* This is the bulk of the work. Anything else should be
minor cleanups and tweaking.
* riscv64 isn't a viable EFI platform yet.. just acting
as a stand-in to test a non-x86 EFI haiku_loader
Change-Id: Ib03de81e2b562e693987b86d7b4318209fb1c792
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2256
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Signed-off-by: Jaroslaw Pelczar <jarek@jpelczar.com>
Change-Id: Ie043af5b7471f626a1ffe100848151c832dcc439
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1853
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Declare and use the correct registers to define a stack frame.
Change-Id: Ice3ba8f8715313a715f6b1cb553a6883541f5cc4
Reviewed-on: https://review.haiku-os.org/c/1327
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Change-Id: Ia2a86d8814d06950ea2d2d19d966c642d26f81d6
Reviewed-on: https://review.haiku-os.org/c/1302
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Gets the stage0 bootstrap to run.
Imlementation is probably nonsense at this point.
Change-Id: I10876efbb54314b864c0ad951152757cdb2fd366
Reviewed-on: https://review.haiku-os.org/c/1061
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
It is only used as an argument to _kern_load_image directly, not to
any of the load_image functions in image.h, so it belongs in a syscall-
specific header like other such constants.
No functional change intended.
- This is how it is named in other versions of elf.h (Linux, glibc, possibly more)
- ELF_MAGIC is used by libelf for the same thing, and the defines conflicts,
breaking libelf build on Haiku.
Reduce duplication of code by
* Removing from elf_common.h definitions available in os/kernel/elf.h
* Deleting elf32.h and elf64.h
* Renaming elf_common.h to elf_private.h
* Updating source to build using public and private ELF header files
together
Signed-off-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>
* Instead of faking libstdc++.so from libstdc++.a, use libstdc++.so
from the gcc_syslibs build feature for everything except x86_gcc2.
* Use libgcc_s.so from the gcc_syslibs build feature for everything but
x86_gcc2 (which still carries libgcc as part of libroot.so).
* Drop filtering of libgcc objects for libroot, as that is no longer
necessary since we're only using libgcc-as-single-object for libroot
with x86_gcc2, where the filtered object file doesn't exist. Should
the objects that used to be filtered cause any problems as part of
libgcc_s.so, we can always filter them as part of the gcc build.
* Use libsupc++.so from the gcc_syslibs build feature for everything but
x86_gcc2.
* Adjust all Jamfiles accordingly.
* Deactivate building of faked libstdc++.so for non-x86-gcc2. For
x86_gcc2, we still build libstdc++.so from the sources in the Haiku
source tree as part of the Haiku build .
* Put gcc_syslibs package onto the image, when needed.
__flatten_process_args() does now have the executable path as an
additional (optional) parameter. If specified, the function will read
the file's SYS:ENV attribute (if set) and use its value to modified the
environment it is preparing for the new process. Currently supported
attribute values are strings consisting of "<var>=<value>" substrings
separated by "\0" (backslash zero), with '\' being used as an escape
character. The environment will be altered to contain the specified
"<var>=<value>" elements, replacing a preexisting <var> element (if
any).
A possible use case would be setting a SYS:ENV attribute with value
"DISABLE_ASLR=1" on an executable that needs ASLR disabled.
- When searching for the symbol table, first see if the normal SHT_SYMTAB
section is present. If not, fall back to trying to use SHT_DYNSYM if
present. This allows us to resolve non-static functions/symbols
in stripped binaries for the purposes of crash reports/disassembly.
* All packaging architecture dependent variables do now have a
respective suffix and are set up for each configured packaging
architecture, save for the kernel and boot loader variables, which
are still only set up for the primary architecture.
For convenience TARGET_PACKAGING_ARCH, TARGET_ARCH, TARGET_LIBSUPC++,
and TARGET_LIBSTDC++ are set to the respective values for the primary
packaging architecture by default.
* Introduce a set of MultiArch* rules to help with building targets for
multiple packaging architectures. Generally the respective targets are
(additionally) gristed with the packaging architecture. For libraries
the additional grist is usually omitted for the primary architecture
(e.g. libroot.so and <x86>libroot.so for x86_gcc2/x86 hybrid), so that
Jamfiles for targets built only for the primary architecture don't
need to be changed.
* Add multi-arch build support for all targets needed for the stage 1
cross devel package as well as for libbe (untested).
- debug_create_symbol_lookup_context() now takes an image ID
parameter that can optionally be used to restrict the symbols
it gathers to only those of the targeted image rather than the
entire team, allowing for significantly more lightweight usage
when the desired image is known. The previous behavior can still
be obtained if desired by passing -1 as said ID.
- Adjust callers.
The cookie is used to store the base address of the area that was just
visited. On 64-bit systems, int32 is not sufficient. Therefore, changed
to ssize_t which retains compatibility on x86 while expanding to a
sufficient size on x86_64.
Wrap call to SymbolLookup::Init() in a try/catch block since it could
potentially throw an exception. This was causing the debugger to terminate
in some instances.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40046 a95241bf-73f2-0310-859d-f6bbb57e9c96
implementations of the other hooks. This way one can easily detect/handle
otherwise unhandled events.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35964 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BDebugMessageHandler: Interface with hooks for handling of debug messages.
* BDebugContext: Essentially a C++ wrapper for struct debug_context, with
handy methods for controlling a debugged team.
* BTeamDebugger: Proxy for a debugged team. Derived from BDebugContext.
* BDebugLooper: Wraps a main debug message loop. Any number of BTeamDebuggers
can be added and associated with BDebugMessageHandlers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35953 a95241bf-73f2-0310-859d-f6bbb57e9c96
bytes.
* strlcpy() isn't a particularly good string compare function.
* BDebugEventInputStream::_GetData():
- Also need to reset fBufferPosition to 0 when the buffer is empty.
- Fixed read position.
BDebugEventInputStream does now actually read the files written by
BDebugEventOutputStream.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30273 a95241bf-73f2-0310-859d-f6bbb57e9c96
system profiling interface and added classes BDebugEvent{Input,Ouput}Stream for
reading/writing those files.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30244 a95241bf-73f2-0310-859d-f6bbb57e9c96
Formerly two were implemented in ImageFile (from file, via syscalls) and one
in SymbolLookup (via the debugger interface). Now there's a base class Image
and respective derived classes implementing those methods.
* Simplified SymbolIterator.
* Moved the classes into sub-namespace BPrivate::Debug.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30142 a95241bf-73f2-0310-859d-f6bbb57e9c96
debug context now. That's all it needs.
* Added the option "-a" to the profile command line tool. It triggers profiling
of the whole system. There are still some issues, particularly image related
ones.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30129 a95241bf-73f2-0310-859d-f6bbb57e9c96
can load the image files, we can still do symbol lookups just fine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27774 a95241bf-73f2-0310-859d-f6bbb57e9c96
difference ATM, but will, when we change the semantics of MAP_PRIVATE to
imply MAP_COPY.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27714 a95241bf-73f2-0310-859d-f6bbb57e9c96
object files. Thus static functions will be found, too.
* debug_lookup_symbol_address() and debug_next_image_symbol() no longer
need to read the symbol name via the debugger API, since the
respective SymbolLookup methods compute the length of the symbol name
that can safely be accessed locally, now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27628 a95241bf-73f2-0310-859d-f6bbb57e9c96
structures still have the parent IDs, so finding an image by ID would
fail in this case. We do now fall back to getting the image's text base
address and finding the image by address.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27607 a95241bf-73f2-0310-859d-f6bbb57e9c96