocation(). Instead DisassembledCode has a
StatementAtLocation() now. As well as a StatementAtAddress() and
StatementAddressRange(). Rather cast to the subclass (in two instances)
instead of having those methods in the base class. In most cases we already
have the subclasses now, anyway.
- Added Lock()/Unlock(), which are implemented in FileSourceCode. The
statement ranges are no longer immutable, so we have to lock.
* TeamDebugModel:
- Revived GetBreakpointsInAddressRange().
- GetBreakpointsForSourceCode(): Optimized for DisassembledCode and fixed
in the FileSourceCode case. We need to compare with the functions' source
file instead of their source code, since they might not have the source
code set yet. Fixed two instances of the same problem in SourceView. Setting
breakpoints in functions that have no associated source code yet, works now.
* Team:
- GetStatementAtAddress(): Optimized by using the DisassembledCode, if
available.
- GetStatementAtSourceLocation(): If the supplied source code is
DisassembledCode, we have to get the statement from it directly, since
we can't get that information from the image debug info.
* TeamDebugInfo: Added LoadSourceCode() and DisassembleFunction(), the new way
to get FileSourceCode respectively DisassembledCode. SpecificTeamDebugInfo
has lost LoadSourceCode() and gained service methods AddSourceCodeInfo() and
ReadCode(). This avoids unnecessary code duplication in the subclasses.
Moreover it allows for joining source location info source files from
different images (and compilation units) -- interesting for inline functions
in headers.
* Adjusted LoadSourceCodeJob and TeamDebugger::FunctionSourceCodeRequested()
accordingly.
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- Replaced StatementAtLine() by GetStatementLocationRange(), which doesn't
return a statement (i.e. also target addresses), but just a range in the
source code. This can also be implemented by FileSourceCode, which can
therefore be used for more than one instance of a function.
- Added GetStatementAtLocation() which kind of is also a replacement for
StatementAtLine(), but is optional and only provided by
DisassembledSourceCode.
- Added GetSourceFile(), which has to be provided when
GetStatementAtLocation() is not implemented.
- Kicked the statement stuff out of FileSourceCode. It only knows source
ranges, now.
* Team: Added GetStatementAtSourceLocation(), which is the real replacement for
SourceCode::StatementAtLine() in cases where a statement is actually
needed. It uses SourceCode::GetStatementAtLocation(), if available and
otherwise finds a function at the source location, and gets a statement for
one of its instances.
* TeamDebugInfo: Does now manage a source file -> functions map allowing to
look up functions at source file locations.
* DwarfImageDebugInfo:
- Switched the path in the source code hash table key for a LocatableFile,
which is cheaper to hash and to compare.
- Fixed bugs where the relocation delta was ignored.
- Replace a -1 in the SourceLocation column component by 0 to avoid
mismatches.
* SourceLocation: Changed component types from uint32 to int32. Otherwise -1 is
not representable.
Things mostly work as before starting the refactoring to support function
instances. All is not well yet, though. E.g. we don't merge the source code
information for common source files (like headers) provided by different
compilation units (or even images) yet. We need to do that, since the debug
info for a compilation unit only contains line number information for inline
functions (in headers) that are actually used.
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a good part of the source tree, so I rather get those changes into the
repository before continuing.
The general aim of the work is to deal with multiple instances of the same
function, e.g. inlined or non-inlined inline functions or those weird duplicates
gcc (4 at least) seems to be generating for no apparent reason.
* Added classes FunctionInstance (wrapping FunctionDebugInfo) and Function.
FunctionInstance represents a physical instance of a function (e.g. inlined
function at a particular address). A Function collects all FunctionInstances
referring to the same source code location.
* Moved the SourceCode property from FunctionDebugInfo to Function accordingly.
* Since SourceCode is no longer associated with a concrete function instance,
several methods dealing with statements have been removed and the
functionality has been provided through other means (e.g. TeamDebugModel or
SpecificImageDebugModel). This part is not yet completed.
* Introduced UserBreakpoint and UserBreakpointInstance. The user sets a
breakpoint at a source code location, which is represented by a
UserBreakpoint. Since that source location can be mapped to one address per
instance of the respective function, UserBreakpoint has a
UserBreakpointInstance per such function instance, which in turn refers to a
Breakpoint (an actual breakpoint at an address).
* Adjusted Breakpoint, BreakpointManager, and TeamDebugger accordingly.
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* Added DebuggerInterface::GetSymbolInfo().
* Implementing stopping the thread in main() when the debugger started the
debugged program.
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- DwarfUtils::GetDeclarationLocation(): Line/column numbers are one-based.
- Added line number program interpretation (LineNumberProgram).
* FunctionDebugInfo: Return the source file (LocatableFile) instead of the
file name.
* FileManager/LocatableEntry: Fixed handling when a LocatableEntry is
unreferenced. There was a race condition before, since an unreferenced entry
could be referenced and unreferenced again before removing it from the hash
table, which could lead to double deletion. Now we never reuse an unreferenced
entry and just remove it from the hash table when encountering one.
* FileManager/SourceFile: Added class SourceFile which loads a source file from
disk and slices it into lines. Managed by FileManager.
* Added class FileSourceCode, a SourceCode implementation using a SourceFile as
line provider. The statement management works pretty much exactly as in
DissassembledCode.
* DwarfImageDebugInfo: Implemented LoadSourceCode for real. It creates a
FileSourceCode and uses the DWARF line number information for the statement
information. This basically gets the source level view going, though there
are still several problems -- stepping doesn't work perfectly yet, the source
isn't found for all functions, there's no handling of duplicate functions (no
idea why gcc generates them in the first place), etc.
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* Added StringUtils with string hash functions.
* Added Locatable{Entry,File,Directory} and FileManager classes to manage the
mapping from debug info/target file names to local file names.
* Image does now have a LocatableFile referring to the image's shared object
file. Added listening to location changes of these files to TeamDebugger. No
action is taken yet (should trigger reloading the debug info).
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* Created "types" subdirectory for basic types and moved Types.h,
SourceLocation, TargetAddressRange there.
* Added TargetAddressRangeList, representing a list of address ranges.
* Array: Added copy constructor and assignment operator.
* Added DwarfFunctionDebugInfo.
* ElfFile: Also read the program headers and provide access to the segment
information.
* DWARF:
- Some work on DIECompileUnitBase and DIESubprogram to handle attributes we
need.
- Added DwarfUtils class which provides static utility methods. Currently some
to get DIE names. Only provisionally implemented yet.
- Read range list attribute values from the .debug_ranges section. Extended
AttributeValue to handle them correctly (ref-counting).
* DwarfImageDebugInfo:
- Implemented GetFunctions() for real, i.e. we return functions for all
subprogram debug info entries we find (those that refer to actual
functions, that is).
- Implemented the fallback part of LoadSourceCode() (reading the code from the
file and disassembling it).
Things should hopefully work as before, just a bit slower and with less accurate
function names, if DWARF debug info is available. Promising, eh? ;-)
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* Added TeamDebugInfo which serves as factory for ImageDebugInfos.
* Added the DWARF code to the build again. It's not used yet, though.
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the jobs accordingly.
* Added a view to list the source files and functions for an image.
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NULL after releasing its reference, so it could be released again later.
* No longer attach the source code to StackFrame, but rather to
FunctionDebugInfo. Besides being the more obvious place it also prevents
un-/reloading the source code when stepping. Only disadvantage is that we
never unload the source again yet.
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SourceView.
* Fixed the information flow problem in Architecture::CreateStackTrace()/
ArchitectureX86::UpdateStackCpuState() by introducing a virtual
UpdateStackFrameCpuState() which allows the architecture to update the CPU
state it generated before after the function the state belongs to is known.
That's where moving the instruction pointer to the previous instruction
happens now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31229 a95241bf-73f2-0310-859d-f6bbb57e9c96
Extended the event mechanism respectively.
* Added support to SourceView to display breakpoints and manipulate them.
* Extended TeamDebugger to install/uninstall breakpoints.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31189 a95241bf-73f2-0310-859d-f6bbb57e9c96
Needs optimization (iterates through all statements ATM).
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* Added x86 disassembler (via libudis86).
* Added Architecture::DisassembleCode() to disassemble a function to SourceCode.
* Added virtual DebugInfo::LoadSourceCode() to retrieve the source code for a
given function. The implementation in DebuggerDebugInfo disassembles the
function.
* Added source code info to StackFrame. Also added a listener mechanism to get
notified on source code changes.
* Added job to load the source code for a stack frame.
* Added (very basic) source code view and wired everything so that when a stack
frame is selected the source code (respectively disassembly) for the
underlying function is retrieved and shown.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31158 a95241bf-73f2-0310-859d-f6bbb57e9c96